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Media Create Sales: 7/23 - 7/29

Lobster

Banned
Talamius said:
For Japan that pretty much wraps up the big PS3 releases for this year. You're looking at '08 now for MGS4.

Wow thats stuffed up :\ Now we need a list of Wii games that will sell good in Japan.
 
vanguardian1 said:
LOL!

You win this thread, donkey show. How much farther have you progressed in the game? Also, is there an option to use the suit you use for the final mission of the Dreamcast Gundam game (GM2 Sniper Custom? methinks, that suit rocked)

I'm hoping this good start will help continue to put more Gundam games on the Wii. :D
I've pretty much unlocked all the paths in Story mode for both the Feddie and Zeon side and unlocked all the Ace Pilot missions. Right now, I'm trying to get 100% on unlocking all the mobile suits on both sides. I'm at 80% on the Zeons and 55% on the Feddies. All I've been doing is using the Alex and sniping mobile suits for headshots. You obtain whatever you kill with a headshot at the end of a level. I'd probably be done with unlocking but DQ Swords, Strikers, and Midnight Wangan have me tied up.

And yes, you can use the GM Sniper II Custom. =) I'm hoping for a sequel to this game with graphics on par with Ace Pilot GC.
 

vanguardian1

poor, homeless and tasteless
donkey show said:
I've pretty much unlocked all the paths in Story mode for both the Feddie and Zeon side and unlocked all the Ace Pilot missions. Right now, I'm trying to get 100% on unlocking all the mobile suits on both sides. I'm at 80% on the Zeons and 55% on the Feddies. All I've been doing is using the Alex and sniping mobile suits for headshots. You obtain whatever you kill with a headshot at the end of a level. I'd probably be done with unlocking but DQ Swords, Strikers, and Midnight Wangan have me tied up.

And yes, you can use the GM Sniper II Custom. =) I'm hoping for a sequel to this game with graphics on par with Ace Pilot GC.

That's great, if the aiming is better than Red Steel's (which I enjoyed) then getting headshots all of the time should be fairly easy. :)
 
people still don't get how the videogames market is so sensitive to price.

how about this: in a crazy parallel world, both the PS3 and wii cost 249. which one would sell more?

i know its not the case and i don't have the answers for the scenario, but think about it. i believe it has a lot more to do with price than anything else.
 

dude

dude
seattle6418 said:
people still don't get how the videogames market is so sensitive to price.

how about this: in a crazy parallel world, both the PS3 and wii cost 249. which one would sell more?

i know its not the case and i don't have the answers for the scenario, but think about it. i believe it has a lot more to do with price than anything else.

Yeah, but, y'know, the PS3 doesn't cost 250$. Price is part of the deal as anything else, if you can't sell your console at a reasonable price, you obviously did something wrong.
 

ksamedi

Member
seattle6418 said:
people still don't get how the videogames market is so sensitive to price.

how about this: in a crazy parallel world, both the PS3 and wii cost 249. which one would sell more?

i know its not the case and i don't have the answers for the scenario, but think about it. i believe it has a lot more to do with price than anything else.

Thats not a fair comparison, the PS3 would many times more powerfull while at the same price, but even if this was true, Wii would win hands down.
 

G4life98

Member
seattle6418 said:
people still don't get how the videogames market is so sensitive to price.

how about this: in a crazy parallel world, both the PS3 and wii cost 249. which one would sell more?

i know its not the case and i don't have the answers for the scenario, but think about it. i believe it has a lot more to do with price than anything else.

given the same line-ups and how the whole world has embraced wii sports...wii wins
the ps3 might not have gotten crushed if it was cheaper, but it would still be getting outpaced.

being cheap doesnt guarantee anything, or have we already forgotten about the gamecube
 

donny2112

Member
seattle6418 said:
how about this: in a crazy parallel world, both the PS3 and wii cost 249. which one would sell more?

how about this: in a crazy parallel world, both the GCN and the ps2 got the same third-party games. which one would sell more?
 
Let's imagine a crazy parallel world where all the consoles were homogenous and the only decision we had to make was what games we wanted to play.
 

dude

dude
Pureauthor said:
Let's imagine a crazy parallel world where all the consoles were homogenous and the only decision we had to make was what games we wanted to play.

The death of GAF ;_; (are juniors allowed to make jokes about GAF?)
 

felipeko

Member
Pureauthor said:
Let's imagine a crazy parallel world where all the consoles were homogenous and the only decision we had to make was what games we wanted to play.
Or all consoles were the same, much like DVD players, and the only decision was from what brand would you buy, but you would get access to all games.
 
felipeko said:
Or all consoles were the same, much like DVD players, and the only decision was from what brand would you buy, but you would get access to all games.
We probably wouldn't get the Wii or the DS then. It would probably be all be PSPs, GBs, NESes and PS1s.
 

felipeko

Member
titiklabingapat said:
We probably wouldn't get the Wii or the DS then. It would probably be all be PSPs, GBs, NESes and PS1s.
DS i think it would be hard, but Wii i think would be doable, since Nintendo could still sell the controller anyway...
 
I said 'consoles', peeps. As it stands, the DS and the PSP are really differentiated products.

And if I sound a bit funny in my vocab, it's because I've been cramming for Economics recently.
 
Kurosaki Ichigo said:
First day sales

PS2 J-League Winning Eleven 7 - 85.000
Wii Forever Blue - 10.000
NDS Face Training - 10.000

PSP Goku Makaimura Kai - <1k
NDS Mag Kid - <1k

Hahah take that non-games. J/K
 
felipeko said:
Or all consoles were the same, much like DVD players, and the only decision was from what brand would you buy, but you would get access to all games.

That was Trip Hawkins' dream, the 3DO. It was a terrible idea then, and still is. Someday, maybe.
 

Stumpokapow

listen to the mad man
hamzik said:
Anybody have the Japan numbers for Everblue 1&2?

My memory tells me that EB2 did around 30k total in Japan, but I don't have any data confirming that anymore. I asked earlier in the thread if anyone had the data to check, but no one has come forward yet. I suspect Moor Angol might have the accurate numbers, but I really can't find them anymore.
 

kizmah

Member
Stumpokapow said:
My memory tells me that EB2 did around 30k total in Japan, but I don't have any data confirming that anymore. I asked earlier in the thread if anyone had the data to check, but no one has come forward yet. I suspect Moor Angol might have the accurate numbers, but I really can't find them anymore.

Well if that's true than 10k first day is actually really good from Arikas point of view. I would guess 15k for the first week and some legs for the game seeing as this is on Wii, the new home of the casuals aka people that should be intrigued by a game like Forever Blue. Arika might have their best sales in the making.
 

Stumpokapow

listen to the mad man
hamzik said:
Well if that's true than 10k first day is actually really good from Arikas point of view. I would guess 15k for the first week and some legs for the game seeing as this is on Wii, the new home of the casuals aka people that should be intrigued by a game like Forever Blue. Arika might have their best sales in the making.

Arika developed Mega Man Network Transmission (79k in Japan), the entire Street Fighter EX series, and the arcade Tetris: The Grand Master. Forever Blue doesn't have a hope of being Arika's best selling game ever.

But it will probably eclipse Everblue and Everblue 2, especially in the US, thanks to the first-party publishing muscle.

The real difficulty will be the fact that, like I mentioned earlier in the thread, there's a game-breaking 100% likely to happen lock-up in Forever Blue. Nintendo is either going to have to delay a second shipment or ship knowingly broken games, and they'll need to do either an exchange program or issue or a recall. This could cause a long enough stutter in sales to hamper the long-term potential of the game.
 

kizmah

Member
Stumpokapow said:
Arika developed Mega Man Network Transmission (79k in Japan), the entire Street Fighter EX series, and the arcade Tetris: The Grand Master. Forever Blue doesn't have a hope of being Arika's best selling game ever.

Well, there you go. I learned something today.
 

lupin23rd

Member
Talamius said:
For Japan that pretty much wraps up the big PS3 releases for this year. You're looking at '08 now for MGS4.

What?

Shin Sangoku Musou 5 says hello - the PS3 version is going to spank the 360 version and could sell similar to Gundam Musou, if not better.

GT5 Prologue is coming as well, although being a download I don't know what impact that will make. Japan should have this in-store as well to boost sales up.

Time Crisis has traditionally sold decently on Playstation consoles, so TC4 should do solid although not spectacular numbers.

Also Devil May Cry 4 might make it out this year in Japan (we'll see about that).

This assumes Lair, Heavenly Sword, and Ratchet make it out this year, I don't know how those will do in Japan but I'll assume not as well as the above, and also assumes we won't get any surprisese (both Musou games seem to have been announced like 3 months before they came out - maybe something big we haven't seen / don't have a date for will come out at GC or TGS).
 

ziran

Member
hamzik said:
Anybody have the Japan numbers for Everblue 1&2?
According to Famitsu's 2002 top 500 here, Everblue 2 (&#12456;&#12496;&#12540;&#12502;&#12523;&#12540;&#65298;) released August 8th and sold 10,780.

So, Forever Blue is already a huge success! :lol

3rd party sales kicking ass on Wii, already surpassing sales on PS2! ;)

Looks like a great game, shame about the bug, it could hurt sales. Should appear on the chart ~25K or more, it's supposed to have good word of mouth (the game, not the bug).


EDIT-
Looked for the first Everblue game but couldn't find it. It was released August 9th 2001, but the site only has a top 100 for the year and it didn't appear in it.
 

Stumpokapow

listen to the mad man
lupin23rd said:
Time Crisis has traditionally sold decently on Playstation consoles, so TC4 should do solid although not spectacular numbers.

Time Crisis 2 sold around 250k on the PS2. (I only have numbers for 2001 for TC2, but I'm pretty sure given the guncon that there wasn't a huge reprint and it's not showing up on Moor Angol's list of games that broken 300k on the PS2)

I have no idea what TC3 sold, but I'd say it's a decline from TC2 given a) the general trend of subsequent installments of most games on the same platform to decline, and b) anecdotally TC2 was much more popular amongst people I hung out with than TC3.

If by solid you mean 100-200k lifetime sales, yeah, TC4 will do solid numbers. Hopefully the GunCon is profitable, I guess.

Also Devil May Cry 4 might make it out this year in Japan (we'll see about that).

Devil May Cry - 570,000
Devil May Cry 2 - 456,000
Devil May Cry 3 - <300,000

All of these on a userbase of 10 million+. Are you sure DMC4 is going to be a heavy hitter for the PS3 in Japan?

ziran said:
According to Famitsu's 2002 top 500 here Everblue 2 (???????) released August 8th and sold 10,780.

Holy ****, so I was remembering some rose-tinted version of the sales. Perhaps 30k was the US numbers and my wires were crossed? And Capcom picked up EB2 for a US release and not EB1 so it's likely EB1 did around the same or a little lower.

Looks like a great game, shame about the bug, it could hurt sales. Should appear on the chart ~25K or more, it's supposed to have good word of mouth (the game, not the bug).

Well, the good thing is that Nintendo responded really quickly and has an info page online about the bug. But I don't think anyone knows whether or not retailers are going to be asked to pull existing stock or not and obviously that's going to impact everything.
 

Jammy

Banned
lupin23rd said:
What?

Shin Sangoku Musou 5 says hello - the PS3 version is going to spank the 360 version and could sell similar to Gundam Musou, if not better.

GT5 Prologue is coming as well, although being a download I don't know what impact that will make. Japan should have this in-store as well to boost sales up.

Time Crisis has traditionally sold decently on Playstation consoles, so TC4 should do solid although not spectacular numbers.

Also Devil May Cry 4 might make it out this year in Japan (we'll see about that).

This assumes Lair, Heavenly Sword, and Ratchet make it out this year, I don't know how those will do in Japan but I'll assume not as well as the above, and also assumes we won't get any surprisese (both Musou games seem to have been announced like 3 months before they came out - maybe something big we haven't seen / don't have a date for will come out at GC or TGS).

So essentially, nothing. :lol

This has been talked about over and over again, but being a download, GT5 Prologue is just not going to do help as much as if it were a full retail game.

Devil May Cry 4 most likely won't come out in '07, and even if it does, we're looking at declining sales for the series (less than 300,000 for the last game on a userbase of 19 million there) now on a system with just one million units sold. There's a similar case for Dynasty Warriors 6, which will probably pull Minna no Golf 5 figures.

:lol at listing Time Crisis. You might as well list NiGHTS 2 or something as a decent hit for Wii.
 

lupin23rd

Member
So since Mario 64 sold 1.6 million or something, and Mario Sunshine didn't even make a million, are we assuming that Nintendo shouldn't bother printing Mario Galaxy?
 

Stumpokapow

listen to the mad man
lupin23rd said:
So since Mario 64 sold 1.6 million or something, and Mario Sunshine didn't even make a million, are we assuming that Nintendo shouldn't bother printing Mario Galaxy?

This is a terrible analogy and you know it.

1) Super Mario Galaxy is widely seen as a massive return to form for one of the industry's biggest franchises and a GOTY contender. Dynasty Warriors 6 is not analgous. GT5 is not analgous. Time Crisis is not analgous. Lair is not analgous. Ratchet is not analgous. The only game you mentioned that makes any sense in this analogy is Devil May Cry 4.

2) Mario Sunshine sold 700k on a console that had 4 million consoles sold in its entire lifetime, debuting when the console had around 2.5 million units sold (if I remember correctly). First, the Wii will have more units sold than the GameCube, and so all other things aside Mario Galaxy will sell better; second, the Wii will not stop at four million and will over its lifetime eclipse the Gamecube. Third, the PS3 won't be anywhere near 2.5 million sold for any of the games you mentioned, so you can't compare the GameCube for Mario Sunshine to the PS3 for DMC4. You're using the N64 and the GameCube as precedents for the Wii in this analogy, which is moronic and you know it.

3) No one said anything about "not bothering printing" PS3 games; they said that the PS3 does not have any heavy hitters coming up before at least Q2 2008 in Japan and you disagreed, putting forward a bunch of games that are not heavy hitters. You were shown that the games you're talking about are not going to be heavy hitters. They'll sell decently and easily make 100k each, but they won't be megatons. That's what this argument is about.
 
Stumpokapow said:
The real difficulty will be the fact that, like I mentioned earlier in the thread, there's a game-breaking 100% likely to happen lock-up in Forever Blue. Nintendo is either going to have to delay a second shipment or ship knowingly broken games, and they'll need to do either an exchange program or issue or a recall. This could cause a long enough stutter in sales to hamper the long-term potential of the game.
On the bright side, the next shipment won't have DQS's problem of competing with equally valid used copies.
 

Lobster

Banned
seattle6418 said:
people still don't get how the videogames market is so sensitive to price.

how about this: in a crazy parallel world, both the PS3 and wii cost 249. which one would sell more?

i know its not the case and i don't have the answers for the scenario, but think about it. i believe it has a lot more to do with price than anything else.

This should be fact by now. Did anyone honestly think Ps2 could beat Gamecube last gen with that price?
 

donny2112

Member
Stumpokapow said:
I asked earlier in the thread if anyone had the data to check, but no one has come forward yet. I suspect Moor Angol might have the accurate numbers, but I really can't find them anymore.

I don't have them myself, but, once again, JoshuaJSlone to the rescue!

EverBlue (2001):
Aug 6-12 - 6958 / NEW
Aug 13-19 - 5422 / 12380

It didn't show up the next few weeks, but I think 30K isn't too bad a guess for its LTD. With EverBlue 2 doing 10,780 according to the site ziran posted, 10K first day sales for Forever Blue is awesome. :D
 

AlphaSnake

...and that, kids, was the first time I sucked a dick for crack
Talamius said:
For Japan that pretty much wraps up the big PS3 releases for this year. You're looking at '08 now for MGS4.

You're forgetting something pretty huge:

Gran Turismo Prologue
 

Dies Iræ

Member
One problem with looking at upcoming PS3 titles and predicting their sales based on past sales trends is that the people who own PS3's and the amount of people who own PS3's is very different from PS and PS2. I don't think it's safe to assume that series sales will remain constant or anywhere near historical levels at this point. Some dead series' have seen renaissances on Nintendo platforms while others are dead weight on PS3. It's about capturing the casual userbase, and they've shifted from PS/2 to Wii. With that said, some PS3 exclusive titles like FFXIII are destined to sell at least decently, but I question its ability to profit given its very high development cost (same with MGS4).
 
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