Grampa Simpson
Banned
schuelma said:Does voluntarily leaving the thread in mid May count as being "run out"?
schuelma said:Does voluntarily leaving the thread in mid May count as being "run out"?
gerg said:A quick question to all you sales-agers: back when I was just a lurker, I would often (and still do) take a look at the "Wii in terms of PS2" figures. I checked today, for example, and was surprised to see that it was "only" 20 weeks behind the PS2. Is this a big difference? Is the rate at which the Wii is falling behind slowing down? Is it all possible that the Wii can match the PS2 ever again?
cvxfreak said:So, clearly you carry a distaste for people with strong console allegiances. I gotcha.
It's just too bad I've never seen you take on someone with a Sony bias. You'd make a great asset against ccbfan.
Week in, week out, it never ceases to amaze me how this manages to linger around the Top 30 mark, slowly building up its sales total (~365,000 now, I believe). I wonder if it will get much of a boost in the run-up to Inazuma Eleven 2 duo's release...I'd personally like to see it clamber its way to 500,000 eventually.donny2112 said:27./28. [NDS] Inazuma Eleven (Level 5)
After 137 weeks from launch, the PS2 had sold about 1.1 million (or 1,109,534 to be more exact) consoles more compared to how much the Wii has sold after 137 weeks from launch.gerg said:A quick question to all you sales-agers: back when I was just a lurker, I would often (and still do) take a look at the "Wii in terms of PS2" figures. I checked today, for example, and was surprised to see that it was "only" 20 weeks behind the PS2. Is this a big difference? Is the rate at which the Wii is falling behind slowing down? Is it all possible that the Wii can match the PS2 ever again?
By that logic, everything should be on the DS.Dra-Q said:Every game from japan should only be on Handheld from now on. Srly, no one gives a fuck about consoles anymore.
jesusraz said:Week in, week out, it never ceases to amaze me how this manages to linger around the Top 30 mark, slowly building up its sales total (~365,000 now, I believe). I wonder if it will get much of a boost in the run-up to Inazuma Eleven 2 duo's release...I'd personally like to see it clamber its way to 500,000 eventually.
As I've said elsewhere, I presume the game has not made it out of Japan yet because Nintendo has its claws in it and is simply taking its time with the localisation. Surely that's the case, or else some other publisher would have tried to snap it up by now...
Fuck that. Everything should be pen and paper.Jokeropia said:By that logic, everything should be on the DS.
Nirolak said:So, now that Dragon Quest IX is out, what are people expecting to be the next DS game (that hasn't released already) to hit 1 million copies?
Is there anything currently announced that looks like it might do it, or are any potential games still unannounced?
Dra-Q said:Pokémon Silver/Gold remakes.
donny2112 said:+ Dragon Quest VI
Dra-Q said:and maybe a Final Fantasy V remake? When was FFIVr released?
Dra-Q said:and maybe a Final Fantasy V remake? When was FFIVr released?
Dra-Q said:and maybe a Final Fantasy V remake?
LINK.AGE76 said:Lets not forget about Tomodachi Collection, it has a chance of reaching a million of it has steady legs by years end.
Nirolak said:So, now that Dragon Quest IX is out, what are people expecting to be the next DS game (that hasn't released already) to hit 1 million copies?
Is there anything currently announced that looks like it might do it, or are any potential games still unannounced?
donny2112 said:I doubt it'd reach 1 million after FFIV's performance. :/
He asked for games that hadn't been released, yet.
Only if more of the more casual DS owners that bought the first game buys it again, which IIRC was released around the time non-gaming on the DS was popular. Considering the first game didn't even make it to 1M, I highly doubt this one will make it.AniHawk said:Zelda: Spirit Tracks may have a chance.
How many new IP rpg's sell a mil?LINK.AGE76 said:Silly me, what about Level 5's RPG The Another World? I think it might reach it with a huge ad campaign.
What do you guys think about that prospect?
Most definitely, the majority of that riding on Ghibli's art direction and Hisaishi composing the music.LINK.AGE76 said:Silly me, what about Level 5's RPG The Another World? I think it might reach it with a huge ad campaign.
What do you guys think about that prospect?
This is Ghibli's direct involvement we're talking about.BishopLamont said:How many new IP rpg's sell a mil?
That's still not enough, even in the PS1 or PS2 days, I don't recall any new RPGs breaking a mil on debut and even many new RPGs on the DS end up selling even lower on average then previous eras (although I think this has more to do with the split market this gen then anything). Realistically a good number for a new RPG is around 200-500k, sequels could bring more sales but thats hardly a guarantee. An example would be the Layton series, although it's not an RPG, the sequels haven't done much better then the original. The majority of RPGs on the DS this generation has been met with either supply or demand issues.speedpop said:Most definitely, the majority of that riding on Ghibli's art direction and Hisaishi composing the music.
This is Ghibli's direct involvement we're talking about.
speedpop said:The only thing that isn't a sure bet for it is the fact that Miyazaki isn't involved, from what I can ascertain. But don't be surprised if it hits 1M within the first month.
Kurosaki Ichigo said:Have you read how this started? Because your answer shows zero follow up on the discussion, picking up at wherever you like hitting the bushes for nothing.
Or are you another one in the 'oh bad 3rd party is mean to Nintendo and will hurt precious Wii MH3 overseas sales by announcing late PSP port for next year'? Get the fuck out with the victimism, really, Wii is getting with MH3 a helluva effort, and its PSP getting the short end of the stick, undeservedly for what it has done to MH.
DS: 88.8
Wii: 5.1
PSP: 3.5
PS3: 1.4
PS2: 0.8
X360: 0.4
Other: 0.1
First, a note that I think there are problems with my Famitsu numbers. Though I've got all the weeks, I think Famitsu back-corrected some early part to increase it. However, as long as I'm comparing like with like it shouldn't make a big difference to what I'm saying here:gerg said:A quick question to all you sales-agers: back when I was just a lurker, I would often (and still do) take a look at the "Wii in terms of PS2" figures. I checked today, for example, and was surprised to see that it was "only" 20 weeks behind the PS2. Is this a big difference? Is the rate at which the Wii is falling behind slowing down? Is it all possible that the Wii can match the PS2 ever again?
Late 2007. I had the impression the people responsible for FFIVr have been busy with FF Gaiden, though.Dra-Q said:and maybe a Final Fantasy V remake? When was FFIVr released?
Are you kinda egocentric or something? Again, read the discussion, I'm not talking to you (since you haven't even posted by then) and what you say has nothing to do with 'this' is exactly the only thing I mentioned. Also, not only you are trying to bring me to discussions I didn't enter, you are also arguing about words I didn't type, because I think you know the difference between threads and forums.MotherFan said:MH oversees has nothing to do with this.
bmf said:Fuck that. Everything should be pen and paper.
HK-47 said:Why does he need to? There are plenty of console warriors on the Nintendo side of the fence around these topics for obvious reasons to fill in for him, as we saw with ccb. There arent many worth listening to on the other side of said fence, or on the fence, or that said fuck the fence and the manufacturers. So someone needs to take a contrary view.
AniHawk said:Zelda: Spirit Tracks may have a chance.
! Quite right. With the last few weeks of Famitsu numbers, Ultra Super Deluxe has just scraped by where Squeak Squad was at the end of 2008. Squeak Squad may still be ahead in reality depending on its legs, but if so it won't be for long; it averaged about 1K/week throughout 2008.cvxfreak said:A few of Nintendo's DS series have done better in their second iteration than first, such as Mario & Luigi 3, Jump Ultimate Stars, Pokemon Ranger Batonage, and Brain Age 2. I think Kirby Ultra Super Deluxe is getting there, too. But there are also games that did worse the second time around, like More English Training. I think Spirit Tracks can match Phantom Hourglass with a good advertising campaign.
No offense, but I don't get your impression that I'm a ranger that routinely keeps patrolling these threads hunting for certain subjects of specific affiliation to take on and come off like the perfectly balanced, analytical ultimate warrior of truth and justice, and yeah, that's exaggerating what you said but still somehow what I think it sounds like. I didn't feel like answering before but it seems its better this way so we can move on to whatever else comes up next.cvxfreak said:Because it makes the difference between a poster who comes off as balanced and analytical and one who sounds anti-X. What's the point of trying to come off as someone without an agenda when so often one makes posts that carry a negative connotation to them? That said, I usually agree with KI, even if the anti-Nintendo rhetoric does get a little tiring. =P
I highly doubt that IE2 will sell better than Another World. Another World might be a new RPG IP, but that's not a deciding factor in this case -- it's fucking Ghibli! It doesn't matter if Another World isn't part of a well-know RPG franchise, the sole fact that it's developed in cooperation with Ghibli is enogh to warrant huge sales. It's even possible that the sales will benefit from the circumstance that Another World is the first RPG with Studio Ghibli's involvement, I guess -- many people will be curious to see how well the Ghibli world transfers into an RPG.BishopLamont said:It's possible if L5 puts enough marketing into it, they certainly have built quite a good reputation these past few years and the increased userbase from DQ buyers should help. If anything IE 2 (not IE break) has a bigger chance of breaking 1M.
JoshuaJSlone said:DS has some incredible selling games and there's no guarantee Dragon Quest IX will reach 5 million territory as some of them have, it's still pretty interesting to see the difference in how quickly it starts. With its first week DQ IX became the #8 game on DS by lifetime sales;
JoshuaJSlone said:Its first week also makes it the #15 overall game in the PS2/GBA/GCN/Xbox/DS/PSP/X360/Wii era Garaph properly covers,
wrowa said:Really, don't underestimate Ghibli. That name alone is of more worth than most RPG IPs. It doesn't even matter that Level 5 has build up a good reputation -- the reason why Another World will sell isn't Level 5, it's Ghibli. It's a safe bet that this game will attract much more casual players (who don't even care about the developer) than the typical RPG.
HK-47 said:Ghibli is equivalent to Disney in Japan.
donny2112 said:I think I'm going to have to remain confused. It doesn't seem to be recurring characters that make the difference (e.g. Kingdom Hearts), but who's doing the art. It'd be like if Disney did the art for a non-licensed game back in the late 80s/early 90s when they still drew their art. I don't see why that would make such a difference, but apparently it will in Japan.
This discussion has, at least, put Another World on my radar for sales purposes, though. Thanks.
FWIW, Ghibli has done art design for other games in recent years and it didn't make them into blockbusters.gerg said:Maybe it's the way animation is viewed in Japan? I imagine they give it a lot more cultural respect than America gives animation, and so perhaps that's how they would give notice to Ghibli but none to Level 5?
Meier said:FWIW, Ghibli has done art design for other games in recent years and it didn't make them into blockbusters.
Meier said:FWIW, Ghibli has done art design for other games in recent years and it didn't make them into blockbusters.
"When Ghibli has its entire staff working on a project, they can produce about five minutes' worth of theater-quality animation a month," said Ghibli president Toshio Suzuki in an interview published in this week's issue of Famitsu magazine. "I wasn't planning for this to take longer than three months, at worst! But that's the way it always happens. Ghibli always works at that theater-level of quality." [...]
According to Suzuki, Ghibli's involvement with the Ninokuni project began not long after the studio completed Ponyo on the Cliff by the Sea, their most recent theatrical release. The introduction was made between Level-5 and Ghibli by Naoya Fujimaki, a musician who's contributed extensively to both outfits. "We were all beside ourselves with happiness after Ponyo was completed, and while we were all in a state of rapture, [Fujimaki] and I were the ones thinking about what we were going to do next," Suzuki recalled. "We had to do something, because otherwise the crew's going to be free. So he said to me 'You aren't doing anything right now, are you? Why don't you do this Ninokuni thing? There's this game industry guy who likes Ghibli's work a lot; I could introduce him to you.'"
Ghibli's involvement with Ninokuni was a surprise to some in the game industry because the studio -- in particular Hayao Miyazaki, director of most of its greatest work -- has a reputation for hating video games. The last time Ghibli crossed paths with the game business was in the mid-1980s, when a set of disastrously bad titles based off Nausicaä of the Valley of the Wind was released on Japanese computers. In the interview, Suzuki admits that his studio has been approached many times in the ensuing years with game-related work, but has turned it all down -- until now. "Normally we wouldn't have done it, but Ponyo was just about to debut in theaters, and our heads were still running full tilt. He caught us right when we were at our weakest!", he said with a laugh.
"I think [Level-5 head Akihiro] Hino really has luck on his side," added Fujimaki. "The entirety of Ghibli was free of work at just that moment. Miyazaki may say that he hates games, but being a businessman, Suzuki isn't going to just let his staff play around all day."
cvxfreak said:So, clearly you carry a distaste for people with strong console allegiances. I gotcha.
It's just too bad I've never seen you take on someone with a Sony bias. You'd make a great asset against ccbfan.
That makes a lot of sense...Shiggy said:Could it be that they also want to get the anime to Europe?
ccbfan said:Ouch.
Say one nice thing about a sony machine in months and I get banded as a sony fanboy.
I guess saying MHP sells well on the PSP and it should have a sequel asap means I have a Sony bias.
Man God said:I have no idea what kind of numbers DQ VI is going to do.
First remake of it ever so maybe use DQ V PS2 as a basis to get a number?
I wonder if they'll add any goofy IX features to it.
smh.Kokaku said:What is this, I don't even,
lol @ DS + DSi sales
In Japan? yescvxfreak said:I think it can beat Joker for sure.
Speaking of which, is DQ the series with the highest number of million sellers on the DS? There will be at least five of them when it's all said and done.
Disney is equivalent to Disney in Japan.HK-47 said:Ghibli is equivalent to Disney in Japan. I believe Spirited Away is still the highest grossing film at the Japanese box office. Princess Mononoke also held that title for a time.
Good question.Man God said:I have no idea what kind of numbers DQ VI is going to do.
First remake of it ever so maybe use DQ V PS2 as a basis to get a number?
I wonder if they'll add any goofy IX features to it.
Depends how loose we allow the connection to be. Mario also currently has four million sellers, but that's a 2D platformer, a 3D platformer, a kart game, and a party game.cvxfreak said:Speaking of which, is DQ the series with the highest number of million sellers on the DS? There will be at least five of them when it's all said and done.