The Technomancer
card-carrying scientician
Also I'm sure the answer is "magic" but I'm very curious how she gets into and out of that latticwork corset thing
Already confirmed a new PW, Saheeli Rai:
https://twitter.com/wizards_magic/status/732220942173282308
Last time they did something similar (wedges) we got Prosh, Derevi, Animar and Kaalia, all of them designed for commander and way too good, they are still the best or nearly the best commanders for they color combination.
I assume at least one Commander in each set is going to be, like two-color with a hybrid activation or something. Like a WG with a UR activated ability - a lot easier to parse the colors with that set up.
does that mean no new PW in any product until Kaladesh?
Also I'm sure the answer is "magic" but I'm very curious how she gets into and out of that latticwork corset thing
She looks UR to me, which is exciting.
The set descriptions (and the fact that it's based on India) make it sound like class warfare will be a major theme.
That's the guy who took down an open with Springleaf Drum and Jeskai Ascendancy, right?
Possibly, although we pretty much knew that about EDM. There'll almost certainly be a new PW card in Conspiracy 2 but it'll probably be an existing character.
Isn't there a specific plot thing already about how that form of latticework metal they use is something they learn to shape by magic?
It'd certainly be tough to have her be something else in that outfit.
And yes, there's a class warfare element in the backstory we got in Origins already.
Yes and I've been counting the days since EMA was announced.
Me too. Modern Masters 1 was basically designed specifically for my specific wants and desires. I'm hoping for the same here. With less stupid mythic dragons fucking up the space.
'Aether Revolt' didn't confirm that for you?She looks UR to me, which is exciting.
The set descriptions (and the fact that it's based on India) make it sound like class warfare will be a major theme.
They tried to cut down the number of new Planeswalkers anyways. There's a million fucken characters.does that mean no new PW in any product until Kaladesh?
They tried to cut down the number of new Planeswalkers anyways. There's a million fucken characters.
better than the 7th Jace.
If I'm crazy and randomly decide I want to try to play Magic, are the toolkit's the best place to start? Or starter decks? Newer or older versions of those?
No clue what the plan is, just buying and seeing where it goes.
GETTING STARTED
If you're a beginner, feel free to come in--that's why this is in OT, after all. Spoiler season is one of the most exciting times for a Magic player, and it would be great for more to join in. Us regulars can get a bit technical with card evaluations and use a lot of jargon, and many of us will loudly proclaim that a cool-looking card is junk, or say that a lame-looking card is really powerful, but feel free to ask us if you want an explanation.
To see what a game is like, check out Geek and Sundry's Spellslinger series, where Day[9] battles various geek celebrities, often losing, using simple and easy to follow decks.
To get started, check out the official page. Basically:
* It's recommended that new players play Magic Duels (thread). It's a great way to learn the game on your own, and it's free!
* For your first deck, you can buy an Intro Pack, a simple prebuilt deck that comes with a few booster packs. For each new set, five Intro Packs are released. There are also Duel Decks that provide two decks for a game right out of the box, but are a bit more complicated.
* To get your physical collection started, buy a Deck Builder's Toolkit, which includes not just a starting collection of cards (including a lot of lands), but also has some booster packs and is a good place to store cards. You could also buy a Holiday Gift Box to get an even larger starting collection and better storage.
* To learn about the theories behind deckbuilding and gameplay, check out Level One.
* Once your skill advances, another popular way to play Magic casually is Commander. Each player chooses a legendary creature to act as commander and then chooses 99 additional cards, one of each card that isn't a basic land (of which you can have any number) and only of the colors of the commander, to make up the deck. In games, each player starts at 40 life and there are typically four or more players. Wizards provides prebuilt decks for this format too.
* While game stores will often hold Magic events at other times, every store that has Magic events will have Friday Night Magic. There, you will be able to find other players in your area to both have matches with and trade with. Find game stores here. And to get started participating in your local game store (LGS) scene, attend a prerelease!
bummer.
And regarding her, wouldn't it be bad to be able to judge colour identity from clothing?
I'm surprised that so many people here are upset that the next Commander decks will have a four-color theme.
All the coming set symbols, except eldritch moon. I'm starting to think than the set symbol is literally Emrakul. The Kaladesh symbols look nice.
If you have a game shop nearby you can go and ask for 2 sample decks for free. They are janky but they are good to learn.
I have a big section in the OP for getting started. For free, you can download Magic Duels. It's no Hearthstone, but it works for getting experience with the game.
For getting started in paper, they just announced a new beginner product, Planeswalker Decks, but they won't start coming out until fall. Intro Packs have been discontinued, so that part will be removed in the next thread.
To get your collection started, buy a Deckbuilder's Toolkit or a Gift Box.
Oh my god the Kaladesh block ones are gorgeous. This set is going to be so good you guys.
Hmmm, I'll have to check this out.
Yeah, sorry I checked out the OP and was going to check out the duels thing, but was confused when looking up kits on amazon and was wondering if there was some consensus on newer and older ones.
I'm basically at work checking out a bunch of resources trying to convince myself to just go to the local shop and start asking questions.
We should probably only be expecting 2 new PW characters or so a year at this point, they've got a pretty big cast.
It's pretty normal, just look at PW Narset. Having people's outfits match up with their color identities is just a good cognitive shortcut. The factioning in Magic is so heavily based on color that it's pretty natural that the visuals will be influenced by that.
but that's bad imo, both but the 2nd part worse. It's only possible that way if colour always determines social standing/belonging and thereby respective culture. I shouldn't be able to look at a card art and say "oh it's gonna be this".
Unless the focus of the deck is the planeswalkerI mean, I guess the Planeswalker intro decks are an okay idea, I'm just not set on the idea of making it so the entire deck revolves around getting the PW out. That isn't really how Magic works.
Unless the focus of the deck is the planeswalker
It's actually an important part of the game that you be able to recognize a card at a glance, and a big part of this is being able to recognize what color the card is by glancing at any part, including the art.
I agree it's not how normal games are played, but it can introduce ideas to new players.Except that's not how most games of Magic play out and its supposed to be a deck that introduces the game.
The way they're describing it makes it sound like a control deck where you just stall to get a Planeswalker out.
Let's hope so. Means more goblins if true, if that's anyone's kinda thing. Goblins low point in a caste system is a classic touch.Also, the official unveiling of Kaladesh means that we are going to need to place some kind of thread-wide wager on whether Contraptions are on Kaladesh and how they work. If contraptions were ever happening they are happening now.
You better believe it.Really hope Kaladesh is enemy pairs.
Really hope Kaladesh is enemy pairs.
That's way they are outside the system Then on the second set you get the whole tech vs magic, with Mages coming out of other colours as well.Remember, mages on this plane are scarce. How they harvest Aether for their contraptions is unknown. The second set is Aether Revolt. Get the picture?
The dual lands, at least, almost have to be enemy colors. We'll be losing Origins and the pain lands, leaving us with 2 ally-color cycles and only 1 enemy color.Really hope Kaladesh is enemy pairs.
It'd be cool if a new version of Daretti showed up here, though we don't know what races (other than humans) are common. As a goblin he might not fit.Some more Kaladesh details in the Art Book announcement:
http://www.viz.com/blog/posts/special-new-the-art-of-magic-the-gathering-release
"Welcome to Kaladesh a vibrant, beautiful plane where anything is possible. Join the heroic Planeswalkers of the Gatewatch as they explore the Inventors Fair, and let your imagination soar alongside thopters and airships crafted by the best artificers in the Multiverse. Come discover the marvels of Kaladesh its inhabitants, its inventors, and its artifacts. They all await you at the grand Inventors' Fair!"