More like less DLC coming, support dying, and no new MvC game in the near future.
It's kind of sad that the game is getting memed on so hard since it's such a blast to play and watch. Capcom should have delayed this.
Delay into DBZF....
More like less DLC coming, support dying, and no new MvC game in the near future.
It's kind of sad that the game is getting memed on so hard since it's such a blast to play and watch. Capcom should have delayed this.
Considering how populated Marvel was for CEOtaku and SCR I don't think that's going to be a worry. The game still brings viewer hype so there's that at least.
Speaking of SCR has the Top 8 been uploaded anywhere? Capcom Fighters blocks it behind subscription.
Delay into DBZF....
They should have risked it. They play differently enough. I think it's better than being memed on.
That feel when you're Combofiend and you simultaneously fueled your fighting game knowledge into creating one of the best fighting games ever made but also doomed it to financial failure because of a single god-awful PR answer
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Sales are shit but you'd have to be high in thinking support will end mid next year. ESports and dlc will keep this shit alive. That's how sfv kept trucking along and where the big bucks live (obviously won't pull in as many viewers but it'll definitely be stronger than most other fighting games)
DBZF will have better reviews, better marketing, more hype into a more salivating fanbase. They would get overshadowed hard.
Well at the very least I'm enjoying it much more than I did 3 initially."one of the best fighting games ever made"
C'mon you guys can't be serious. I bought the game too. I know we're in the honeymoon phase but it's too early to say if it's even better than UMvC3, let alone one of the best fighting games ever made.
I don't think season 2 is coming. If sales are that low, the development cost could be higher than the potential revenue.
marketing was shit through and through for sure, but idk about it not selling any better at all if the marketing was still poor but the product met expectations. having positive buzz should at least help with that, until dawn comes to mind as an example of a game that received little marketing but still managed to sell well. incidentally it also had really great word of mouth.If they didn't do a decent job marketing the game it would have tanked regardless. It being perfect would have helped its legs. Again, look at MvC3 and the excellent PR hype leading up to release that Capcom set up.
Seth, Niitsuma, Chris Svensson, these guys received a lot of heat but man, they carried Capcom hard.
Clearly you are every casual player. /s
I think his point still stands. We've seen it countless times with games like Xenoverse or NRS games that content is king.
"one of the best fighting games ever made"
C'mon you guys can't be serious. I bought the game too. I know we're in the honeymoon phase but it's too early to say if it's even better than UMvC3, let alone one of the best fighting games ever made.
I love the smell of a Bomba in the morning...
I mean I was expecting a bomba but the level at which it cratered in the UK is just ridiculous.
Exaggeration for effect.
MvCI blows MvC3 out of the water in everything that isn't presentation/roster imho.
I am too, but that's because I have 7 years of experience playing 3/U3 now whereas I was a newbie when 3 launched. But I'd be lying if I said I'm having more fun than when I had playing Ultimate at launch week. Perhaps because I'm having a character crisis right nowWell at the very least I'm enjoying it much more than I did 3 initially.
If we're talking absolute doomsday scenarios.
They'll at least give us 1 more character pass to keep the rosters equal i think.
SFV still sold relatively well at the start. If this bombs as hard as it seems like it will, support will be cut off faster than you can say "SFxT".Sales are shit but you'd have to be high in thinking support will end mid next year. ESports and dlc will keep this shit alive. That's how sfv kept trucking along and where the big bucks live (obviously won't pull in as many viewers but it'll definitely be stronger than most other fighting games)
"one of the best fighting games ever made"
C'mon you guys can't be serious. I bought the game too. I know we're in the honeymoon phase but it's too early to say if it's even better than UMvC3, let alone one of the best fighting games ever made. To elaborate, we don't know of any game breaking glitches or exploits yet (A la DHC glitch), and no real broken characters/mechanics save Dormammu and Reality stone, which themselves are arguable.
If in a year support is gone and we've got Dormammu on every team I doubt I'll look at this game more fondly than UMvC3. Dudes like Chris G are already dropping characters like Morrigan for someone more top tier
Yeah. I don't see support going anywhere until 2019 at the worst. I'm still betting at minimum we get two more character packs.
I don't think season 2 is coming. If sales are that low, the development cost could be higher than the potential revenue.
SFV still sold relatively well at the start. If this bombs as hard as it seems like it will, support will be cut off faster than you can say "SFxT".
To be fair, Ghost Rider and Nemesis were thought to be good early on in UMvC3, as well as Iron Fist. Early meta is early meta. Remember when Wesker was considered top tier?Ghostrider and Nemesis are low-key top tier characters. It's already better than 3.
This didn't need a story mode. We got a divisive Saturday morning cartoon that doesn't really mean anything in the end. The mode that was suppose to attract casuals is being used to scare people away from buying it. If their budget was small they should have put all their story mode investment into better visuals, more characters, and arcade endings.
The feeling when this is the first and last game you will ever work on.
but people been asking for storymode since mvc3......
I don't think season 2 is coming. If sales are that low, the development cost could be higher than the potential revenue.
Too early to tell imo. I edited my post to elaborate. Watch this become a broken snoozefest in a year or two
Oh the 'SFV is the best Street Fighter ever because it's the most fun I've had with any SF' argument. Gotcha. I was thinking on more objective terms. But yeah, I can see how it's more instantly fun. I'm having fun labbing in this game.Whether or not a game is unbalanced isn't the end-all, be-all on how much fun I have playing it. I love how freeform MvCI's combat is. In contrast I always felt like I was too held back when playing MvC3 at any juncture. I had more fun watching it than I did playing it, and returning to it on PS4 just highlighted how little I managed to get out of it.
Every Marvel game gets broken, but the worry is more whether it becomes a Marvel 2 or Marvel 3 when it does. In Marvel 3 we had 7 different teams and 7 different champions in 7 years, whereas in Marvel 2 J Wong. went undefeated for years and meta became stale with like 12 or so broken characters being picked all the time.And if the only real worry is that the game becomes broken in two years well then we definitely don't have anything to worry about when Marvel 3 managed to survive six years.
No it doesnt. They aren't gonna make new DLC just for the sake of symmetry lmaoagain, its insanity to think they will leave the roster lopsided. The fact that season 1 has 4 marvel characters and 2 capcom absolutely means there will be at least a season 2.
but people been asking for storymode since mvc3......
No it doesnt. They aren't gonna make new DLC just for the sake of symmetry lmao
This didn't need a story mode. We got a divisive Saturday morning cartoon that doesn't really mean anything in the end. The mode that was suppose to attract casuals is being used to scare people away from buying it. If their budget was small they should have put all their story mode investment into better visuals, more characters, and arcade endings.
Whether or not a game is unbalanced isn't the end-all, be-all on how much fun I have playing it. I love how freeform MvCI's combat is. In contrast I always felt like I was too held back when playing MvC3 at any juncture. I had more fun watching it than I did playing it, and returning to it on PS4 just highlighted how little I managed to get out of it.
And if the only real worry is that the game becomes broken in two years well then we definitely don't have anything to worry about when Marvel 3 managed to survive six years.
To be fair, Ghost Rider and Nemesis were thought to be good early on in UMvC3, as well as Iron Fist. Early meta is early meta. Remember when Wesker was considered top tier?
No it doesnt. They aren't gonna make new DLC just for the sake of symmetry lmao
Sales are shit but you'd have to be high in thinking support will end mid next year. ESports and dlc will keep this shit alive. That's how sfv kept trucking along and where the big bucks live (obviously won't pull in as many viewers but it'll definitely be stronger than most other fighting games)
The feeling when this is the first and last game you will ever work on.
I don't think season 2 is coming. If sales are that low, the development cost could be higher than the potential revenue.
I'm just saying, early meta is early meta. It's looking good for those two though!Ghost Rider and Nemesis were only thought to be good before the game actually came out. When the game actually came out they were exposed to being ass.
Where as in MVCI they both have out performed their counterparts in 3 already. They are certainly better than their previous versions but they are the type of characters to fall off in tiers/play over time.
It is really fun. Even at a competitive level though its showing week1 some broken issues though. Both Cap. Marvel and Gamora have moves that have way more advatages than they were supposed to, reality stone is fast showing potential issues in how strong it is because its acting like a combo breaker similar to doom missiles, handcuff glitch has been found, cap float glitch was found, and Dorm is so buffed that even week 1 he has 106 hit combos and nigh permanent lockdown and controls movement so hard folks can barely move without armor or reality stones interrupting him.More like less DLC coming, support dying, and no new MvC game in the near future.
It's kind of sad that the game is getting memed on so hard since it's such a blast to play and watch. Capcom should have delayed this.
Damned if they do, damned if they don't.
You need a story mode these days if you want to appeal to the masses. I can't think of any successful fighter the last 5 years that doesn't have some form of that. Even SFV had the character stories at it's worst.
The big issue is just budgeting on Capcom's part. They seem to look at stuff like it's a checklist and nothing more. "We have a story mode, We have arcade, We have 30 character's". They see it on paper and go "We're good to go". When the fact of the matter is you need all of that plus the presentation and other things to get people on board. That's the part capcom seems to be missing. You gotta have that quality on all aspects along with the checklist.
Porting over MVC3 characters isn't free. If the game/DLC doesn't sell they aren't gonna add more characters just because.who said anything about new dlc? they have a fuckload of Marvel 3 characters to use. They have all the x-men characters that apparently would have added 1.5million sales to the game to add at little cost.
want me to add a lmao there at the end too? because I can.
Delay into DBZF....
WRONG.
SFV was the first game.
This is the last.
I thought he tooks a part in SFV SP2?
I agreed with you it is more likely to have a long support by esport crowds and mostly fgc fans. However do you think Marvel and/or Capcom wouldn't bail out when they are losing money or bleeding money when they can't meet its ends with the money from DLC sales?
I really hope they take the right lessons from SFV and MvC:I. Both of those games had plenty of opportunities to be huge success (within the confines of the genre, that is)...
If SFV had launched with all the necessary single player content (everything we have now plus an arcade mode), had polished up the rough spots (Ken's face), and had launched with the online stability (the utility, and stability, we have now), it would have been praised. Sure, there would be detractors, and it wouldn't be seen as the perfect Street Fighter game, but it wouldn't have received the hate it did at launch.
MvC:I, on the other hand, focused on fixing those problems (except the polish, yuck), but ended up falling short everywhere else. With a better roster, and better graphics, this game would have been huge. The people playing it are loving it. Having the required single player modes from the beginning wasn't going to be enough to sell the rest.
Capcom is well on its way to having SFV built up to a respectable game. They can surely do the same with MvC:I. I hope they do just that. However, they NEED to give these games the proper budget and development cycle so that they can stop having to dig their way out of holes...
I wanted this game to suffer in sales to some extent, but this shit doesn't make me happy at all. I really want to see these games thrive, but I also want to see them done right. Please, Capcom, I still remember who you used to be...