littleworm
Member
bioware social network just shut down hmm
I guess the feedback and speculation was too much for them.
bioware social network just shut down hmm
bioware social network just shut down hmm
Thats why there is so much story in the Deus Ex series lol...
I'm curious to know how selecting the "automatic dialog option" choice effects the ending. Do you still get to pick your flavor of explosion, or is that all handled automatically? I'd like to know what ending Bioware considers "canon".
I'm curious to know how selecting the "automatic dialog option" choice effects the ending. Do you still get to pick your flavor of explosion, or is that all handled automatically? I'd like to know what ending Bioware considers "canon".
bioware social network just shut down hmm
I'm curious to know how selecting the "automatic dialog option" choice effects the ending. Do you still get to pick your flavor of explosion, or is that all handled automatically? I'd like to know what ending Bioware considers "canon".
Susan O'Connor said:Whoever said Dying is easy, comedy is hard never wrote for video games. I havent played Mass Effect 3 yet, so I cant speak to that game specifically, except to say that my heart goes out to those guys on the team, who I am sure worked incredibly hard on that project. This whole experience has got to be a punch in the gut for them. Speaking more generally, this issue feels like one of player expectation. The takeaway, for me, is that if players are promised player agency, theyre going to want to see that promise delivered all the way to the (bitter) end.
If players know from the get-go that theyre playing an authored gameor if theyre lulled into complacency with the illusion of agencythen theyll accept an authored ending, as weve seen with other successful games. The trick is to know up front which kind of game the team is making, so that they can set player expectationAND TEAM expectation as well. If the creatives know up front that theyre not the ones telling the storythat their job is to give players the tools to tell their own story, and then get out of the waythen theyll come at the work from a completely different place. And the end result will be dramatically different. Better? That I dont know. Only time will tell. (Im a sucker for a good story, myself, so Im a little biased.)
Thats why there is so much story in the Deus Ex series lol...
I don't know about canon but the Synthesis ending takes the highest EMS to achieve so I'm guessing that's what they consider to be the "best". Which is funny because in my opinion, that is the shittiest of the 3, plotwise.
To this day, I still don't understand how synthesis is the best option.
PS: My brother just played the demo on PS3. He asks me who vent kid is and I tell him that I don't know, no one knows.
He goes on to say he's not real and thinks that's just Shepard seeing himself as a kid. Pretty much from a 5 minute demo my brother is able to see this kid isn't real. I think his theory is stupid but hey, we all have our beliefs.
Which begs the questions, why is this kid in the game? He holds no significance and someone who knows nothing about Mass Effect can tell this kid isn't real from a 5 minute demo.
They will come back up with new rules like "any mention of the ending equals an instant ban for your account and loss of all your games. How dare you criticize OUR ARTISTIC INTEGRITY".
To this day, I still don't understand how synthesis is the best option.
PS: My brother just played the demo on PS3. He asks me who vent kid is and I tell him that I don't know, no one knows.
He goes on to say he's not real and thinks that's just Shepard seeing himself as a kid. Pretty much from a 5 minute demo my brother is able to see this kid isn't real. I think his theory is stupid but hey, we all have our beliefs.
Which begs the questions, why is this kid in the game? He holds no significance and someone who knows nothing about Mass Effect can tell this kid isn't real from a 5 minute demo.
That was an interesting read.http://www.pcgamer.com/2012/03/23/ma...writers-think/
Quotes from various game writers (including Chris Avellone) on Bioware changing the ME3 ending.
tbf the story in the deus ex series really is more of a vehicle for philosophical metaphor than a character driven drama like mass effect. people like or dislike tracer tong because of what he represents, not because of his wily personality.
I do not agree with Whitta.
I think the idea that this is setting a bad precedent is idiotic -- this is also not a court case. It's been done before and it's going to happen again. If anything it'll make some developers reconsider their actions. At least, that's what I hope.I do not agree with Whitta.
He goes on to say he's not real and thinks that's just Shepard seeing himself as a kid.
He rarely has any idea of what he's actually talking about, so no one should
OMG FemShep was a boy when she was little?!
GAME CHANGER
LOTS OF SPECULATION FROM EVERYONE
That was an interesting read.
I found myself agreeing with Gaynor and Whitta, mostly. Jordan also made some good points.
Chris Avellone <3 <3
I think the idea that this is setting a bad precedent is idiotic -- this is also not a court case. It's been done before and it's going to happen again. If anything it'll make some developers reconsider their actions. At least, that's what I hope.
Maybe in a few months Mac and Casey will realize how dumb it was to create an end in a single month.
*Ripping out chunks of a game to sell as DLC* "Smart business! Stop being entitled whiners!"
*Editing or changing a shitty ending no one likes* "A death blow to creative ingenuity! YOU'LL LIVE TO REGRET THIS!!!"
That right here is ultimately the worst thing that could have happened. Regardless of where you stand on the issue and what your problems with the ending are.Anyway I'm over the ending. But I'm also over the ME franchise. Don't even care if they come out with a new ending or other DLC, not going to buy it, not going to play it. Not going to replay ME3 like I did with the other 2 either.
My guess is that doesn't happen any time soon again.Well it's true, it's setting a precedent.
Now every time an epic trilogy comes out, that requires a lot of player input and crafting of the story and it ends really poorly, gamers will want change.
I'm ok with that...
*Ripping out chunks of a game to sell as DLC* "Smart business! Stop being entitled whiners!"
*Editing or changing a shitty ending no one likes* "A death blow to creative ingenuity! YOU'LL LIVE TO REGRET THIS!!!"
Thing is, I'm not interested in anything that happens before any more. I bought even the shitties of DLC for ME2. On its own that game was great, as a sequel to ME I didn't care for it but I still liked and and put a lot of time into it. ME3? No interest any more.Rather than "change" the ending, would it perhaps be more constructive to attempt and flesh out the main narrative more (the 95% rest of the game), since currently as it stands it is hardly flawless. Suggestions could be giving Javik the Prothean, all the pre-order weapons (perhaps even the N7 weapon packs), and perhaps even veteran mulitplayer packs free to all owners of the game. Those who have already spent money on them will get the appropriate refund. Perhaps they can even eliminate the decay system for galactic readiness and add 5-10% to everyone's score.
All these are relatively easy and cheap to achieve and may even repair a bit more good will than yet another botched ending....
Rather than "change" the ending, would it perhaps be more constructive to attempt and flesh out the main narrative more (the 95% rest of the game), since currently as it stands it is hardly flawless. Suggestions could be giving Javik the Prothean, all the pre-order weapons (perhaps even the N7 weapon packs), and perhaps even veteran mulitplayer packs free to all owners of the game. Those who have already spent money on them will get the appropriate refund. Perhaps they can even eliminate the decay system for galactic readiness and add 5-10% to everyone's score.
All these are relatively easy and cheap to achieve and may even repair a bit more good will than yet another botched ending....
The editor is the bane of artistic integrity, if you think this to its conclusion. One person or a team of people deciding everything, that's the purest form of artistic expression, I suppose. And where do you get that these days?It's hard to consider "artistic integrity" when the game was built around selling small chunks of the story at a later date.
Any real artist is open to outside influence and it's often the fuel that keeps them going.
OMG FemShep was a boy when she was little?!
GAME CHANGER
LOTS OF SPECULATION FROM EVERYONE
Overload their barriers. Then spam incinerate. I dunno... That's what I did in multi-player at least.Anyone have tips for Insanity on the last mission? Particularly for taking down banshees...
I'm playing as an Engineer.
Anyone have tips for Insanity on the last mission? Particularly for taking down banshees...
I'm playing as an Engineer.
Well, I clearly said my brother played the demo. It's default male Shep.
I said his theory was stupid. I'm just pointing out that the kid is pointless and serves no purpose, to fans or even newcomers. Putting him in for a cheap emotional effect is a bigger slap in the face than that shit ending.
Part of me hopes the IT theory is true because it explains this kid. The other part of me knows it's just terrible writing.
Anyone have tips for Insanity on the last mission? Particularly for taking down banshees...
I'm playing as an Engineer.
Overload their barriers. Then spam incinerate. I dunno... That's what I did in multi-player at least.
Have Garrus and Liara with you. Overload/Warp all day.
Right, you can't fully discredit the theory because no matter what people will find a piece to cling to. For the record I actually back the theory, my only point with that was that asking others to argue against it is pointless, yet I see a lot of people asking for it.