After sleeping on it I've gone from being just baffled to increasingly angry. I'll echo the sentiments that basically after hundreds of hours invested in the series, I don't think it's too much to ask for to have a "happy" ending; even if Shepard dies, can we do it without destroying galactic civilization? And at the very least could we have found out what happened to everyone? It seems that regardless of which ending you choose, you just get the quick montage of Joker, Anderson, and Liara (assuming this is your love interest, but it's been Liara in every youtube ending version I've watched so no idea). Then in the endings when you see who comes out of the Normandy you only get Joker, EDI (if you choose the non-destroy options) or a random party member, and then your love interest. Let's ignore the fact that nothing about them being on the Normandy makes much sense; Bioware has asked players to invest in the series and carry their saves over; yet no matter what ending you choose regardless of if it's "happy" or not, you don't get to find out what happened to 90% of the people you've built relationships with. It's fucking retarded.
-Boobs in this game are hilarious. Liara looks like that fucking Japanese statue from a while back; there was a custcene where it showed her holding something at an angle, and I thought it was her shoulder blocking the camera until I realized it was one of her breasts. Holy fucking shit Bioware. Also the Diana/Jessica Chobot thing is shady as all fuck, and ignoring that the character looks hideous. Also boobs.
-Kai Leng was an awful villain. You see him like, twice before the end, and unless you're fully invested in the outside lore there's zero background for him in the game, so the whole time I was wondering why the fuck should I really care about this dude. His banter with Shepard was awful. I have no idea what they were going for here.
-Not being able to save Moridin unless you made the decision to kill Wrex in the first game was stupid. Apparently Bioware only allows fans to save one of their favorite characters! I would have been totally fine if Moridin always dies no matter what, but the fact that they give you an out by making a shitty decision in the first game is awful.
-The Rachni wound up being irrelevant, and bums me out more than any of my imported choices. I remember having conversations with my friends when ME1 came out about how it would be awesome if in the final game because we saved the Queen a shitload of Rachni would show up at the end to help us out. Instead our choice was made irrelevant, and even if you save her both times nothing of the sort happens (unless it occurred briefly in a CG I missed or something).
-Likewise Aria wound up to be largely irrelevant. This one may be just me, but I kept expecting more to happen with her that didn't.
-I want to spoiler this because I'm not sure everyone caught it, so I'll try to be vague in the spoiler: Can you only have the one conversation with Liara
-Remember all those talks with Harbinger in ME2? Never happens in 3, totally irrelevant. You don't even get a cool cinematic of him exploding or something like that if you choose that ending. What the fuck.
-The Joker/EDI thing was creepy as fuck. I flip-flopped a few times between it being weird and it being funny, but have finally settled on creepy. I carried Jahvik and EDI the whole game, and wound up really liking EDI by the end, but the whole relationship thing was kinda jacked and felt forced.
I feel like I could go on and on, but it's just bumming me out. I actually like the multiplayer, but I've seen way too many people hit with the reset bug to put any time into it until they gets fixed. After the shitshow that was Dragon Age 2 ME3 was Bioware's make or break game for me, and it broke. I feel like all of that time and investment literally didn't mean jack shit. This is maybe the first time where I have been legitimately angry at a game/developer; everyone talks about how on-disc DLC is bullshit and things like that (which it is), but I think this is the first time where I have actually had an actual emotional response to a game that makes me want to punch them in the face. So good job on that front Bioware, I guess.
I think the destruction of the relays leaves the galaxy in an interesting position, but what I don't get is if the relays exploded, why didn't the destroy the systems they were in?
I was wondering about this as well. But then I figured after the space magic bullshit of the endings, they could probably explain it away by saying it was a different type of force than slamming an asteroid into it. Which is probably fair actually, but after everything else that goes down I'm not going to waste the time trying to make sense of that small of a thing in the grand scheme of things.