Infinites fights are fought two-on-two and without call-in assist attacks, which might make some series fans a bit skeptical. But the move didnt occur without a lot of consideration. The team at Capcom considered the decision for a long time before settling on two-versus-two for the sake of accessibility. Although frantic combat is core to the series, Director of Production at Capcom Mike Evans wants more casual fans to be able to jump in without being overwhelmed; in Marvel Vs. Capcom 3, each player had to choose three characters from an enormous roster, then choose one of three assists for those characters. In Infinite, youll only have to select two characters and one Infinity Stone.