Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

Status
Not open for further replies.
At this point the best outcome possible is if the backlash is so severe Mac Walters is only allowed to write random NPC dialogue from now on.

From this day forth whenever someone fails spectacularly it will be said that they are "pulling a Mac Walters"
 
I just realized that Bioware doesn't exactly have much in the way of goodwill left with its fans.

Dragon Age 2, while by no means terrible, was largely considered a cash-grab in order to put money into the company. It was built very quickly, based largely on old assets. People assumed they were loading up their budget for Star Wars: The Old Republic or Mass Effect 3, but it kind of soured the franchise for a lot of people.

Star Wars: The Old Republic, did not come out as big as anyone had hoped, I'd imagine it'll fall into the same pit that any other MMORPG not named World of Warcraft eventually falls into.

And now with this whole Mass Effect 3 debacle, I think most of its core fanbase aren't thinking highly of them at all. The EA profit-first policy seems to be deeply ingrained into that developer's core now, I honestly don't expect them to really deliver a quality product that measures up to the same level as Mass Effect 1 or Dragon Age 1 did.
 
Part of me wonder why they cut



This out.

Would have proven a more definitive ending to your companions on Earth. Instead, we see them on the Normandy at the jungle world cutscene.

The whole thing is a giant clusterfuck of SPECULATION.
If they let that in, and the ending wasnt shitty, i would always bring Vega and that Prothean dude to the ending. Got to keep my waifu's safe!
 
I just realized that Bioware doesn't exactly have much in the way of goodwill left with its fans.

Dragon Age 2, while by no means terrible, was largely considered a cash-grab in order to put money into the company. It was built very quickly, based largely on old assets. People assumed they were loading up their budget for Star Wars: The Old Republic or Mass Effect 3, but it kind of soured the franchise for a lot of people.

Star Wars: The Old Republic, did not come out as big as anyone had hoped, I'd imagine it'll fall into the same pit that any other MMORPG not named World of Warcraft eventually falls into.

And now with this whole Mass Effect 3 debacle, I think most of its core fanbase aren't thinking highly of them at all. The EA profit-first policy seems to be deeply ingrained into that developer's core now, I honestly don't expect them to really deliver a quality product that measures up to the same level as Mass Effect 1 or Dragon Age 1 did.

Indeed.

Mass Effect was their last hope, and after 99% of the game being amazing, they still found a way to screw it up.
 
I just realized that Bioware doesn't exactly have much in the way of goodwill left with its fans.

Dragon Age 2, while by no means terrible, was largely considered a cash-grab in order to put money into the company. It was built very quickly, based largely on old assets. People assumed they were loading up their budget for Star Wars: The Old Republic or Mass Effect 3, but it kind of soured the franchise for a lot of people.

Star Wars: The Old Republic, did not come out as big as anyone had hoped, I'd imagine it'll fall into the same pit that any other MMORPG not named World of Warcraft eventually falls into.

And now with this whole Mass Effect 3 debacle, I think most of its core fanbase aren't thinking highly of them at all. The EA profit-first policy seems to be deeply ingrained into that developer's core now, I honestly don't expect them to really deliver a quality product that measures up to the same level as Mass Effect 1 or Dragon Age 1 did.
While i dont mind a good EA bashing, this is really Bioware's own fault for allowing the wrong persons to decide the ending with no editorial oversight or input from the complete team.
 
I just realized that Bioware doesn't exactly have much in the way of goodwill left with its fans.

And now with this whole Mass Effect 3 debacle, I think most of its core fanbase aren't thinking highly of them at all. The EA profit-first policy seems to be deeply ingrained into that developer's core now, I honestly don't expect them to really deliver a quality product that measures up to the same level as Mass Effect 1 or Dragon Age 1 did.
ME2 and ME3 are good if not great games, when all is said and done though. I'm never buying anything day 1 from EA though.
 
On the wiki it says Kirrahe has to be alive and don't talk to Thane before the attack.Kirrahe will sacrifice himself instead of Thane.Haven't tried this so I dunno.

He's still going to die from his disease :( I romanced Thane in ME2 and we had sex in the hospital (she even does an orgasmic moan). When you ask him again he says his condition leaves him weak. Damn your weak alien physiology. Shepard's feeling smushy and she has to move on it!
 
I just realized that Bioware doesn't exactly have much in the way of goodwill left with its fans.

Dragon Age 2, while by no means terrible, was largely considered a cash-grab in order to put money into the company. It was built very quickly, based largely on old assets. People assumed they were loading up their budget for Star Wars: The Old Republic or Mass Effect 3, but it kind of soured the franchise for a lot of people.

Star Wars: The Old Republic, did not come out as big as anyone had hoped, I'd imagine it'll fall into the same pit that any other MMORPG not named World of Warcraft eventually falls into.

And now with this whole Mass Effect 3 debacle, I think most of its core fanbase aren't thinking highly of them at all. The EA profit-first policy seems to be deeply ingrained into that developer's core now, I honestly don't expect them to really deliver a quality product that measures up to the same level as Mass Effect 1 or Dragon Age 1 did.

I know of too many people who play these games solely for the romances. They'll stick around.

If you ever wondered why visual novels are so popular in Japan, look at these guys and their deviant art comics and fanfictions. Same thing. Doesn't matter if all iconic technology or logic dies, the series will have its fans.
 
Indeed.

Mass Effect was their last hope, and after 99% of the game being amazing, they still found a way to screw it up.
I dont even mind the beginning anymore, even though i was a bet meh about it. Once i reached Mars everything was awesome though. Its better to have a shitty beginning than a shitty end.
 
While i dont mind a good EA bashing, this is really Bioware's own fault for allowing the wrong persons to decide the ending with no editorial oversight or input from the complete team.

And not having a plan set in stone for the trilogy from the get-go.

"B-B-BUT IT'S ORGANIC!"

Fuck off with that shit. You can't have a story without a set beginning, middle, and end. Bioware wanted to change up the middle AND the end and it screwed up the beginning.
 
Does anybody actually have the app?

I'd like to get context on Hudson's quote about the future of the franchise and new content being set during or prior to ME3's end. I wan't to know if the quote was in reference to DLC, or something else.

I have the app and read the whole thing. (If you enjoyed the Portal 2 one, this one is just as great btw)

He was speaking on the futue of the franchise as a whole, not just DLC:

While there will definitely be more Mass Effect games and other stories told in the future, Commander Shepard's story has concluded. Hudson isn't sure where the series goes next, but he's pretty confident he never wants to tell any stories that take place in a post-Shepard era. "Whatever we do would likely happen before or during the events of Mass Effect 3, not after," he suggests.
 
The EA profit-first policy seems to be deeply ingrained into that developer's core now

In the case of Mass Effect 3 I feel the deflection to EA is seriously misguided. ME3's ending problems are directed tied to shit writing which, regardless of time and resource pressure, appear to be a consequence of the person(s) behind said writing.

I think if Mass Effect 3 ended in way that made it clear DLC would expand the climax then I'd agree, but I don't believe that to the case. They seem to genuinely believe their apparent speculation encouraging ending is what fans would like, and the perfect note for the series to end on in order for it to be memorable in a good way.

I have the app and read the whole thing. (If you enjoyed the Portal 2 one, this one is just as great btw)

He was speaking on the futue of the franchise as a whole, not just DLC:

Thank you for that.
 
I can't read that shit. Fix this for those of us that don't use iPhones to browse the internet. :|

me3endingnotes.jpg
 
The only way this game is art is if it's an analogy. The reapers are EA and Shepard is Bioware. EA must destroy all developed game studies...because.

1. Integrate with EA so it won't destroy you.
2. Destroy EA
3. Control EA.

Looks like Bioware went with option 2, the red ending.
 
What the hell at "end of first Matrix". Has Walters watched the "first Matrix" and why does he feel the need to separate it from the second and third movie, which no one would think of if he just wrote "Matrix", in his own fucking personal notes that ideally only he should have to understand?
 
The first Matrix: a movie that ends in which the hero who's been told he was the hero cheats death and beats the bad guys and everyone's happy despite losses.
 
What the hell at "end of first Matrix". Has Walters watched the "first Matrix" and why does he feel the need to separate it from the second and third movie, which no one would think of if he just wrote "Matrix", in his own fucking personal notes that ideally only he should have to understand?

He probably means the tone the movie ends on. Neo is alive and empowered but theres still danger for him to face.
 
I wonder if Bioware regrets letting Keighley in on the development process. It's too bad that this will probably hamper any future transparency in the development process of a high budget game.
 
Bioware had my goodwill.

I liked Dragon Age, even though I think it was overrated. A very good game, but nowhere near Baldur's Gate. It was, however, much improved from Neverwinter and Jade Empire.

Mass Effect was a game I bought just because of the Bioware name. I had no interest, as I had followed Dragon Age Development closely since it was announced as the spiritual successor to Baldur's Gate. But still, I bought a 360 just so I could play it.

Dragon Age 2 was bad, and ruined my goodwill. But that was a different team. And it certainly didn't ruin Origins retroactively. I was already invested in Mass Effect, and while I had issues with 2 (and 1, to be sure), I was all in and loved both games. Mass Effect 3 was great, and I was back on board. Then the ending fucked me, and I am off board for all teams.

Anecdotal and personal, but I'm sure I'm not the only one. They pissed off a lot of people, but with record sales for ME3, who knows how many will actually speak with their wallet, and if those will put a dent into the sales of future products.
 
I wonder if Bioware regrets letting Keighley in on the development process. It's too bad that this will probably hamper any future transparency in the development process of a high budget game.

The timing could not be worse for Bioware, and could not have been better Keighley.
 
He probably means the tone the movie ends on. Neo is alive and empowered but theres still danger for him to face.

Seems pretty counter-intuitive to let the last game of a trilogy end on something that inconclusive (aka. speculation).

Especially considering the marketing and interviews have been claiming it will wrap up everything.
 
In the case of Mass Effect 3 I feel the deflection to EA is seriously misguided. ME3's ending problems are directed tied to shit writing which, regardless of time and resource pressure, appear to be a consequence of the person(s) behind said writing.

I think if Mass Effect 3 ended in way that made it clear DLC would expand the climax then I'd agree, but I don't believe that to the case. They seem to genuinely believe their apparent speculation encouraging ending is what fans would like, and the perfect note for the series to end on in order for it to be memorable in a good way.
I disagree. If you listen to Jeff Gertsman's critique of the game in this week's Giantbombcast, he makes it seem clear that there are a lot of just bad design choices in the game, the Prothean DLC for example, that make it very obvious that profit and pantering to a wider audience was a big deal to Bioware/EA. He said that the documentation that came with all the review copies, specifically asked reviewers to frame their reviews from the perspective of a player new to the entire series. They even mentioned that the save import feature was just a "bonus", but not something that was important to the game.

Bioware/EA's priorities in this game was to sell it to a very wide audience. Why's why James was introduced, that's why a lot of the story elements weren't as deep as they should've been. The 18 month development time didn't help either. It also explains why multiplayer was added. No one of serie's fans would've mind at all if multiplayer wasn't included, but when you're trying to sell to a wider audience, you have to include that feature to get more of them to buy in. That time and budget spent on multiplayer development could've helped improved more of the singleplayer game. It probably wouldn't have garnered more total profit, but it would've made it a better game.
 
In the case of Mass Effect 3 I feel the deflection to EA is seriously misguided. ME3's ending problems are directed tied to shit writing which, regardless of time and resource pressure, appear to be a consequence of the person(s) behind said writing.

I think if Mass Effect 3 ended in way that made it clear DLC would expand the climax then I'd agree, but I don't believe that to the case. They seem to genuinely believe their apparent speculation encouraging ending is what fans would like, and the perfect note for the series to end on in order for it to be memorable in a good way.



Thank you for that.

This. Would ME3 benefited from a longer development period? Absolutely. Would it have changed the way the story panned out? It doesn't seem like it would have made any difference.
 
The Tali photograph is probably one of the lamest things I've ever seen.

I laughed out loud when I saw it was just a photograph in the game. I had been spoiled on the stock photo thing and thought people meant they had simply used some random one as a likeness for her face. I didn't think it would be LITERALLY a picture in a frame that you get. One of the biggest mysteries in the series and that's the best they could do?

It is beyond both hilarious and pathetic at the same time. You mean to tell me that in all these years the art team did not have some conceptions to work with or could not come up with some kind of design for her? Truly baffling.

Anyway, check out this video. It is true, but funny because of how sad it was made by someone who apparently had Tali as a romance, lol. But it does have a great shot of the shop job on the stock photo and compares it with some of the many fan pieces we have seen. I have watched it a few times just to laugh at the fact they actually resorted to this.

http://www.youtube.com/watch?v=gAL9J-Ha8aE
 
Status
Not open for further replies.
Top Bottom