You say finally after 5 packs, wow.
lol, had a pretty good Silver match goin' with the Shadow, and the game locks up on me. Guess that's my cue to take a break.
I like how you can pretty much load up the Demolisher with the heaviest crap in the game and get away with it. Only power she has that effects cooldown is the Supply Pylon, and you won't be setting those around too often.
I unlocked the Destroyer a short while ago, and I don't think I "get" it just yet... It's not as quite as durable as I was hoping it would be, the... Destroyer Mode, was it? Seems like a poor man's Marksman. The missle launcher power doesn't seem reliable at allthey don't fly straight to the target, which means they're more likely to hit obstacles instead. And if they DO hit the target, the damage doesn't seem all that impressive.
Oh, and I as I was searching for a Gold match for my Demolisher, I was pretty much forced into a Platinum match. :/ Wouldn't have been so bad if the guys weren't cheating. Two of them were using the missle launcher glitch, and I didn't want to just quit 'n let my consumables go to waste.
I've got almost 800K credits saved up but I'm afraid to spend them as I always get shit :/
Hmm, so going by the comments made during BioWare's SDCC panel, they don't actually 'plan' on having any more multiplayer DLC. Shifting to single player, and will see if people keep playing the multiplayer to gauge whether or not to do more.
can't be as bad as mine brahI've got almost 800K credits saved up but I'm afraid to spend them as I always get shit :/
Well, what else are you gonna do with it?
Yessir. Travels a lil' slow, though.So, homing grenades are grenades? As in, not a cooldown power?
Also, what are the options in the missile launcher tree?
[i]Rip a target into shreds with the T5-V's autofiring shoulder cannon.
Lock onto a target to launch a stinger missile.
Stays active until disabled.
Decreases max shields by 50% while active.
[u]Rank 4[/u]
[b]Shield Penalty[/b] - Reduce shield penalty by 15%
[b]Damage and Force[/b] - Increase missile damage and force by 30%
[u]Rank 5[/u]
[b]Refire Time[/b] - Reduce refire time by 25%
[b]Armor Damage[/b] - Increase effectiveness against armored targets by 50%
[u]Rank 6[/u]
[b]Hydra Missiles[/b] - Upgrade missile housing to fire 2 extra seeking projectiles. Decreases payload of each missile by 50%
[b]Cobra Missiles[/b] - Upgrade missile munitions to increase damage and force by 100% Increase impact radius by 300%[/i]
Yessir. Travels a lil' slow, though.
Code:[i]Rip a target into shreds with the T5-V's autofiring shoulder cannon. Lock onto a target to launch a stinger missile. Stays active until disabled. Decreases max shields by 50% while active. [u]Rank 4[/u] [b]Shield Penalty[/b] - Reduce shield penalty by 15% [b]Damage and Force[/b] - Increase missile damage and force by 30% [u]Rank 5[/u] [b]Refire Time[/b] - Reduce refire time by 25% [b]Armor Damage[/b] - Increase effectiveness against armored targets by 50% [u]Rank 6[/u] [b]Hydra Missiles[/b] - Upgrade missile housing to fire 2 extra seeking projectiles. Decreases payload of each missile by 50% [b]Cobra Missiles[/b] - Upgrade missile munitions to increase damage and force by 100% Increase impact radius by 300%[/i]
The max shield penalty would explain why his armor seemed so paper thin at times. Didn't notice that in the description the first time around.
Hmm, so going by the comments made during BioWare's SDCC panel, they don't actually 'plan' on having any more multiplayer DLC. Shifting to single player, and will see if people keep playing the multiplayer to gauge whether or not to do more.
I spoke with the dev's in person at the Bioware base. I was given the impression more dlc was being worked on.
Did anyone on PC ever saw that missile glitch? I wonder if its something exclusive on consoles since i never saw anyone do it.
That's good to know. Hope it's true.
I'm surprised that the missile glitch did not get patched along side the DLC. It seems to becoming more prevalent. I only had a chance to get one platinum game in and it had a guy doing it. smh. The longer Bioware takes to fix this, the less potential revenue they generate, the less likelyhood for more DLC for everyone.
Spent 1.5M: got the new pistol and shotty to X, unlocked each new class at least twice, and got a few of the new gear. The ultra rare weapons have been avoiding me like the plague though.
125,000 or credits in 30 minutes!
My PS3 just locked up on the same level on Wave 10.Has anyone getting hard lockups on firebase Rio for the X360 are it just me?
125,000 or credits in 30 minutes!
That's a pretty high amount of credits. Funny how people on Bioware forums find that 125k is low.
Sorry for the late reply.How about the Devastator mode (or whatever it's called)?
Hell, just post the multi-frag tree as well.
[i]Turn into a powerful turret with the T5-V Battlesuit.
Increase weapon damage, rate of fire, and magazine size.
Slows movement speed.
Stays active until disabled.
[u]Rank 4[/u]
[b]Shield Recharge Delay[/b] - Reduce the delay before shields start regenerating by 15%
[b]Weapon Accuracy[/b] - Increase weapon accuracy bonus by 25% while active.
[u]Rank 5[/u]
[b]Magazine Size[/b] - Increase magazine size by 25%
[b]Rate of Fire[/b] - Increase rate of fire by 25%
[u]Rank 6[/u]
[b]Max Shields[/b] - Increase max shields by 40%
[b]Damage Bonus[/b] - Increase damage bonus by 15%[/i]
[i]Launch multiple frag grenades by upgrading the T5-V's right gaunlet.
[u]Rank 4[/u]
[b]Force & Damage[/b] - Increase damage by 30%. Increase force by 20%.
[b]Radius[/b] - Increase impact radius by 35%.
[u]Rank 5[/u]
[b]Max Grenades[/b] - Increase grenade capacity by 2.
[b]Force & Damage[/b] - Increase damage by 40%. Increase force by 40%.
[u]Rank 6[/u]
[b]Grenade Count[/b] - Increase the number of grenades launched by 2.
[b]Force & Damage[/b] - Increase damage by 50%. Increase force by 50%.[/i]
That's what I did.Sorry for the late reply.
... Yeah, I'm respeccin' my Destroyer. >_> I think I'll ignore the Missle Launcher until it gets a much needed buff.
Daaaayyyuuuummmm
125K credits?!? :O
That's a pretty high amount of credits. Funny how people on Bioware forums find that 125k is low.
I chose Geth as well. Hunters are fast as hell. I ran to one side of the map and hid behind cover so I could grab as many of them as possible. I kept circling the map trying to clear out the smaller enemies before tackling the Primes and whatnot*. The bosses regenerate shields crazy fast so you have to be ready to pour everything you have on them with as little interruption as possible.I chose Geth, and it only hit me when they started that the Hunters are faster, holy shit.