Dante just has a ridiculous number of moves which translates into options for every situation. That's why I wanted to play him in 3, he was billed as having the most special moves of any fighting game character (probably not true). I never even played the DMC series.
Cant wait till we get Nero and I can run Team Uncle Dante.
There is supposed to be a costume store? First time I am hearing of such a thing.
I'd prefer this over Vergil, maybe not Lady though.
Amaterasu's standing L hit confirm at 3 frames, she would be a problem for D, if she were in the game.What video?
Anyway Dante already has a weakness which is what he always had. His fastest normal is 8 frame.
KBR has one-touch kills on all characters:
https://www.youtube.com/watch?v=j8337c9OOBk
Good thing this game has counter switch.
Which version of MvC2 are you looking for physical? The Dreamcast version is not super expensive, last I checked. In the like $30-40 range.
Edit: Nm, just looked it up on eBay. Crazy how expensive it has gotten.
Cant wait till we get Nero and I can run Team Uncle Dante.
Having Team JYB alone would make Nero worth it.....unless they recast Nero.I'd prefer this over Vergil, maybe not Lady though.
I wonder what the deal is when it comes to releasing other Marvel Vs games outside of Infinite and UMVC3. You'd think Capcom would put out Marvel 2 and Origins on current platforms if they could.
You think Disney/Marvel wants to let Capcom put out a game on current gen consoles that heavily features X Men and has very little to do with the MCU?I wonder what the deal is when it comes to releasing other Marvel Vs games outside of Infinite and UMVC3. You'd think Capcom would put out Marvel 2 and Origins on current platforms if they could.
This is using a glitch which is resetting HSD. It essentially resets your combo hit stun allowing you to basically do long combos like that.I continue to not understand the OTG rules in this game
Marvel lifted the X-Men part of the ban, so that may not be a problem now. Plus Marvel never had a problem with older games featuring Fox characters (see the Deadpool game).You think Disney/Marvel wants to let Capcom put out a game on current gen consoles that heavily features X Men and has very little to do with the MCU?
We were supremely lucky to get UMVC3 on current gen system.
Lifting the ban doesn't mean they are going to put out stuff that promotes X Men more than MCU. MVC2 is basically X Men vs random ass Capcom characters, this is not a product that Marvel is particularly interested in promoting.Marvel lifted the X-Men part of the ban, so that may not be a problem now.
If they really wanted to start making money with the Marvel property, they'd re-release MVC2 on Steam/Consoles with online.
Lifting the ban doesn't mean they are going to put out stuff that promotes X Men more than MCU. MVC2 is basically X Men vs random ass Capcom characters, this is not a product that Marvel is particularly interested in promoting.
how the hell are those haggar relaunches working? characters spin out when i do way less shit than that.KBR has one-touch kills on all characters:
https://www.youtube.com/watch?v=j8337c9OOBk
Good thing this game has counter switch.
Wait for psx 17 i gues...Why MVC2 and MVC:Origins at minimum haven't be relisted on XBL and PSN is beyond me.
This is using a glitch which is resetting HSD. It essentially resets your combo hit stun allowing you to basically do long combos like that.
Having Team JYB alone would make Nero worth it.....unless they recast Nero.
You are trying to make me hate Disney aren't you? I really want to play MvC2 on-the-go on my Switch ;(
You are trying to make me hate Disney aren't you? I really want to play MvC2 on-the-go on my Switch ;(
If only. Capcom's Switch support has been hella suspect. We'll probably get a half assed port of like MvC1 with none of the Origins stuff (online, unlockables, Marvel Super Heroes, etc).On the Switch? At best, you'll get an updated version of Infinite if Capcom ends up releasing one.
I'm not worried about infinites/TODs in this because of counter switching. The beam super gave like a full bar when he used it. The real problem is infinites like spider man's which you can't tag out ofKBR has one-touch kills on all characters:
https://www.youtube.com/watch?v=j8337c9OOBk
Good thing this game has counter switch.
I'm not worried about infinites/TODs in this because of counter switching. The beam super gave like a full bar when he used it. The real problem is infinites like spider man's which you can't tag out of
Except people are going to get really good at punishing counter switch and then we'll be in trouble when they just mix up your incoming character and keep going
Except people are going to get really good at punishing counter switch and then we'll be in trouble when they just mix up your incoming character and keep going
Just like Guilty Gear or any other game with a burst, people will eventually have to learn when to pick their spot to counter switch out, it's not meant to be fool proof. Usually if they are comboing in the air, they cannot get back to the ground fast enough to get the incoming character if you switch in then, and it is only something like 5 frames until they can block once switching in (I think that is the timing for a normal switch, I don't know if the time is longer for a counterswitch).
Man, I'm trying to learn fly combos but I can't wrap my head around it yet. Ant good guides on it? Most just give the inputs.
Also, who do you time when you dash downwards with Ultron and using his "Melt!" attack?
Man, I'm trying to learn fly combos but I can't wrap my head around it yet. Ant good guides on it? Most just give the inputs.
Also, who do you time when you dash downwards with Ultron and using his "Melt!" attack?
omg fuck dante.