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Media Create Sales Jan 8 - 14

The Wii riding a wave of success for a few months is not even worth mentioning in the long, long 5 to 10 years of a consoles life. As history shows us, initial sales mean nothing. Just look at the DS. What matters is the games. People go where the games are, as long as the price is right.

Why exaggerate? Consoles don't stay around for 10 years, it's more like 5-6 now.
 
jimbo said:
BOLDED = Bullshit. They never owned the console market my friend. They came in first....they never owned it and you know it.

I'm going to ask you one simple question....

Nintendo_entertainment_system.jpeg

Are you old enough to remember this?
 

jarrod

Banned
I dunno, I think a lot of Japanese publishers are throwing decent support DS' way at least... Square Enix, SEGA, Bandai, Hudson, Atlus, MMV, Taito, SNK Playmore, Milestone, etc... it's maybe taken awhile in some cases, but things are already shifting. Each of those listed publishers is at least throwing the machine better support than GBA saw... Namco, Konami and Capcom seem like the only real hold-outs at this point, but even they're giving it more or less GBA level support.

Hopefully it doesn't take quite this long for the same to happen with Wii. :p
 

donny2112

Member
jimbo said:
Whoever has the best combination of price and software for the longest period of time will win.

What determines the "best" software? There are those that would say that the PSP's lineup trounces the DS lineup from here to Sunday, but look where it's at. In short, you can't use subjective criteria to state some "truth" for determining a winner in the console wars.

jimbo said:
Media Create sales Jan 8-14....will have no bearing on the outcome.

But Media-Create sales from January 8-14 is a slice of the much larger generational pie, so it can give us a piece of the outcome. What that piece is can't be determined until later, though. ;)
 
jimbo said:
If history has shown us anything is that ANYTHING can happen. But most of the times, launches, early starts have little bearing on final outcome.

The reasons why a console came in first NEVER had ANYTHING to do with how many it sold in the first 6 months, it was never solely based on brand, and it never had anything to do with "bringing videogaming back to its roots".
It's certainly true that you can't use just one of those as an indicator, but I can't agree that they NEVER had ANYTHING to do with a console's overall success.

Was SNES's victory over Genesis due solely to brand? No, but it was not a non-factor.
Was PS2's success over GameCube only due to launching 1.5 years earlier? No, but having something like 5 million systems sold by the GameCube launch is not a non-factor.
Is DS's success over PSP only due to the lead it racked up in the first 6 months? No, but being a million ahead was not a non-factor.

The Playstation came along. So going by the notion that brand wins, Sega and Nintendo should have won. They didn't.
Saturn outsold it at first. Playstation won.
Sega was already a distant second-place player in Japan. Sales were comparable between the two systems, until big brand games like FF VII.

The Dreamcast launched waaayy ahead of everybody. Broke launch sales records. Should have won right? Wrong. Sega went third party.
Looking at old Famitsu numbers, not really. Launch week was about 100K, and it took 46 weeks to reach a million. PS2 was out 10 weeks before it surpassed Dreamcast.

The DS? Started off slow. Now it's tearing up the charts.
The PSP started off fast. Now it's way behind.
Buh? DS hit a million in 4 weeks, two million in 18. PSP hit a million in 14 weeks, two million in 49.
 
jimbo said:
This is one of the most popular and at the same time inaccurate correlations I have heard by Nintendo fans since the DS started doing well. People talked about Sony's brand recognition with the PS3 and Playstation and used it as an argument to assure the PS3's success. While I believe brand has little to do with the success of these systems, when you have three other very popular brands, I do believe MARKET DOMINANCE can help you.

And even though people used that Sony line so much...everyone's ignoring the biggest fact of the hand-held wars when it comes to PSP vs DS.

NINTENDO has had a MONOPOLY for almost 30 years!!!

And while it's kicking the PSP's butt right now...in reality Nintendo has LOST market share with the DS compared to previous systems. At one point they OWNED 98% of the hand-held market. 98%!!!!! And all of their systems were backwards compatible.

That MAY have had something to do with the DS success, but I could be wrong.

No, no, no, no, no.

First, The Gameboy has nothing to do with the Nintendo DS's brand. Go ask to what you want outside gamers if they knew that the GameBoy's constructor was Nintendo. The majority will answer you "no" or "I don't know". The reputation of Nintendo DS has been build up with the innovation, the low price and overall the good and different games like Nintendogs and Brain Training. It has been build from the reputation of Nintendo, that, with the gamecube, don't say me it was good !

Second, the proof of this fact is simple: who has the Nintendo DS right now is only partly who had the GameBoy before. Because if you had reason, the expansion of the market would never happened and that's because the same person would have bought the machine and we know that who had the Nintendo DS right now is not an old gamer for the majority.

Third, the Playstation's brand was at the top of his strenght when PSP launched. Before that point, the PS2's success has been build up form the start thanks largely to the brand (and to the DVD player partly) and only then thanks to the incredible Third Party Support, because don't say me that PS2's launch games were blockbusters !
The PSP has been a big success at start, but it sinks (and not so bad as many think, and this thanks always to the brand) because it has yes good games, but they're or ports, or remakes, or good games but too similar to PS2's games. the problem is that it lacks still today of a TRUE killer-app !

Fourth, you say that Nintendo lost market shares: go see what Nintendo sold in NUMBER OF UNITS before the PSP and what has sold in 2006. Nintendo has not increased its market share, but this doesn't matter if you sell 4-5 millions machines more then the year before. I mean, Nintendo ha sold in 2002/2003/2004 something around 4 millions units; then in 2005 5.5 millions and in 2006 10, I mean, TEN millions. And this is the record of the records ! What has lost Nintendo with the PSP ? Nothing, but in contrast, Sony has sold the 10% of consoles (handheld and home system together) in 2006.

I'm the first that say the the PS3 has not to be underevaluated, and I agree with you 100%that the market can change once time more, but don't come saying that Nintendo DS surfed alogise another brand or that Nintendo loose market share.

Nintendo has the big merit that it has constructed the Nintendo DS empire thanks only to his strenght, without a strong brand behind (because after the N64 and the Gamecube, launching a portable with the name "Nintendo" appared really to be stupid) and with the scepticism af the entire videogame community.
 

MrSardonic

The nerdiest nerd of all the nerds in nerdland
What needs to be considered is how conservative this industry is. The big third parties have relied on Playstation and predictable franchises to make their money. The DS/Wii is basically initiating a new phase and it is difficult for large, conservative companies to adapt rapidly or accept that they need to redirect themselves.

Nintendo have had a long time, internally, to struggle and play with the ideas and implications of the technology they were developing for the DS/Wii. Not only do they have massive development resources and a culture of experimentation, but they had several years to work out how they could adapt their software development to capitalise on the new market they aimed to open up.

In contrast, third parties did not have that luxury and were probably skeptical of Nintendo's ability to deliver Sony-beating hardware on the handheld and home console front. These major third parties are conservative organizations, that have largely prospered under the wing of Sony, and that has served them well. Many of them are probably only just realising what has happened to the industry since Nintendo released the DS and it is going to take them time to steer the ship in a different direction. Despite the success of the DS, many third parties still believe the PS3 is going to be the cash-cow for them, and if the Wii is dominating by Dec 2007 then they will also have to change direction again! This all results in heavily delayed third party support unless a company has taken a risk or concluded ahead of time that Nintendo hardware is going to be the hardware to support.

jimbo said:
This is one of the most popular and at the same time inaccurate correlations I have heard by Nintendo fans since the DS started doing well.

Please read properly. There is a difference between claiming "DS is a success, therefore, Wii will be too" and saying "DS is a success and now the Wii is also a success".

jimbo said:
in reality Nintendo has LOST market share with the DS compared to previous systems.

The DS is the best selling system they have ever made. It is tracking well ahead of everything else Nintendo has ever released and the software sales it has generated are phenomenal. According to Famitsu's top100 software of 2006

PSP software vs DS software = 4.8% vs 95.2%
Other handheld software vs DS software = 10.6% vs 89.4%
PSP software vs Nintendo handheld software = 4.5% vs 95.5%

Trying to spin the success of the DS by using market share figures is totally missing the point.

Please stop talking horseshit

Rock_Man said:
I'm now updating this graph that I created four weeks ago.

Can you use your data to estimate what the total sales of Pokemon D/P will be? Use one or more of the other games as a model for the gradient of the line in order to extrapolate the Pokemon sales (i.e. scale up one/more of the lines to fit the current Pokemon data)
 
DeaconKnowledge said:
I'm going to ask you one simple question....

Nintendo_entertainment_system.jpeg

Are you old enough to remember this?

Why listen to him in the first place? His argument and examples have so many holes and inconsistencies that it's not even worth it.

He claims that Game Boy DOMINATED the handheld market like no console has (including the NES as a result of the Master System, according to him), but:

Game Boy sold 70 million worldwide
Game Gear sold 8 million worldwide

The NES sold 60 million worldwide
The Master System sold 13 million worldwide

So Jimbo is obviously full of shit because the Nintendo, thanks to the NES, had as much a stranglehold on the console race as they did in the handheld race.
 
Jonnyram said:
uh oh
DSlite: 110k
Wii: 96k
PSP: 45k
PS3: 34k
PS2: 24k
360: 9k

Why the uh oh?
Everything looks good, I was expecting a slightly larger fall this week (especially for PS3) but sales are remaining high all around, especially Wii - whose sales are really impressive!
 

CorwinB

Member
jimbo said:
And while it's kicking the PSP's butt right now...in reality Nintendo has LOST market share with the DS compared to previous systems. At one point they OWNED 98% of the hand-held market. 98%!!!!! And all of their systems were backwards compatible.

This guy is obviously right. You just have to look at all the forecast warnings Nintendo issued as a result of diminishing market share since they launched the DS.
 

Masklinn

Accept one saviour, get the second free.
Error2k4 said:
eh what? DS is getting Dragon ****ING Quest 9 if that's not major support from a 3rd party I dont know what it is.
Square Enix is already one of the very few strong supporters of the DS, you can't count DQ9 towards "DS third party domination".
jimbo said:
And while it's kicking the PSP's butt right now...in reality Nintendo has LOST market share with the DS compared to previous systems. At one point they OWNED 98% of the hand-held market. 98%!!!!! And all of their systems were backwards compatible.
The DS backwards compatible with the GBA, just as the GBA was backwards compatible with the GB. Nothing broke, unless you want to play Game Boy games on your DS, which I don't see why you would, seriously.

And Nintendo is on the road to make a hundredfold more monies with the DS than it ever did with the GBA generation, so I truly doubt they care.

Oh, and they're expanding their userbase (in absolute numbers) at an astonishing rate.

Saying that they lost market share is PSP damage control. Stop it, it's retarded.
jimbo said:
Just because an argument is tired and has been used a lot before doesn't make it less true.
Just because you're the one using it doesn't make it true in the first place.
jimbo said:
The PSP is the first decent adversary Nintendo has EVER had in the hand-held market.
the Game Gear says hi.`

Released more than a year after the original Game Boy, ended with more than 10% of the handheld market. I call that decent.
 
moku said:
Are you sure about that? Look at the DS. There is no doubt left. The DS is mauling the PSP worldwide, and the rift betrween the two is becoming epic in tersm of consoles sold a week, and game sales.

STILL third-parties seem to ignore the thing. I dont know what it is exactly, as it could be a hold over from when Nintendo was a tyrant, and they fear that, but its getting ridiculous.

There are several reasons for this, all of which are becoming more and more minor as the DS continues to sell spectacularly. First of all is that a 3rd party DS game has to compete against Nintendo´s offerings directly; secondly for western developers, their games generally only sell in the west, where the DS, PSP differnence is much smaller (though growing quickly); third of all, for PS2 ports and spinoffs, the PSP is usually the better portable option; and finally, the PSP had an awsome launch (especially in the west). PSP 2006 support was so solid because of desisions made the previous year.

moku said:
I stated this before, and I'll say it again;

I honestly feel that this gen you could see a HUGE, and celebrated third-party hit hard times becuase they ignored market trends/stubborness, and you will see a smaller company become massive by backing Nintendo.

It's obvious now that regardless of how the PS3 ends up performing over the long hual, that the Wii is going to perform much, much better then the gamcube, and Third-parties should be announcing stuff for it left and right. I mean for ****S SAKE the Wii has already sold 1.2million consoles in Japan, in a time frame better then the SNES, N64, AND Gamecube! If thats not a signal that Nintendo is back in its homeland, I dont know what is.

Totally agree with this. I think Trauma Center 2 will make great use of the remote, and become a surprise hit.

moku said:
These third-parties seem almost in denial. They need to get off thier dead-asses, and get the ball moving already. If the Wii is anything like the DS, Nintendo will not need third-parties for it to be a massive success. Third parties have to get moving, or be prepared for along cold winter.

3rd party support will undoubtably be much more important for Wii than DS. I also think Wii´ll get it. I expect Metal Gear, GTA and Dragon Quest X to all eventually come out on Wii.
 

tanasten

glad to heard people isn't stupid anymore
jimbo said:
Uhm, why are you guys twisting my words? I never claimed that Nintendo is losing in tn the hand-held department. My only point was that it DOMINATED the hand-helds like no one else for the longest time.

The market share was simply an example to show HOW MUCH they dominated in the past. The real point is that they had a monopoly.

Nintendo to hand-helds is like Microsoft to PC operating systems.

That's like being surprised that the next version of Windows, VISTA will outsell Linux again.

don't compare videoconsoles with an OS please... that doesn't have any kind of sense. You can't say that Nintendo is winning on portables with DS just because they had the monopoly before. I would agree if you talked about brands, name recognition and popularity and so, but in this case, PlayStation brand was fairly more powerful than "Nintendo" or "DS", so it didn't help neither.

As simply as is, to see that the DS have won thanks to games like Nintendogs or Brain Training... why people have to see monopolized markets and so behind?
 

CorwinB

Member
tanasten said:
As simply as is, to see that the DS have won thanks to games like Nintendogs or Brain Training... why people have to see monopolized markets and so behind?

Simple case of denial. The whole "handheld monopoly" argument constitutes an easy cop-out for their ridiculous statements that the PSP would crush the DS and send Nintendo to 3rd-party irrelevance, and that the DS killer-apps would be "just fads" or would bomb outright. See also "Pokemon, fad" and "Non-games".
 

jimbo

Banned
Error2k4 said:
your whole argument falls flat on its face because the DS is selling way ****ing more than the GBA ever did, starship said it perfectly in his post.


Excuse me but guys, I have question. Are you really this thick or do you preffer to ignore what my point is simply because it suits your argument?

It's actually kind of sad that some of you are creating a counter-argument that's not really a counter-argument at all. What he said about the DS outselling the GBA is TRUE. I would never argue against it. The idea that you can lose market share and be more successfull is also TRUE and I would never argue against this either.

In fact I NEVER did.

My point was never the DS is losing market share therefore it's doing worse than its predecessors.

This is the point you guys are arguing against, yet this is a statement I have NEVER made.

Why take the time and energy to argue against something fictional. Something I don't believe, something I actually AGREE WITH YOU ON?

My point was Nintendo has had pretty much a monopoly with hand-helds, like no one else, and that probably contributed some to the DS's success.

If you're going to argue against me, at least argue against me. Not against something I didn't say.


And the argument with the NES is another one of those statements....without looking into the WHY?

Nintendo didn't dominate anyone with the NES. It was the FIRST ever mass market videogame system. That's like saying FORD dominated the cars back in the mid 1900's because they were the first to make the best assembly line.
 
I don't understand why you think the DS isn't getting any 3rd party support. It does, but for the most part, it doesn't show up on the sales charts, which tend to be dominated by Nintendo (Or Squenix), and the few big 3rd party hits on the DS are things like that Love & Berry thing from Sega, or Tamagotchi from Bandai.

What exactly do you think the DS should be getting from them? Most of the games the PSP has gotten from 3rd parties are either PS2 or PS1 ports (or sequels to those), which aren't exactly feasible on the DS. Most 3rd parties have given the DS a lot of love, but can't exactly port their PS2 games to it. But many have tried to port PS1 games, only to have them flop. Like Xenogears or Resident Evil.

Despite Capcom selling a lot of copies of Monster Hunter Portable (and apparently its sequel), they haven't exactly embraced the PSP. The only original game they've done for it is Ultimate Ghosts N Goblins.

Konami's done a lot more on the DS than PSP. THe only exception would be the MGS series. Do you really think MGS:pO should have been on the DS?

Really, the only 3rd party that seems to have favored the PSP would be Namco. But Bandai has put out more titles for the DS, so it evens out.
 
ghostlyjoe said:
It was pointed out earlier that PS3 is outpacing the PS2 at this point. Sales only seem poor when set in stark releif against the unprecedented success of Nintendo. The PSP is in the same situation. It's reasonably popular, but it's nothing compared to DS mania. It's a good sign for overall industry health, isn't it?

Who said that?
PS2 sold 720k in it's first week (Japan)! PS3 LTD is at 570k!
 
jimbo said:
Just because an argument is tired and has been used a lot before doesn't make it less true.

BOLDED = Bullshit. They never owned the console market my friend. They came in first....they never owned it and you know it. When there was SNES, there was Genesis...a fine adversary. When there was NES there was Master System. When there was Playstation there was N64. When there was PS2 there was GC and Xbox.

No one has EVER dominated the consoles like Nintendo dominated hand-helds.

The PSP is the first decent adversary Nintendo has EVER had in the hand-held market.

Jimbo, I have to ask how old are you, because I think you must be part of the PS1 or PS2 generation to boldly say a statement like the bolded.

You see, a long time ago, around 1983-1991 or so, we didn't say "hey let's play some games" or "wanna play videogames" to our pals. We said "Want to play Nintendo?" Nintendo was used in the same way "games" is used today.

There was never a time when a console dominated quite like the NES did. Many of us did not even know what a Master system was until we got into junior high or so. Did the PS1 dominate? Bullshit. It had 2/3 of the market. A firm majority, but at least you knew what an N64 was. Did the PS2 dominate? Not quite like the NES. GCN and Xbox shared their portions of the spotlight. Imagine a console so dominant, so powerful, that you didn't even know it had competition.

And the "Genesis being a worthy adversary" is one of the biggest myths in revisionist videogame history. Aside from America, the Genesis was pounded similarly to how the N64 was trounced by the PS1. The Genesis was profitable, it was successful, but it wasn't close to going toe-to-toe with the SNES.
 
jimbo said:
And the argument with the NES is another one of those statements....without looking into the WHY?

Nintendo didn't dominate anyone with the NES. It was the FIRST ever mass market videogame system. That's like saying FORD dominated the cars back in the mid 1900's because they were the first to make the best assembly line.

Just so i'm clear:


jimbo said:
BOLDED = Bullshit. They never owned the console market my friend. They came in first....they never owned it and you know it. When there was SNES, there was Genesis...a fine adversary. When there was NES there was Master System. When there was Playstation there was N64. When there was PS2 there was GC and Xbox.

You are the same jimbo that said this not even a page ago, right?
 

Crom

Junior Member
Jimbo

Nintendo didn't dominate anyone with the NES. It was the FIRST ever mass market videogame system. That's like saying FORD dominated the cars back in the mid 1900's because they were the first to make the best assembly line.

So was Atari sold on the black market?
 

Timbuktu

Member
jimbo said:
Nintendo didn't dominate anyone with the NES. It was the FIRST ever mass market videogame system. That's like saying FORD dominated the cars back in the mid 1900's because they were the first to make the best assembly line.

I'd say reviving a dead market is probably harder to do than competing in one that's thriving. And the NES probably has more that can be compared with the Wii and DS right now, if those are indeed bringing in people who didn't use to play games.
 

davepoobond

you can't put a price on sparks
Square2005 said:
Who said that?
PS2 sold 720k in it's first week (Japan)! PS3 LTD is at 570k!

they launched completely differently. PS2 was ONLY in Japan when it launched. PS3 is in Japan and North America when it launched.
 
DeaconKnowledge said:
They were in weekly sales. They were resting on lead in the US and Japan for the first few months.
Yes, in a 10 week period, PSP decreased the DS lead by about 210K. However, considering shortly before that DS had outsold PSP by 289K in a single week, it didn't make much of a dent.

Here are the weekly sales of DS and PSP over that first half year, and here they are as a running sum.

davepoobond said:
they launched completely differently. PS2 was ONLY in Japan when it launched. PS3 is in Japan and North America when it launched.
Fair enough point. With NA+Japan we can estimate PS3 sales to be 1.2 million by the end of 2006; a total PS2 hit in Japan in 6 weeks by Famitsu's reckoning. It took 17 weeks for PS2 to hit two million, though, so PS3 has probably got that milestone beat worldwide.
 

Mar

Member
Hey guys. Are you seriously trying to make an argument to say the Wii is a run away success and all devs should jump on it now... After a few months? Seriously?

Lucky your pay packets at the end of the week don't rely on your game development decisions.
 
34k for the PS3 is a bit ... low though. I dunno. We'll see if the sales can rebound next week. Isn't PS3 inventory supposed to be up?
 
now now, it's not his fault he's a young'n'. It's rather stupidly easy to stay stuff akin to "MAN, BRIAN COOK WOULD OWN MAGIC JOHNSON" if you weren't even alive to see the awesomeness of generations past
 

tanasten

glad to heard people isn't stupid anymore
Martoo said:
Hey guys. Are you seriously trying to make an argument to say the Wii is a run away success and all devs should jump on it now... After a few months? Seriously?

Lucky your pay packets at the end of the week don't rely on your game development decisions.

It's not like bail out. It's more like Capcom on the X360. Develop games that keeps on the trend of the demand, and earn money. We're saying this.
 

KINGMOKU

Member
Martoo said:
Hey guys. Are you seriously trying to make an argument to say the Wii is a run away success and all devs should jump on it now... After a few months? Seriously?

Lucky your pay packets at the end of the week don't rely on your game development decisions.
It's exactly what I'm saying.

I guess you may have missed the portion about how well it's doing just in Japan, in comparing it to the SNES, N64, and GCN.

It's sold out all over the planet, and has/is become(ing) a phenomenon. Recognizing trends early on is vital. No one cuaght with the DS, and now that it's happening all over again with the Wii, the same mistakes are bieng made again.

Coming into the discussion with witty replys is easy. Try arguing the point.
 

Avalon

Member
sphinx said:
You guys must uderstand something before claiming 3rd parties are morons for not announcing Wii support at this point in time.

All companies believe that each console has specific "demoraphic", mainly divided in 2.

ps/xbox are for the mature audience
nintendo is for the younger audience

I remember that when Wii was announced, THQ made claims like " fantastic, nintendo's tradition of appealing to younger audiences will mean succes for all our licensed games ( cartoons based games, pixar movies games, etc. )

The same with konami, they brought your quirky, cute, nice, friendly elebits to the Wii, not your MGS spin-off or your silent hill spin-off.

Since most of the bigger companies' gamelists has 80% adult themed games, they sure are thinking they are screwed if the Wii succeeds. Wii destroying 360 and PS3 in the markets is the worst scenario for like 90% of western developers.

It actually seems like they don't want the wii to get too powerful, no wonder why it won't get the support it could, had it a badass name ( wii??) and a cool slick sexy look.

I don't believe it's %80, but those are so good points (though I don't believe the systems name or design has anything to do with it). A lot of developers might not feel like they can accomplish what they want on the Wii and they definitely could be afraid of flat out failure on a console were Wii Sports is the biggest hit.
 

Kiriku

SWEDISH PERFECTION
Mithos Yggdrasill said:
Correction before the storm: "in contrast, Sony has sold the 10% LESS of consoles and handheld in 2006 then the year before".
I forgot the LESS.

Well...I guess you have to start somewhere.
 

Timbuktu

Member
Nightstick11 said:
And the "Genesis being a worthy adversary" is one of the biggest myths in revisionist videogame history. Aside from America, the Genesis was pounded similarly to how the N64 was trounced by the PS1. The Genesis was profitable, it was successful, but it wasn't close to going toe-to-toe with the SNES.

I don't think Genesis was profitable either. In 1993, Sega's earnings dropped 60% to $112 million. In contrast, Nintendo profits fell 40% in 1993, but it sill pulled in $500 million in net profits and over $1 billion in pretax profits. It also has no debt and $3.3 billion in cash , and controls 70% of the world videogame market. Sega has $700 million in debt and about 25% of the world market.

source The Economist, Nov 20th 1993
 

Joe Molotov

Member
jimbo said:
My point was Nintendo has had pretty much a monopoly with hand-helds, like no one else, and that probably contributed some to the DS's success.

Interesting. So this explains why DS sales were sluggish in early 2005, the PSP was outselling on a weekly/monthly basis in the US and Japan, and then suddenly with the release of unexpectedly hot titles like Brain Training and Nintendogs, it beame the big seller. I guess the monopoly had a delayed-release effect. Like at first, people were like "Hey, let's buy a PSP!" but then after a few months they remembered that Nintendo had a monopoly so they all rushed out to buy DS's instead.
 
In Japan at least, yes developers should be paying more attention to it. It's clearly tracking ahead of the PS3, and also the GameCube at this point in its lifespan. Also Nintendo's general philosophy as a whole seems to resonate very strongly with Japanese consumers (at least).

Devs that just sit around and wait ... well you're going to be waiting until 2008 before you greenlight any projects. You have to start greenlighting projects now.
 
Timbuktu said:
I don't think Genesis was profitable either. In 1993, Sega's earnings dropped 60% to $112 million. In contrast, Nintendo profits fell 40% in 1993, but it sill pulled in $500 million in net profits and over $1 billion in pretax profits. It also has no debt and $3.3 billion in cash , and controls 70% of the world videogame market. Sega has $700 million in debt and about 25% of the world market.

source The Economist, Nov 20th 1993

I stand corrected. Sega was trounced into oblivion by the might of the SNES, and reacted by desperately releasing garbage like the Sega CD and the 32X.

Take note, Nintendo haters. Nintendo can't even LOSE properly. They even make money when they're getting their ass kicked sales-wise.
 

tanasten

glad to heard people isn't stupid anymore
Poor Jimbo. He just got multi-beaten.

Nightstick11 said:
I stand corrected. Sega was trounced into oblivion by the might of the SNES, and reacted by desperately releasing garbage like the Sega CD and the 32X.

Take note, Nintendo haters. Nintendo can't even LOSE properly. They even make money when they're getting their ass kicked sales-wise.

As ever. Nintendo has keep their forecast on green, with the exception of 6 months, when they invested in something to develop for the Wii.
 
The Genesis wasn't profitable, but that was more due to Sega's inept management and business decisions.

The system definitely was a big success in North America and Europe. Also while people give Sony all the credit for taking video games into the modern age with their marketing -- they really didn't do anything Sega wasn't already doing.

Sega was the one that changed how video games were marketed and began marketing to an older, edgier crowd. Gotta give them their credit where credit is due.
 

KINGMOKU

Member
soundwave05 said:
In Japan at least, yes developers should be paying more attention to it. It's clearly tracking ahead of the PS3, and also the GameCube at this point in its lifespan. Also Nintendo's general philosophy as a whole seems to resonate very strongly with Japanese consumers (at least).

Devs that just sit around and wait ... well you're going to be waiting until 2008 before you greenlight any projects. You have to start greenlighting projects now.
Thats what I'm saying in NUTSHELL.

It's not hard to see that the Wii is going to be a success in Japan, and in a big way. This "its early, and its just the start lets wait and see" bullshit has to end.


Very simple to see, and understand for those who keep repeating the same crap

The Nintendo Wii has started better, in its first 7weeks then the Gamecube, and N64, and the ****ing SNES.

Early start my ASS. You dont start like that, only for the bottom to suddenly fall-out for no reason.

The damn thing is going to explode when Animal crossing, braint training, smash, e.t.c. come out.

Whats going to happen when Mario Galxy comes out? Mario seems to be experiencing a revival right now with NSMB topping 4million. That may be an atom bomb in Japan.

Devs gotta get the lead out, and ride the wave, NOW.
 

tanasten

glad to heard people isn't stupid anymore
soundwave05 said:
The Genesis wasn't profitable, but that was more due to Sega's inept management and business decisions.

The system definitely was a big success in North America and Europe. Also while people give Sony all the credit for taking video games into the modern age with their marketing -- they really didn't do anything Sega wasn't already doing.

Sega was the one that changed how video games were marketed and began marketing to an older, edgier crowd. Gotta give them their credit where credit is due.

I'm surprised that the Genesis wasn't profitable. It sold a lot of systems and there were games that passed the million mark easily... What did Sega to lost money? WTF.
 
Avalon said:
What if they don't want to?

Then they can answer questions to their Japanese investors as to why they don't have any product for the no.1 system in Japan come 2008, because they didn't have the forsight to greenlight projects now.
 
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