Crewnh said:Feel like I listened to a drunken hobo spouting nonsense for 14 minutes.
Homeless radio voice guy should be the new voice of Commander Shepard in ME3. Believe!
Crewnh said:Feel like I listened to a drunken hobo spouting nonsense for 14 minutes.
Ponti said:Much more basic than I was expecting. I thought they would've at least covered some of the bigger side quests, especially the Cerberus ones.
combination of both. the writing is all over the place. voice actor does't care. hale wouldn''t make it any better.firehawk12 said:God, I have no idea if it's the voice or the writing that is horrible in that comic.
True but still, Cerberus IS ME2. The comic doesn't even mention them at all.Patryn said:But if they covered those, they'd have to deal with the fact that the series has been really schizophrenic in their portrayal of Cerberus. Because in ME1, they were literally a mustache-twirling evil organization as opposed to the "misunderstood" and "well-intentioned" organization it is in ME2.
Yeah, some of those lines are clunkers.Chinner said:combination of both. the writing is all over the place. voice actor does't care. hale wouldn''t make it any better.
Ponti said:True but still, Cerberus IS ME2. The comic doesn't even mention them at all.
Patryn said:But if they covered those, they'd have to deal with the fact that the series has been really schizophrenic in their portrayal of Cerberus. Because in ME1, they were literally a mustache-twirling evil organization as opposed to the "misunderstood" and "well-intentioned" organization it is in ME2.
Patryn said:But if they covered those, they'd have to deal with the fact that the series has been really schizophrenic in their portrayal of Cerberus. Because in ME1, they were literally a mustache-twirling evil organization as opposed to the "misunderstood" and "well-intentioned" organization it is in ME2.
EatChildren said:They're not really like that in ME2 either though. They act that way from their perspective, but there's still a metric shit ton of dirt on them.
Patryn said:But if they covered those, they'd have to deal with the fact that the series has been really schizophrenic in their portrayal of Cerberus. Because in ME1, they were literally a mustache-twirling evil organization as opposed to the "misunderstood" and "well-intentioned" organization it is in ME2.
APZonerunner said:Yeah, they were. Cerberus is just as fucked up in ME2, you just see less of it because you're working for them and you're also working on a very specific mission - there's a lot less "help out this science team, Shepard!" missions in ME2.
mokeyjoe said:Well that's still how I see Cerberus. Don't trust 'em...
To be honest the Cerberus missions are pretty minor and don't deal with anything I think would be out of character for them in the sequel. It does bring up a bunch of dodgy stuff they do in ME2,for one. I can't help but feel that the Cerberus stuff in ME1 was just a set up for ME2, I mean they knew where the plot was going from the start.Jack's backstory
Patryn said:That's just one thing they did in ME1. Nothing they do in ME2 comes close to that.
firehawk12 said:It's interesting because the game at some point references the conspiracy that happens in ME1 (I think it was during the Shadowbroker mission), so it's not like they completely forgot that they murdered an Alliance admiral in the first game... just for whatever reason, it doesn't come up.
Hrm, yeah. But Shepard just dismisses it by saying it's what "s/he has to do" or whatever. At no point does Shepard go, "Yeah, they ARE fucked up... what the hell am I doing?".APZonerunner said:They reference it a lot. Garrus and Tali both have reactions of "Cerberus, Shepard?" when they first find out who you're with/join your crew. Garrus in particular specifically calls out the stuff with the experiments with the Thorian gas, Husks and Rachni from Kaouku's mission if you did it in his dialogue.
Patryn said:Not even close to the extent they do in ME1.
I mean, they lured a bunch of Alliance Marines to a field to see what would happen when they attacked them with Thresher Maws and then experimented on the surivors.
That's just one thing they did in ME1. Nothing they do in ME2 comes close to that.
Well you can't really have a whole game based around working for Cerberus if Sheppard isn't working for Cerberus.firehawk12 said:Hrm, yeah. But Shepard just dismisses it by saying it's what "s/he has to do" or whatever. At no point does Shepard go, "Yeah, they ARE fucked up... what the hell am I doing?".
Lostconfused said:Well you can't really have a whole game based around working for Cerberus if Sheppard isn't working for Cerberus.
firehawk12 said:Which is strange because at no point does Shepard actually need Cerberus. I mean, you have to go make your own money and mine your own minerals. They only exist to send you emails about party members you need to recruit.
Deathcraze said:It's taking liberties with the original material, glossing over things and removing depth that's for sure
http://instantrimshot.com/classic/?sound=rimshotAffeinvasion said:So in other words it's a perfect transition to Mass Effect 2.
Yet all the people with guns pretty much either freelance or are loyal to you.Felix Lighter said:It's their ship and their crew. I also don't think they were just going to let him walk away.
firehawk12 said:Which is strange because at no point does Shepard actually need Cerberus. I mean, you have to go make your own money and mine your own minerals. They only exist to send you emails about party members you need to recruit.
YesColdsnap said:Is there any more DLC coming for this game?
Blue Ninja said:And yes, Miranda is smoking hot. Just like her voice actress (and model).
Why? Just Why? The fantasy is gone...luiztfc said:Mind blown (Yep, I know that this has probably been discussed, but I was LTTP).
Also, http://i288.photobucket.com/albums/ll166/Knighthunter_XV/890289611.jpg
APZonerunner said:At a point you have to disconnect from the minerals and stuff - it's a gameplay element.
As for the rest; I think you have to remember that had Shepard gone back to the Alliance/Council, they would've shut him down. Possibly grounded him, buried him - stopped him. They didn't buy into the Reaper or the Collector threat, so he would've got no help.
The Illusive Man does manipulate Shepard and the crew, but in the end he does give him a ship, a crew, equipment and his intal notably points you to Horizon, the Derelict Reaper and such - all things that without which the suicide mission would be dead in the water.
Patryn said:That's just one thing they did in ME1. Nothing they do in ME2 comes close to that.
This is a very good post. Please play ME1 if you plan on playing ME2TheYanger said:Wow that comic....talk about dry and lifeless. It feels so awkward to have all of the events described so quickly and with no emotional attachment, "just the facts" style. If there was ever any doubt that PS3 owners are truly getting shafted that just ended it in my eyes. I don't think it ever even mentioned the word Geth, nor were most of the actions taken explained very well. It almost seems like it would be hard to follow that if I didn't already know the story inside and out.
If you're a PS3 player I'd expect to spend the first chance you get reading every codex entry to understand the universe and characters better, to be honest.
Torturing biotic kids isn't horrible?Patryn said:Not even close to the extent they do in ME1.
I mean, they lured a bunch of Alliance Marines to a field to see what would happen when they attacked them with Thresher Maws and then experimented on the surivors.
That's just one thing they did in ME1. Nothing they do in ME2 comes close to that.
Really, BioWare? Couldn't be bothered to put in a little more effort for your flagship series? It does what it has to but doesn't even try to capture the feel of the game, let alone the details.ColonelColon said:Has this been posted yet? The full interactive comic is on youtube.
Part 1: http://www.youtube.com/watch?v=cvvAe_KGovs
Part 2: http://www.youtube.com/watch?v=YRUTDRb0jbI
They even misspelled Kaidan's name, lol.
To be fair, the MGS comic has Ashley Wood and had the benefit of being a graphic novel that was sold in stores before being turned into a "motion comic" and the ME comic has... some guy who probably put it together in a couple of weeks.megalowho said:Really, BioWare? Couldn't be bothered to put in a little more effort for your flagship series? It does what it has to but doesn't even try to capture the feel of the game, let alone the details.
I guess I was hoping for something like the amazing MGS interactive comic - this is not even close to that but fine for what it is, I suppose.
APZonerunner said:At a point you have to disconnect from the minerals and stuff - it's a gameplay element.
As for the rest; I think you have to remember that had Shepard gone back to the Alliance/Council, they would've shut him down. Possibly grounded him, buried him - stopped him. They didn't buy into the Reaper or the Collector threat, so he would've got no help.
The Illusive Man does manipulate Shepard and the crew, but in the end he does give him a ship, a crew, equipment and his intal notably points you to Horizon, the Derelict Reaper and such - all things that without which the suicide mission would be dead in the water.
The files are there. At some point they changed the entire flow of the game, but they didn't bother deleting those assets.Darte said:Something that kinda has me confused.
I've seen some people use save editors to get access to characters you normally wouldn't at a particular point in time.
case in point (think this was posted earlier as well):
http://www.youtube.com/watch?v=IaJ50l70Tzs&feature=related
Yet the characters voice their lines "in character". Did they really record voices for every possible character in every possible scene or is some sort of voice synthesizer at work here?
Darte said:Something that kinda has me confused.
I've seen some people use save editors to get access to characters you normally wouldn't at a particular point in time.
case in point (think this was posted earlier as well):
http://www.youtube.com/watch?v=IaJ50l70Tzs&feature=related
Yet the characters voice their lines "in character". Did they really record voices for every possible character in every possible scene or is some sort of voice synthesizer at work here?
ColonelColon said:Has this been posted yet? The full interactive comic is on youtube.
Part 1: http://www.youtube.com/watch?v=cvvAe_KGovs
Part 2: http://www.youtube.com/watch?v=YRUTDRb0jbI
They even misspelled Kaidan's name, lol.
EatChildren is going to post the OT tomorrow.Noisepurge said:is there going to be a new OT for the PS3 version or can i start posting impressions here? Copies are already around.
firehawk12 said:At this point it completely depends on your choices, of course, but my Shep became a Spectre again and was allowed free reign. I think the thing that people are forgetting is that from a certain perspective, Shepard sounds like the guy on the street corner with a bible screaming that the devil is coming and that the world is ending. I don't think it's that surprising that the council might choose to ignore you. If only you had a recording of that Prothean exposition machine from the first game!
Of course, the Alliance fleet is completely absent from the game as well - outside of Ashley/Kaiden showing up to scold you before taking off. There's a crappy explanation in the Shadow Broker files as to why the Alliance never shows up, but it doesn't explain why you don't just go back to Earth and ask for a fleet of ships to go wreck some Collectors.
Thanks!azentium said:EatChildren is going to post the OT tomorrow.