Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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DA2's ending shirks character development and introduces incredibly silly anime swords, but it still ends up with something very interesting and gives good potential for the future of the franchise that deviates from the boring-as-fuck Darkspawn - that is, a war between mages and templars.

ME3's ending goes "The Mass Effect 3 universe and mass relays? Fuck you, universe is screwed and the relays are destroyed. Good luck expecting a sequel, fuckers."

But based on the Final Hours app, Bioware never intended to ever visit the ME universe after ME3.

This is actually one case where EA being the big evil boss would work, because I can see them being "No, fuck you... give us ME4, now!"

Wait... What in the hell?

Oh, you didn't know? Yeah, the tragedy at Akuze, where Shepard lost her entire squad? Yeah, that was a Cerberus experiment with Thresher Maws. And those crew members who weren't killed were captured by Cerberus and tortured. Oh, and you find all this out in ME1 and promise the one surviving squad member that you'll take down Cerberus.

And then in ME2 you sign up with them without ever mentioning this.
 
Wait... What in the hell?

In ME1:

If Shepard has the Sole Survivor background, the Commander was the only known Marine to make it out of Akuze alive, though it isn't known how Shepard managed to survive. If Shepard meets Officer Eddie Lang on the Citadel with this background, Lang will comment on a monument at Akuze and an entire section dedicated to Commander Shepard, suggesting that the colony of Akuze survived the thresher maw massacre, or at least that a new one was established in its place. Shepard can later discover that there was another survivor, Corporal Toombs, who claims the slaughter at Akuze was not an accident. According to Toombs, the renegade black ops group Cerberus deliberately set the thresher maws on the marines, to study the creatures and see how the unit reacted.

In ME2:

If Shepard rescued Toombs in Mass Effect, the Commander will receive a threatening message from him about Shepard's new alliance with Cerberus.

herp derp
 
But based on the Final Hours app, Bioware never intended to ever visit the ME universe after ME3.

This is actually one case where EA being the big evil boss would work, because I can see them being "No, fuck you... give us ME4, now!"

Can't have LOTS OF SPECULATION FROM EVERYONE if they gave us ME4
 
LOTS OF SPECULATION FROM EVERYONE.

Keep in mind, this is a company that had a sole survivor Shepard work with Cerberus, while never allowing the player to bring up the fact that Cerberus was responsible for killing her entire squad.

Great point, always bugged the shit out of me.
 
Sol still has a relay.

That's my point.
The crucible shockwave comes into contact with earth before it comes into contact with the sol relay. Meaning the first cutscene of earth getting saved by the crucible shockwave is just moments before earth gets destroyed (assuming the codex is accurate) from the relay blowing up.
 
Oh, many of us think it's crazy. It's just that based on what Bioware has shown to us throughout the entire trilogy, Mass Relays exploding = bad shit happening. They provide us no reason to think this is a different explosion than what we have seen from our previous experience. Therefore it is possible to infer, based on evidence, that these explosions have the same consequences as the ones we've been taught about earlier.

Luckily for the story, it's so batshit crazy to assume that every relay system is annihilated, so we automatically assume the Bioware writers aren't complete retards and just overlooked a pretty important detail.

I'm all for them just overlooking some detail but it's not the same explosion as in Arrival which makes it impossible to calculate the consequences. Logic would however lead you to think that it's not the same, being rammed by an asteroid is not the same as being destabilized by the catalyst.
 
But based on the Final Hours app, Bioware never intended to ever visit the ME universe after ME3.

This is actually one case where EA being the big evil boss would work, because I can see them being "No, fuck you... give us ME4, now!"

They don't know shit about what they're doing. Just because Shepard dies, it doesn't mean we can't have more games. Shepard is hardly a memorable character to begin with. His sidekick is much, much better.
How this dude gets so much alien and human pussy is beyond me. He's awkward, he can't pick up women, he can't even move properly. How many times did he break his neck during conversations?
 
But based on the Final Hours app, Bioware never intended to ever visit the ME universe after ME3.

This is actually one case where EA being the big evil boss would work, because I can see them being "No, fuck you... give us ME4, now!"

I thought they said that if they make other ME games, it will be before or during ME3, not after. Not that they want to stop making ME games after ME3.
 
But based on the Final Hours app, Bioware never intended to ever visit the ME universe after ME3.

This is actually one case where EA being the big evil boss would work, because I can see them being "No, fuck you... give us ME4, now!"

I still don't know why they would want this. I very much doubt they will ever create a game in the series without humans that gives them 30 year window and shit is bound to overlap. I can Imagine the clusterfuck when you are supposed to be in a place that Shepard's was at the exact same time he/she was, but the player never runs into him/her.
 
That's my point.
The crucible shockwave comes into contact with earth before it comes into contact with the sol relay. Meaning the first cutscene of earth getting saved by the crucible shockwave is just moments before earth gets destroyed (assuming the codex is accurate) from the relay blowing up.
Shepard breath scene
 
2145839-tali_super.jpg
 
They don't know shit about what they're doing. Just because Shepard dies, it doesn't mean we can't have more games. Shepard is hardly a memorable character to begin with. His sidekick is much, much better.
How this dude gets so much alien and human pussy is beyond me. He's awkward, he can't pick up women, he can't even move properly. How many times did he break his neck during conversations?

I thought they said that if they make other ME games, it will be before or during ME3, not after. Not that they want to stop making ME games after ME3.

I phrased it badly. When I said exploring the ME universe after ME3, I meant in the timeline after ME3, not that there wouldn't be more ME games.
 
LOTS OF SPECULATION FROM EVERYONE.

Keep in mind, this is a company that had a sole survivor Shepard work with Cerberus, while never allowing the player to bring up the fact that Cerberus was responsible for killing her entire squad.

To be fair, they brought it up in ME3.
 
LOTS OF SPECULATION FROM EVERYONE.

Keep in mind, this is a company that had a sole survivor Shepard work with Cerberus, while never allowing the player to bring up the fact that Cerberus was responsible for killing her entire squad.
Admittedly I'd think a major DLC meant to link two games together would be a bigger deal and stick in their minds more than one sixth of a potential background that MAINLY exists as a text blurb.

Though that brings something else to mind: Is it me or did it seem like Cerberus was never meant to be a VERY significant portion of the story in 1? You only ever heard about them or interacted with them in side missions with no distinctive characters or designs, then with 2 and 3 they become way more important to the overall story, to the point of the Illusive Man being the very final confrontation in a sense.
 
You....don't know?

Tali's people are a bunch of douchebags. For shame if you romanced her.

218357d1309916192-kotaku-me3-s-makers-aren-t-1671150-screen_shot_2010_12_31_at_5.36.20_pm_super.png


Best Tali.

I phrased it badly. When I said exploring the ME universe after ME3, I meant in the timeline after ME3, not that there wouldn't be more ME games.

That's what I understood. I meant more games post-ME 3's ending, not more ME games. They're bound to develop those, whether they want to or not.
 
The Citadel itself IS a Mass Relay, so I'd assume when it's destroyed it'd act the same as any other Mass Relay. The Joker bit is the bigger question though, I'm guessing he was mid jump or something at the time.

Yes, but the crucible energy is originating from the citadel, not passing through it like the other relays.
However, since I chose the control ending, the citadel wasn't destroyed, so I forgot that in all the other endings the citadel does blow up as well.

Then again, I have no idea why I am even trying to apply logic to this ending when there are already so many other holes that I can't make sense of.
 
To be fair, they brought it up in ME3.

Probably only after fans brought up how idiotic it was.

And they first brought it up in Shadow Broker, when the Spectre throws it back at you. I was like "I KNOW! I TOTALLY AGREE! THIS REALLY IS FUCKED UP!"


Admittedly I'd think a major DLC meant to link two games together would be a bigger deal and stick in their minds more than one sixth of a potential background that MAINLY exists as a text blurb.

Though that brings something else to mind: Is it me or did it seem like Cerberus was never meant to be a VERY significant portion of the story in 1? You only ever heard about them or interacted with them in side missions with no distinctive characters or designs, then with 2 and 3 they become way more important to the overall story, to the point of the Illusive Man being the very final confrontation in a sense.

Honestly, I had thought they were being set up to be the main villains of ME2. I figured it'd be a story about them destabilizing galactic unity after studying the remains of Sovereign and learning about Indoctrination.

I created a whole fanfiction version of ME2 in my head that revolves around this plotline.
I'm embarrassed to say that it even involved the resurrection of Sovereign in a human-like synthetic body as an antagonist. Also involved Shepard being framed for a crime and wanted by the Alliance, forced to go on the run in the Terminus system and assemble a motley crew in order to take on Cerberus who was increasingly taking control of the Alliance and the Council. Ended with Cerberus making some device that sped up the Reapers' arrival to set the stage for ME3 that you're unable to stop, even though you take down the organization.
 
Though that brings something else to mind: Is it me or did it seem like Cerberus was never meant to be a VERY significant portion of the story in 1? You only ever heard about them or interacted with them in side missions with no distinctive characters or designs, then with 2 and 3 they become way more important to the overall story, to the point of the Illusive Man being the very final confrontation in a sense.

Don't disrespect Marauder Shields like that. He died for Bioware's sins
 
Admittedly I'd think a major DLC meant to link two games together would be a bigger deal and stick in their minds more than one sixth of a potential background that MAINLY exists as a text blurb.

Though that brings something else to mind: Is it me or did it seem like Cerberus was never meant to be a VERY significant portion of the story in 1? You only ever heard about them or interacted with them in side missions with no distinctive characters or designs, then with 2 and 3 they become way more important to the overall story, to the point of the Illusive Man being the very final confrontation in a sense.

Read Drew Karypshyn's (sp?) recent blog post about it. They basically started with Cerberus being a sidequest antagonist in ME1 to using them as a plot platform in ME2.
 
Admittedly I'd think a major DLC meant to link two games together would be a bigger deal and stick in their minds more than one sixth of a potential background that MAINLY exists as a text blurb.

Though that brings something else to mind: Is it me or did it seem like Cerberus was never meant to be a VERY significant portion of the story in 1? You only ever heard about them or interacted with them in side missions with no distinctive characters or designs, then with 2 and 3 they become way more important to the overall story, to the point of the Illusive Man being the very final confrontation in a sense.

Lead writer of one said as much in blog post. That happened while story boarding ME2 and they ran with it. i'm fine with this its impossible to plan out everything ahead of time.
 
Don't disrespect Marauder Shields like that. He died for Bioware's sins
Ah hahaha, I decided against saying "not unless you count Marauder Shields". MAYBE I SHOULD HAVE PUT HIM IN.
This is actually one case where EA being the big evil boss would work, because I can see them being "No, fuck you... give us ME4, now!"
The problem with this I think is that it works best with a willing, imaginative writer that actually wants to explore the ramifications of the end of ME3. I'm guessing if FORCED to do it we may not see this happen, but on the flip side perhaps being put in that situation would force that kind of creativity. Probably also depends on if EA just wants another game in that universe, or has more strict conditions for it.

Lead writer of one said as much in blog post. That happened while story boarding ME2 and they ran with it. i'm fine with this its impossible to plan out everything ahead of time.
Definitely, I just think it's interesting to note.
 
I got a question for the native English speaking people: Is it really normal to call your grandkid/son "MY SWEET"? It sounds so incredibly creepy whenever I hear it or try to say it aloud.
 
My feeling is that regardless what version of the ending you get they all seem so mean spirited towards the fanbase. I just don't understand where that comes from, and why Mac fucking Walters and the other people at Bioware either didn't see that or felt that it was warranted. I still cant glean any real meaning behind the ending, and it seems no real surprise as the ipad app indicates that there is none.
 
I can't believe Bioware spent so much time building up this detailed universe spanning 3 pretty huge games only to skimp out on the ending, making it feel super rushed, nonsensical, and leaving a bad taste in gamer's mouths. Whoever decided to make the endings like this deserves a slap in the face.
 
That's what I understood. I meant more games post-ME 3's ending, not more ME games. They're bound to develop those, whether they want to or not.

Sounds like Bioware isn't interested. EA, on the other hand....

I can't believe Bioware spent so much time building up this detailed universe spanning 3 pretty huge games only to skimp out on the ending, making it feel super rushed, nonsensical, and leaving a bad taste in gamer's mouths. Whoever decided to make the endings like this deserves a slap in the face.

You can direct your slaps at Mac Walters.
 
LOTS OF SPECULATION FROM EVERYONE.

Keep in mind, this is a company that had a sole survivor Shepard work with Cerberus, while never allowing the player to bring up the fact that Cerberus was responsible for killing her entire squad.

I actually completely forgot about that because it's something from a specific beginning you choose. That makes ME2 even worse in my eyes now, as if I thought that was possible.
 
Are you the same dude admonishing people for using Vega? People don't have to play the same way as you dude

I'm not being serious. Only with my complaints about the ending. People can play however they want to. Come on, I called people idiots for not using default Shepard in the OT. I'm definitely not serious about this stuff.
 
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