While I don't hate them... Yeah. Expecting Vega at best, Jacob and Kaiden at worst. Overshadowed regardless.So probably some boring dude that will be overshadowed by all the awesome alien squadmates?
While I don't hate them... Yeah. Expecting Vega at best, Jacob and Kaiden at worst. Overshadowed regardless.So probably some boring dude that will be overshadowed by all the awesome alien squadmates?
Dude who wrote the Sith Warrior story in SWTOR is doing P.B
Luke K, who was the lead writer on BG2 is doing Liam
More like,Bioware painted themselves in a corner with the ME3 ending.
Nice to have some single player details. You can envision a proper Mass Effect game in there with the potential to feel both familiar and fresh.
No thanks
what is the difference between shinobi posting every point of info from the magazine and someone posting the entire contents of an article from a website? Why is one frowned upon and this is not?
I am not saying I am personally offended or have anything against shinobi, i'm actually grateful for the writeup. I am just wondering where the line is drawn. Having that wall of info in the OP surely reduces the potential of number of sales/subscriptions/hits gameinformer will get, especially because its such a huge feature for them. The incentive to go to the source is not there anymore.
So probably some boring dude that will be overshadowed by all the awesome alien squadmates?
That's up for your personal interpretation I guess.
I'm one of the few people who enjoyed James' addition and moments in ME3 (including the Citadel add-on). ¯\_(ツ_/¯
Even the Witcher uses a paraphrase system in it's latest release.
The paraphrase system is fine really, as long as what the character actually says in the voiceline is reasonably close to the tone implied.
Ahh, my bad, you're right. Still though he works for the magazine.
shinobi has him listed in the OP. He's an ex-cop who tags along as a squadmate.
This all sounds really promising, but I remain worried that Andromeda won't feel nearly as alien as an entirely other galaxy should. Would love nothing more than to be proven wrong, however.
While I don't hate them... Yeah. Expecting Vega at best, Jacob and Kaiden at worst. Overshadowed regardless.
Ok I'm so lost. Is this a prequel or way after the events of ME3? Serious question.
Ok I'm so lost. Is this a prequel or way after the events of ME3? Serious question.
Ok I'm so lost. Is this a prequel or way after the events of ME3? Serious question.
It's a luck of the draw system that funnels players into spending money for a chance to unlock the one character or weapon they may be interested in. I get it didn't bother many but it was a turnoff that kept me from playing more. The universal currency sounds like a step in the right direction at least, depending on how it's balanced.That was basically how the ME3 system worked, and now they've got the secondary currency so you can buy stuff directly. So long as they don't make the prices outrageously unfair (and they didn't the first time around, so fingers crossed), I see no reason to have an issue with it.
Combat
-Class system is gone; instead you have full access to abilities from all classes, you can mix and match skills from tech, soldier or biotics
Choices
-No more Paragon/Renegade system
-Decisions aren't necessarily obvious "right" or "wrong", there are pros and cons to each and you'll just have to play the game the way you want
It's a luck of the draw system that funnels players into spending money for a chance to unlock the one character or weapon they may be interested in. I get it didn't bother many but it was a turnoff that kept me from playing more. The universal currency sounds like a step in the right direction at least, depending on how it's balanced.
The thing that kept me from playing more of the multiplayer is that I'm not big on static environments and a lack of narrative incentive. I don't think I could ever spend much time playing a video game that's the same locations over and over without storyline agency of any real sort.
But I still logged like 80 hours anyway because my BSN buds and I had a good time on Saturday nights sometimes, ha.
Honestly this is all sounding really good on paper. Now to see if they can pull it off! But who am I kidding I am there day one regardless.
DAI isn't voiced and the Witcher has even less clear paraphrases.
Unless you're complaining about the wheel itself which seems petty.
Even the Witcher uses a paraphrase system in it's latest release.
The paraphrase system is fine really, as long as what the character actually says in the voiceline is reasonably close to the tone implied.
Like seriously Bioware, I can read and understand what I'm about to say. Stop treating me like an idiot with your *heart*, *punch*, whatever icons that your showing in the middle of that dialogue wheel.-Dialogue option tones: heart, head, professional and casual.
No. I'm bothered by the icons that tell me what the hell I'm trying to say.
Like seriously Bioware, I can read and understand what I'm about to say. Stop treating me like an idiot with your *heart*, *punch*, whatever icons that your showing in the middle of that dialogue wheel.
Witcher series and DA:O did it the right way
No. I'm bothered by the icons that tell me what the hell I'm trying to say.
Like seriously Bioware, I can read and understand what I'm about to say. Stop treating me like an idiot with your *heart*, *punch*, whatever icons that your showing in the middle of that dialogue wheel.
Witcher series and DA:O did it the right way
GET HYPE!
Wow, this is one hell of a change! I expect I'll still spec to something like a vanguard (hoping that the charge and nova return, alternating between those skills in ME3 was so much fun), but it's cool that they're allowing people to customize completely.
This is awesome and quite shocking really, because it is such a game changer for the series. It should lead to choices feeling more like the Witcher series, which is great. Just having a binary axis was becoming more of a drawback for the series, so I'm glad they've gone with this.
No. I'm bothered by the icons that tell me what the hell I'm trying to say.
Like seriously Bioware, I can read and understand what I'm about to say. Stop treating me like an idiot with your *heart*, *punch*, whatever icons that your showing in the middle of that dialogue wheel.
Witcher series and DA:O did it the right way
So either I have to like everything Bioware does or I should just go play COD? That sounds logical.Maybe its not meant for you. Sometimes there are features of a game that is meant to help include others.
If you don't like it. Do look at them.
If you can't do that. Pick up COD
You can turn the icons off
You could turn those off? Seriously? Then why the hell didn't they present that to you as an option before you start the game?! BIOWARE!!!Then turn the icons off...? Was an option in DA:I, probably gonna be in ME:A.
DAO in unvoiced btw, totally different.
Maybe its not meant for you. Sometimes there are features of a game that is meant to help include others.
If you don't like it. Dont look at them.
If you can't do that. Pick up COD
Actually what kind of response is "head" to begin with? Does it mean that you get to headbutt people if you don't agree with them?Setting aside for a moment the question of whether or not the icons are an insult to the player's intelligence, what's up with the categories?
-Head
-Heart
-Professional
-Casual
-Neutral (presumably)
Don't really make sense as an all-encompassing set. They're not exclusionary (why can't something be professional AND head?), and there's the real possibility of overlap (heart jokingly laughing something off vs. heart belligerently chewing someone out).
Also, it looks so amazing graphically. I'm guessing those are either PC or PS4 Pro screenshots?8
Actually what kind of response is "head" to begin with? Does it mean that you get to headbutt people if you don't agree with them?
-Powers are instead hotkeyed for quick use, no longer pausing to bring up a wheel and aim (you can still pause the combat but it's not how BioWare intends combat to function)
-Class system is gone; instead you have full access to abilities from all classes, you can mix and match skills from tech, soldier or biotics
-Goal is to allow players to try different approaches to combat without being locked in at the start
-However, you can still specialize once you invest enough points into a category of skills, you unlock a profile that can get you bonuses for your particular play style
-This is where class names like "Vanguard" (invest in combat and biotics) and "Adept" (invest in biotics) resurface
"You are not in any position to order me around little huma-"No, I think that's under the new interrupt system. If there's not a "headbutt" interrupt available during literally every conversation with a Krogan, Bioware will have failed us utterly.
I assume it means logical vs. heart's emotional.
There inspirations are good good good
Did Dragon Age Inquisition have controller support on PC?
Their inspirations are good good good
Did Dragon Age Inquisition have controller support on PC?
Setting aside for a moment the question of whether or not the icons are an insult to the player's intelligence, what's up with the categories?
-Head
-Heart
-Professional
-Casual
-Neutral (presumably)
Don't really make sense as an all-encompassing set. They're not exclusionary (why can't something be professional AND head?), and there's the real possibility of overlap (heart jokingly laughing something off vs. heart belligerently chewing someone out).
More on the Andromeda Initiative:
"Founded in 2176 and launched in 2185, the Andromeda Initiative is a civilian, multi-species project created to send scientists, explorers and colonists on a one-way trip to settle in the Andromeda Galaxy. With powerful benefactors lending their support, the program has grown substantially in scope since its inception. The Initiative’s ultimate goal is to establish a permanent presence on the seemingly resource-rich frontier of Andromeda, and eventually create a reliable route between it and the Milky Way Galaxy."
I just wanted to point out that 2185 was in the period Shepard was dead and trying to be revived by Cerberus. The line "With powerful benefactors lending their support" makes me wonder if IM secretly had a hand supporting the Andromeda Initiative as a plan B in case the Reapers won.
I just wanted to point out that 2185 was in the period Shepard was dead and trying to be revived by Cerberus. The line "With powerful benefactors lending their support" makes me wonder if IM secretly had a hand supporting the Andromeda Initiative as a plan B in case the Reapers won.
It was. This is actually a prequel toWeyland-YutaniAlien.
Actually what kind of response is "head" to begin with? Does it mean that you get to headbutt people if you don't agree with them?