It seems like it would be more than that. They'd have to find resources, supplies, fuel, etc.
At least EDI is indeed dead in the Destroy ending this time.
And they didn't even explain why they were flying away form the explosion exactly.
But were any other ships affected in the same way? They show ships flying off normally when Hackett does his speech.Wouldnt you try to run away from a gigantic explosion anyway? Do we really need an explanation for that?
:lol
Granpaw, hurry up with the story, i gotta go nail mah cousin betsy
Just watch them on Youtube.So, I realized I don't even care enough to download it. But...just in case, were the new endings any good? As in, is it worth going back and shit? I don't even know if I care anymore about this franchise.
But were any other ships affected in the same way? They show ships flying off normally when Hackett does his speech.
From my perspective:
Control still doesn't make sense if you've paid attention to the nearly full 3 games worth of narrative warning you against it.
Destroy wipes out the Geth. I suppose no option is perfect?
Synthesis seems to be what BioWare has a hard-on for, but I'm not super stoked.
Refuse is at least an option now, though it does feel like a "fuck you" to the people that demanded BioWare deliver on their promises.
If IT is dead (much like the "matrix within a matrix" before it) then this version of the skittles ending is by far my favourite. I think I'm going to consider it my personal canon. That guy "got it". Especially his closing paragraphs of what we expected to see out of all our war asset collecting.
And truth be told, I would have much preferred ACTUAL stills with VO. Cutting shit out in 2D and then moving it in 3D space looks terrible. I mean, contrast that with the commercial CG we were fed to buy the game. Night and day.
The ending should have had a lot more muscle to it. If not proper CG, at least some in-game engine shit...
At least now I feel like I can abandon this universe forever. I've found my canon ending, and BioWare has seen their last dollars from me. I couldn't give two shits about DLC guys. Not now...
i only did the Synthesis ending and i loved it. that is all.
CG is extremely expensive to produce. That's why it's limited to promo stuff and main trailers. They had less than 3 months in order to rework the endings. 2D stills with some flash anim is really the best we could have asked for.
Because EDI's robot tears make the bad things go away.Forget anything that may be weird/stupid about the science of it, but how can you not be creeped out by green eyed baby robo-krogans?
Forget anything that may be weird/stupid about the science of it, but how can you not be creeped out by green eyed baby robo-krogans?
http://www.youtube.com/watch?v=JNWw03sfn8g
here's the low EMS ending for destroy, it's the opposite of a happy ending lol. Not really sure how anyone was supposed to survive that, judging by how it's depicted (more in line with the original ending)
Well, they did more than just that thankfully. Like the part right before the beam where i had to say a quick goodbye to a badly wounded Liara(my LI), i felt bad for her more than Shepard. I'm curious to see what it looks like with Ashley/Kaidan/Tali/Garrus.
Well, they did more than just that thankfully. Like the part right before the beam where i had to say a quick goodbye to a badly wounded Liara(my LI), i felt bad for her more than Shepard. I'm curious to see what it looks like with Ashley/Kaidan/Tali/Garrus.
Indeed. It's the most pointless event in the game.I also found it hilarious that the Normandy gets stranded on the magical Garden of Eden planet, but now it's in perfect condition and they just fly back to civilization, basically scratching the original idea...
So good. Great facial animation on him.The Shepard/Kaidan goodbye scene pretty much redeems the EC for me. It was worth it just for that scene.
I get it. I get the Catalyst now. Caution, some of this is speculation.
I was reading on the BSN forums, and they had some interesting ideas on what the Catalyst really is, but i think I cracked the code, and it's actually tragically funny. Why funny? Because that memetic image of using synthetics to kill everyone so they won't get killed by synthetics... is true. Because that's pretty much what the Catalyst does, except it doesn't see the contradiction.
What is the Catalyst? As the extended cut tells us, it's an ancient AI made by the first race to be Reaped. A race that apparently looked like cuttlefish. This race was very good at making synthetic lifeforms, but each and every time they did, it backfired and they had to fight them. And that got old. So they built the biggest, most powerful AI they had ever made, and installed it on the biggest hardware they had: The Citadel. This AI had one job: "Find out how to end the constant warring between organics and synthetics while preserving life." In retrospect, a poor choice of words.
So it started observing, calculating, planning. War after war, always the same. Synthetics attacking their creators, but a pattern emerged: Organics needed to reach a certain level of technology before making apocalyptic levels of synthetics. So if there was a way to end civilization, but preserve life, organic/synthetic wars could be minimized. It wouldn't be a perfect solution, but it was the one fulfilling the goal of maintaining peace between organics and synthetics the most. And so the first Reaper was made, from the very race that had created the Catalyst. They would no longer fight any war against synthetics, and their life was preserved in Reaper form. But new life and civilizations emerged, and they too would have to be prevented from waging war with synthetics. Thus: The cycle is created. Every 50,000 years, the Reapers purge all organic civilizations capable of making synthetics as well as the synthetics they had created. These civilizations would also be preserved. As Reapers.
So, what is the Catalyst? A result of extremely poor judgement and sloppy programming of the most powerful AI in galactic history. It doesn't hate, it wasn't programmed to. It runs the same flawed solution over and over and over, as it has found no better solution. Until our cycle.
Then this organic, who really should be dead several times over, comes stumbling, bleeding, but unwavering to the hidden parts of the Citadel. To the Catalyst's home. This is unprecedented, an organic, who united the galaxy, maybe even united organics and synthetics, is standing right there, and docked with the Citadel is the Crucible, a massive energy supply, allowing for even more calculations, with the added variable of Shepard and the united galaxy.
And that's why it helps Shepard. It knows that the Reaper solution is flawed, and now that organics have proven themselves capable of giving the Reapers a bloody nose this cycle, the next cycle could be disastrous. Basically, the Reaper solution is broken beyond repair. I'm not quite sure why it lets Shepard choose, though. Maybe because Shepard has more or less proven to be the exemplar of this cycle?
Anyway... that got a little long-winded. The gist of it is this: The Catalyst is a rogue AI that was given a faulty premise and took it to its ugly and extreme logical conclusion.
I agree. The Catalyst is a much less frustrating reveal now that its origins are more clear. It's a galactic-scale mistake, a total logic failure that innocently murders entire civilisations in good conscience; like giving the keys to the grenade cabinet to an enthusiastic dog. A much more tragic story.
The problem with the original ending was not that this wasn't a possible interpretation -- it was -- but that so little information was given that any number of other explanations worked just as well.
I agree. The Catalyst is a much less frustrating reveal now that its origins are more clear. It's a galactic-scale mistake, a total logic failure that innocently murders entire civilisations in good conscience; like giving the keys to the grenade cabinet to an enthusiastic dog. A much more tragic story.
The problem with the original ending was not that this wasn't a possible interpretation -- it was -- but that so little information was given that any number of other explanations worked just as well.
Well, at least we can assume that the race that created the Reapers looked like the Reapers. From this line: "The Reapers are a synthetic representation of my creators" so says the Space Ghost.
Edit: Something confuses me with Refusal ending. Why is Stargazer and her child talking? If the cycle continues after refusal, there would be no humans, right?
Is the Extended Cut thread the new ending spoiler thread because this one seems to be dying out....
Control ending is pure fan fiction. I cannot see how anyone is supposed to take it seriously.
Yeah, the problem with the original ending was that it implies that the Catalyst's way is the right way.
When the choice is then to either sacrifice the Geth randomly or I have no fucking clue in Synthesis, Control seems the best option.
If you call Control fan fiction simply because everyone lives, then whatever. But the whole of ME3, with the arguments with the IM, definitely build towards it.
I think his problem is not that everyone lives, but that Shepard become some sort of invisible god able to control Reapers. When you think about it, it is pretty silly. Mass Effect never had gods(or rather, you never meet one in person or hear them talk) or things like that, so it kinda come out of nowhere.
Curious how much of the backtracking (relays being repaired, Normandy leaving the planet) was EA going "WTF are you guys doing???"
Well the Reapers are pretty God like.
They are, but they were always shown as very powerful and evil giant machines since the first game. It's not quite the same as true gods.
When the choice is then to either sacrifice the Geth randomly or I have no fucking clue in Synthesis, Control seems the best option.
If you call Control fan fiction simply because everyone lives, then whatever. But the whole of ME3, with the arguments with the IM, definitely build towards it.
Shepard becomes a Reaper God and controls the remaining Reapers to help everyone return to a life of peace. Subsequently Reaper Space Jesus protects everyone and maintains peace for as long as we know.
I'm not saying the alternative endings to Control are that much better (synthesis is probably the most offensive and unethical of them all), I'm just saying the premise of Reaper Space Jesus is so horrible that it would be something I'd expect from the Bioware forums.
Look closely (like full screen if you youtube it). That's not a human. Unless she has Phoenix Wright hair.Edit: Something confuses me with Refusal ending. Why is Stargazer and her child talking? If the cycle continues after refusal, there would be no humans, right?
That's the ending I want.Saw this in the other thread:
Better job than Mac Walters and Casey Hudson, that's for sure.