Ass of Can Whooping
Gold Member
What’s the point then?
That it's crony as fuck and no way enforceable even in corpy america
What’s the point then?
This can happen pretty much anywhere. It's ultimately at the discretion of your company regarding action they might take in this situation, but the law is on their side.
Use their shit, to make your shit, while they're paying you? It's their shit now.
Tbh, these people who their entire career about gaming without the hustle of thinking about making this stuff happen are just lucky to be around and earn permanent acceptance from the community, people may envy her, be jealous of her, but she's clearly doesn't do it for the money.Alanah Pearce would be fired.
Depends what you mean by idea. Is the nemesis system an idea? The crazy taxi arrows? You have to have a way to practically implement the idea to make it patentable, but it doesn't have to physically exist or actually be implemented.![]()
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Absolute moron
Depends what you mean by idea. Is the nemesis system an idea? The crazy taxi arrows? You have to have a way to practically implement the idea to make it patentable, but it doesn't have to physically exist or actually be implemented.
Also, if you come up with it on your own time, but is in your field of work then the company can still assert ownership (in the US at least).
It doesn't.
I feel like this was a legitimately interesting interaction between Matt Booty and some of the developers at Double Fine. Enjoy.
Short term stability is preferable to studio closure. Tim Shafer may have literally saved his company with that sale. We don't know the financials.
The patent for the nemesis system was applied for in 2016 and Shadow of War came out in 2017 so....Yes the nemesis system is an idea, you can patent your implementation of said idea (not the idea itself) but it actually has to exist first. Not just within a written draft
The patent for the nemesis system was applied for in 2016 and Shadow of War came out in 2017 so....
America isn't 'everywhere'.It does.
Easy to say from the bleachers. Those people have families to care for.Sometimes death is preferable to being a zombie kept artificially alive with no agency.
Easy to say from the bleachers. Those people have families to care for.
That's irrelevant.They'll live.
Lol let me guess, you are from the EU? Isn't that the little grassy region near Asia with BIG GOVERNMENT and no liberty? Well guess what my friend, here in America we specialize in a little thing called FREEDOM.Thank fuck I don't live in america. You just go out of your way to shit on peoples rights
I feel like this was a legitimately interesting interaction between Matt Booty and some of the developers at Double Fine. Enjoy.
Welcome to late stage capitalism.Am I understanding this right? All pitches they make are owned by Xbox? Regardless of whether they accept them or not?
So - one of the industry tech giants(US company, obviously) has/had specific clauses in the employment-contracts that went something like this:But listening to that video, it sounded like Tim just said they work on their ideas on their own time, on their own equipment at home, and then they bring it into pitch it.
Thing is though - amerocentric view is still incredibly prevalent in this industry (and most online discourse). Well not just 'this' industry - if you look at how many of US giants interact with EU employment laws - it's pretty dire.Unless your pitch is greenlit, you'd be sued to oblivion in the EU.
So - one of the industry tech giants(US company, obviously) has/had specific clauses in the employment-contracts that went something like this:
1) You aren't allowed to work on anything on your own time if it has any relation to your day-job.
1.b) In some special cases, you may be allowed to ask for permission for 1, that may be rejected on manager's discretion.
2) If you DO any work on your own time, that has any relation to your job - the company owns all of it.
And yes - tens of thousands of people signed these terms (or are still signing them, if they hadn't been changed).
There was an interesting lawsuit for SW in the UK IIRC where the guy that Lucas paid to produce the Storm Trooper prop helmets for the film, years later went to sell the moulds for the props and it was found by courts after legal challenges by Lucas, that the engineer still legally owned the moulds of those prop helmets, with the right to sell them on.This can happen pretty much anywhere. It's ultimately at the discretion of your company regarding action they might take in this situation, but the law is on their side.
Use their shit, to make your shit, while they're paying you? It's their shit now.
I'm not even mildly partial to Xbox, but to be fair, a lot of that messaging was blind faith and hyperbole on the part of their social media drones/the games media.but also we need to be the aware that the opposite was preached; as how MS was going to offer creative freedom and financial security.
Unless every employee is a co-shareholder of DF it is the management / Tim Schafer that sold the company for profit. You can see how incredibly uncomfortable he is during the meeting - this is someone that wants to do a good thing, but at the same time made decisions impacting other people. The brain is trying to rationalize it.Double Fine sold itself to Microsoft and in doing so made a lot of money in the process presumably. That comes at a cost though.
Not the walls but what about the time, the training, the contacts...Not of course lmao. That's dumb as fuck. You don't own the thought experiments of your employees just because they're done inside the walls.
It doesn't matter of Psychonauts 1 and 2 got 100/100 scores from every game site on Earth.Jesus Christ, Microsoft really has no taste.
It seems to pretty closely mirror what Matt said in the OP video too (minus the asking for permission part).Yeah if it's that clear, then there's no wiggle-room there.
I do wonder how much any of this has actually been tested in court. I know the anti-compete clauses are basically non-starter in most of the developed world no matter what companies say about them - and tying 'work you do on your off time' to 'competing with' has a very similar ring to it...The language someone found on the new company's website was much less specific and much more lawyerspeak, but it sounded very unenforceable.
I mean yea. TBF - I think most people would be less fussy about those terms if it wasn't for 1.b - that part about 'go ask for permission so we can reject it and/or make sure we own it' really had a bad taste to it. But that's one that I suspect would have a really hard time passing in EU courts too - company asserting decisions about what you are allowed to do on your own time seems pretty out there.Can't blame people for agreeing to it. If they know they aren't going to go make their own content that conficts with their day job, there's no point in taking some moral protest stand. Not being unemployed is a good thing.
Not the walls but what about the time, the training, the contacts...
Of course all of that is owned by the company and most likely it's in the contract.
They can quit and then put all of their thought experiments forward but if they are still employed and they pitch them they are company's property.
and that is part of the issue. Influencers, media have some kind of responsabilty to inform their audience. but of course we all know they are a bunch of clowns.I'm not even mildly partial to Xbox, but to be fair, a lot of that messaging was blind faith and hyperbole on the part of their social media drones/the games media.
YesAre all Twitter users so fucking stupid?
Agreed, you said no once. Fuck off.And Booty's like, "Eh, I think we should own those too," which is preposterous.
And yet the patent doesn't reference the game and has no code in it. It's just the description of the practical application of an idea.And the system would have existed in some form before the game itself came out.