Cedric Phillips and Patrick Sullivan deep dive into the Pro scene, the challenges MtG faces as a spectator sport and what needs to happen to keep it relevant. Pretty interesting, especially their discussion on why MtG tournament broadcasts are falling behind.
I think Patrick was pretty spot on. The biggest way to grow is accessibility. Visually, MtG is not casual friendly in the least. I mean I consider myself casual/competitive in standard/limited and I don't bother watching streams of other formats because I just don't know what the cards are. Deck techs and pop up graphics helps briefly, but it can't keep up with the pace of cards being played. Sometimes, the glare of the sleeves makes it impossible to identify the cards.
Here's some possible inprovements in no particular order.
1) All use sleeves with no glare. I know it cuts down on team sponsorships and identity as teams have their own sleeves, but as mentioned earlier, sometimes you just can't see the cards.
2) Time delay. Now I know the negatives to time delay. Broadcasting truly live an appeal within itself. Someone at the events can tweet out spoilers. Etc. But a time delay will give the graphics team ample time to make the presentation more accessible to view. I dunno how much delay is needed though. 7 minutes? How do most "live" poker broadcast do it?
3) If the claim is gonna be made that pro players help sell and advertise the game, make more of an emphasis on the pros themselves. Sell us a story about their journey instead of just giving us their stats. Stories sells.