The whole point of the rising action is to slowly build up the tension until the reader/player/watcher is on the edge of his seat. Resolution is where writers gently begin letting the reader/player/watcher relax, and allow them to absorb the journey they just completed, relieving the tension created earlier and most importantly allow the characters to return to a more normal state. By trying to shoehorn the Resolution into the Rising Action, any calming effect the resolution might have had on us was completely lost when we dove back into the rising action with the Battle for London and the charge for the Citadel Beam, and the characters are all prepared to die and still in crisis mode. We were never given a chance to see how they have changed over the course of the game. Thats the big reason why so many people were left feeling unfulfilled at the ending, there was no opportunity for resolution with the characters weve grown to love. The plot line itself was resolved, albeit in a horrible illogical way, but it was at least resolved. With the characters, however, were left adrift in a sea of confusion and grief without any kind of resolution to throw us a lifeline.