The Mass Effect 3 ending: Why it is vital to the future health of games that BioWare not change it
A few moaning fanboys can be a very dangerous thing indeed
Words: David Houghton on March 23, 2012
I dont know what the ending of Mass Effect 3 entails, and I dont care. I havent even played Mass Effect 3 yet. Hell, Im still working through the first one at the moment. But despite that lack of personal contact with and investment in the issue in fact because of that - I can already see very clearly that it is imperative that BioWare do not back down over the current fan protests. The content of the existing ending you see, is irrelevant. There are much bigger, potentially wider-reaching and longer-lasting issues at play here, and if BioWare get this wrong, it could be disastrous for games. And if you read on, I shall explain all.
First and most obvious things first. If BioWare give any ground on Mass Effect 3s ending, the precedent set for future creativity in video game narrative will be abominable. Were at a stage of gamings development right now when storytelling ambition, technology and delivery techniques are bursting out in a whole stack of exciting new directions. Interactive narrative and creative experimentation are making breakthroughs all the time, and it feels like were finally at the dawn of a new era for games as a full-blown medium rather than a mere plaything. Now is absolutely the worst time that a developer of BioWares stature and storytelling significance should give away the creative control of one of its most significant, most narratively-driven franchises.
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http://www.gamesradar.com/mass-effec...not-change-it/
another really stupid article.
at least play the game first so you don't look like an idiot!