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Mass Effect 2 |OT|

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I avoided doing them on Insanity because I could see a few being a fucking headache and I had no reason to gain their loyalty since I'd done it before, but it's not impossible.
 

StarEye

The Amiga Brotherhood
StarEye said:
Guys, I get "Sorry, you're not old enough to access this content" error when I try to sign up for my dlc that comes with ME2. Any ideas?

(yes, I'm obviously old enough)

Anyone?
 

Jerk

Banned
Sniper McBlaze said:
Is it doable on Insanity or should I just go back to another game setting for all the loyalty missions?

Of course it is doable.

None of them are challenging enough to be a roadblock. If you can beat the story missions just fine, you should not have much trouble.
 

Arjen

Member
gdt5016 said:
I think it's everyone.

Nope

nope, i skipped Thane loyalty mission, and he survived the SM, i left him to hold the door with the strongest tam members (Grunt, Zaeed, etc.) so i think it's possible for others to survive without loyalty to.
 

BearThing

Member
Sniper McBlaze said:
Do you know how many in my crew that needs to be loyal to make everyone survive?

Absolute minimum is 3 crew loyal: Tali, Jack, and Miranda or Jacob.

source: http://social.bioware.com/forum/1/topic/105/index/2933016

The IFF mission becomes available once you have recruited 8 teammates. There is a survival calculation that will happen during your final boss battle that is improved by limiting your crewmates to 8, so DO NOT recruit Thane, Samara, Kasumi, or Legion.

To rescue the entire Normandy crew, you cannot run any extra missions after their abduction; you must immediately pass through the Omega-4 relay

For everyone to survive the Normandy's journey through the relay you have to make three ship upgrades: Heavy Ship Armor, Multicore Shielding, and Thanix Cannon.

Once you're on the collector base, you need to place loyal persons in all the assigned slots during the missions. You can actually get by with just 3 loyal crew members: a quality tech (Tali), a strong leader (Miranda or Jacob), and a powerful biotic (Jack).

The Vents: Tali in the tubes, Miranda/Jacob as leader.

The Walk: Jack as biotic specialist, Miranda/Jacob as fire team leader. Have Tali escort the crew back to the Normandy.

Hold the Line: Since Tali isn't available, your two Loyal crew will accompany you to the final boss. The survival of the remaining teammates is based on a calculation of their average combat "toughness". If you followed the above guidelines, the remaining crew (Zaeed, Grunt, Garrus, Jacob/Miranda, and Mordin) should provide a high enough score for all to survive even though none of them are loyal.

(Note: I'm pretty sure NOT recruiting Legion or doing his loyalty mission will have some repercussions in ME3. If you decide to recruit Legion, Thane or Samara you will need to run another loyalty mission (for each you bring) or *Mordin* will die in phase 3. If you recruit Kasumi, you'll need to have her loyalty *and* run another loyalty mission.)
 

masterkajo

Member
Sniper McBlaze said:
Fuck that shit!

Do you know how many in my crew that needs to be loyal to make everyone survive?

I played through the game the first time on insanity and it was challanging in some situations but really nothing special. A friend of mine however had a very hard time playing though it - he is just the charge in head frist guy... you will need to take your time, find cover and push and flank with your squadmates. It really is a very entertaining combat (except from 2-3 very very hard situations in the game).

Afaik, not everyone has to be loyal to survive the final mission. Here is the minimum number of loyal squad members to survive:
1. The one sent through the vent has to be loyal.
2. The one sent as the second teams commander has to be loyal or Miranda not loyal.
3. The Biotic has to be loyal (or someone will day at the end).
4. The second second team leader same as nr2.
5. The one who is protecting your crew to go back to the Normady has to be loyal.
6.&7. The two you take to the final fight have to be loyal to survive.

Also make all ship upgrades!

So in particular anyone who ever does something should be loyal. Also still consider that if you choose a loyal squadmember which doesn't have the qualifications for the job is the same as if you pic someone not loyal with the qualifications = death of someone.

For detailed infos visit this: http://masseffect.wikia.com/wiki/Mass_Effect_2_Guide
 
I played as a soldier too, and for the most part it was fine. There are just three HORRIBLE bits on Insanity that can very well drive you insane. For me they're
the final battle on Horizon, the final boss battle and, worst of fucking all, the moving platform fight on the Reaper IFF.

Those all caused me a lot of headaches. Other than that, not too bad.
 

Jerk

Banned
Question, why all the complaints about soldier?

Last time I played the game (near release), Soldiers had the highest DPS and were pretty damn durable and versatile.

What has changed?
 

Kenaras

Member
Acidote said:
Achievement Unlocked
75G: Insane

On NG+ with a Soldier. Hell.

Congrats.

I gave up on NG+ Insanity. I'd guess the later missions wouldn't be as bad - once you've gotten the main upgrades - but the opening missions were hell. Regular Insanity wasn't too hard, though.
 
Jerk 2.0 said:
Question, why all the complaints about soldier?

Last time I played the game (near release), Soldiers had the highest DPS and were pretty damn durable and versatile.

What has changed?
For the most part, it's fine, but there's a few fights where powers that you don't have as a soldier would really come in handy.

Despite completing Mass Effect half a dozen times, and now this game twice, I've never been tempted to use a different class, though. It just seems like the story is crafted around Sheperd being a soldier. I should probably try playing a different class one day. :lol
 

Denzar

Member
I'm going for an Insanity run and my preferred class right now is infiltrator.

Am I going to be in trouble?

I already played as an adept, and loved that.
 

Mindlog

Member
My first insanity victory came as an infiltrator (ME1 60 Infiltrator import.)

ABC
Always Be Cloaking.

With they way cloaking interrupts enemy pursuit it almost makes the game too easy.
 

hermit7

Member
Really I have never found Insanity to be too difficult. Beaten it with every class except an Adept I think. Kind of saving that run because I know it will be somewhat of a bitch.

(constant protection via shields/barrier before biotics are effective.)
 
Deepack said:
I'm going for an Insanity run and my preferred class right now is infiltrator.

Am I going to be in trouble?

I already played as an adept, and loved that.

Infiltrator is EZ mode all the way. I was surprised that in some cases where my SOldier had trouble I breezed through them as an Infiltrator. Knowing the game also helps:
Reaper IFF --> nuke --> profit
 

Jerk

Banned
Foliorum Viridum said:
For the most part, it's fine, but there's a few fights where powers that you don't have as a soldier would really come in handy.

Despite completing Mass Effect half a dozen times, and now this game twice, I've never been tempted to use a different class, though. It just seems like the story is crafted around Sheperd being a soldier. I should probably try playing a different class one day. :lol

I have always thought this to be a weird argument, but it is beside the point.

Sheps loyalty skill can be changed at any time, plus you squad members are pretty diverse, so there is never a point where you should feel power-starved.

Not to mention that you have access to the revanant + Adrenaline Rush (this shit DOUBLES DPS) OP combo.

And all that is with completely ignoring heavy weapons (which I barely ever used).
 
The problem I found was that in a hard battle, my squad would go down early, which left me without their powers unless I had enough to keep reviving them over and over.

I didn't have anything to revive them in the last boss battle, so once they were dead, I was all alone. That's the only reason I found it so hard, probably.
 

Acidote

Member
Foliorum Viridum said:
The problem I found was that in a hard battle, my squad would go down early, which left me without their powers unless I had enough to keep reviving them over and over.

I didn't have anything to revive them in the last boss battle, so once they were dead, I was all alone. That's the only reason I found it so hard, probably.

And that's worse when they won't do what you're commanding them to do. I.E:

Lead-up to the final boss, halfway the biotic-shield part. They were almost dead before I could do anything.

I had to act as a bullet sponge to protect them.
 

K.Jack

Knowledge is power, guard it well
Foliorum Viridum said:
For the most part, it's fine, but there's a few fights where powers that you don't have as a soldier would really come in handy.

Despite completing Mass Effect half a dozen times, and now this game twice, I've never been tempted to use a different class, though. It just seems like the story is crafted around Sheperd being a soldier. I should probably try playing a different class one day. :lol
You've never, ever tried another class?

ME1 Adept is literally God Mode. So fun. ME2 Adept made me sad.

Please fix my second favorite class before ME3.
 

Circle T

Member
* Insane Playthrough Update *


  • My Squad: Mentally Handicapped
  • Collector Ship: Unbeatable
  • Fun Factor: -1,000%
  • Game Discs: In the trash

I'm done playing this game. It was mildly entertaining when playing on lower difficulties, but any shred of that has since disappeared on Insane. I've replayed the Collector Ship platform sequence about 100 times now, and can't make any progress. Right at the start, no matter where I tell my squad to go, they just run out and get instantly murdered. Then I'm left trying to fight everything and anything alone. When there is about 10 things trying to kill you at once, I just can't do it.

This game, in my opinion, tries too hard to be a fast-ish paced shooter, but doesn't give the player enough capability to keep up. Maybe I'm just not good enough at it, who knows. But, my list of things that severely annoy me right now is about 87 items long, and not even worth stressing about. So, I'm done with it. Thanks for the help earlier GAF, directing me to not do a New Game+ on my second playthrough. It helped, for a little bit. But I've put up with the issues of this game long enough. It is time to move on.
 

Jerk

Banned
Circle T said:
Maybe I'm just not good enough at it

I hate to be that guy, but this has to be the case.

I and a couple of others I know beat the game on insane as our first playthroughs. It is not easy, but there was nothing in it that should have caused this much stress.

And I am hardly some prodigy either. I only ever beat GoW on casual because I found the other difficulties too frustrating.
 

Lunchbox

Banned
engineer class laughs at insanity

- throw orb out
- everyone shoots orb
- you shoot everyone
- orb dies and blows up and kills a few
- max upgraded orb recharges in 3 secs, so reload your gun while the orb comes back
- repeat step 1
 

Fun Factor

Formerly FTWer
Circle T said:
* Insane Playthrough Update *


  • My Squad: Mentally Handicapped
  • Collector Ship: Unbeatable
  • Fun Factor: -1,000%
  • Game Discs: In the trash

I'm done playing this game. It was mildly entertaining when playing on lower difficulties, but any shred of that has since disappeared on Insane. I've replayed the Collector Ship platform sequence about 100 times now, and can't make any progress.

That part is so easy, JUST stay at the very 1st cover you are close to after the cutscene.
The Scions can't hit you with there powers where you are, the other other collectors will never run up to you where you are either.
All you have to do is just be patient with popping out of cover.

Just have you teammates stand further back in cover & have them only cast their powers.
 

Circle T

Member
kai3345 said:
Just dont play on Insane?
Beating it on Insane and completing a 2nd playthrough were my last 2 achievements, so I had to give it a shot.

Jerk 2.0 said:
I hate to be that guy, but this has to be the case.

I and a couple of others I know beat the game on insane as our first playthroughs. It is not easy, but there was nothing in it that should have caused this much stress.

And I am hardly some prodigy either. I only ever beat GoW on casual because I found the other difficulties too frustrating.
Eh, no offense taken. I'm usually capable of beating a game on the hardest difficulty after playing them a bit. And I've spent quite a lot of time with this game. But I guess, some games you get, some you don't. This is obviously a game that just doesn't fit my play style. And when a game gets to the point of extreme frustration and anger that this one has, I just quit and move on. I'm too old to be getting pissed at a video game.

gdt5016 said:
Yes, this is what I would say :lol .

It's called INSANE for a reason. You're calling out the hardest difficulty for being too hard.
Thank you for laughing at my frustration. I don't think they need to change the level of difficulty. I'm just saying it isn't fun, so I'm moving on. Nothing more. No need to make me feel like shit for not being able to do it.
 

gdt

Member
Circle T said:
Beating it on Insane and completing a 2nd playthrough were my last 2 achievements, so I had to give it a shot.


Eh, no offense taken. I'm usually capable of beating a game on the hardest difficulty after playing them a bit. And I've spent quite a lot of time with this game. But I guess, some games you get, some you don't. This is obviously a game that just doesn't fit my play style. And when a game gets to the point of extreme frustration and anger that this one has, I just quit and move on. I'm too old to be getting pissed at a video game.


Thank you for laughing at my frustration. I don't think they need to change the level of difficulty. I'm just saying it isn't fun, so I'm moving on. Nothing more. No need to make me feel like shit for not being able to do it.

I'm not laughing at you (I'm no difficulty whore, fuck hard games) more at your reasoning.
 

Circle T

Member
gdt5016 said:
I'm not laughing at you (I'm no difficulty whore, fuck hard games) more at your reasoning.
I reached an unskippable mission that I couldn't pass. I wasn't having fun anymore, so I stopped playing. I'm not sure what part of that reasoning is funny.
 

hermit7

Member
Circle T said:
I reached an unskippable mission that I couldn't pass. I wasn't having fun anymore, so I stopped playing. I'm not sure what part of that reasoning is funny.

What class did you play as?
 

Circle T

Member
hermit7 said:
What class did you play as?
I played as an Infiltrator again. It was the class I used before and understood best, so I stuck with it. But really, don't worry about it. The game is out of my possession now. No need to trouble yourself with helping me.
 
FTWer said:
That part is so easy, JUST stay at the very 1st cover you are close to after the cutscene.
The Scions can't hit you with there powers where you are, the other other collectors will never run up to you where you are either.
All you have to do is just be patient with popping out of cover.

Just have you teammates stand further back in cover & have them only cast their powers.
Calling it easy is pretty ridiculous. Maybe for you, personally, but nearly everywhere you look, this is the section that stumps people.

Hell, I put my Insanity run on hold for two months because it was annoying me so much.
 

Wizpig

Member
When I started playing this i thought it was mediocre at best, now i think this could have been 360 GOTY if not for Halo Reach.

It really is crazy fun and better than Mass Effect 1 in almost every single way.
 

Ferrio

Banned
Just started playing Mass Effect 1 on the PC like on sunday. Finished it yesterday. Like it a lot (except some really reallyreally annoying bugs). Tali is freaking awesome, can't wait to start up part 2.

I was infiltrator. God the sniper rifle got crazy overpowered at the end.
 
Wizpig said:
When I started playing this i thought it was mediocre at best, now i think this could have been 360 GOTY if not for Halo Reach.

It really is crazy fun and better than Mass Effect 1 in almost every single way.

Despite the majority of people who slam the game because they feel your choices in Mass Effect 1 don't matter much, I really think if you've played thru ME1 it makes ME2 a whole lot more enjoyable and memorable. I hope I'm wrong as I want PS3 owners who haven't played it yet to enjoy the game/series as much as I have when they get their hands on it next year.
 

VaLiancY

Member
Ferrio said:
Just started playing Mass Effect 1 on the PC like on sunday. Finished it yesterday. Like it a lot (except some really reallyreally annoying bugs). Tali is freaking awesome, can't wait to start up part 2.

I was infiltrator. God the sniper rifle got crazy overpowered at the end.

When you get the Widow in ME2. You'll be God once more.
 
This game is so incredible. My biggest problem is that they are not making MORE content. We need, much much much much more Mass Effect 2 content. I could easily take in 50 hours more, on different planets. I'm really getting soaked into this world.

And the best thing about ME2? ME2, is actually making me like ME1 even more. Suddenly, it's like the pieces fit.
It's like you begin to appreciate it when you got more corners of the puzzles.
 
Think I might do a second playthrough as a 'nice guy' to counter the 'mean girl' I did on my first time.

What are people's thoughts on class to pick? I used the Sniper rifle specialty class last time, and would like to try something different.
 

Ferrio

Banned
VaLiancY said:
When you get the Widow in ME2. You'll be God once more.

Do i have the same class when I import? That'll be a little sad... as much as I liked it I don't wanna be an overpowered god again.
 

Jerk

Banned
Ferrio said:
Do i have the same class when I import? That'll be a little sad... as much as I liked it I don't wanna be an overpowered god again.

You can change your class.

Also, just about any class is 'God Mode' if you know what you are doing.
 

Wallach

Member
Whoompthereitis said:
Think I might do a second playthrough as a 'nice guy' to counter the 'mean girl' I did on my first time.

What are people's thoughts on class to pick? I used the Sniper rifle specialty class last time, and would like to try something different.

My personal favorite is Sentinel, though my first run was Infiltrator as well (mainly because it was carried over from ME1 which was an Infiltrator).

There is nothing more fun in this game IMO than slamming an enemy that's frozen with heavy throw. Nada. Zip. Shit is hilarious 100% of the time from beginning to end. This is made more fun by the fact that Sentinel gets the shortest power CDs of any class in the game and you can pretty much chain spam powers at higher levels. All while being pretty much indestructible even on Insanity. Generally paired with AR or shotgun for massive success; the new weapon pack makes that a MUCH harder decision as both the AR and shotgun introduced in there are amazingly fun.
 

hermit7

Member
Jerk 2.0 said:
You can change your class.

Also, just about any class is 'God Mode' if you know what you are doing.

Except Adept. It is difficult whittling down defenses, especially because biotics don't work on any shielded/armor/barriered enemies.
 
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