SEGAvangelist
Member
What makes you think I don't think it is?
So you like all 3 inhumane choices the ending offers you?
What makes you think I don't think it is?
I assume he just thinks it's consistent with what Space Kid could come up with.So you like all 3 inhumane choices the ending offers you?
The final boss was the easiest boss in the game. I was taking out massive damage and it only lasted like, what seemed to me, a minute or two.
Like I said, I only spent a few minutes with it, so I can't even remember it that well. I do remember a baby's face, but I was just focused on beating the hell out of it so that I could finally put the game to rest. It's nowhere near as bad as vent kid. At least it doesn't tell you to jump into the lasers because.Sorry, I should have specified. The boss was aesthetically obnoxious. It was relatively easy to defeat - but I hated both its abstract appearance (god damn baby rubbing) and its condescending attitude.
Kind of like Star Child.
It's clear that they didn't know what to do with the Reapers. Harbinger and the Reapers were pretty much sidelined in all of ME3. There was the impending doom, and the fight against one in Rannoch, but beyond that, they were part of the scenery.
So you like all 3 inhumane choices the ending offers you?
I knew this would come up. The future hypothetical war always rears its ugly head.
So, following your example, should we just nuke the Middle East since they'll eventually go to war? Especially if throughout our game we've been advocating peace? Going further, should we kill all humans because they will eventually go to war? Going even further, we should kill all humans because our sun is going to eventually blow up. Going even further, we should kill all humans because the universe will eventually die out. And that's just talking about stuff that will definitely happen.
And what about the flipside? Maybe this time the synthetics would stay peaceful. They are machines after all. Or maybe they will get into skirmishes but not feel the need to destroy all organic life which reflects how life is throughout history.
I chose the Destroy as a 'fuck you' to the space kid.
Not what I was saying, you're being fallacious. Currently we do say to other countries that they cannot develop nuclear weapons, under threat of war. The other examples you are using are just hyperbole using the idea that it might be best to kill all organics because they will eventually kill themselves. Which is not analogous to the situation presented in the game, which is to cull and store civilizations at their peak to prevent them from developing something which would kill all organics.
As for the flipside you mention, the Catalyst says it is programmed to cull organic cultures once it reaches a certain point, not assess it to see if they're being peaceful with synthetics. As I said, the fact that Shepard is assisted by synthetics, both in the ones keeping him alive and otherwise, is what gets him to stop the cycle.
That's a good point actually. Even though I did massacre all the Geth (but then I still had EDI of course).As for the flipside you mention, the Catalyst says it is programmed to cull organic cultures once it reaches a certain point, not assess it to see if they're being peaceful with synthetics. As I said, the fact that Shepard is assisted by synthetics, both in the ones keeping him alive and otherwise, is what gets him to stop the cycle.
I chose the Destroy as a 'fuck you' to the space kid.
Not in my opinion. You effectively destroy all the reapers and possibly him. I'm not sure how this is playing into his hand. Actually the only thing I found really strange about that scene was that he would even mention it.It's not really a "Fuck you". You play right into his hand and you still end up paying the price.
Reading through the thread on the BSN with the guy going through the files (probably all been done because but lost in the huge indoc thread). The child is reffured to as Guardian Child or something in all his appearances and the Reaper growl when Anderson talks to you is labelled as such in the files.
Just interesting stuff. Doesn't make the Indoc Theory any more true though. I kinda wish it was though.
Which is not analogous to the situation presented in the game, which is to cull and store civilizations at their peak to prevent them from developing something which would kill all organics.
And this is another problem. We aren't able to converse with the Catalyst and show it that synthetics and organics can live peacefully. Shep just accepts that logic for no reason.As for the flipside you mention, the Catalyst says it is programmed to cull organic cultures once it reaches a certain point, not assess it to see if they're being peaceful with synthetics. As I said, the fact that Shepard is assisted by synthetics, both in the ones keeping him alive and otherwise, is what gets him to stop the cycle.
When speaking to Javik after finding him he mentions a war the Protheans had with synthetics and they (the Protheans) were winning. Then the Reapers showed up. What I don't get is why didn't the Reapers wipe out the synthetics? Why fuck off and wait for it to happen again when they can pre-empt a potential synthetic vs organic war and stop it in its tracks? It really doesn't make much sense, at least any good sense.
And then, you still fuck over the Synthetics by killing them all.
Reading through the thread on the BSN with the guy going through the files (probably all been done because but lost in the huge indoc thread). The child is reffured to as Guardian Child or something in all his appearances and the Reaper growl when Anderson talks to you is labelled as such in the files.
Just interesting stuff. Doesn't make the Indoc Theory any more true though. I kinda wish it was though.
Hmm... /tinfoilhat
Also, you know TIM's 'control mojo'? Well in the files it's called reaper indoc blur
Hmm... /tinfoilhat
Thread link: http://social.bioware.com/forum/1/topic/355/index/10944113/1
Reading through the thread on the BSN with the guy going through the files (probably all been done because but lost in the huge indoc thread). The child is reffured to as Guardian Child or something in all his appearances and the Reaper growl when Anderson talks to you is labelled as such in the files.
Just interesting stuff. Doesn't make the Indoc Theory any more true though. I kinda wish it was though.
"And even in November, the gameplay team was still experimenting with an end-game sequence where players would suddenly lose control of Shepard's movement and fall under full Reaper control. (This sequence was dropped because the gameplay mechanic proved too troublesome to implement alongside dialogue choices)."
Also, you know TIM's 'control mojo'? Well in the files it's called reaper indoc blur
Hmm... /tinfoilhat
Thread link: http://social.bioware.com/forum/1/topic/355/index/10944113/1
And what I am saying is that that particular argument goes against what the games are about. We should give species a chance no matter what we think they might do in the future. It's what curing the genophage is all about. We don't know if synthetics will kill all organics just like we don't know if organics will start turning into lollipops suddenly.
And this is another problem. We aren't able to converse with the Catalyst and show it that synthetics and organics can live peacefully. Shep just accepts that logic for no reason.
I chose the Destroy as a 'fuck you' to the space kid.
Well, the Catalyst and the Reapers are the antagonists, so their goals are supposed to be the opposite of Shepards goals.
I chose Destroy as a "fuck you" to Bioware.
It seemed like they were pushing you towards Synthesis as the "good" ending since it requires the most War Assets to get that ending and also it's right in the middle at the end, you just have to walk forward to do it. But it's all bullshit, so fuck you Bioware, I blowed up all the reapers and fuck the consequences, and fuck your shitty non-endings.
Not in my opinion. You effectively destroy all the reapers and possibly him. I'm not sure how this is playing into his hand. Actually the only thing I found really strange about that scene was that he would even mention it.
I chose Destroy as a "fuck you" to Bioware.
It seemed like they were pushing you towards Synthesis as the "good" ending since it requires the most War Assets to get that ending and also it's right in the middle at the end, you just have to walk forward to do it. But it's all bullshit, so fuck you Bioware, I blowed up all the reapers and fuck the consequences, and fuck your shitty non-endings.
It's probably from their planned indoc sequence
And the fact that it appears when the Illusive Man tries to indoctrinate you.
It can be viewed as playing into his hand because it accomplishes what the Reapers set out to do, wipe out all life in the galaxy and essentially hit the reset button. As was already mentioned, the only difference is presumably the Reapers won't be back next time.
I don't see it as wiping out all life in the galaxy.
Ahh...okay. So you don't buy into the thought that the destruction of the Mass Relays destroys a solar system or that the "red magic" destroys life as it sweeps across planets? I'm asking out of curiosity and not in a "what don't you get?" kind of way.
The endings are so ambiguous in some of these regards that they don't leave a lot open for interpretation and I think that can't have a big impact on someone's enjoyment of the ending.
We don't see the Mass Relays destroying solar systems. It's still possible that their destruction was a very local event, especially considering that unlike in The Arrival where it was an accident, this was a deliberate destruction by the Catalyst. It's not unreasonable to think that the Catalyst had the power to "break" the Mass Relays without unleashing their energy enough to destroy all life in their respective systems.Ahh...okay. So you don't buy into the thought that the destruction of the Mass Relays destroys a solar system or that the "red magic" destroys life as it sweeps across planets? I'm asking out of curiosity and not in a "what don't you get?" kind of way.
The endings are so ambiguous in some of these regards that they don't leave a lot open for interpretation and I think that can't have a big impact on someone's enjoyment of the ending.
It's a valid solution, according to him.Not in my opinion. You effectively destroy all the reapers and possibly him. I'm not sure how this is playing into his hand. Actually the only thing I found really strange about that scene was that he would even mention it.
Ahh...okay. So you don't buy into the thought that the destruction of the Mass Relays destroys a solar system or that the "red magic" destroys life as it sweeps across planets? I'm asking out of curiosity and not in a "what don't you get?" kind of way.
The endings are so ambiguous in some of these regards that they don't leave a lot open for interpretation and I think that can't have a big impact on someone's enjoyment of the ending.
We should. In a series that goes out of its way to explain everything, the fact that nothing is explained in the ending is ridiculous.Who's to know?
It's a valid solution, according to him.
Every time I hear about the synthesis ending and how perfect it is, the disconnect between the ending and the character writers in the past games just stands out more and more:
http://www.youtube.com/watch?v=VJIQfmWx3dI#t=1m44s
http://www.youtube.com/watch?v=dUeRtHu0MdA#t=30s
We should. In a series that goes out of its way to explain everything, the fact that nothing is explained in the ending is ridiculous.
And the Alpha relay's destruction was not accidental.
And what I am saying is that that particular argument goes against what the games are about. We should give species a chance no matter what we think they might do in the future. It's what curing the genophage is all about. We don't know if synthetics will kill all organics just like we don't know if organics will start turning into lollipops suddenly.
And this is another problem. We aren't able to converse with the Catalyst and show it that synthetics and organics can live peacefully. Shep just accepts that logic for no reason.
I haven't played The Arrival either and had no knowledge of the destruction of the Relays, although the Codex apparently points out that they go supernova when destroyed and wipe out the solar system as well.
That said, when I played through, I didn't know anything about that. I did both the red and blue endings, and my red ending showed troops on Earth being killed with the blast that took out the Reapers, but my blue ending showed the Reapers halting their attacks and the troops surviving. Thus the idea that in my endings the "red magic" seemed to be wiping out all kinds of lifeforms.
Obviously your war readiness rating plays a big role in how some of these variables in the endings play out. Which seemed odd to me since that readiness rating was such an abstract element in the main game for me.
That part didn't make much sense for me either. Half way through the game, EDI and the Geth gain self-awareness and are willing to cooperate with the universe.
If they would've explained how the Geth will eventually turn on the universe or why synthetic self-awareness doesn't matter, it would have made things better to understand.
That said, when I played through, I didn't know anything about that. I did both the red and blue endings, and my red ending showed troops on Earth being killed with the blast that took out the Reapers, but my blue ending showed the Reapers halting their attacks and the troops surviving. Thus the idea that in my endings the "red magic" seemed to be wiping out all kinds of lifeforms.
Obviously your war readiness rating plays a big role in how some of these variables in the endings play out. Which seemed odd to me since that readiness rating was such an abstract element in the main game for me.
Javik's 'throw him out of the airlock' speech is what made me decide to Gethicide them.
Javik's 'throw him out of the airlock' speech is what made me decide to Gethicide them.
Yes, because his philosophical points were still true regardless. And he was badass, so there was definite bromance between him and my badass shepard.The skewed perspective of the guy from the imperialistic asshole culture who has only ever known war is what convinced you to kill the Geth?
The skewed perspective of the guy from the imperialistic asshole culture who has only ever known war is what convinced you to kill the Geth?