Replicant said:
I finally got this game and I love what I've played so far with one exception: the battle/shooting part. For some reason I feel that the battle feels very clumsy. Unlike other EA games like Dead Space where precision matters, I feel that precision is completely off the whack in this game. Most of the time I'm not sure if the bullets that I pump into the enemy actually making dent or not.
Well, that's just bioware trying to dip their toes into the third person shooter style further. It's clunky, and you're not doing it wrong.
It really doesn't get much better, but it can get more enjoyable, depending upon what class and skills you choose as you progress. Vanguard charge + shotgun is my pick, and I love it.
Replicant said:
One more thing, am I just paranoid or is every dialogue seems potentially can ruin your next story if you're not careful? I always end up saving before any conversation because I'm afraid that I'd choose the wrong option or I'd missed a sudden QTE prompts (the small logo/symbol thing was barely noticeable when it appeared).
I don't believe there is really any way to "ruin" your missions through dialogue. It will result with either paragon or renegade points going up, but there's only two things I can think of that might "ruin" the game. Those depend upon how you really want it to play out, though. Don't worry about that stuff. Just play the game, and just try to enjoy it!
I say this, but I was the exact same way on my first play throughs of ME1 and 2, haha.
The game is pretty big, but don't worry too much about missing stuff. I was that way playing the first game, but 2 is much more forgiving in that regard. As long as you just keep an eye out for new conversations, people, or places on your map you should be good.