Are you serious? I unlocked a Turian Soldier and it's easily the worst class I've played. Let's go over the skills:
1) Marksman: Don't see the benefit of this skill...seemed to do nothing to help me when using the Vindicator.
2) Concussion Shot: Nice to knockdown enemies (and has a quick cooldown) but does hardly any damage.
3) Proximity Mine: Unless I'm doing it wrong, I hardly see ANY value in this power.
Marksman it's an ability that completely subverts the usefulness of assault rifles: avengers and revenants become portable turrets, while the most powerful ones become almost useless. If there is no lag, you can easily get highest score on bronze and silver by equipping ammo bonuses.
Concussive shot is very helpful to you and your mates if you like teamwork, it's like a focused shockwave. Also its final skill branch allows you to acquire the property of the ammo bonus on the shot. Now, concussive shot is specced to work in combo with overload (disruptor ammo) and cryo blast, which means that if you equip cryo ammo or disruptor ammo you get a weapon capable of shooting combo attacks every 1/2 seconds. And guess what happens when you shoot a banshee's barrier with a concussive shot powered with warp ammo ^___^
Granted there are classes that output this one by far, but then again I like that this multi is cohesive to the gameplay on single player: with a little bit of effort, patience to test out all the skills, and the right equipment any class can hold its ground. They made a really impressive job.
I know how that feels.
Simplest mission you can do: Firebase White/Silver/Geth
Final scores: Me (as Vanguard) 100k
Random 1: 25k
Random 2: 20k
Random 3: 10k
How is it possible to get scores that low?
The vanguard has two powers which can be specced to do area damage (charge and nova) and seem to make no distinction between any type of protection, can cover any distance in a second, they have an high shield count which means they can act reckless even on silver, and veeeery fast cooldown rates. It's not you, it's the vanguard class.
Man, whoever decided to assign cover and revive to the same button should be paddled hard. Shit's not good when you're trying to revive a bro in a hectic situation.
The people who designed this multi must have played a lot of Horde...
ON GEARS 2
They don't even use L3 and R3 on consoles in MP so it isn't because of a lack of buttons
Every time I switch to multi I've to actually check where is the Overload button...seriously Bioware: I can customize the power wheel in single player but I can't in multi? Just come up with some menu for the pre-game lobby where I can assign abilities on the joypad the way I want.
So I unlocked a Krogan Soldier last night (which just leaves me the two Quarians and I'll have every race unlocked), and I'm wondering how I should spec him out.
Anyone here roll a Krogan Soldier? That build site posted earlier (
http://me3multiplayer.wordpress.com/) says to not spec grenades, but I find grenades to be pretty useful, especially since I have like over 50 ammo packs and recently got a card upping my in-game capacity to 3.
Still waiting for a good gun for him to use, though. Hmm....
IMO Soldiers should always be specced for weapon damage on the race skill tree. I don't know if lift grenades scale with power damage or weapon damage, but if they scale with weapon damage then I'd go grenades all the way. They can clear an area much faster and much more precisely than a cobra, and they are very helpful if you have a downed teammate completely surrounded or if an hacking device is located right in front of an enemy respawn -__-