Karsticles said:Looks like the Ultimate Wishlist to me. Not that I don't share it.
Edit: They would never call it Ultimate, just because that suggests there will be no more editions. ;-)
God's Beard said:Phoenix/Chun/Doom, on the other hand...
Don't forget "Hyper", "2.0" and "Turbo" in there somewhere.Super Ultimate MvC3 Championship Edition. It has a nice ring to it, doesn't it? The sad part is, it could happen.
Karsticles said:Don't forget "Hyper", "2.0" and "Turbo" in there somewhere.
I think the sadder part is that as long as the netcode is fixed, I would buy it.
It's Dahbomb's wishlist from pre-CaptivateKarsticles said:Looks like the Ultimate Wishlist to me.
lupinko said:How do you guys feel about potentially giving Capcom all your money again next year for, hmmm?dat marvel
Prototype-03 said:Super Ultimate MvC3 Championship Edition. It has a nice ring to it, doesn't it? The sad part is, it could happen.
Try running Phoenix as anchor. I know you don't want to do that, but you can bring her in as soon as she gets 5 meters and use her regular version. Besides, if they really want her out, they'll snapback, so make them at least use a meter to bring her out
lupinko said:How do you guys feel about potentially giving Capcom all your money again next year for, hmmm?dat marvel
They should bring it back for a limited time to promote the movie.Lost Fragment said:CapAm infinite patched? Back to super shit tier with ye, instead of just kinda shit tier.
Nils said:Now that I'm finally bothering with the DHC glitch, what are some DHC glitch setups for Task/Wesker/Dante? I know they all have hypers that lead into it, but I wouldn't know what hyper to start it off with and in what situation. Now that I think about it, they have no glitch starting hypers?
Dahbomb said:1) Most people can't do the infinite in live matches, even the top tier players. It's viable but it's just better to cut the infinite short and end in a hyper..
"Shut and take my money!" + tears?Grecco said:Id buy a Super Marvel vs Capcom 3 but i wont be happy about it.
Probably not but Magneto has better tools/options to help him start those ROMs. It took a long time for people to get the ROM down and even then people dropped them at high level play.Lost Fragment said:You think, if MvC2 just came out, that anybody could do Mags' infinite consistently if they knew about it?
Dahbomb said:And having an infinite doesn't make you automatically good, Servebot had an infinite in MVC2....
Lost Fragment said:Anyway, I agree that removing it doesn't actually affect him that much, man.
Well, that was an online match. Then again it's that godly Japanese online.Nils said:That Dance Macabre DHC looks hilariously impractical online but would be a great stylin' thing for Dante as if he needed any more.
ApolloJoh said:For Dante, as mentioned before, the Grapple -> DT -> Wesker Counter but you can also do Dance Macabre -> DT -> Wesker Counter.
http://www.youtube.com/watch?v=mylXHG-o8vo&feature=player_detailpage#t=304s
Never knew that worked. Gives me a reason to use that move now, lol.
Lost Fragment said:You think, if MvC2 just came out, that anybody could do Mags' infinite consistently if they knew about it?
lupinko said:hxxp://twitter.com/#!/lupinko/status/57936439148691456
Speaks for itself really.
Okay, now I'm done...for now.
I'm fine with toning X-Factor down, but I wouldn't want them to get rid of level 3 entirely. One positive thing about X-Factor in its current form is that people frequently save an anchor character to try and make a comeback with X-Factor level 3, so matches are still exciting down to the very end. As a spectator, this is an improvement over Marvel 2, where a match was often largely decided in the first 10-20 seconds, and all you could watch for the rest of the match was the guy with a full team slowly wearing down Psylocke or Captain Commando.El Sloth said:A nerf to X-Factor that removed level 2 and 3 and just kept 1 and it's bonuses(except maybe the length) would be cool too, but I'm not going to hold my breath.
It took a few years before Magneto was considered top tier, and there was a pretty big gap of time between his infinite's discovery and its regular use.God's Beard said:Considering that games with as hard or harder execution came out before MVC2, and people could do infinites in those games, yeah.
Godly japanese online is probably the reason they hadn't bothered optimizing netcode :/El Sloth said:Well, that was an online match. Then again it's that godly Japanese online.
Wasn't Magneto already one of the most popular Marvel 2 characters before ROM was discovered? Those tempest combos were pretty deadly on their own.Sixfortyfive said:The netcode is never getting better. Accept reality now instead of setting yourself up for disappointment.
It took a few years before Magneto was considered top tier, and there was a pretty big gap of time between his infinite's discovery and its regular use.
Dahbomb said:It's because people are jumping on the new bandwagon set by JWong and Combofiend using their teams of She Hulk + Tron or She Hulk + Taskmaster. At least the character variety is going up from Wolverine/Akuma/Sentinel/Wesker.
Popular probably, but not considered god tier for a while. Search around enough and you'll find old arguments about how he was more of a "randomizer" than a truly skillful character because his beastly tools weren't practical enough to pull off regularly.Parallax Scroll said:Wasn't Magneto already one of the most popular Marvel 2 characters before ROM was discovered? Those tempest combos were pretty deadly on their own.
Sixfortyfive said:The netcode is never getting better. Accept reality now instead of setting yourself up for disappointment.
I guess, but I still prefer regular old comebacks since they're much more impressive.Parallax Scroll said:I'm fine with toning X-Factor down, but I wouldn't want them to get rid of level 3 entirely. One positive thing about X-Factor in its current form is that people frequently save an anchor character to try and make a comeback with X-Factor level 3, so matches are still exciting down to the very end. As a spectator, this is an improvement over Marvel 2, where a match was often largely decided in the first 10-20 seconds, and all you could watch for the rest of the match was the guy with a full team slowly wearing down Psylocke or Captain Commando.
Without the incentive to save X-Factor for their last character, you'd probably see a lot more people burn X-Factor early in the match, and you'd lose that comeback factor. If I had to guess, that would result in more boring matches to watch overall.
I'll never relinquish my hope!Sixfortyfive said:The netcode is never getting better. Accept reality now instead of setting yourself up for disappointment.
I think the question was just about execution.Sixfortyfive said:It took a few years before Magneto was considered top tier, and there was a pretty big gap of time between his infinite's discovery and its regular use.
hitsugi said:mag/cable teams were considered top tier long before the rom infinite was first displayed.. and later brought to the states, etc.
then there were magneto players that could do the rom to max hits and tempest dhc to kill.
then there were resets.. Ricky was the first player attempting them and they were only effective for a short while before they became too slow / predictable. Then Soo brought some faster versions and eventually, yipes revolutionized magneto with a certain smoothness that just hadnt been seen before; magneto and storm were only limited by a players execution at that point. It was beautiful.
However, what will mvc3 evolve in to as Capcom continually shapes it? Getting rid of cap am infinite? There goes that guy.
Desk has invented a real-life hyperbolic time chamber and is keeping his secret from everyone.Nils said:Uploaded by biffotasty on Apr 15, 2011
So much stuff was changed and I had to get so much footage that the vid is taking forever to edit. Will be up tomorrow, stay tuned.
Wow. SRK only has two confirmed changes so far (Cap infinite and Zero Glitch) and people are already mad as hell about those. How does that guy find this stuff so fast?
I'm actually perfectly fine with infinites existing, but not one done by using just one move. ROM took a lot of skill and practice to do. Besides, characters should be viable based on their general skillset, not just a gimmick.However, what will mvc3 evolve in to as Capcom continually shapes it? Getting rid of cap am infinite? There goes that guy.
Haha, no kidding.Desk has invented a real-life hyperbolic time chamber and is keeping his secret from everyone.
source?Dahbomb said:LEAKED Ultimate MVC3 feature list:
GETHYPED!!!UN-
mr. puppy said:source?
http://www.mybigfatass.comsource?
Dahbomb said:And yeah I wouldn't be expecting good netcode from Capcom anytime soon. It isn't really their fault to be honest, they tried to make it good. The best that Capcom can provide is netcode on par with SSF4:AE.
Dahbomb said:NO ONE is upset over the Zero game breaking glitch fix.
The people who are "upset" are the same people who get angry at any patch change period.
I also think people who have set up their teams to abuse the DHC glitch to start thinking about teams that don't rely on it too much.
http://www.mybigfatass.com
In all seriousness, people should realize by now that things that are too good to be true often aren't.
And yeah I wouldn't be expecting good netcode from Capcom anytime soon. It isn't really their fault to be honest, they tried to make it good. The best that Capcom can provide is netcode on par with SSF4:AE.
QisTopTier said:I find it hilarious that blazblue updated their netcode to be even better with the upcoming patch although it's already the best there is on consoles, yet Im pretty damn sure capcom will never do shit with theirs LOL
One can only hope
They should sell their netcode to SNK.Prototype-03 said:Don't you know? BlazBlue is only made so they can sell their netcode. It's really the UE of fighting games.