Mario Kart Wii: 16 players online

16 players could mean 4 player split screen on 4 Wiis, like E-phonk mentioned. Anyways with Excite! controls this can't possibly go bad.

ComputerNerd said:
Better not use friend codes.
Good luck with that. This will of course use friend codes for friendly games. As with almost all the other WiFi games (Pokemon being the exception) you'll be able to play random/ranked matches with strangers without having to put in a friend code.

TheGreatDave said:
They already bettered Super Mario Kart with Mario Kart DS.
Nooooo. The feel of SMK is unrivaled in the series imho, from the items (no blue shell-yay) to the battle mode (feather! lots of walls) and the lack of snaking it was just more fun. MKDS is a friggin' great game and has lots of improvements in other regards but to me SMK still reigns supreme.
 
16 players all at ones? How is that possible with old courses? There just won't be enough space for everyone... too chaotic.
 
D-Fens said:
16 players all at ones? How is that possible with old courses? There just won't be enough space for everyone... too chaotic.

It says 16 player when playing the battle-mode.
And actually, that gets me hyped, finally. 16 players madness in a arena, fighting for balloons!
 
Bah, I don't want to generalize, but people that don't want motion control in this game. irritate me. First of all, there's no idea as to how it will control, I mean, I for one feel excite truck was great for the style of game, and I have 100% confidence nintendo will tweak the controls just right. Secondly, I don't feel Mario Kart Wii will bring a huge change in the franchise apart from large wifi games. Other than that, I mean controls is the obvious way to go. Thirdly (this is a personal opinion) classic controls just aren't as fun anymore, sorry.

/rant
 
I feel like I'd rather see a Mario Kart DS2, just because the two screens and wireless goodness of it.

I want to believe MKwii will rock, I want to.....
 
shaft said:
A mapEditor would be so awesome. And sharing them online! The game would never die!
Yeah, think about all the different kinds of penis and swastika shaped courses we could race on! Fun for the whole family!

Yoshi's secret area, Im-peach bush and Mario's mustache will be favorites online.
 
TheGreatDave said:
I'd never play it with the classic controller. There's no reason why the controls should be worse than the fantastic ones in Excite Truck.

Yeah...you'd think!

If you want the traditional MK experience, buy MK64 and the original MK over VC and have a blast. Both of those games were perhaps the best of the series.

I don't have a Wii yet, but the whole reason for me buying one is for the motion controls. To have a big game like this use traditional controls, I'll be extremely disappointed.
 
Before we jump the gun, can we remind ourselves that this was ONM UK that reported this, they are renowned for heaps of bullshit in the past.
 
as long as the wheel control controls as tightly as excite truck, I will prefer this method over anything else.

Even though the wheel looks a bit shit, everyone knows that it will be fun as hell.
 
Phife Dawg said:
Nooooo. The feel of SMK is unrivaled in the series imho, from the items (no blue shell-yay) to the battle mode (feather! lots of walls) and the lack of snaking it was just more fun. MKDS is a friggin' great game and has lots of improvements in other regards but to me SMK still reigns supreme.

SMK is my least favourite in the series. I just feel the series has moved on since then. Everything about it feels dated, yes I don't like the controls either. And there's just no sense of movement because your karts aren't actually moving. I enjoyed it back then, but it's painful for me to go back to it.
 
Magicpaint said:
SMK is my least favourite in the series. I just feel the series has moved on since then. Everything about it feels dated, yes I don't like the controls either. And there's just no sense of movement because your karts aren't actually moving. I enjoyed it back then, but it's painful for me to go back to it.
I still like my mode 7 games :D . The only real drawback is that you're racing on a plane.
 
Great news! but I am still disappointed in the choice of controls. I've played Mario Kart Arcade (Which uses a full size steering wheel) and I didn't really enjoy those controls as much as the traditional ones.

I don't think that Mario Kart is a series that is well suited to more realistic controls, I would've much preferred it if they used the Nunchuck to move and the Wiimote pointer to aim and throw items and punch people left and right (Like the co-op mode in Mario Kart DD :D ) That would've opened up some nice new possibilities as well as keeping that nice old school Mario Kart feeling, this just feels too conservative for me. Using the Wiimote as a steering wheel is the most obvious use possible for a racing game but I feel that they could've done so much more with it!
 
I hope the non-friend codes are region specific not country specific..cmon Nintendo..you're killing it for us Aussies :(
 
Gigglepoo said:
Classic controls? Please?

Perhaps you should look into Mario Kart clones on the PS3 or 360 (or even PC, with a 360 pad, which has many clones). What's the point of having this franchise on the Wii if you want classic controls? Purchase MK64 on the VC and be happy.
 
Phife Dawg said:
Nooooo. The feel of SMK is unrivaled in the series imho, from the items (no blue shell-yay) to the battle mode (feather! lots of walls) and the lack of snaking it was just more fun. MKDS is a friggin' great game and has lots of improvements in other regards but to me SMK still reigns supreme.

That's the nostalgia sucking your dick. ;)

I can't even play that game any more, probably because it never charmed me when it came out. DS was such a perfect Mario Kart game by comparison. I even like the blue shells, just because it means I can play anybody and never feel certain I'm going to win. While it takes some of the skill away I see it as a necessary evil.

MK: Wii should really have custom weapon lineups though.
 
TheGreatDave said:
They already bettered Super Mario Kart with Mario Kart DS.

The SMK controls and gameplay balance have never been matched by Nintendo. I don't know why they decided to fuck up their own fantastic controls - no game in the series has managed to provide that kind of tightness since. I've been playing SMK with friends for 15 years - it is the gameplay alone that can provide that kind of lasting appeal. In all subsequent MK games they retardified the controls and gameplay...to me, the series is one of Nintendo's worst, and MKDS still pales in comparison to the stratospheric standards set by the original.

Everything since has failed to replicate the original magic. That's why all I'd like to see is a small team of people involved with the original SMK spending a few months putting together SMK2 for the VC.
 
http://www.computerandvideogames.com/article.php?id=171506
A statement released by Official Nintendo Magazine reads:

The details printed in Official Nintendo Magazine 21 regarding Mario Kart Wii were healthy speculation on our part and are in no way an official announcement from Nintendo.

"We are sorry if we have mislead anyone. We do not set out to mislead our readers. ONM apologises profusely for any misunderstandings that this has caused.
Amusing, yes?

Their exact wording was:
Mario Kart Wii is set to be the first game in the series to offer the addictive Battle Mode as an online option. Add to that the fact that you can now pull off stunts while you're in the air and you've got a sure fire corker on your hands.

Did we also mention online battles cater for up to 16 players? And the fact that the classic DS tracks will be recreated with Wii graphics? And the fact that, naturally, there will be a whole bunch of Wii-exclusive tracks too?
Doesn't sound like speculation to me...

That said, MK is awesome, the DS game was amazing, and given there are set to be more than 8 players online going by what Reggie said at E3, I expect the details from ONM are likely to be true, they just got a bit of a telling off from Nintendo for spilling the beans too early.

Or, this was all planned to generate a bit of publicity for ONM and remind people MK Wii is on the way.
 
MrSardonic said:
The SMK controls and gameplay balance have never been matched by Nintendo. I don't know why they decided to fuck up their own fantastic controls - no game in the series has managed to provide that kind of tightness since. I've been playing SMK with friends for 15 years - it is the gameplay alone that can provide that kind of lasting appeal. In all subsequent MK games they retardified the controls and gameplay...to me, the series is one of Nintendo's worst, and MKDS still pales in comparison to the stratospheric standards set by the original.

Everything since has failed to replicate the original magic. That's why all I'd like to see is a small team of people involved with the original SMK spending a few months putting together SMK2 for the VC.

MKDS shits all over SMK's controls. WAY tighter.
 
MrSardonic said:
The SMK controls and gameplay balance have never been matched by Nintendo. I don't know why they decided to fuck up their own fantastic controls - no game in the series has managed to provide that kind of tightness since. I've been playing SMK with friends for 15 years - it is the gameplay alone that can provide that kind of lasting appeal. In all subsequent MK games they retardified the controls and gameplay...to me, the series is one of Nintendo's worst, and MKDS still pales in comparison to the stratospheric standards set by the original.

Everything since has failed to replicate the original magic. That's why all I'd like to see is a small team of people involved with the original SMK spending a few months putting together SMK2 for the VC.

Yeah, again, I can't agree with anything you've said. Mario Kart DS is an amazing single player game when it has no right to be and the control and weapons always makes it a blast to play in multi. Different strokes I guess.
 
How can you see ONM is just speculating?

Mario Kart Wii is set to be the first game in the series to offer the addictive Battle Mode as an online option. Add to that the fact that you can now pull off stunts while you're in the air and you've got a sure fire corker on your hands.

Did we also mention online battles cater for up to 16 players? And the fact that the classic DS tracks will be recreated with Wii graphics? And the fact that, naturally, there will be a whole bunch of Wii-exclusive tracks too?

Yeah. Speculating... Right...

LEEEOOOOONNNN
 
Fucking ONM. ban them, ban those fuckers to hell.
or the wordfilter


12 are confirmed from the E3 video, so I'll go with that for the moment. Fucking ONM.

Dr_Cogent said:
Problem is, all of those people have to be friends right?

Using friends codes right?
Of course not - I hope you're being sarcastic. :p
 
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