I have seen that many times. I am pretty sure it only looks like that on your screen. When I was talking with people about it on my team they were all telling me different numbers for score, kill and death.
Interesting info, thanks.
I have seen that many times. I am pretty sure it only looks like that on your screen. When I was talking with people about it on my team they were all telling me different numbers for score, kill and death.
We're featured on the community stats page.
Now let us expand, Rockstar! That MP3 crew is 28k strong.
If the playlist count on Ps3 is accurate there isn't even like 1k people playing this game online .....
Also the Favela in SP is unbelievable in its attention to detail ! Feels like a real place. Those kids playing soccer looked real!
Biggest disappointment so far is the gun sounds. I was hoping the sound would be higher quality.
14 chapters total. Can't really remember the exact number in Brazil. Most certainly the majority, though.So many damn good one liners in this game. Max is an amazing character.
Just put in Disc 2. How many chapters does it have, and how many of them happen in Brazil?
I was wondering that at first, but I think he's just sort of babbling to himself. I loved that bit "Yes...absolutely!" so sarcastic :lolSo I've got a question that I've been wanting to ask for a while: does anybody have any idea who Max is talking to during the opening of the game? You know, talking about how he likes the appartment, wants to move on with his life blabla while not meaning a single word of it?
So many damn good one liners in this game. Max is an amazing character.
Just put in Disc 2. How many chapters does it have, and how many of them happen in Brazil?
14 chapters total. Can't really remember the exact number in Brazil. Most certainly the majority, though.
14 chapters, 11 of which are in Brazil.
I thought the second disc was absolutely better than the first. Game really has a fantastic second half.Thanks guys, I hear the second disc is better than the first one, which I thought it was awesome, so I'm definitely excited.
I think disc 1 had only one chapter outside of Brazil. I'm curious to see the others chapters and where they happen.
I thought the second disc was absolutely better than the first. Game really has a fantastic second half.
One more week.
I have finished the single player last night. This movie clearly is an inspiration
Great flick, highly recommended. Imdb link.
Wow, the final chapter is just amazing. The use of music during that scene is goose-bump inducing. Just amazing stuff. That is how you do a final chapter.
Still waiting to be approved for Gang
Isnt it full?
Seems pretty hard to get trophies/achievements in this game, they are very specific which is a good thing.
I still think I need to improve how I'm playing and start thinking a little differently about how I approach a given scenario. I am dying a lot, even on medium. The game does give you more painkillers when you restart though which is a godsend. How often do you guys use bullet dodge? How often do you not use bullet time at all? And do you use bullet time sometimes just to better line up shots ala RDR?
Yea using bullet dodge and landing headfirst on a table or something doesn't work out too well. Also crouching is driving me crazy. Is it pressure sensitive or something ? I was experimenting with the controls and it rarely seems to work. Going prone same thing. I finally leaned how to melee and roll though. Melee combined with the final bullet right to someone's temple is brutal !
Max Payne 3 has THREE HOURS of cutscenes?
http://www.youtube.com/watch?v=YbugI_ZraFY
Isn't that twice the amount in MGS 4?
Wait, what do you mean That MP3 has more or less than MGS 4?
Max Payne 3 has THREE HOURS of cutscenes?
http://www.youtube.com/watch?v=YbugI_ZraFY
Isn't that twice the amount in MGS 4?
He's saying MP3 has twice as much. Which I doubt
Errrrrhm, no.
It's twice the amount of ONE of the cutscenes in MGS4. I'm not kidding. One of them is 90 minutes long. And that's just one of them.
Its been so long since I played MGS4, which cut scene is that again?
I don't think it was actually a full 90 minutes, but it was still damn long (probably referring to the transition between Chapter 3 and 4). If you combine that cutscene with the briefing and the intro to chapter 4 it may have been 90 minutes.Errrrrhm, no.
It's twice the amount of ONE of the cutscenes in MGS4. I'm not kidding. One of them is 90 minutes long. And that's just one of them.
MGS4 DOES have 9 hours of cutscenes, though.
- Brazilian voice acting is god awful. Atrocious.
MGS4 DOES have 9 hours of cutscenes, though.
Where they skippable ? I'm replaying the single player of Max Payne 3 and it's frankly becoming umbearable.
The difference in quality between the beatiful gameplay and the cutscenes is striking.
I don't really have a problem with the way cutscenes look, but it is really annoying to have to watch them every time on replay.
There isn't a ninety minute cutscene. From the last moment of interactivity, to the very end of the credits is ninety minutes.Its been so long since I played MGS4, which cut scene is that again?
What are you doing to take advantage of the powerful hardware available in a PC?
As you can see from the specs list above, we’ve worked hard to make sure the game will run smoothly on a wide range of PC builds. But it’s when you get towards the top end of that range that you can really push a game to its limits, and the game will look and run incredibly on the most advanced current machines around at the moment and well into the near future.
You’ll find that screen resolution is scalable, there’s triple and even sextuple monitor support which helps to run higher screen resolutions, there’s various anti-aliasing options, scalable water quality, scalable shadow quality, increased detail for characters and vehicles and a scalable texture filter that further increases visual quality. We’re also supporting DX11 with Max Payne 3, with features including Hull/Tessellation/Domain Shaders (which adds curvature to the character/vehicle models), Gather4 (for optimized shadow sampling / FXAA), Geometry shader / Stream Output and DX11 texture samplers to name a few.
As you can tell, there’s a lot for PC fans with higher-spec hardware to sink their teeth in to.
A good portion of the extra space requirements on PC can be attributed to the increased size of the textures, which are four times the size of those on consoles. In addition, the audio quality is significantly higher than the consoles due to lower compression rates, which improves audio fidelity
I just finished MP3, and I think it's pretty amazing. The final chapter was beautiful.
The one with the infamous "Bang, bang, bang!" shouting and Ocelot dance. It was the only one that was pre-rendered aswell due to how long it was.
Or maybe it was classed as 90 minutes since it was a new cutscene directly afterwards, and just that one itself was 45... I COULD be wrong.