I don't know what to say to posts like this. Blame EA for forcing Bioware Edmonton to hit a Q2 release with a game full of known shippable bugs? The mixed/negative reaction cannot be a surprise to those that lived and breathed the game during development, they know where it succeeded and where it fell short better than any of us. There's likely reasons the PR was so tightly kept under wraps. We don't know the ins and outs of project management, key team members leaving, feature creep and any other number of development issues that crop up. Criticism is deserved and fair, and no one's forcing them to crunch "for the fans." Plus, there's gonna be another one. Bet on it.