AzureNightmare
Banned
it had a release date for the game 3 years ago.
Stumpokapow said:This is a terrible analogy and you know it.
1) Super Mario Galaxy is widely seen as a massive return to form for one of the industry's biggest franchises and a GOTY contender. Dynasty Warriors 6 is not analgous. GT5 is not analgous. Time Crisis is not analgous. Lair is not analgous. Ratchet is not analgous. The only game you mentioned that makes any sense in this analogy is Devil May Cry 4.
2) Mario Sunshine sold 700k on a console that had 4 million consoles sold in its entire lifetime, debuting when the console had around 2.5 million units sold (if I remember correctly). First, the Wii will have more units sold than the GameCube, and so all other things aside Mario Galaxy will sell better; second, the Wii will not stop at four million and will over its lifetime eclipse the Gamecube. Third, the PS3 won't be anywhere near 2.5 million sold for any of the games you mentioned, so you can't compare the GameCube for Mario Sunshine to the PS3 for DMC4. You're using the N64 and the GameCube as precedents for the Wii in this analogy, which is moronic and you know it.
3) No one said anything about "not bothering printing" PS3 games; they said that the PS3 does not have any heavy hitters coming up before at least Q2 2008 in Japan and you disagreed, putting forward a bunch of games that are not heavy hitters. You were shown that the games you're talking about are not going to be heavy hitters. They'll sell decently and easily make 100k each, but they won't be megatons. That's what this argument is about.
JoshuaJSlone said:A month ago I gathered up information from Famitsu's top 30 lists to see how much PS2's games had sold through 30 weeks; or at least as much as they made while still on the top 30. Now I've added in the next 10 weeks. It's a bit early for this since PS3 and Wii won't have their 40th weeks for a few more, but considering it's historical data there's no advantage to me waiting to do it.
Week 30: Week of September 18, 2000
Week 40: Week of November 27, 2000
For returning games I've used the names provided by Cheesemeister last time. For new ones I've tried to figure them out, or in case of confusion left a machine-bungled version. Most of the returning games have the same total as before, since they were out of the top 30 by the time of weeks 31-40.
*Lits of top selling PS2 games after 40 weeks*
Great Rumbler said:With this context, it's absolutely insane how well Wii Sports and Wii Play are selling.
ethelred said:Wii Sports, yes. Wii Play... no. It's like looking at the sales of PS2 memory cards as some sort of useful info.
lupin23rd said:Of course it's a bad analogy, and I know Galaxy is going to go insane numbers, but it seems like people are just saying these games aren't heavy hitters because they are on PS3 and not Wii. I hope nobody is thinking along the lines of "RE:UC is a heavy hitter cause it's on Wii and RE5 is a bomba because it's on PS3".
Last time I checked, the last 3 main line Dynasty Warriors games sold over 900k each - but it's not a big hitter because the last one sold only 900k while the one before it sold 1.1 million? It's not going to do insane numbers like that on PS3 for sure, but it's still a heavy hitter in terms of franchise.
Last time I checked Devil May Cry, Gran Turismo, and Dynasty Warriors were in the top 50 PS2 sales - not too bad considering there are like 7 Musou titles up there, and 6 Winning 11 titles, not to mention FF and DQ. What exactly is the definition of a heavy hitter?
Those 4 titles are arguably "bigger" than anything coming to Wii / 360 in Japan outside of Nintendo's big guns, regardless of how well they meet their predecessors expectations.
Not to take anything away from Wii software sales, but PS2 software for first ~12months was selling quite poorly (which fueled one of the primary defenses of naysayers - ie. machine being bought for DVD movies rather then games).Great Rumbler said:With this context, it's absolutely insane how well Wii Sports and Wii Play are selling.
I think that was the point of his statement. Wii software is selling just as well as the hardware.Fafalada said:Not to take anything away from Wii software sales, but PS2 software for first ~12months was selling quite poorly (which fueled one of the primary defenses of naysayers - ie. machine being bought for DVD movies rather then games).
Link said:I think that was the point of his statement. Wii 1st party software is selling just as well as the hardware.
SquareEnix DragonQuest Swords 368,791
Atari Dragonball Z: Budokai II 157,784
Nam/Ban Ennichi No Tatsujin 97,134
Tomy Naruto: Clash of the Ninja Wii 97,123
Nam/Ban One Piece: Unlimited Adventure 95,203
Capcom Resident Evil 4: Wii Edition 93,360
Sega Bleach 68,728
Konami Elebits 62,896
Tecmo Super Swing Golf 57,038
Nam/Ban Tamagotchi Party On! 51,856
Banpresto Crayon Shin-Chan 49,692
Konami Jikkyou Powerful Pro Baseball 14 46,280
Nam/Ban SD Gundam Scud Hammers 43,324
UbiSoft Red Steel 41,815
Sega Super Monkey Ball Banana Blitz 35,873
AQ Interactive Hajime no Ippo Revolution 35,076
Marvelous Interactive Harvest Moon: Tree of Peace 25,969
Hudson Kororinpa: Marble Madness 25,032
Atlus Trauma Center Second Opinion 23,409
Majesco Cooking Mama: Cook Off 22,470
Hudson Kororinpa: Marble Mania 21,747
UbiSoft GT Pro Series 17,896
??? Eyeshield 21 16,110
EA Need for Speed: Carbon 15,701
Hudson Bombermanland 14,777
Sega Sonic and the Secret Rings 14,600
UbiSoft Rayman Raving Rabbids 14,095
Koei Escape from Bug Island 11,928
Koei G-1 Jockey Wii 8,719
Hudson Wing Island 8,051
Koei Mahjong Taikai Wii 7,685
UbiSoft Monster Truck 4x4 World Circuit 5,927
LanceStern said:Making sure we are accurate:
LanceStern said:Making sure we are accurate:
Wii Third Party Titles
*based off of FamitsuCode:SquareEnix DragonQuest Swords 368,791 Atari Dragonball Z: Budokai II 157,784 [B]Nam/Ban Ennichi No Tatsujin 97,134 Tomy Naruto: Clash of the Ninja Wii 97,123 Nam/Ban One Piece: Unlimited Adventure 95,203 Capcom Resident Evil 4: Wii Edition 93,360[/B] Sega Bleach 68,728 Konami Elebits 62,896 Tecmo Super Swing Golf 57,038 Nam/Ban Tamagotchi Party On! 51,856 Banpresto Crayon Shin-Chan 49,692 Konami Jikkyou Powerful Pro Baseball 14 46,280 Nam/Ban SD Gundam Scud Hammers 43,324 UbiSoft Red Steel 41,815 Sega Super Monkey Ball Banana Blitz 35,873 AQ Interactive Hajime no Ippo Revolution 35,076 Marvelous Interactive Harvest Moon: Tree of Peace 25,969 Hudson Kororinpa: Marble Madness 25,032 Atlus Trauma Center Second Opinion 23,409 Majesco Cooking Mama: Cook Off 22,470 Hudson Kororinpa: Marble Mania 21,747 UbiSoft GT Pro Series 17,896 ??? Eyeshield 21 16,110 EA Need for Speed: Carbon 15,701 Hudson Bombermanland 14,777 Sega Sonic and the Secret Rings 14,600 UbiSoft Rayman Raving Rabbids 14,095 Koei Escape from Bug Island 11,928 Koei G-1 Jockey Wii 8,719 Hudson Wing Island 8,051 Koei Mahjong Taikai Wii 7,685 UbiSoft Monster Truck 4x4 World Circuit 5,927
Dies Iræ said:Why not post global 3rd party sales instead of just Japan?
lupin23rd said:Last time I checked, the last 3 main line Dynasty Warriors games sold over 900k each - but it's not a big hitter because the last one sold only 900k while the one before it sold 1.1 million? It's not going to do insane numbers like that on PS3 for sure, but it's still a heavy hitter in terms of franchise.
Last time I checked Devil May Cry, Gran Turismo, and Dynasty Warriors were in the top 50 PS2 sales - not too bad considering there are like 7 Musou titles up there, and 6 Winning 11 titles, not to mention FF and DQ. What exactly is the definition of a heavy hitter?
Dies Iræ said:Why not post global 3rd party sales instead of just Japan?
Dies Iræ said:Why not post global 3rd party sales instead of just Japan?
Stunkapow said:You must be new to these thread. Because we aren't allowed by GAF rules to post the data for NPD and we don't have European data.
FWIW, here are some heavily rounded US numbers that really should not be in violation of the NPD rules; no Wii third party games have broken 500k, Rayman is the top selling third party game, Red Steel and Madden 300k, Call of Duty and Super Monkey Ball, Marvel Ultimate Alliance, Tiger Woods 200k+, Trauma Center, Resident Evil, DBZ, Need for Speed, Elebits, Tony Hawk's Downhill Jam, Sonic 100k+. All of this information can be compiled from either public NPD data or extrapolations thereof or reasonably guessed based on public NPD data.
I'm guessing that you bolded Naruto, One Piece and Ennichi? Yea I was pretty surprised too. They summed up well after they fell off the charts. Not excellently well (they didn't crack even 100k), but much better than what they started at. I smiled when I saw them. DBZ really did nice.Lobster said:Didn't know these sold that well...
I disagree. I think people are far too quick to dismiss the sales of Wii Play. Essentially, it is a $10 game. If the only way people could get a Wiimote was by purchasing Wii Play, then I would also dismiss its sales. But people can buy a separate Wiimote if they want. If they want Wii Play, then it will cost them $10. And millions of people have made that choice. Wii Play will potentially top 10 million in sales before it's done. And that is because people have decided that the software is worth the $10 asking price.ethelred said:Wii Sports, yes. Wii Play... no. It's like looking at the sales of PS2 memory cards as some sort of useful info.
Link said:I think that was the point of his statement. Wii software is selling just as well as the hardware.
cvxfreak said:Wii controllers standalone aren't exactly suffering from a shortage in Japan or the US. So people deem Wii Play to be of some kind of value.
Dalthien said:I disagree. I think people are far too quick to dismiss the sales of Wii Play.
mclem said:Code:Hudson Kororinpa: Marble Madness 25,032 Hudson Kororinpa: Marble Mania 21,747
Eh? Has it had a sequel, or has it been reported under two distinct names?
Same here. GT5: Prologue is PS3's best bet for the remainder of this year....cvxfreak said:I look forward to seeing how GT5 Prologue does. I think GT4 Prologue sold 800K or so.
Haunted One said:wiki says GT4: Prologue sold roughly 790.000 units, is that correct?
My guess is that at some phase in the reporting of the sales someone called it 'Marble Madness', confusing it with the historical Marble Madness, and that propogated out into the database; I suspect they're both referring to the same game, which has always had the same name on the box.Lobster said:If it was released with two names..Hudson have been really cheeky.
Capcom Resident Evil 4: Wii Edition 93,360
That's exactly what I'm looking at those upcoming games to do, make the PS3 not completely irrelevant.Kurosaki Ichigo said:Can someone explain me why are we looking at PS3 release list to look for titles with potential to turn around this situation when the situation has been decided already and we deservedly laugh at anyone saying PS3 can still comeback?
Reminds me of PSP 2006 situation, where we still looked/laughed at it as it continued losing its battle when its battle was already to try to be a viable 2nd option machine. We should start looking at PS3 like a machine that has to improve a little to become a viable 2nd option, a viable option for developers to put games on, and so.
Its kind of...get over it already :lol
Then the already said games are the games you are looking for....like Musou 5, DMC4, MGS4, WE11, and 1st party games (GT5 Prologue), and FF13, MH3, RE5 on a future view. Those are games that can make PS3 a little relevant. Of the already released games, I think Mingol 5 and Gundam Musou succeeded doing so. Sure they didn't turn around anything, but at least they pulled some solid numbers of software for a 2nd-option machine and made some really needed bump on hardware, even if it was little compared to what the winner console does weekly.Fuzzy said:That's exactly what I'm looking at those upcoming games to do, make the PS3 not completely irrelevant.
Pureauthor said:C'mon baby, make it over 100K!
You're a bit disingenuous with your list. You are not extrapolating or guessing anything. All of these games were known to have crossed 100k (in most cases) several months ago. With real extrapolation you would also need to add Rampage, Rapala Trophies, Spider-Man 3, GT Pro Series, with Cooking Mama and SSX Blur being fairly close to that mark.Stumpokapow said:FWIW, here are some heavily rounded US numbers that really should not be in violation of the NPD rules; no Wii third party games have broken 500k, Rayman is the top selling third party game, Red Steel and Madden 300k, Call of Duty and Super Monkey Ball, Marvel Ultimate Alliance, Tiger Woods 200k+, Trauma Center, Resident Evil, DBZ, Need for Speed, Elebits, Tony Hawk's Downhill Jam, Sonic 100k+. All of this information can be compiled from either public NPD data or extrapolations thereof or reasonably guessed based on public NPD data.
JJConrad said:You're a bit disingenuous with your list. You are not extrapolating or guessing anything. All of these games were known to have crossed 100k (in most cases) several months ago. With real extrapolation you would also need to add Rampage, Rapala Trophies, Spider-Man 3, GT Pro Series, with Cooking Mama and SSX Blur being fairly close to that mark.
Stumpokapow said:How could you extrapolate Cooking Mama or SSX Blur when absolutely no public data has ever been made available for them?
donny2112 said:Pachter said that Cooking Mama sold 73K for March + April in a Gamasutra article on Majesco's financials. SSX Blur is probably under 100K, though.
ethelred said:Sure, sure. I'm not trying to say that the sales of Wii Play "don't count" in some sense, or that they don't exist, or that people aren't specifically paying money to get a game here. That said, the whole package is a mix of software + hardware accessory and the game itself is just a 10$ game.
Trying to draw 1:1 comparisons between it and normal standalone full-retail games isn't going to get us anywhere or tell us anything meaningful. That's my point when I say that while Wii Sports' sales are crazy in comparison with the top software of previous consoles, it's just not appropriate to look at Wii Play the same way.
PS3, 360, PS2, PSP, NDS and PC are confirmed to be in the works I think...and a Wii is heavily rumored but I think its not confirmed yet.cvxfreak said:Which systems are receiving a Winning Eleven installment this year?
Should it have been out by now or soon?
My problem with your list stems for your claim that these are "reasonably guessed" as if you were given these games the benefit of the doubt. Implying that it's possible that some of those games haven't yet reached those sales but could. Yet at the same time, you listed only games that have long been confirmed on GAF to reached those levels. Several other people on the board have also given rounded LTD based on public data in the past.Stumpokapow said:How could you extrapolate Cooking Mama or SSX Blur when absolutely no public data has ever been made available for them? You would have to have knowledge of private NPD data which based on current moderation policy is not allowed to be used when discussing American sales.
Using Cooking Mama as an example, we know the following based on public data: sold more than 29,226 and less than 121,428 in March. The 29,226 number is based on the sales of TMNT that month which were made public by some source or another. Cooking Mama was higher on the Wii charts that month. Sold less than 53,000 in April--the only more specific information we have is that it was the 8th best selling Wii game that month, behind Sonic. We know it sold less than Spiderman 3 in May and that Spiderman 3 sold less than 131,000 and was 15th on the overall chart. June is the month for which we have the least data; we just know that since it did not make the top chart, it did not reach 151,000 sold. I have been meticulous in my efforts to document as much information about public data that we have.
So if you were to ask me "based on public data, where is Cooking Mama" I'd say using a reasonable curved estimate that it's probably around 100k. But it could realistically be as low as 60k or as high as 200k based on the previously mentioned public data.
I'm not being disingenuous; that list is based on public sales data with extrapolations made to allow for sales after no more public data was available on those games. Almost all of the games in my list required at least a few months of extrapolations based on public data. In my Excel spreadsheet for this stuff, I always denote private data that was leaked in white and public data in yellow so I can be sure I'm not reporting anything that would get me in trouble.
JJConrad said:Several other people on the board have also given rounded LTD based on public data in the past.
Fair enough. My intent was to clarify the matter and not to call you out. If I offended in any way, I apologize.Stumpokapow said:I don't claim that anything I was presenting was novel or unique and there are a number of posters who are in a better position than I am to give out numbers. It's just the guy I was quoting was asking for them, so I included something off the cuff using the data I have.
My list was not meant to be exhaustive. I wasn't posting this as a new thread, proclaiming that I had a list of every game that had hit 100k. It was just the numbers for a few games that I was sure of based on public data or reasonable extrapolation thereof.
LanceStern said:Making sure we are accurate, all titles except two third party titles on the Wii (a launch, and DQ Spinoff) with a 3 million+ userbase, have sold less than 100k.
I think it's important to state however, that the titles were low-quality, wii makes, or titles whose franchises were dying/never did well in Japan:
Wii Third Party Titles
*based off of FamitsuCode:SquareEnix DragonQuest Swords 368,791 Atari Dragonball Z: Budokai II 157,784 Nam/Ban Ennichi No Tatsujin 97,134 Tomy Naruto: Clash of the Ninja Wii 97,123 Nam/Ban One Piece: Unlimited Adventure 95,203 Capcom Resident Evil 4: Wii Edition 93,360 Sega Bleach 68,728 Konami Elebits 62,896 Tecmo Super Swing Golf 57,038 Nam/Ban Tamagotchi Party On! 51,856 Banpresto Crayon Shin-Chan 49,692 Konami Jikkyou Powerful Pro Baseball 14 46,280 Nam/Ban SD Gundam Scud Hammers 43,324 UbiSoft Red Steel 41,815 Sega Super Monkey Ball Banana Blitz 35,873 AQ Interactive Hajime no Ippo Revolution 35,076 11 days Marvelous Interactive Harvest Moon: Tree of Peace 25,969 17-Jun-07 11 days Hudson Kororinpa: Marble Madness 25,032 Atlus Trauma Center Second Opinion 23,409 Majesco Cooking Mama: Cook Off 22,470 Hudson Kororinpa: Marble Mania 21,747 UbiSoft GT Pro Series 17,896 Nintendo??? Eyeshield 21 16,110 EA Need for Speed: Carbon 15,701 Hudson Bombermanland 14,777 Sega Sonic and the Secret Rings 14,600 UbiSoft Rayman Raving Rabbids 14,095 Koei Escape from Bug Island 11,928 Koei G-1 Jockey Wii 8,719 Hudson Wing Island 8,051 Koei Mahjong Taikai Wii 7,685