Patch notes & info - https://www.masseffect.com/news/the-journey-ahead?sf53509845=1
Improved tutorial placement
Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression
Multiplayer balance changes: Weapons, cover, and enemies (check back for detailed notes on balance changes)
Added option to skip autopilot sequences in the galaxy map
Improved logic, timing, and continuity for relationships and story arcs
Improved lip-sync and facial acting during conversations, including localized VO
Fixed various collision issues
Fixed bugs where music or VO wouldnt play or wasnt correct
Fixed issue where global squad mate banter sometimes wasnt firing on UNCs
Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times
Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save
Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose
Fixes issues related to some saves
Fixed issue where objective sometimes becomes un-interactable for players in multiplayer
Streaming and stability improvements
Patch notes & info - https://www.masseffect.com/news/the-journey-ahead?sf53509845=1
Man, it took me long enough to download this game with my data caps, and now there's going to be a patch?! I hate not being able to play un-updated games.
Plenty of concept art released just now on ArtStation, links below (may contain spoilers) plus a couple samples.
https://www.artstation.com/artist/benlo
https://www.artstation.com/artist/sum
https://www.artstation.com/artist/herbertlowis/albums/76112
https://www.artstation.com/artist/chrisc
https://www.artstation.com/artist/matmakin
https://www.artstation.com/artist/joebotardo
https://www.artstation.com/artwork/PkGay
We're getting a patch on Thursday and it does include improvements to facial animations?
That's great. I never expected that so soon, if at all. Can't wait to see how the game looks after the patch. Fingers crossed.
You...didn't think there was going to be a patch...?
Also. This patch sounds fantastic...
I knew there'd be updates. Just not multiple GB updates if this is the case based on what they're trying to do.
I knew there'd be updates. Just not multiple GB updates if this is the case based on what they're trying to do.
I don't want to sound too pessimist, but don't expect these improvements to facial animations to be mind blowing.
In the artbook there is a batarian on the hyperion.Looks like a Geth is sitting there. Probably was made before they realized that it wouldn't make a lot of sense having Geth
Plenty of concept art released just now on ArtStation, links below (may contain spoilers) plus a couple samples.
https://www.artstation.com/artist/benlo
https://www.artstation.com/artist/sum
https://www.artstation.com/artist/herbertlowis/albums/76112
https://www.artstation.com/artist/chrisc
https://www.artstation.com/artist/matmakin
https://www.artstation.com/artist/joebotardo
https://www.artstation.com/artwork/PkGay
That cora is a lot more attractive than the cora we got.
Looks like a Geth is sitting there. Probably was made before they realized that it wouldn't make a lot of sense having Geth
That cora is a lot more attractive than the cora we got.
Nah, the new Cora is more unique. Ain't no one trying to clap them cheeks with a librarian bun on the hair.
That cora is a lot more attractive than the cora we got.
...I smashed regardless...
...clap them cheeks...
Yeah, but that gives her a weird kind of charm.Cora is just a pta mom
I am not fetchingon Kadara!a UV lamp for those 2 stoners to grow their weed
Renegade Steve Shepard would've shot both of them, just for wasting his time.
Has anyone here tried using tactical cloak for a power damage build? AFAIK the damage bonus also applies to powers so when combined with a high damage power like lance, it could be really effective. It sucks that there's no DoT powers like dark channel or reave since those could be really devastating, but nonetheless it's really cool to see how much variety this game's combat has now that it's adopted a classless structure.
What an excellent ending, last mission was amazing. If only ME3's endgame worked like that.
Couple of smooth talkers here. Real classy stuff.
Thanks a bunch. Some real good looking art here.Plenty of concept art released just now on ArtStation, links below (may contain spoilers) plus a couple samples.
https://www.artstation.com/artist/benlo
https://www.artstation.com/artist/sum
https://www.artstation.com/artist/herbertlowis/albums/76112
https://www.artstation.com/artist/chrisc
https://www.artstation.com/artist/matmakin
https://www.artstation.com/artist/joebotardo
https://www.artstation.com/artwork/PkGay
Finding theridiculously frustrating.Kett base invasion on Voeld
Shut down 3 consoles which keep another console protected, then sabotage that console, then go and sabotage 3 pillars which open up another room so you can get a side quest completed, then go to the hangar where you have to shut down 3 more consoles, but wait they're each protected and you have to activate other consoles in order to shut down the main consoles
Finding theridiculously frustrating.Kett base invasion on Voeld
Shut down 3 consoles which keep another console protected, then sabotage that console, then go and sabotage 3 pillars which open up another room so you can get a side quest completed, then go to the hangar where you have to shut down 3 more consoles, but wait they're each protected and you have to activate other consoles in order to shut down the main consoles
Have you played Mass Effect: Andromeda?
Finding theridiculously frustrating.Kett base invasion on Voeld
Shut down 3 consoles which keep another console protected, then sabotage that console, then go and sabotage 3 pillars which open up another room so you can get a side quest completed, then go to the hangar where you have to shut down 3 more consoles, but wait they're each protected and you have to activate other consoles in order to shut down the main consoles
That cora is a lot more attractive than the cora we got.
Finding theridiculously frustrating.Kett base invasion on Voeld
Shut down 3 consoles which keep another console protected, then sabotage that console, then go and sabotage 3 pillars which open up another room so you can get a side quest completed, then go to the hangar where you have to shut down 3 more consoles, but wait they're each protected and you have to activate other consoles in order to shut down the main consoles
Just finished the last Loyalty mission
Why are they so much better than the rest of the main game? When the game is constricted to tighter level designs the areas are so much more imaginative and had some genuinely funny moment. ;_; maybe if the game had been designed with ME2 in mind instead of ME1/Inquisition is could of be honestly good despite the jank
Just finished the last Loyalty mission
Why are they so much better than the rest of the main game? When the game is constricted to tighter level designs the areas are so much more imaginative and had some genuinely funny moment. ;_; maybe if the game had been designed with ME2 in mind instead of ME1/Inquisition is could of be honestly good despite the jank
Eh, I got through this on the first attempt with no problems (normal difficulty; could understand it being much more frustrating on Insanity). Did seem kind of contrived though as if they were artificially extending the length of the series of encounters.
I still don't know what we were doing on Liam's mission.
That was the low point gameplay wise for me so far. Especially since I died twice far into it and there were no checkpoints and I thus had to do all that shit again.
Thankfully I've played a ton since then and haven't came across anything nearly so tedious, nor such a terrible lack of checkpoints.
is one of my favourite new characters from the game.Pathfinder Raeka
I really hope we get to see more of her down the line.
They should have used that cockpit layout. It would have made the Tempest less tardus feeling, ie bigger on the inside. But that is a lot of nice artwork.Plenty of concept art released just now on ArtStation, links below (may contain spoilers) plus a couple samples.
https://www.artstation.com/artist/benlo
https://www.artstation.com/artist/sum
https://www.artstation.com/artist/herbertlowis/albums/76112
https://www.artstation.com/artist/chrisc
https://www.artstation.com/artist/matmakin
https://www.artstation.com/artist/joebotardo
https://www.artstation.com/artwork/PkGay