sixteen-bit
Member
I finished this today and it occurred to me that our Galaxy is completely devoid of children.
GuessWho said:can anyone explain to me the shocktrooper/comamndo skill or whatever it is. I chose shocktrooper but i don't see anything in the squad menu. Am I missing something?
Save Points? You save where ever you want. I really don't know what crazy difficulty spikes you guys are talking about. The only parts that were difficult are the boss battles, which are supposed to be tough. The inventory system is crap. I'm pretty sure everyone agrees it is. Still, this is the best game I have played this gen. The writing and acting in this game is Hollywood level.Dartastic said:While I'm enjoying the game immensely, the things I'm having the most difficulty adjusting to aren't things that are hard to fix, such as framerate, etc. I'm getting irritated at the stuff that a good QA team should find and report to the developers. Things such as the lack of convienient save points, crazy difficulty spikes, weird graphical glitches, and an absolutely shit inventory system are just some of the problems that should have been taken care of by a good testing team. Who knows, maybe the testers did report these issues and the devs didn't have time to fix them, but this game has many issues that I assume would be quick, easy fixes, but they weren't taken care of.
Linkzg said:do people who finished this game in 15 hours not do side quests?
I am well past 20+ hours and im not done, but I have been doing all the side quests, this game is longer than I expected.
soco said:ok i dunno if anyone brought this up, but i thought it was kinda cool when doing theVI mission on the moon. after you finish, it spits out some binary numbers which if you check them on an ascii table spells out HELP.
Zen said:Holy crap, doesn't taht kind of indicate that the "VI"was actually an AI taht the Alliance was secretly experiementing/developing? I mean a VI wouldn't fear for itself, and when you probe the Alliance about the nature of the VI, they get slightly defensive about your insinuations
segarr said:Romance subplot help from anyone who knows about it....
So, I just stole my ship back (After Anderson BITCH SLAPPED Udina) and am headed to Ilos to stop Saren. On the way there, Liara enters the room and we have our little sex scene. Does this mean that I've basically ruined any chance of continuing the Ashley subplot? I wasn't really trying to pick Liara, I was saving her for my second playthrough with a female character. And I don't think I've really done anything to ruin the subplot with Ashley (The last big conversation we had, she told me about her sister beating up some dude, and made it clear that she was interested in me). I'm not really liking the fact that a clear choice between the characters was never really given. If I just straight up turn Liara down, can I continue the Ashley subplot? Someone clue me in.
EvaPlusMinus said:CoD4 GOTY amirite?
Bahaha.
Mass Effect is a 9+ game: http://www.metacritic.com/games/platforms/xbox360/masseffectDevelopmentArrested said:Probably Galaxy with CoD4 a close second.Why laugh? CoD4 is reviewing higher than ME.Funny thing is.. I still love ME and think its a 9+ game. Just because I'm pointing out its technical flaws doesn't make me a troll.Nice bait though.
Confidence Man said:Finished after 20 hours and I'm kind of torn on it. On one hand it has a lot of issues and on the other it hits all the right notes despite those issues.
The inventory is the most puzzling thing. It's puzzling that Bioware created an inventory system like this and instead of being shocked at how horrible it is decided to put it in the game. I mean, what. the. fuck. As annoying as it is on it's own, the fact that they start to dump shit in your inventory when you kill something makes it seem like they're out to just piss you off. Going through the base on Luna was a nightmare as I'd have to repeatedly go cleanse my inventory of garbage upgrades that kept getting dumped on me. Oh and there's no option to just turn all the items you receive into omni-gel at once, no no, you have to do them one by one, hit X then fucking confirm each time. Thank you, Bioware, for making an already cumbersome inventory even more obnoxious.
I don't get why they simplified the combat so much. It would've been infinitely better to be able to pause and command each squad member individually; where to take cover, which enemy to fire on. Instead we get this nonsense where all you can do is tell each one to use a power on a specific enemy and give general commands as to their behavior. For me this turned the bigger firefights into clusterfucks. And why can't they use grenades? Or first aid?
And what's the point of having Paragon and Renegade meters? Is there something I'm missing here? Does anything change depending on high one or the other is? They seem to serve no purpose in the game aside from giving achievements.
Skilotonn said:Feros is f*cking awesome.
And all of my time doing 21 side-quests make me and my squad unstoppable as Level 27's - no one can touch us! Not to mention all of the tactics I've learned to take out the enemies like nobody's business - nothing like shoving the enemy to the back with Throw, and finishing them off with a shotgun blast before they get up... love it!
I got my Pistol Achievement so I switched over to Shotgun, and that thing is brutal - like Gears of War brutal in the way I can kill off the Geth from so far away! And I just unlocked the Carnage powerup for it - I used it on a wall as there was no one left to kill, and it looks like it'll obliterate multiple enemies quite nicely!
Skilotonn said:nothing like shoving the enemy to the back with Throw, and finishing them off with a shotgun blast before they get up... love it!
Superblatt said:Do you know once you click on all the water valves how to complete that quest? I can't seem to find the person in Feros to finish it. The map shoes the exclamation point, but no one is there.
Superblatt said:Do you know once you click on all the water valves how to complete that quest? I can't seem to find the person in Feros to finish it. The map shoes the exclamation point, but no one is there.
Fusebox said:Thats one of my fave combos. I'm also enjoying the fact my heroic Vanguard won't be touching an assault rifle, so playing through again as a renegade Soldier should be excellent.
Talk to the camp leader, talk to the person he tells you to about the water, talk to the leader again.
Meier said:By the way.. I trained in First Aid, and yet I never see it with the bumper. Can anyone explain why it isnt showing up for me?
First Aid is not so much an ability as it is a buff that makes your med kits more effective. I think.Meier said:By the way.. I trained in First Aid, and yet I never see it with the bumper. Can anyone explain why it isnt showing up for me?
TheWolf said:it isn't really an ability, just determines how much health you regain when using a medpack.
TheWolf said:however, did anyone else find theit's so similar that i'm surprised that's the route they chose...Matrix storyline kind of lame?
GenericPseudonym said:Mass Effect is a 9+ game: http://www.metacritic.com/games/platforms/xbox360/masseffect
Plus, you can't really compare an FPS to an RPG. RPG's naturally don't score as well because they are so much harder to mark. Mass Effect has its story and presentation judged as an RPG, but has its gameplay judged as a shooter, which it shouldn't be. Doesn't really matter most publications will give this year to Galaxy or Halo 3.
Chittagong said:I'm still on the fence on whether grab my Mass Effect LE or not - and not only because my 360 RRoD'd.
What worries me is that I didn't really get into KOTOR. To me the pace picked up too slowly. There was tons and tons to learn, with so many different menus and options that I didn't really feel like getting in control. Also, the game world seemed empty and repetitive, with big circular corridors with repeating rooms. Plus, too much dialog text to read through. So, I gave up on KOTOR after around 5 hours.
Still, Mass Effect looks appealing. I love the art style, the setting, characters and creation.
What should I do?
Meier said:So is there any reason at all to let my NPCs train in it? Or does it work like this: Shepard has 5 FA and gets 100 health from a medkit, Garrus has 3 so he gets 80 back and Tali has 0 so she only gets 50 back?
TheWolf said:just finished it. amazing climax. amazing game. a couple things:
1. i never got to bone Ash. i think she was pissed i let the Rahkni go, so i screwed Liara for the achievement and then reloaded and told her to screw off.
2. haha at persuading Saren that we could stop it and him just blowing his own head off. that was great.
3. i really hope the decisions you made in this game carry over. seems like it's gonna be tough.
oh, and it's weird how the early videos talked about "dark matter" and stuff cause i never saw it in the game. i thought it was a huge story point early on about how you could do powers, but it seems like they just replaced it with biotics and dropped all that stuff.
DoctorWho said:Weird,yoir second point never happened for me.
DoctorWho said:Weird,yoir second point never happened for me.
I believe that the highest FA skill in the party determines how much is healed. So while your character may have no FA skill, if Liara is in the party and has it maxed, when your character uses the med pack, it heals the most possible.Havok said:I think that it might allow the NPC's to heal on their own using their own medpacks, because they can also train in Medicine, which reduces the cooldown on their First Aid 'skill.' Also, they sometimes pop out their omnitool in combat and their health shoots back up again, which is a blessing.
Just a shot in the dark, though.
firehawk12 said:Sol unlocks specifically for that one quest which unlocks the prestiege skill... and that's based on finishing one of the story missions.