This would be a hilarious way to resolve the white Chandra debacleI'm calling Jaya being alive because we're totally due for a feelgood story after all these Eldrazi shenanigans. Chandra finding her real mother would fit that.
I called that a long time ago hahaI'm calling Jaya being alive because we're totally due for a feelgood story after all these Eldrazi shenanigans. Chandra finding her real mother would fit that.
Accumulated Knowledge was AMAZING with Intuition. Now I'm going to be sad if there'a no Intuition variant in this set...I guess we'll never see a decent new blue card draw spell again.
Christ, accumulated knowledge wasn't even that great to begin with.
Top kekI'm glad we don't have to worry about such overpowering cards as Lightning Strike and Wild Slash in Standard anymore.
HAH how much? I just gave mine away over the winterI just noticed that those old ass novels are worth money now. I hope I can find my copy of brothers war and planeswalker...
I think they're trying to play with design to make Standard decks not play similarly all the time, so they took out a lot of taken-for-granted things like Lightning Strike/Searing Spear and Elvish Mystic.
Treasure Cruise was okay in Standard, but Dig was absolutely miserable to play against in any format. Besides, I think printing something like Jace, Vryn's Prodigy shows they're still willing to push blue's card drawing at least somewhat. Out of curiosity, what would you consider a fair card drawing spell? Something like Think Twice?
I don't necessarily agree on the cube point. The problem with high-power cubes and powered cubes, in my experience, is that they can increase the effects of variance. Variance is always going to happen, but while missing your 5th land drop and losing in a normal booster draft is always a feel-bad moment, you'll generally have a few turns to find an answer after your opponent makes a big play.
In high-powered cubes, you don't really have that luxury. Losing to a turn one Blightsteel Colossus or getting comboed out when you have a favorable board position because you didn't have the right answer in hand is a much worse feel-bad moment, in my opinion, than getting stuck on 4 lands in a booster draft. Cube tends to have higher highs and lower lows.
I like how I was like oh yeah the Burst cycle from odyssey was sweet
then they go and print a totally worse cycle
Blue and Red are never returning to their glory days, are they?
I just want my RW to have some good burn guyz
This is funny considering how every just plays the same thing right now (GW Tokens) haha
Nothing to do with moe. The point is that storytelling is restrained by genre and medium. In this case, we're telling a fantasy adventure story (this is Magic's native genre and it only shades into others, never moves altogether) and through the medium of card games (where storytelling has to emphasize environment, be functionally non-linear, and focus primarily on "wow" moments rather than quiet subtleties.)
Fantasy adventure stories don't have protagonists like Tamiyo, because the story parameters of such a protagonist produce a different type of story. In this genre, characters like her are supporting cast -- they provide a resource for the generally-appealing, enthusiastic protagonists to draw on in the course of engaging the primary plot. That's just how writing in this genre works.
In a fully linear, print or visual medium, you have some room to subvert this -- you can take a character and put them in a mismatched genre story, then examine the results of that. But that requires a) a long-term emphasis and b) a lot of subtle construction to make it work. In this case we're talking about the protagonist of one block, in a medium that doesn't do subtle construction well.
In Magic, the only dissonance they do here is to tie the main genre to the protagonists and use that as the unifying factor -- the Gatewatch are fantasy adventure heroes so that gives them a starting point to visit horror world but still keep the underlying genre intact. Trying to layer that one deeper (this cerebral mystery protagonist filling the shoes of an adventure hero visiting a horror world) is just going to be muddled and nonsensical in, again, the medium and context under discussion.
Yes we do, we had both with Shadows over Innistrad, most of the ones dealing with Innistradians were about what's happening.We don't really have room for "what's happening," we have two sets to work with and SOI has to already be well into the process; we get maybe 4 stories on the website and those are split between multiple characters and aspects of the setting. This type of approach never worked great in Magic and it became basically impossible when story acts 1 and 2 got jammed together into the big sets.
Lightning Strike will show up again. Honestly, I'd bet you Lightning Bolt shows up again at some point.
I think they just mean building a standard that isn't built around the colors constantly doing the same things. I think to some extent it's probably an experiment.
Yah, G/W is just overpowered in standard grrrrrrrrr.This is funny considering how every just plays the same thing right now (GW Tokens) haha
Yah, G/W is just overpowered in standard grrrrrrrrr.
And then they also printed Collected Company, Den Protector, Tireless Tracker and World Breaker to give green additional avenues to attack the format. Good troll.
We'll just have to agree to disagree,. Throttle was great in triple Khans where mana curves went higher and the buildup was slower. It's mediocre in Shadows where the curve is much tighter and all of the good blockers have 5 toughness.At the end of the day, the important issue, as has been touched upon, is the balance of threat to answer. WOTC has fucked that up on more than one occasion and they are going to fuck that up again (they are humans). Throttle is just not a fun Magic card and never will be.
Let Green have its moment in the sun. It won't last forever.
I wouldn't go as far as to say I "question my life decisions" when my opponents play DTT (I only do that when someone drops an Iona in an EDH game) it's just obnoxious sitting through multiple DTT resolutions that typically result in an opponent nabbing 2 perfect answers, or an answer and another DTT, all off of a (typically) 2-mana instant. At least with Treasure Cruise they just draw at Sorcery speed, or in the case of FoF, the opponent gets to engage in the decision making.My statement was less about making a proclamation of what is the best "fair" blue draw spell (since "fair" will vary with context anyway) but just my opinion that this new take on Accumulated Knowledge is bad (it might still be playable but its about as interesting or exciting as moldy bread) and that Treasure Cruise and Dig Through Time were fun cards in many contexts. DTT is no more "miserable" to play against than any good draw spell. Maybe I'm an odd one when I see my opponent play Fact of Fiction and my first reaction isn't to curse fate and question my life decisions but rather just recognize my win percentage for that game probably just dropped
We'll just have to agree to disagree,. Throttle was great in triple Khans where mana curves went higher and the buildup was slower. It's mediocre in Shadows where the curve is much tighter and all of the good blockers have 5 toughness.
Besides the mess with Crovax, I recently read MTG Salvation's summary of the Weatherlight Saga, and I love how they handled Ertai. They made a big story out of Ertai being captured by the Phyrexians and he valiantly tries to keep his mind and stay alive, while also managing to make some friends. Jump cut to later, he has become the irredeemably evil Ertai the Corrupted and Squee the goblin kills him by accident. I don't think anyone even acknowledges that he died.
Man, looking back, Invasion block is a complete trainwreck from a story perspective. It just butchers, mutilates, and derails every character.
Brothers' War is still the best MtG book I've read.
For what its worth, I really enjoy the wackiness of how hybrid mana works in Shadowmoor x3 and even SSE.
Feels like we're about due for another hybrid mana set since the last one was RTR. RTR certainly wasn't as wacky as Shadowmoor though.
I don't disagree that the card was better in Khans block. I'm just saying I never want to play the card in any format. I will if I have to but I never want to. Whereas I'll play all the Dead Weights in the world (though I obviously recognize that a removal suite of mono Dead Weights isn't going to beat say a Solitary Hunter.)
best two dropLet Green have its moment in the sun. It won't last forever.
I'd be more happy to do that if it weren't so oppressive.
I wouldn't go as far as to say I "question my life decisions" when my opponents play DTT (I only do that when someone drops an Iona in an EDH game) it's just obnoxious sitting through multiple DTT resolutions that typically result in an opponent nabbing 2 perfect answers, or an answer and another DTT, all off of a (typically) 2-mana instant. At least with Treasure Cruise they just draw at Sorcery speed, or in the case of FoF, the opponent gets to engage in the decision making.
EDIT: All that said, it's fair to be underwhelmed by Take Inventory. I just think stuff like DTT is too much a swing in the other direction, power-wise.
Part of the logic behind obviously weak removal is that players will actually pass on it, meaning the player who desperately needs removal is more likely to get it passed to them.
Any chance Geier Reach Bandit will go up in price? I don't see a place for it in the humans deck I'm putting together, but don't want any regrets like a lot of other cards I've sat on.
I want want to see hybrid a lot more often. I wish they'd switch up the draft-around uncommons up between gold, off-color and hybrid. I do realize that hybrid is harder to design for since it's closer to colorless than multicolor. Even then, they could use multiple activations like with the original Ravnica guildmages.Yeah, agreed on both. We probably won't ever see the wackiness level of Shadowmoor again but I'd like to see a set use hybrid on more than a couple cards again.
Supposedly, it's still in pre-production, but hasn't been cancelled outright.Speaking of which, l wonder what happened to the MTG movie
Speaking of which, l wonder what happened to the MTG movie
Hasbro's a big company. If they're making their own cinematic universe, I'm sure they'll get the MTG movie made.The chances of the MTG movie coming out is somewhere between Lightning Bolt in Eldritch Moon and abolishing the Reserved List.
The chances of the MTG movie coming out is somewhere between Lightning Bolt in Eldritch Moon and abolishing the Reserved List.
Hasbro's a big company. If they're making their own cinematic universe, I'm sure they'll get the MTG movie made.
Hopefully, the MTG movie isn't part of the Hasbro cinematic universe (as funny as that would be).
I guess I am suffering from a bit of Eldrazi Fatigue. I'm looking at SOI and EDM in isolation, and thinking: if BFZ hadn't happened, these could be my favorite sets in terms of narrative. I think, by themselves, they're doing everything right.
The problem is that with the BFZ block as a lead-in it doesn't follow good horror rules anymore. There's not much mystery, and there's even less tension. Rather than, "Suddenly, Emrakul!" it's more like, "After hours waiting for its arrival at the venue due to flight delays, Emrakul!"
If they had just launched into this storyline cold after Theros or something it would have been much better for me.
http://www.telegraph.co.uk/finance/...-maker-Mattel-to-create-global-toy-giant.html
WTF is up with this art
https://i.imgur.com/FP56tkp.jpg[/ig]
That is not Liliana by any stretch of the imagination
Also explain to me how her boobs hold up her dress like that[/QUOTE]
Did the artist use cynthia sheppard as the model?