NullPointer
Member
One question: Have you fired your gun yet?Not enjoying myself at all.
Where's the fun at?
Edit: OK, second question: Did your bullets hit anything?
One question: Have you fired your gun yet?Not enjoying myself at all.
Where's the fun at?
Can someone explain to me this shitty fucking melee system in multiplayer? I just meleed some guy twice while he was looting a body, hit him, took his health and then he stands up and hits me once from full health and I die. I don't get it.
There were a few times in MP3 multiplayer where my buttons just didn't do what I told them to. Would take me 6 button presses to duck for instance. And twice I got killed for just standing there as my guy did absolutely nothing for a few seconds, all the while I was trying to just simply move.I didn't play RDR or GTA4 multi. Was it this bad too? I wish the melee was more like CoD's, melee whenever you want instead of when the game says you should. Not that CoD's is any better.
I didn't play RDR or GTA4 multi. Was it this bad too? I wish the melee was more like CoD's, melee whenever you want instead of when the game says you should. Not that CoD's is any better.
I didn't play RDR or GTA4 multi. Was it this bad too? I wish the melee was more like CoD's, melee whenever you want instead of when the game says you should. Not that CoD's is any better.
Does this game have some technical issues or am I crazy? I've had it freeze up on 5 separate times, which caused me to lose a sizable chunk of progress every time. Also, the sound has dropped out on multiple occasions during cutscenes.
You wish it was like Call of Duty's? Why? That's one hit kill bullshit too. Not to mention, half the time when you're knifed the enemy is no where near hitting you.
Melee should be a knockdown or lesser damage effect. Hit from behind should knock you down, and take half your health. And hit from the side or front should do some damage, and cause you to stumble. Euphoria would certainly allow for this. OHK is garbage. I'm wearing a police helmet and body armor. I shouldn't be dying from an elbow.
You clearly misunderstood what I said.
Same here to all of the above.Just a few simple words ...... game is fucking awesome!
Only on chapter 5 and I am loving the game.
Just finished my run on old school. Shit was easy as hell, didn't even die once.
Now onto my sixth and last playthrough for quite some time on hardcore.
God I love this game to death.
When you pause the game you can turn off the hud and rotate the camera. So cool. More games should do this!
It's a call-back to the older games!I know, it's so damned cool. I can't help but rotate every five minutes cause I'm doing something so damn cool.
When you pause the game you can turn off the hud and rotate the camera. So cool. More games should do this!
I know, it's so damned cool. I can't help but rotate every five minutes cause I'm doing something so damn cool.
It's a call-back to the older games!
The older games would automatically spin the camera around though, IIRC.
My fucking lord, Rockstar. How 'bout you go grab a dictionary and look up the meaning of the word "skippable".
They mask loading. Press A during a cut scene and it will often say "Still Loading". Allowing you to skip the cut scenes would just result in a loading screen instead so whats the point.
That's how we pool in Latin AmericaI just fell through the world. Oh and this:
Yep I also don't believe it every time.It's handled really poorly. There should be a progress bar. Some cutscenes feel like they last for fucking ages. So much so that I'm not totally convinced it's actually masking load times.
Any tips? Because I'm on my second playthrough (hard) and I'm finding it really difficult. Last stand is a must for me too so I'd get slaughtered on old school.
Knowing where the painkillers are is key. Especially during the harder sections in chapters 12, 13 and 14.
Also find the aim setting that you are really comfortable with. For me that is 6/6/8.
Don't use rifles until you get to the armored enemies. Always go for headshots, you waste too much bullets and time to kill them in other ways.
Well yeah that's about it. I died like 80 times on my first playthrough on hard and after beating the game 4 times before (hard,easy for the rest of the collectibles, new york minute and new york minute hardcore) old school really was a breeze for me. Taking the painkillers manually was not a problem for me because I am just used to it from the previous games.
Well and I played new york minute hardcore before it and this is where you really want to watch your health because you don't want to go into last stand in chapter 14, only to not be able to locate your enemy because he has already gone back to cover or you run out of ammo. You simply want to avoid last stand at all costs.
This is also the only thing aside from the long loading times that I didn't like about the game. The last stand mechanic is just bullshit.
My fucking lord, Rockstar. How 'bout you go grab a dictionary and look up the meaning of the word "skippable". Considering how frequent and how FUCKING BORING the majority of the cutscenes are - especially when you've seen them before - this is actually ludicrous. Were I reviewer, I'd dock 3 points for this transgression alone; it basically kills replayability.
Regarding the cutscenes
Would you recommend trying the hardcore difficulty before old school?
I still don't believe it. But if I hear the PC version can just skip them all immediately I'll eat crow. That or just pick up the PC version ;PI don't understand how Rockstar, of all devs, couldn't find a better way to stream the levels.
This times 10 billion! The fact that not a lot of reviewers mentioned this is ridiculous. It's a major floor, and like you said....it kills the replayability dead. Absolutely terrible!
I still don't believe it. But if I hear the PC version can just skip them all immediately I'll eat crow. That or just pick up the PC version ;P
On chapter 7 so far and...
Not enjoying myself at all.
Where's the fun at? Is it all in the multiplayer?
Edit: And some more things to add:
The animation to get up takes ages and enemies usually pump me full of bullets before I reach the standing point.
Cover is wonky and Max will sometimes just stand in front of it.
Bullet time is cool, but Max is fragile as shit so cover is an easier option. (Even though I try to avoid it)
I don't give a shit about the story so far, but I can't return the game to Redbox at the moment.
Enemies have grenades and Max does not.
The last chance bullet time would have been better if Max didn't take a nap every time he is on the ground.
Enemies blend into the background making it difficult to shoot them. Had to bump it down to normal and opt for "soft lock."
And er...um...well bullet time is still cool as fuck. So there's that...
Edit2: Were there this many cut scenes slicing up the action in the original Max Payne games? This shit is fucking ridiculous. Oh and whoever thought that the character's need to yell at you to "hurry up," needs to be shot. Max does it too, but they grate when I'm trying to explore.
In other words, Bayonetta still >>>> this generation.
So I assume most PC folks are buying this at retail because of the file size? Has there been any other info on the PC version recently? They need to start the pre load now lol.
I had a weird crash (360) at the beginning of Chapter 6 right as the transition from cinematic to gameplay took place — the screen just went black and I got booted back to the dashboard. I wasn't able to get it to happen again after re-loading a couple of times, though. Weird. Did that happen to anyone else at that point?
They mask loading. Press A during a cut scene and it will often say "Still Loading". Allowing you to skip the cut scenes would just result in a loading screen instead so whats the point.