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Marvel vs Capcom 3: Fate of Two Worlds |OT2| Sold exclusively at Dollar Tree

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USD

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Mister Wilhelm said:
Ammy
Dante
Magneto
Wolverine
Wesker

I think...
Just re-watched that part again, he also gave a specific order:

Wolverine
Amaterasu
Wesker
Dante
Magneto

The top 4 he said were definitely set. And the bottom 4 (they discussed Viewtiful Joe, but he didn't settle on a fifth), in no particular order:

Thor
Hsien-Ko
Chris Redfield
Haggar
 
What do all of the top characters have that the bottom ones lack?!

MOBILITY. If Capcom would have kept universal air dashes in this game, two of those bottom four wouldn't be there anymore. Hsien-ko just needs to be able to cancel Senpu Bu at will with S, and I'm not sure what Thor's problem really is.
 
Karsticles said:
What do all of the top characters have that the bottom ones lack?!

MOBILITY. If Capcom would have kept universal air dashes in this game, two of those bottom four wouldn't be there anymore. Hsien-ko just needs to be able to cancel Senpu Bu at will with S, and I'm not sure what Thor's problem really is.
Hsien's ground speed is more of a problem than her airdash.
 
Thor's problem is that people don't know how to use him. Dude's got tools.

  • more mobile than half the cast with 8-way air dash and flight
  • air/ground 1-frame command grab
  • aimable ground/aerial charging star with huge frame advantage
  • the strongest level 2 x-factor in the game (190% damage)
  • the most health in the game
  • can start and end the DHC trick
  • very tough to avoid resets and 50/50 mix ups
  • very long range kara-thows
  • high-priority air normals
  • ground normals covered by invincible grab hyper that DHC tricks
  • solid assists(cross counter ground bounce with a huge hitbox, mighty spark is similar to Doom Rocks)
 

Alucrid

Banned
Heh. I had Wolvie/Task/Wesker and faced this one dude and got my ass handed to me. Went back to Task / Ammy / Wesker....OCV for me. :|

Tasky is back on point.
 

LakeEarth

Member
Speaking of Arthur, anyone else think he has the best level 3 hyper in the game? Not only is it cover the entire level, it comes out super fast, is completely invisible, can hit assists, and its the only level 3 you can x-factor cancel (therefore you can hit confirm it, and activate x-factor so that it'll do double damage). All other level 3s have some of these advantages, but not all of them.
 
Speaking of Arthur, anyone else think he has the best level 3 hyper in the game? Not only is it cover the entire level, it comes out super fast, is completely invisible, can hit assists, and its the only level 3 you can x-factor cancel (therefore you can hit confirm it, and activate x-factor so that it'll do double damage). All other level 3s have some of these advantages, but not all of them.
I'm not keen on declaring one hyper superior to all others, but I'll say it's definitely among the best, and really underrated.
 
Speaking of hypers, I just figured out a fun trick with Magnus. Punish with Gravity Squeeze, then combo into Disruptor, X-factor, dash forward, slide kick, launcher.

Greatly increases the range you can get a full combo at. Nowhere near full screen, but if you're fighting someone that runs away a lot with their last character, this could help a ton.
 

Dahbomb

Member
LakeEarth said:
Speaking of Arthur, anyone else think he has the best level 3 hyper in the game? Not only is it cover the entire level, it comes out super fast, is completely invisible, can hit assists, and its the only level 3 you can x-factor cancel (therefore you can hit confirm it, and activate x-factor so that it'll do double damage). All other level 3s have some of these advantages, but not all of them.
It's one of the best easily, maybe top 5. Best assist punisher in the game and the fact that you can X Factor and it will still stay on the screen with higher damage is pretty godlike.

Arthur sitting on meter and X Factor is not to be tampered with. Too bad when he gets out of Gold armor he gets fucked with Arthur in underpants. You sort of have to keep giving him Gold armor. Thankfully it lasts for quite a long time compared to other buff hypers.

Anyone see Josh Wong final at this week's Break Weekly? Dude was using a pure zoning team with Viewtiful Joe/Taskmaster/Dormammu. Those VJ shurikens were annoying as fuck, shutdown all sorts of stuff. Too bad he hasn't developed the higher damaging combos with VJ yet because he definitely didn't have trouble starting a combo or two with him.

And I don't agree with Chris and Thor at bottom 4 at all. Haggar if you take out the assist, yeah he's real bottom but has has like top 3 assist and one that beats out Tron assist every time and causes hard knockdown on hit, it's too good to pass up meaning he will be seeing play. About same for Hsien-Ko.
 
My top 5:

  1. Magneto
  2. Amaterasu
  3. Dante
  4. Doom
  5. Wesker

These characters all have exceptional offense, defense and assists that let them control matches really well.


My bottom 5:

  • Iron Man
  • Hsien Ko
  • Super Skrull
  • Chris Redfield
  • Captain America

Not bad characters, but I think there are better options for the same styles. Why choose Iron Man over Magneto? Why choose Chris over Deadpool? Why choose Captain America over C.Viper? Hsien Ko over Tron? Skrull over... ok I don't really get Super Skrull. Maybe I'm wrong.
 
Arthur sitting on meter and X Factor is not to be tampered with. Too bad when he gets out of Gold armor he gets fucked with Arthur in underpants. You sort of have to keep giving him Gold armor. Thankfully it lasts for quite a long time compared to other buff hypers.
I think one of the primary drawbacks of For the Princess is that it is attached to Arthur, who is rarely sitting on 3 bars.

Anyone see Josh Wong final at this week's Break Weekly? Dude was using a pure zoning team with Viewtiful Joe/Taskmaster/Dormammu. Those VJ shurikens were annoying as fuck, shutdown all sorts of stuff. Too bad he hasn't developed the higher damaging combos with VJ yet because he definitely didn't have trouble starting a combo or two with him.
Indeed I did, and I loved those matches - I always enjoy VJ gameplay.

My bottom 5:

* Iron Man
* Hsien Ko
* Super Skrull
* Chris Redfield
* Captain America


Not bad characters, but I think there are better options for the same styles. Why choose Iron Man over Magneto? Why choose Chris over Deadpool? Why choose Captain America over C.Viper? Hsien Ko over Tron? Skrull over... ok I don't really get Super Skrull. Maybe I'm wrong.
Watch some ICG matches - you are definitely wrong about Super-Skrull. Awesome character. You can also check out Big Marcus using him as an anchor at Powered Up - his team should have come in second, but the stupid tournament organizer changed the rules to make them come in third.

Iron Man is more comparable to Dr. Doom, but he's also a more advanced character. We're lucky that Buktooth loops were found early - what would people say about him if they weren't? I feel it's too early to judge characters that don't see any tournament play. People just like to tier whore and let others do their work for them, so everyone ends up using the same old stuff.
 
Yeah Big Marcus's Skrull is good. I beat him in the casuals set we played at Powerup, but all bets are off when lvl 3 XF Skrull comes into play.
 

Dahbomb

Member
If it weren't for Buktooth and Clockw0rk finding the technology on Dr Doom, Doom would still be an assist character. In fact a lot of people still use him as an assist character.

There is no way Iron Man is bottom of anything, he's sort of like Thor now. Has the tools but not enough man hours put into him. As to why someone would choose Iron Man over Magneto... better assists, better tri jump and superior anti-air game in Repulsor Blast. Also I think the major problem with Iron Man is stuff like cr.H and weird ass hitboxes on his moves that cause simple BnBs to drop. Right now Iron Man is in the "Mid tier/Slept on tier".

Super Skrull has seen a tremendous rise in play as of late. Two different styles: Skrull on point with Drones assist, raping top teams left and right plus Skrull as solo anchor rocking that X Factor comeback. Aside from some mediocre normals and unsafe moves he is a force to be reckoned with and his command grab game is just too good. Skrull seems to do exceptionally well against Wesker because Wesker can't just jump gun spam against him at all. People were legitimately scared of Big Marcus's Super Skrull, so much that they were SNAPPING IN Super Skrull so they wouldn't have to deal with a Skrull sitting on X factor. Super Skrull is Upper Mid/High tier.

Very slowly some characters are living up to their potential, like X-23 and Felicia.


Why choose Chris over Deadpool?

Much better damage from combos, much better chip damage game, better lockdown (with mines/grenades), LVL3 which also punishes assists and actually can be hit in a match, safe DHC hyper to use, better usage of X Factor, better health, better builder of meter, mine assist negates a lot of rushdown play and gun assist is very solid too etc.

Chris just needs a top tier assist covering him and something to help him extend his combos a bit (from throws and such) or tag on a hyper at the end. He can also team hyper cancel his down gun shot OTG which if you have characters like Storm on your team lead to tremendous damage from a starting combo. Deadpool is more mobile than Chris and has faster projectiles but Chris is no slouch at all.
 

LeMaximilian

Alligator F*ck House
My top 5:



everyone
everyone
everyone
everyone
everyone



My bottom 5:





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online features
online features
online features
online features
 
I don't know that Iron Man's assists are that much better than Magneto's. I mean, the beam is really good, but so is Magneto's, and he has Hyper Grav, which is the only assist like it in the game. Does solid damage, tracks the opponent, gets a full combo on hit and causes almost no damage scaling. Also makes otherwise impossible combos work because it pulls the opponent back into you.

Sure Iron Man has the anti air, but is it really worth using him over Magneto because of that? The difference in their tri-jumps isn't exactly a deal breaker either. I mean, Magneto can hit confirm 500k+ damage off a fullscreen beam. His magnetic blast is amazing and he has a decent counter.


And who's to say Doom would still be an assist character when similar loops were found with other characters?

As for Chris, sure he has better combos, but it's a lot harder to get a good hit confirm.

Again, I'm not saying any of these guys are bad.

Dahbomb said:
Very slowly some characters are living up to their potential, like X-23 and Felicia.
Sure, but they also have super unique tools compared to other characters.
 

Dahbomb

Member
Was talking about Iron Man's Repulsor Blast which is really good in this game. In fact it's like the only reliable way to actually start his combo, his regular series is fucked for starting combos (yea it's that bad with Iron Man). You can catch people with that shit from a lot of different angles, distances and situations which leads into a combo. It's also good as an assist.

Iron man also has different wave dashing properties than other characters, you sort of have to plink his dashes to get them out faster because the wave dash only cancels at certain frames (I was in the lab for like an hour trying to figure out Iron Man dashes).

Now if you were going to ask me which one is better RIGHT NOW, of course I am going to say Magneto is "better". But that still doesn't relegate Iron man to bottom 5, being a poor man's Magneto still means you are a threat in the game.

I think the main problem with Iron Man is the difficulty in getting his combos and even finishing them. Even doing simple stuff with him require ridiculously high timing when compared with Magneto which once you get a hit in, you can just go into auto pilot mode. I think Capcom should be giving Iron Man a look, especially at his hitboxes (launcher especially). He needs a retooling on his normals and he would be High tier at least.

And Chris doesn't really need to hit confirm into combos, he is a zoning character by default he is just going to sit back and dish out projectiles/mines and block damage to death while building meter for his partner. You aren't really supposed to get in and fish for a combo or do mixups with Chris because frankly he has no tools to do this. If his assist catches a character, then he can combo and take like 700K health off easily. If there is something that needs fixing with Chris is that some of his projectiles moves come out too slowly and you can't really use them in the air so efficiently (like his Shotgun).
 
I'm looking for youtube footage of one of Marn's Magneto -> Zero -> Magneto -> Zero combos. I know you can see it in last night's WNF stream archives, but I'd prefer a short clip I can link to. Anyone know a good one?
 

dankir

Member
LeMaximilian said:
My bottom 5:
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But that's why they are working on Super MVC3! I hope these are addressed.


So like... are we ever getting more costumes? more DLC characters? I'm hoping some new shit will be shown at e3.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
God's Beard said:
My bottom 5:

  • Iron Man
  • Super Skrull
  • Chris Redfield


Chris is Arguable, as is Iron Man at times. But other wise no. Very very no.
 
I probably shouldn't have said bottom 5 and just said 5 characters that have more useful counterparts because people won't read past those words. Iron Man is probably better than a lot of characters, I just don't think there's a good reason to use him instead of Magneto. I even said that none of them were bad characters.
 

ApolloJoh

Member
LeMaximilian said:
My top 5:



everyone
everyone
everyone
everyone
everyone



My bottom 5:





online features
online features
online features
online features
online features

Same as mine really.
 
D

Deleted member 13876

Unconfirmed Member
dankir said:
But that's why they are working on Super MVC3! I hope these are addressed.


So like... are we ever getting more costumes? more DLC characters? I'm hoping some new shit will be shown at e3.

It feels like they've forsaken all momnetum they possibly had on this, which makes an Ultra MvC3 a lot more likely in my eyes. Right now we're getting two new events and a shadow battle each Tuesday, but I'm not expecting much more.
 

Neki

Member
God's Beard said:
I don't know that Iron Man's assists are that much better than Magneto's. I mean, the beam is really good, but so is Magneto's, and he has Hyper Grav, which is the only assist like it in the game. Does solid damage, tracks the opponent, gets a full combo on hit and causes almost no damage scaling. Also makes otherwise impossible combos work because it pulls the opponent back into you.

Sure Iron Man has the anti air, but is it really worth using him over Magneto because of that? The difference in their tri-jumps isn't exactly a deal breaker either. I mean, Magneto can hit confirm 500k+ damage off a fullscreen beam. His magnetic blast is amazing and he has a decent counter.


And who's to say Doom would still be an assist character when similar loops were found with other characters?

As for Chris, sure he has better combos, but it's a lot harder to get a good hit confirm.

Again, I'm not saying any of these guys are bad.


Sure, but they also have super unique tools compared to other characters.

Iron Man's repulsor is extremely good, but I've never seen it used to great effect.
 

Barrage

Member
My Bottom 4:

-V.Joe
-MODOK
-Capt. America
-Hsien-Ko

These characters can still be good in the right hands (NO ONE in this game is unviable), but what they do can be done easier-or more efficiently-with other characters on the roster.
 
Ferrio said:
Chicken in barrels.
I thought of that too but I don't know how that would really work in the game. How about a second level 3 where he breaks a barrel over your head, eats the chicken, and gets health back.

Ultimoo said:
That's how you run a Phoenix team.
He doesn't bother saving X-Factor either. Very cool.
 

Dahbomb

Member
Richard Nguyen has upgraded his Dante even more. First Dante I have seen who is being used as both as a rushdown and a zoning character to extreme effectiveness. It was also pretty hype watching the LVL1 hyper X Factor Teleport continue the combo for the character kill.

Also that Magneto flight mode plink air dashing was some GODLIKE technology. Move from corner to corner in the air in under a second.

I think as far as character specialists go:

Marn: Zero
Richard: Dante
Clockw0rk: Doom
Big Marcus/IGT: Super Skrull
Tatsu: X-23
MarlinPie: C Viper
ChrisG: Ryu
Justin: Wolverine

I don't think I have seen these characters played better by other players. If you get these characters played by those players in a combo, X Factor that bitch.
 

Neki

Member
I should run Phoenix, I use to play X-23/Ammy/C.Viper when I was starting off, and my C.Viper was so bad that I usually won with one or two characters, lol.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
notworksafe said:
Haggar will get nothing in Super MvC. Not even a paycheck. He'll still be forced to eat hamburgers out of trashcans. :(

Haggar confirmed to be the Cody of Marvel vs Capcom 3. :(

Man, why do they gotta kick the Final Fight characters that aren't a stupid ninja with running shoes while they're down? :(

God's Beard said:
I probably shouldn't have said bottom 5 and just said 5 characters that have more useful counterparts because people won't read past those words. Iron Man is probably better than a lot of characters, I just don't think there's a good reason to use him instead of Magneto. I even said that none of them were bad characters.

Even with that argument Chris, Ironman, and Skrull are nowhere near the bottom. Chris' main issue is his lack of mobility to get in close unless you master super jumping (but that opens you to anti-air). Once he gets in he can do decent damage and has the right tools to make sure someone gets hurt. Badly.

Ironman and Skrull really don't have problems from the little I've played of them.

Ultimoo said:
ron Man's repulsor is extremely good, but I've never seen it used to great effect.

I feel Ironman, like most of the Marvel 2 returning cast got a little downgraded from that outing. You can't just spam projectiles all day everyday and autopilot to a win.

Of course, I think the non-arguable bottom 2 is Hisen-ko and Spdierman. Spiderman can do work, but he's been extremely tweaked to the point of useless from Marvel 2.
 

Neki

Member
Spiderman has some sick combos with web throw / ultimate web throw + doom missiles though, no one has just used him well yet.
 

notworksafe

Member
Tried out Zero some last night in training and he's pretty fun. Best shoto in the game! :p

Maybe Wolvie/Sent/Zero could be a neat team....
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Ultimoo said:
Spiderman has some sick combos with web throw / ultimate web throw + doom missiles though, no one has just used him well yet.

Probably. I'm sure I'll eat those words if someone "pro" level takes him and uses him well, but so far I feel he has a harder uphill battle compared to Marvel 2.

I think, IMO, the only one that got really buffed from Marvel 2->3 is Wolverine. But I feel that due to seeing Weapon X (his buff hyper) + X-factor Level 3 that is rumored to kinda turn it into an X-factor level "4".
 
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