Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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I see some Blog site/reviewers put forth the endings and how they weren't what they expected them to be.

inbe4 we have to spend another $60 worth of dlc to see the complete epilogue.
You can bet you''re ass on it we are going to get some new crew member dlc too Jack and Zaeeds place is still empty as far as i know.

There's little discussion yes, and I was trying to avoid spoilers so didn't search until recently, but given that the endings are, at very least, controversial or different, there should've be more, even by the great "gaming journalism" standards. But maybe is just my google skills failing me.

Zaeeds place is taken by the creepy-face reporter (not a good example of making a in-game model from real-life person), but we still have Jack and the unused poker-table. As for some sort of Epilogue DLC... man... I'm going to be really conflicted. Every rational cell of my body tells me I shouldn't reward Bioware for this endings with more money, but if would, to use Hero_of_the_Day analogy, clean the shit taste out of my mouth, I'm going to be tempted...
 
Quoted for the truth. Great summation of my thoughts about the ending. I still go back and watch the conversation with Sovereign from ME1 and get goosebumps.

I've just done the same to assess whether it truly is as incongruous with the plot of ME3 as some are suggesting.

It isn't.

Funnily enough when I first watched the ending sequence I pinpointed at least two points where bioware could pull a "Shepard died at this point and everything past it is a dream / final hallucination"

1) When he gets hit by Harbringer's laser (seems awfully convenient that Anderson just happens to follow him up, and that TIM just walks out of nowhere)
2) When Hackett says that the crucible isn't working and Shepard collapses trying to reach the console (platform from heaven is a little farfetched and the vague, silly ending lend credence to everything after this point being a dream)

MAYBE WE'VE ALL BEEN PLAYED.
 
Since people are good at responding here, can I repick my class from ME1 in ME2? Don't really feel like playing 1 again and would rather just take a complete character but change classes.

Yes you can change your class from me1 to me2 when importing. You can also change it again if you want in me3.
 
Mass Effect 3 is the perfect example of why review with scores are stupid. Opinions adapt and change. A number is too solid and constant for something like a constantly changing experience.
 
By the way, you know what I missed in the late part of ME3? The Mako. There was an excellent opportunity to use it, but nope.

Right as you're about to charge into that beam-thing, there's a wide open space and incoming Reapers. And there are Makos sitting RIGHT THERE. So what does Shepard do? Go on foot. Oh, sure, the Mako would have been caught in a blast and flipped near the end anyway, but it just seemed silly to run when you can drive into enemy fire.

Plus, you know, nostalgia. A mad dash in the Mako toward some teleportation device with the enemy firing everything to stop you? Just like on Ilos. It would have been an awesome callback.
 
So if the Catalyst has the best intentions for organic life in mind, why don't the reapers use their indoctrination ability to just make them cooperate with organics instead of slaughtering them? Was that explained?

None of the endings are good for anyone because ultimately everyone is stranded and most people will die from hunger or from killin each other over fights for resources before they inevitably meet their demise in whatever system they end up stranded in.

At least with synthesis, you give people a chance to re-build. Maybe with the fused DNA people are essentially hyper intelligent and can use the synthetic aspect of their make-up to recall schematics for space-faring devices and create a new galactic order. At least to my logic this is the best outcome

MAYBE WE'VE ALL BEEN PLAYED.

Or maybe they couldn't come up with a solid decision so they gave themselves an escape by allowing players to make their own interpretations.
 
the unused poker-table.
Actually, since I was obsessive and talked to everyone after every single mission, there was a point in time where James and Kaidan were playing poker together there. :)

Plus, you know, nostalgia. A mad dash in the Mako toward some teleportation device with the enemy firing everything to stop you? Just like on Ilos. It would have been an awesome callback.
Haha, wow, I didn't even realize that. What a missed opportunity. If the end sequence were formatted like ME2's, James could've had his defining party member moment with it somehow, too. I remember him defending the Mako in a conversation with Steve at one point...

Or maybe they couldn't come up with a solid decision so they gave themselves an escape by allowing players to make their own interpretations.

That's totally fair, but I think most of us are more upset that everything could've been executed better regardless of the direction things went.
 
So if the Catalyst has the best intentions for organic life in mind, why don't the reapers use their indoctrination ability to just make them cooperate with organics instead of slaughtering them? Was that explained?

None of the endings are good for anyone because ultimately everyone is stranded and most people will die from hunger or from killin each other over fights for resources before they inevitably meet their demise in whatever system they end up stranded in.

At least with synthesis, you give people a chance to re-build. Maybe with the fused DNA people are essentially hyper intelligent and can use the synthetic aspect of their make-up to recall schematics for space-faring devices and create a new galactic order. At least to my logic this is the best outcome

Because if organic life were allowed to develop and develop it would eventually reach a stage where it could produce synthetics more powerful than the reapers (whih you would imagine would be immune to indoctrination, also I'm not sure indoctrination works on synthetics?). The "solution" prevents that from ever happening and ensures that reapers will always be more powerful than the races, synthetic or organic, they are slaughtering.
 
How long has that Dark matter ending been floating around? I had always thought that was how the serious was going to end did I guess right a long time ago or could I have been exposed to it like a year ago?

Dark matter was supposed to be what the series focused on after ME1 but it was mostly Karpyshyn's idea and when they moved him after 1 that idea seemed to begin to die with him. It still played a part in Tali's recruitment mission in ME2 but nothing happened after that in either of the last 2 games.

It definitely would have been a better focus than what we got. It's a shame he quit Bioware recently.
 
Not sure if this is old or not, but if you choose the destroy ending and get perfect everything, Shepard Lives....

http://youtu.be/RW_8qLPQrIc?t=1m10s

MASS EFFECT 4 CONFIRMED!?!?!

-_-

ME4 was confirmed when they told us to keep our saves before the game came out.

Dark matter was supposed to be what the series focused on after ME1 but it was mostly Karpyshyn's idea and when they moved him after 1 that idea seemed to begin to die with him. It still played a part in Tali's recruitment mission in ME2 but nothing happened after that in either of the last 2 games.

It definitely would have been a better focus than what we got. It's a shame he quit Bioware recently.

Right I understand that, but I mean I actually parsed out that ending in my head exactly that wway a long time ago the only difference was that instead of having to pick humanity you were forced to pick a planet any homeworld would have worked but you had to pick one.
 
Haha, wow, I didn't even realize that. What a missed opportunity. If the end sequence were formatted like ME2's, James could've had his defining party member moment with it somehow, too. I remember him defending the Mako in a conversation with Steve at one point...
Yeah, didn't even consider that. He starts off the game crashing a shuttle, too, so get him in a Mako, pick up Shepard and just ram the thing. If Bioware didn't want to create controls for the Mako, have James drive and Shepard at the turret taking down Reaper troops as they advance. Maybe even with a quip from James about how insane this is, with Shepard remarking he's done it before.

Would have been awesome. Plus it could have been a final boss-ish encounter. Because three Husks and a Marauder isn't really an impressive final boss...
 
Catalyst should've been a Keeper. They've been pretending to be silent, and are actually in complete control of the Reapers. The Protheans didn't delay shit, the keepers allowed it because they were satisfied with how things were going. But then Sovereign comes along wondering why they weren't being called on, gets upset and calls for invasion. I just wanted a Keeper squadmate :(.
 
He technically survived falling to earth, it makes sense that he could possibly survive the crash with his cybernetics.

Also he survived a fucking reaper beam at the end of the game...so....
 
Catalyst should've been a Keeper. They've been pretending to be silent, and are actually in complete control of the Reapers. The Protheans didn't delay shit, the keepers allowed it because they were satisfied with how things were going. But then Sovereign comes along wondering why they weren't being called on, gets upset and calls for invasion. I just wanted a Keeper squadmate :(.

I honestly thought the Keepers would have something to do with it when I woke on the Citadel for the final time.
 
How the hell could Shepard even live. The Citadel blew up.

All of the worlds fanboys cry together and congeal their sadness into one highly concentrated QQ tear. As they collectively grasp and embrace a lifeless Shepard, the tear falls and gently splashes on her cheek. As it is accepted that hope is lost and Space Jesus is gone, a shudder and a gasp of air escapes her mangled body.

She'll be fed through a tube until she dies in her sleep, but at least we have our Shepard!
 
Why wouldn't they continue with the original plan of taking over the Citadel to shut down all the mass relays?

I honestly laughed when the reaper forces pooped themselves after they received the Illusive Man's message and moved the citadel above Earth, yet they still didn't shut down the relays and then let the crucible waltz right in and dock as well.

Sure, wouldn't be much of a game if they did take control of the citadel at the start, but not bothering to shut down the relays when the citadel is in their possession and they know they would sustain unnecessary losses by allowing a galactic fleet to travel and attack them is ridiculous.

Catalyst should've been a Keeper. They've been pretending to be silent, and are actually in complete control of the Reapers. The Protheans didn't delay shit, the keepers allowed it because they were satisfied with how things were going. But then Sovereign comes along wondering why they weren't being called on, gets upset and calls for invasion. I just wanted a Keeper squadmate :(.

When I went up into that blue light and saw the keepers working among the bodies, I was half expecting some silly twist of a colony of unmodified keepers living hidden in the citadel directing the reapers. Probably still be better than the shit we got.
 
He technically survived falling to earth, it makes sense that he could possibly survive the crash with his cybernetics.

Also he survived a fucking reaper beam at the end of the game...so....

When he fell to a planet in the beginning of ME2 he had his helmet on and had his body burned to a crisp. In ME3 he doesn't have a helmet and his body is intact after the thing he was on exploded.

Lawl.
 
Yeah, this game made me realize I couldn't be a game reviewer. I would seriously not be able to decide what to rate the game after the ending. I will say I don't think it deserves 9's and 10's like it's getting. The ending combined with the fact your choices don't overly matter should mandate it rates the lowest in the series.

I've always felt that the Mass Effect games were, taken as a whole, a series on the 70-80 scale. They've got a lot going on but quite a lot that detracts from them as well. But, games are ranked generally really high and people like making controversies from 8.8s so scores are pretty meaningless anyway.

Because if organic life were allowed to develop and develop it would eventually reach a stage where it could produce synthetics more powerful than the reapers (whih you would imagine would be immune to indoctrination, also I'm not sure indoctrination works on synthetics?). The "solution" prevents that from ever happening and ensures that reapers will always be more powerful than the races, synthetic or organic, they are slaughtering.

This doesn't make sense. Nor does the assertion that it is a synthetic's destiny to rise against organics and destroy them. In fact, trying to create a separation between organic and synthetic is really pointless. Look at Shepard - from the second game he's already a "synthesis" since he got a ton of cybernetic implants.

Humans have been using machines to improve themselves for years in our own reality. Check out literature on cybernetics, especially the philosophy side.

And, finally, what's so bad of "synthetics" taking over and why do organics need a synthetic species keeping them the top dogs of a universe? There's so much flawed logic and nonsense in the Reaper's philosophy there's really no point in trying to excuse it.

Dark matter was supposed to be what the series focused on after ME1 but it was mostly Karpyshyn's idea and when they moved him after 1 that idea seemed to begin to die with him. It still played a part in Tali's recruitment mission in ME2 but nothing happened after that in either of the last 2 games.

It definitely would have been a better focus than what we got. It's a shame he quit Bioware recently.

While the Dark Matter idea is better, it's still not really great. Especially given things established in the first game. If anything, the second Mass Effect game just demonstrates that even if Drew remained to helm it, the series was still doomed.
 
The keepers are probably just a bioengineered race from millions of years ago that's being used by the reapers for basic stuff of the citadel. They have no sentience.

There's too many unanswered questions. I think a better ending would have been him explaining things like where the reapers came from, how long they've been doing it, why, and shepard should have been able to be like FUCK YOU GO AWAY AND NEVER COME BACK.
 
Speaking of reviews, Eurogamer gave it a perfect score and a glowing review.

Save those rare 10s for games that deserve them, please (Gravity Daze)
 
The keepers are probably just a bioengineered race from millions of years ago that's being used by the reapers for basic stuff of the citadel. They have no sentience.

There's too many unanswered questions. I think a better ending would have been him explaining things like where the reapers came from, how long they've been doing it, why, and shepard should have been able to be like FUCK YOU GO AWAY AND NEVER COME BACK.

That's exactly what the Keepers are. Vigil explained it in ME1, their sole purpose is to make sure the races don't find out about the Citadel being a relay and when it was time for the Reapers to arrive Sovereign was supposed to broadcast a signal to get them to call the rest of them.

But yeah I'm incredibly frustrated I didn't get to learn really anything about the Reapers. No matter how cheesy or cliche I wanted some goddamn answers.
 
This doesn't make sense. Nor does the assertion that it is a synthetic's destiny to rise against organics and destroy them. In fact, trying to create a separation between organic and synthetic is really pointless. Look at Shepard - from the second game he's already a "synthesis" since he got a ton of cybernetic implants.

Humans have been using machines to improve themselves for years in our own reality. Check out literature on cybernetics, especially the philosophy side.

And, finally, what's so bad of "synthetics" taking over and why do organics need a synthetic species keeping them the top dogs of a universe? There's so much flawed logic and nonsense in the Reaper's philosophy there's really no point in trying to excuse it.

Another thing is why do the Reapers want to protect organics from synthetics when organics are perfectly capable of destroying other organic life. The krogan and the rachni are perfect examples of this. Both were going to take over the galaxy, but did the Reapers step in? A bit, but only to make the rachni more powerful which preceded the krogan rebellions.

And it always isn't certain about synthetics rebelling against their creators. Sure it may have happened in the past, but that is life. Conflict arises. Peace ensues. Things evolve. The endings just don't jive thematically with the rest of the game.
 
I've always felt that the Mass Effect games were, taken as a whole, a series on the 70-80 scale. They've got a lot going on but quite a lot that detracts from them as well. But, games are ranked generally really high and people like making controversies from 8.8s so scores are pretty meaningless anyway.
.

The Mass Effects are bad games made very very well. With ME1 you could give Bioware the benefit of the doubt but quite a few of the gameplay flaws in ME2 and ME3 are inexcusable.
 
The keepers are probably just a bioengineered race from millions of years ago that's being used by the reapers for basic stuff of the citadel. They have no sentience.

There's too many unanswered questions. I think a better ending would have been him explaining things like where the reapers came from, how long they've been doing it, why, and shepard should have been able to be like FUCK YOU GO AWAY AND NEVER COME BACK.

Vigil explains that the keepers are likely some ancient race that was susceptible to indoctrination, but they've been around so long and through some effort by the Protheans (I believe), they basically became numb to orders from the reapers and took orders only from the Citadel itself. But the Citadel controls the reapers anyway so who gives a fuck?

And if the Citadel is keeping the peace anyway, why would Saren and Sovereign attack it in ME? And why didn't we get to see Harbinger in 3? I miss him.
 
Because if organic life were allowed to develop and develop it would eventually reach a stage where it could produce synthetics more powerful than the reapers (whih you would imagine would be immune to indoctrination, also I'm not sure indoctrination works on synthetics?). The "solution" prevents that from ever happening and ensures that reapers will always be more powerful than the races, synthetic or organic, they are slaughtering.

While your explanation is sensible, it's based on an implication and not on what the Catalyst actually says. The Catalyst's only stated motivation is to keep the created from rebelling against their creators - in this case, keep synthetics from rebelling against organics, e.g., Geth and Quarians. He supposedly invented the Reapers in order to prevent this conflict, who either destroy or indoctrinate the most advanced species, leaving the weaker/less intelligent species alive for the next cycle. "Without it [the solution]," he says, "synthetics would destroy all organics."

Nowhere does he even allude to the concern that organics would eventually make synthetics strong enough to combat the Reapers. Now, it's a reasonable concern, but the Catalyst seems to believe that synthetics are not a problem. Case in point: Even though the Geth themselves faction into independents and "heretics," the Reapers seem to have no qualm with the Geth - they repurpose them as necessary, but they are not a primary target - hell, not even an acknowledged target. If the Reapers were concerned that synthetics would become more powerful than them, they would deliberately seek them out and destroy them, too.

So really, why should he worry? The Geth are nowhere near as powerful as they need to be to stop the Reapers, and they still broke off from their organic creators. It's implied that organics couldn't even make anything more powerful than the Geth without developing the same problem of cognitive resistance, so why should the Catalyst be concerned that organics could both develop and control a race of synthetics that could combat the Reapers (since if they're not controlled, what's to stop them from ignoring the organics or joining the Reapers?).

Now, if we assume that the Catalyst is trolling Shepard majorly, and actually orders Reapers to steal organic material for the sake of maintaining his ultimate power, then this line of logic has a sound basis. Unfortunately, though, that's only an interpretation one could make based on the sub-text, which itself is dubious based on the quality of the endings. In short, even our efforts to salvage the ending with logical interpretations are shot in the face by the unbelievably bad execution.

"Someone has an opinion I disagree with, RARRR"

If the reviewer thought it was a 10, he should've given it a 10.

People do have the right to their opinions, yes; but the primary justification for game reviewers is to be as honest and thorough in their assessment as possible in order to help people make informed decisions about the product. At its best, a game review should be a carefully considered argument about the merits and faults of the game in the context in which it is conceived - people might not agree with the argument in the end, but we should at least be able to see the line of logic that led to the conclusion. Thus, if a game reviewer gives the product an excellent score and abstains from acknowledging the many, many logistical and thematic problems initiated by the ending, then that is misleading and consequently, a discredit to the score and the person's reputation.
 
Another thing is why do the Reapers want to protect organics from synthetics when organics are perfectly capable of destroying other organic life. The krogan and the rachni are perfect examples of this. Both were going to take over the galaxy, but did the Reapers step in? A bit, but only to make the rachni more powerful which preceded the krogan rebellions.

Pretty much. And I may be wrong, but why do the Reapers even consider the elimination of organics as a bad thing? They're synthetic, why do they care about the squishy meatbags so much?

There wasn't any explanation BioWare could use for them because they never set anything up. The Reapers served no thematic component in the narrative other than the 'Other' that had to be opposed.

The Mass Effects are bad games made very very well. With ME1 you could give Bioware the benefit of the doubt but quite a few of the gameplay flaws in ME2 and ME3 are inexcusable.

I think this is a good descriptor for BioWare in general. Well... barring Dragon Age 2. That was just a bad game made badly.
 
"Someone has an opinion I disagree with, RARRR"

If the reviewer thought it was a 10, he should've given it a 10.

Someone has an opinion I disagree with so I vocally disagree with it. It's significant because I view Eurogamer as being trustworthy in their reviews, but this one doesn't sit right with me. No need to be a dick.
 
fkzZI.jpg
 
Vigil explains that the keepers are likely some ancient race that was susceptible to indoctrination, but they've been around so long and through some effort by the Protheans (I believe), they basically became numb to orders from the reapers and took orders only from the Citadel itself. But the Citadel controls the reapers anyway so who gives a fuck?

And if the Citadel is keeping the peace anyway, why would Saren and Sovereign attack it in ME? And why didn't we get to see Harbinger in 3? I miss him.

You remember that reaper that injured you on earth? I believe thats harbringer.... The yellow glowing eyes
 
This is exactly what ME3 failed with. ME3 messed up because it completely ignored ME1.

I think the biggest problem is trying to assign a "noble" purpose to the looming antagonists of ME1. There's no reason why their high and mighty enlightened selves should even be concerned with what's going on in the galaxy beyond protecting their position as its most powerful beings. The beauty of ME1 is that we knew nothing. We had no clue if they were even completely corporeal. We didn't even know if the information Sovereign gave was fabricated to intimidate us. Everything was unknown. Vigil gave us a warning, some speculation, and ultimately concluded that Reaper motive didn't matter when everyone was in danger. Reapers were basically some intangible, otherworldly force.

The stuff about taking genetic material from other species to form some merged civilization based around the consciousness of many beings at once in ME2 remains bizarre. We don't truly have answers for why they specifically messed with the silly human reaper stuff. Or the hubbub about dark energy. All we learned is that you can't say "creeper" without "Reaper." And, really, ME2 didn't need to elaborate on that since ME1's ominous handling of them was perfectly adequate. We didn't need all that extra info. But one of the small successes was at least some additional insight to Reaper investment/motive that was still shrouded in mystery.

Now we have ME3. Vigil was nearly the complete opposite of the Catalyst, providing a conversation that was ironically more interactive. ME3 left us with answers that only created more questions, an NPC that should've elaborated quite a bit more, and a main character that seemed to have just given up the will to properly negotiate. Maybe all those injuries finally caught up with Shepard?

Reapers are saviors of organic life by killing advanced organic life because they prevent the creation of synthetics that could potentially eradicate ALL organic life. What happened to infallible, deific beings that were incomprehensible because they were leagues more advanced than us? Functioning on some weird, silly paradox that goes against everything occurring in ME1 is technically incomprehensible but for all the wrong reasons. These creatures ended up being stupid, their purpose bewildering. What's the point? Why intervene? Not only that, but they ended up being created by some entity calling the Citadel a part of him/her/it. What.

Why bother with a cycle in the first place? Why "be merciful" leaving less advanced species intact? Why suddenly go through the facade of masquerading as benevolent guardians of universal order? Why wouldn't they continue with the original plan of taking over the Citadel to shut down all the mass relays? Why would the Reapers need to control the keepers at all with star kid being the creator of the Reapers? Why wouldn't the star kid just be able to allow the Reapers through the back door to begin with? Why would he/she/it be completely oblivious to the geth despite Reapers reaching out to them in the past? Why would the "eventuality" of synthetics overthrowing organics matter so much even if the current peace between Quarians and the geth were acknowledged? If the Crucible was the reason why the star kid was drawn out of the Citadel in the first place, how is that even possible? How did the party members get back on the Normandy? Where did the Normandy end up? How would that galactic army sustain itself after being stranded in Sol? Wouldn't the relays blowing up in the first place cause widespread damage to everything nearby, anyway? Was this all a hallucination? To top it off, we have the worst possible epilogue saying that it was just a story, and some details may have been fudged here and there. And even if someone were crazy enough to attempt defending the fucked up ending as grandpa getting tired, he goes and starts another story. UGH!

Side note: thinking about the Conduit and Cerberus, why do all of Mass Effect's macguffins start with the letter "C"?

To sum it up, the Ps3 is the problem, because they can't even play the first ME1.
yes there was a comic, but the comic will never be the same as the full game, having Mass Effect on the PS3, must of had a bit impact on story
 
You remember that reaper that injured you on earth? I believe thats harbringer.... The yellow glowing eyes
Yep. That's Harbinger. After all the other Reapers show how bad they are at killing Shepard, he takes matters into his own tentacles and fires that blast that knocks Shepard down. Which goes to prove that Harbinger is also bad at killing Shepard, just not quite as bad as the other Reapers. Maybe it's the extra eyes. Or the practice at it. He was better at it in ME2.
 
Nowhere does he even allude to the concern that organics would eventually make synthetics strong enough to combat the Reapers. Now, it's a reasonable concern, but the Catalyst seems to believe that synthetics are not a problem. Case in point: Even though the Geth themselves faction into independents and "heretics," the Reapers seem to have no qualm with the Geth - they repurpose them as necessary, but they are not a primary target - hell, not even an acknowledged target. If the Reapers were concerned that synthetics would become more powerful than them, they would deliberately seek them out and destroy them, too.

in me1, its suggested that the reapers would destroy the geth when all was said and done, iirc it was said that sovereign found the geth worship insulting.
 
in me1, its suggested that the reapers would destroy the geth when all was said and done, iirc it was said that sovereign found the geth worship insulting.

Well yeah that's the point. They come to wipe out organic races capable of creating synthetics that will lead to the extermination of all life, it would make sense they'd kill the synthetics that are around as well.
 
in me1, its suggested that the reapers would destroy the geth when all was said and done, iirc it was said that sovereign found the geth worship insulting.

According to the Mass Effect Wikia (take it for what it is), "Sovereign was apparently insulted by the adoration of such simple, base synthetics, but it did see their value as pawns and possible replacements for the flawed and organic keepers." So Sovereign wasn't impressed, but the Geth were not necessarily going to be exterminated.

But none of this answers the question of "why do the Reapers, as synthetic beings, care about the existence of organics in the first place?" Unless the Reapers need organic material to persist (which one might interpret from the Catalyst saying "we preserve the advanced species in Reaper form and allow them to ascend that way"), they have no obvious stake in organic continuation, outside of amusing themselves with sadistic intent.
 
According to the Mass Effect Wikia (take it for what it is), "Sovereign was apparently insulted by the adoration of such simple, base synthetics, but it did see their value as pawns and possible replacements for the flawed and organic keepers." So Sovereign wasn't impressed, but the Geth were not necessarily going to be exterminated.

For what it's worth, Harbinger can say "Geth, an annoyance... limited utility" if Legion is in your squad.
 
Question for those that kept Morinth alive over Samara in ME2: in what way does she appear in the game? I've read in some places that you fight her as a Banshee, and elsewhere that she just replaces Samara during that temple mission. Which is it?
 
For what it's worth, Harbinger can say "Geth, an annoyance... limited utility" if Legion is in your squad.

I didn't remember that particular line, but if anything, it just proves that the Reapers don't actually care about synthetics, only the organics smart enough to create synthetics, who provide something that the Reapers want or need - it's just apparently not more synthetics.
 
Question for those that kept Morinth alive over Samara in ME2: in what way does she appear in the game? I've read in some places that you fight her as a Banshee, and elsewhere that she just replaces Samara during that temple mission. Which is it?

I never saw her at the temple mission. I caught some emails from her to her sisters at a few terminals but she never showed up.

I did find her as a named Banshee in the London section but she just came out of nowhere like a normal enemy and no one made any kind of comment. It was kind of weird.
 
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