Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

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The Reapers could've made more sense if it was all down to some crazy, ancient, self-loathing super AI, with motivation for maintaining pre-technological populations in the galaxy. It accidentally killed everything once and felt bad. Doesn't want another like itself to accidentally kill everything again. But doesn't feel bad about terrorising trillions burning them to death with a big laser.

The control and destroy endings are okay, taking out the Mass Relays in the process for some reason. The synthesis option and the cycles is pretty naff.
 
Yikes, I'm a huge Mass Effect fan, but I have no issue with these "plot holes".

- Relay explosions
- Omnipotent force in the form of "the child"
- Normandy racing way from explosion only get sucked into a wormhole.

And all the other stuff. Bottom line: I saved the Galaxy, broke the cycle, and Liara lived. Fuck yeah.

But that's the thing, you didn't. Like I said and as illustrated in Arrival, that one relay killed hundreds of thousands of Batarians. Shepherd just fucked the entire galaxy with the relay explosions.

And Liara lived to be stranded on some planet in the middle of nowhere, most likely to die of starvation.
 
While I do think the ending sucked, I don't see the problem with the Catalyst. They did introduce him very early on in the Cold Open (or at least his model, if that's how you want to see it).

And I mean, I don't think it matters very much, introducing this new force at the very end of the trilogy. He's the reason the Reapers exist.

I don't have a problem with him at all, I found the ending sequence beatifully executed too. But im just so empty because I was so invested with all those characters and you have no fucking idea what happened and you basically left them in a bad state instead of a resolved one. The galaxy is not saved at all ... I watched the Mass Effect 1 intro and I was like... man SHepard goes through all this and achieves nothing.
 
But that's the thing, you didn't. Like I said and as illustrated in Arrival, that one relay killed hundreds of thousands of Batarians. Shepherd just fucked the entire galaxy with the relay explosions.

And Liara lived to be stranded on some planet in the middle of nowhere, most likely to die of starvation.

Who's to say that "dark energy/matter" contained the relay explosions so they wouldn't destroy ther local star systems?

Fuck. The glass is half full people.
 
Yikes, I'm a huge Mass Effect fan, but I have no issue with these "plot holes".

- Relay explosions
- Omnipotent force in the form of "the child"
- Normandy racing way from explosion only get sucked into a wormhole.

And all the other stuff. Bottom line: I saved the Galaxy, broke the cycle, and Liara lived. Fuck yeah.
Uh... galaxy's still majorly fucked in all the endings.

Fuck. The glass is half full people.
So you're going to settle with mediocrity? This is supposed to be a generation defining scifi trilogy, but instead of ending on a major bang like everyone expected, it ended on an absolute meh, and you're fine with that?
 
Who's to say that "dark energy/matter" contained the relay explosions so they wouldn't destroy ther local star systems?

Fuck. The glass is half full people.

That still leaves nearly every single fleet in the galaxy to die of starvation in orbit around earth. And most every planet that isn't a resource colony like eden prime to do so as well.
 
But the choices you made in the games are not rendered invalid just because they don't make a comeback in the final few minutes of the game. That's something I can understand, but not sympathize with.
 
That still leaves nearly every single fleet in the galaxy to die of starvation in orbit around earth. And most every planet that isn't a resource colony like eden prime to do so as well.

They can still travel between stars in a few seconds, without the relays.
 
Who's to say that "dark energy/matter" contained the relay explosions so they wouldn't destroy ther local star systems?

Fuck. The glass is half full people.

It resets the galaxy, every race and civ was dependent on the relays. Now instead of the Reapers cleaning the galaxy of all advanced races, you do it, but only slowly and more painfully.
 
Who's to say that "dark energy/matter" contained the relay explosions so they wouldn't destroy ther local star systems?

Fuck. The glass is half full people.

Okay, then lets say the relays did not kill half the galaxy.

Shepherd just recruited the universe's biggest fleet. They're now all stranded around earth with no way to travel. All of their home planets are left defenseless and most of the key players were at Earth. The better shep does ingame with war support actually fucks the galaxy over more and more in this scenario.
 
Who's to say that "dark energy/matter" contained the relay explosions so they wouldn't destroy ther local star systems?

Fuck. The glass is half full people.

lol.

I don't know if I buy the whole relays killed everyone myself either. I mean it has enough to back it up that i just won't dismiss it, but its too dark for me i guess. I am going to assume the relays had a controlled explosion unlike the uncontrolled on that happened in Arrive.

Either way though they are gone and that means that the standard form of long distance travel in the galaxy is gone with them. So a lot of these far flung colonies are shit out of luck no matter how you slice it. Its not going to be fun times for most again for a long time.

Edit.

That LotR comparison cracks me up.
 
And Liara lived to be stranded on some planet in the middle of nowhere, most likely to die of starvation.

Thought just occurred to me that the Liara story in ME3 is incredibly tragic if you romance her.

1) Her mother is brainwashed by the Reapers in ME1 and we're forced to kill her
2) She sees her boyfriend die at the opening of ME2 and when he returns, he's working for space racists.
3) Her boyfriend dies again at the end of ME3 and she's stranded on an unknown planet with Joker and a random companion. To top it off, she has a thousand year lifespan to look forward to so even if they find edible food on this planet, she'll die alone. And there's no way off since the mass relays are destroyed.

She's also the only companion in the Mass Effect series that cannot be permanently killed, save for Vega and Edi who are new to ME3.
 
They can still travel between stars in a few seconds, without the relays.

I am pretty sure I read some where that time was abstracted in the game and those seconds it took to go from system to system via FTL were actually days at the quickest. Can't remember where I read it though so it could of just been more speculative bullshit.

You are also forgetting that it took a a crap load of fuel just to go the the next system. So going half way across the galaxy to get home or what not using standard FTL travel in the ME universe seems impossible to me at least.
 
Thought just occurred to me that the Liara story in ME3 is incredibly tragic if you romance her.

1) Her mother is brainwashed by the Reapers in ME1 and we're forced to kill her
2) She sees her boyfriend die at the opening of ME2 and when he returns, he's working for space racists.
3) Her boyfriend dies again at the end of ME3 and she's stranded on an unknown planet with Joker and a random companion. To top it off, she has a thousand year lifespan to look forward to so even if they find edible food on this planet, she'll die alone. And there's no way off since the mass relays are destroyed.

She's also the only companion in the Mass Effect series that cannot be permanently killed, save for Vega and Edi who are new to ME3.

Liara gave your body to Cerberus.
 
I am pretty sure I read some where that time was abstracted in the game and those second it took to go from system to system via FTL were actually days at the quickest. Can't remember where I read it though so it could of just been more speculative bullshit.

You are also forgetting that it took a a crap load of fuel just to go the the next system. So going half way across the galaxy to get home or what not using standard FTL travel in the ME universe seems impossible to me at least.

The Normandy travels at about 12 light years a day. The Horse Head nebula is about 1500 light years away from Earth. The system Rannoch the Quarian homeworld is in is approximately 3 times that distance going by the galaxy map. Assuming the entire Quarian fleet is as fast as the Normandy which none are it would take the Quarians 375 years to get back. That is 75 years longer then they were in exile to begin with.
 
I am pretty sure I read some where that time was abstracted in the game and those seconds it took to go from system to system via FTL were actually days at the quickest. Can't remember where I read it though so it could of just been more speculative bullshit.

You are also forgetting that it took a a crap load of fuel just to go the the next system. So going half way across the galaxy to get home or what not using standard FTL travel in the ME universe seems impossible to me at least.

Even of it did only take seconds to travel between stars, it'd take years to travel across the galaxy. They wouldn't all be stranded in the same star system though.
 
The Normandy travels at about 12 light years a day. The Horse Head nebula is about 1500 light years away from Earth. The system Rannoch the Quarian homeworld is in is approximately 3 times that distance going by the galaxy map. Assuming the entire Quarian fleet is as fast as the Normandy which none are it would take the Quarians 375 years to get back. That is 75 years longer then they were in exile to begin with.

You mean 375 days right?

And the galaxy is more like 100k lightyears in width.
so it would be more like 20 years or so with 12 lightyears a day.
 
Beat the game tonight and as expected I hated the ending. The game was good, not GREAT, not amazing or anything like that but fun and really wish it had a better ending than that. I wanted to see what happened to everyone/everything based on the circumstances and the decisions I made over the past 5-6 years. Anyway, yea I am disappoint.
 
Who's to say that "dark energy/matter" contained the relay explosions so they wouldn't destroy ther local star systems?

Fuck. The glass is half full people.

We enjoyed sipping from the glass right until the last mouthful, then the glass was snatched from us, the last of its contents poured over our heads, and the glass thrown at the wall and smashed into a thousand pieces, leaving us standing there asking "What the hell just happened?!"
 
For anyone that's gone back to ME1 post-ME3 or has recently played ME1 period, just how janky does the combat feel nowadays? I'm looking to wash the ending of ME3 out of my mouth and have my final memory of this trilogy be ME1 all over again, but wondering if I should go back right away or give it a few months so ME3 gameplay isn't so fresh.
 
For anyone that's gone back to ME1 post-ME3 or has recently played ME1 period, just how janky does the combat feel nowadays? I'm looking to wash the ending of ME3 out of my mouth and have my final memory of this trilogy be ME1 all over again, but wondering if I should go back right away or give it a few months so ME3 gameplay isn't so fresh.
ME1 is RPG combat. So, expect your rifle skill to directly correlate to how well you can shoot with the rifle. I guess it depends if you can go back to that or not.
 
On the flip side, enemies have fairly large hit boxes in ME1, so you don't have to worry about aiming so finely when you are shooting, which is still dictated by dice rolls.

It doesn't actually feel that janky, the main issue is enemy AI/movement more than any dice rolling.
 
Is this thread now going to be about people just beating the ending and saying "what's so bad about it?"
 
Played through Mass Effect: Infiltrator. Was kinda eh. Disappointing actually, because it looks gorgeous, and at first I was thinking they actually understood how to emulate a Mass Effect experience with touch pad limitations. A nice balance of control and limitations to prevent interactivity on a touch pad from becoming to cumbersome. But they seem to quickly forget this and you end up trying to play Mass Effect: The Shooter with two thumbs on a touch screen.

Story was pretty pointless and doesn't really give any insight into Mass Effect 3. Just another "Cerberus does bad shit" hook.
 
Played through Mass Effect: Infiltrator. Was kinda eh. Disappointing actually, because it looks gorgeous, and at first I was thinking they actually understood how to emulate a Mass Effect experience with touch pad limitations. A nice balance of control and limitations to prevent interactivity on a touch pad from becoming to cumbersome. But they seem to quickly forget this and you end up trying to play Mass Effect: The Shooter with two thumbs on a touch screen.

Story was pretty pointless and doesn't really give any insight into Mass Effect 3. Just another "Cerberus does bad shit" hook.

SHUT YO' MOUTH!

I'm just talkin' 'bout Cerberus.
 
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Lovely.

EDIT: How do they fix the ending? With stargeezer, joker on some planet and shepard 'alive' somehow...where the fuck do they go?

Damn almost thought this confirmed hallucination/indoctrination. If only it said End03_London_Shepard_Alive_Male
 
I find it funny how every big blockbuster game/movie ost is copying the inception trademark sound for their soundtrack now haha
 
Played through Mass Effect: Infiltrator. Was kinda eh. Disappointing actually, because it looks gorgeous, and at first I was thinking they actually understood how to emulate a Mass Effect experience with touch pad limitations. A nice balance of control and limitations to prevent interactivity on a touch pad from becoming to cumbersome. But they seem to quickly forget this and you end up trying to play Mass Effect: The Shooter with two thumbs on a touch screen.

Story was pretty pointless and doesn't really give any insight into Mass Effect 3. Just another "Cerberus does bad shit" hook.

I've been seriously contemplating ME:I but right now I can't justify the price given the amount I've already spent on the Digital Deluxe edition, lithograph prints, and other random merchandise. I was pretty interested in how the game ties into War Assets and Galactic Readiness though.
 
Did anyone else feel that your core squad was the worst in the series? Obviously you had pretty much a near perfect replica of your ME1 squad, but there wasn't much new added to their personalities, and we didn't learn anything new about them (unlike the jump from 1 to 2, for returning squad members). So the returning cast were all strong old time favorites, they weren't as engaging as they had been in the past two games.

Also, having all of your ME2 original squad mates regulated to cameos (due to their hypothetical deaths in ME2) left me wanting to have a few of them in my squad, but your interactions with them were generally limited.

With all that in mind, our new Squad mates (Vega and EDI) both had solid performances, but the lack of specific squad members oriented sidequests didn't give them much room to grow. It didn't help that we learn basically nothing about Vega and he was sort of dropped into ME3 billed as being this buddy you've known for a while.
 
Yikes, I'm a huge Mass Effect fan, but I have no issue with these "plot holes".

- Relay explosions
- Omnipotent force in the form of "the child"
- Normandy racing way from explosion only get sucked into a wormhole.

And all the other stuff. Bottom line: I saved the Galaxy, broke the cycle, and Liara lived. Fuck yeah.

"i think the ending is great because i ignore everything that has happened. Why are people complaining?"
 
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