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Media Create Sales: July 13-19, 2009

schuelma said:
Does voluntarily leaving the thread in mid May count as being "run out"?
RE4Crew.jpg
 

jakncoke

Banned
gerg said:
A quick question to all you sales-agers: back when I was just a lurker, I would often (and still do) take a look at the "Wii in terms of PS2" figures. I checked today, for example, and was surprised to see that it was "only" 20 weeks behind the PS2. Is this a big difference? Is the rate at which the Wii is falling behind slowing down? Is it all possible that the Wii can match the PS2 ever again?

I'm sure of it but when is the answer

6-18-01 till 8-27-01 the ps2 never dropped below 50k and had 2 100K+ week tks to FFX
 

HK-47

Oh, bitch bitch bitch.
cvxfreak said:
So, clearly you carry a distaste for people with strong console allegiances. I gotcha.

It's just too bad I've never seen you take on someone with a Sony bias. You'd make a great asset against ccbfan.

Why does he need to? There are plenty of console warriors on the Nintendo side of the fence around these topics for obvious reasons to fill in for him, as we saw with ccb. There arent many worth listening to on the other side of said fence, or on the fence, or that said fuck the fence and the manufacturers. So someone needs to take a contrary view.
 

jesusraz

Member
donny2112 said:
27./28. [NDS] Inazuma Eleven (Level 5)
Week in, week out, it never ceases to amaze me how this manages to linger around the Top 30 mark, slowly building up its sales total (~365,000 now, I believe). I wonder if it will get much of a boost in the run-up to Inazuma Eleven 2 duo's release...I'd personally like to see it clamber its way to 500,000 eventually.

As I've said elsewhere, I presume the game has not made it out of Japan yet because Nintendo has its claws in it and is simply taking its time with the localisation. Surely that's the case, or else some other publisher would have tried to snap it up by now...
 

test_account

XP-39C²
gerg said:
A quick question to all you sales-agers: back when I was just a lurker, I would often (and still do) take a look at the "Wii in terms of PS2" figures. I checked today, for example, and was surprised to see that it was "only" 20 weeks behind the PS2. Is this a big difference? Is the rate at which the Wii is falling behind slowing down? Is it all possible that the Wii can match the PS2 ever again?
After 137 weeks from launch, the PS2 had sold about 1.1 million (or 1,109,534 to be more exact) consoles more compared to how much the Wii has sold after 137 weeks from launch.

In the upcomming 52 weeks (from week 138 to week 189) after week 137, the PS2 sold 2,853,518 consoles. That is an average of about 54,875 console sold each week. This includes the holiday sales as well, but the Wii needs to pick up the weekly sales if it is going to outsell the PS2's LTD. There are probably still several of years left of the current console generation, so i guess that the Wii could maybe outsell the PS2's LTD. I think it shall be interesting to see what happends :)

The console sales numbers that i used are the Famitsu numbers taken from Garaph.info.

http://garaph.info/linecompare.php/...-02-28/tra-0/fam/sys-1/Wii/date-1/2006-11-27/

http://garaph.info/linecompare.php/...-02-28/tra-0/fam/sys-1/Wii/date-1/2006-11-27/
 

Shiggy

Member
jesusraz said:
Week in, week out, it never ceases to amaze me how this manages to linger around the Top 30 mark, slowly building up its sales total (~365,000 now, I believe). I wonder if it will get much of a boost in the run-up to Inazuma Eleven 2 duo's release...I'd personally like to see it clamber its way to 500,000 eventually.

As I've said elsewhere, I presume the game has not made it out of Japan yet because Nintendo has its claws in it and is simply taking its time with the localisation. Surely that's the case, or else some other publisher would have tried to snap it up by now...

Could it be that they also want to get the anime to Europe?
 

Nirolak

Mrgrgr
So, now that Dragon Quest IX is out, what are people expecting to be the next DS game (that hasn't released already) to hit 1 million copies?

Is there anything currently announced that looks like it might do it, or are any potential games still unannounced?
 

Dra-Q

Banned
Nirolak said:
So, now that Dragon Quest IX is out, what are people expecting to be the next DS game (that hasn't released already) to hit 1 million copies?

Is there anything currently announced that looks like it might do it, or are any potential games still unannounced?

Pokémon Silver/Gold remakes.
 

donny2112

Member
Dra-Q said:
and maybe a Final Fantasy V remake?

I doubt it'd reach 1 million after FFIV's performance. :/

LINK.AGE76 said:
Lets not forget about Tomodachi Collection, it has a chance of reaching a million of it has steady legs by years end.

He asked for games that hadn't been released, yet.
 

AniHawk

Member
Nirolak said:
So, now that Dragon Quest IX is out, what are people expecting to be the next DS game (that hasn't released already) to hit 1 million copies?

Is there anything currently announced that looks like it might do it, or are any potential games still unannounced?

Zelda: Spirit Tracks may have a chance.
 
donny2112 said:
I doubt it'd reach 1 million after FFIV's performance. :/



He asked for games that hadn't been released, yet.

Silly me, what about Level 5's RPG The Another World? I think it might reach it with a huge ad campaign.

What do you guys think about that prospect?
 
AniHawk said:
Zelda: Spirit Tracks may have a chance.
Only if more of the more casual DS owners that bought the first game buys it again, which IIRC was released around the time non-gaming on the DS was popular. Considering the first game didn't even make it to 1M, I highly doubt this one will make it.

LINK.AGE76 said:
Silly me, what about Level 5's RPG The Another World? I think it might reach it with a huge ad campaign.

What do you guys think about that prospect?
How many new IP rpg's sell a mil?
 

speedpop

Has problems recognising girls
LINK.AGE76 said:
Silly me, what about Level 5's RPG The Another World? I think it might reach it with a huge ad campaign.

What do you guys think about that prospect?
Most definitely, the majority of that riding on Ghibli's art direction and Hisaishi composing the music.

BishopLamont said:
How many new IP rpg's sell a mil?
This is Ghibli's direct involvement we're talking about.
 
speedpop said:
Most definitely, the majority of that riding on Ghibli's art direction and Hisaishi composing the music.


This is Ghibli's direct involvement we're talking about.
That's still not enough, even in the PS1 or PS2 days, I don't recall any new RPGs breaking a mil on debut and even many new RPGs on the DS end up selling even lower on average then previous eras (although I think this has more to do with the split market this gen then anything). Realistically a good number for a new RPG is around 200-500k, sequels could bring more sales but thats hardly a guarantee. An example would be the Layton series, although it's not an RPG, the sequels haven't done much better then the original. The majority of RPGs on the DS this generation has been met with either supply or demand issues.

In conclusion, you're not going to break a mil on debut unless you're Pokemon, DQ, or FF.

Edit: Oh and your tag is quite funny, reminds me of the time I said Leondexter's GF looks like a man. No hard feelings Leon. ;)
 

speedpop

Has problems recognising girls
The only thing that isn't a sure bet for it is the fact that Miyazaki isn't involved, from what I can ascertain. But don't be surprised if it hits 1M within the first month.
 
It's possible if L5 puts enough marketing into it, they certainly have built quite a good reputation these past few years and the increased userbase from DQ buyers should help. If anything IE 2 (not IE break) has a bigger chance of breaking 1M.
 
speedpop said:
The only thing that isn't a sure bet for it is the fact that Miyazaki isn't involved, from what I can ascertain. But don't be surprised if it hits 1M within the first month.

I don't think it will hit a million soon after release. I do believe it will reach it LTD life time in Japan. Its true new rpgs don't sell a lot, but this game has a lot going for it. Being a game made my Level 5 it should reach 300k to 400k. the Involvement oh Ghibli's studio should boost the value of this game. I do think it will reach 600k first month. We still don't know it's release date, but if it was close to Christmas that would definitely impact sales for good.

Also a great ad campaign should boost it's sales too. It's been awhile since a new rpg IP broke the million mark, but I can see this game breaking it.
 

MotherFan

Member
Kurosaki Ichigo said:
Have you read how this started? Because your answer shows zero follow up on the discussion, picking up at wherever you like hitting the bushes for nothing.

Or are you another one in the 'oh bad 3rd party is mean to Nintendo and will hurt precious Wii MH3 overseas sales by announcing late PSP port for next year'? Get the fuck out with the victimism, really, Wii is getting with MH3 a helluva effort, and its PSP getting the short end of the stick, undeservedly for what it has done to MH.

MH oversees has nothing to do with this. It's prolly not going to sell near as well unless there is a massive advertising campaign. Like i said in my post, the reason they didn't announce it yet is for a few reasons:

1) They are commited to the console version. By the time that MH was really taking off on the psp there were already enough resources and information that they wanted to keep it where they were making it.

2) They wanted it to be a console game. This was originally for ps3 before they decided it would cost too much money for the amount of people who have the system.

3) They can get people to double dip easier if they do not announce it now. MH fans think it is coming to the psp, but there is no 100% certainty. Some will wait if they know for certain. But, keep em in the dark a bit and you can be sure some of those same people will buy both versions.

Like I said, the next one should be for psp first unless, for some reason, sales on this go crazy (I don't expect this, but hell, who knows. Expecting 1M LT). Also, the psp should get a port later, after the Japanese sales are slowing. If you read what I said, then you would have realized that I said the psp should get the next version. I said that this version would have been better on the psp but that Capcom was committed and prolly wanted a console version. But, they can make the most money if they delay the MHP3 announcement until Japanese sales slow.

Victimization? :lol

I called you out because you made a ridiculous comment saying Nintendo gets free passes because how anyone could believe this after reading the forum for longer than 5 minutes is beyond comprehension. I have yet to see ANY company get a free pass except by respective fanboys (which turn almost every announcement thread into a bloodbath, especially anything hinting of a console exclusive). Spouting that nonsense and then trying to say I am trying to be some sort of victim (especially after I admitted the next one should start on psp) is laughable.
 
Famitsu Software Stuff

Of course the big release this week is Dragon Quest IX. Though the only other new mainline Dragon Quest in Garaph is VIII, take my word that it had the biggest first week of the series. The biggest week of ANY game only available for two days in a week. So it's pretty impressive to see IX beat it by about 100K, even if that doesn't look like much on the scale of this image.
IX

Final Fantasy VIII with its 2.5 million is still the greatest first week overall, but like most games FFVIII was available for four days its first week.

DS has some incredible selling games and there's no guarantee Dragon Quest IX will reach 5 million territory as some of them have, it's still pretty interesting to see the difference in how quickly it starts. With its first week DQ IX became the #8 game on DS by lifetime sales; here it is compared to the games above it.
DQ+IX

The closest any game gets to starting like DQ IX is #1 Diamond/Pearl, but even after three weeks it was still a little short of DQ IX's first week.

Its first week also makes it the #15 overall game in the PS2/GBA/GCN/Xbox/DS/PSP/X360/Wii era Garaph properly covers, though I'll leave it to you to follow the link and see all 2+ million sellers if you wish. It is most interesting to note that it beats out the final totals of Final Fantasy X and XII, though that doesn't include any budget or international rereleases.

Moving away from Dragon Quest...

PSP's Boku no Natsuyasumi 4 (3629) beats out the last known total of PS3's Boku no Natsuyasumi 3 (4).
400


New Super Mario Bros. and Inazuma Eleven are friends. This week thanks to the DS bump they're sitting next to each other on the Top 30, at #27 and #28. Last week they were sitting together at #36 and #37. The week before they were sitting together at #49 and #50.

Famitsu Software Pie note: Thanks to Dragon Quest IX, DS takes a monstrous percentage of total software sales, resulting in low percents for everything else, include a record low for PS2. DS's weekly percentage is actually a record high for any system since Famitsu started giving percentages that cover the whole market and not just the Top 30.
Code:
DS:   88.8
Wii:   5.1
PSP:   3.5
PS3:   1.4
PS2:   0.8
X360:  0.4
Other: 0.1
gerg said:
A quick question to all you sales-agers: back when I was just a lurker, I would often (and still do) take a look at the "Wii in terms of PS2" figures. I checked today, for example, and was surprised to see that it was "only" 20 weeks behind the PS2. Is this a big difference? Is the rate at which the Wii is falling behind slowing down? Is it all possible that the Wii can match the PS2 ever again?
First, a note that I think there are problems with my Famitsu numbers. Though I've got all the weeks, I think Famitsu back-corrected some early part to increase it. However, as long as I'm comparing like with like it shouldn't make a big difference to what I'm saying here:

A year ago, my figures had Wii where PS2 was at 96 weeks. Now it's where PS2 was at about 118 weeks. So in the past year, Wii has gained less than half a "PS2 year". Does Wii have a chance to catch up again? I think that would take at least one of the two following things:
A) Some event that causes an unexpectedly long-lasting boost. Like when DS got so big and never stopped at holiday 2005, or when PSP-2000 came out and PSP sold really well for the next couple years.
B) Longevity. PS2 already had a long life (and is still crawling along), but if the next generation of systems really doesn't start hitting until something like 2013+, Wii could have a longer time as the main console.
Wii+in+terms+of+PS2

Dra-Q said:
and maybe a Final Fantasy V remake? When was FFIVr released?
Late 2007. I had the impression the people responsible for FFIVr have been busy with FF Gaiden, though.
 
MotherFan said:
MH oversees has nothing to do with this.
Are you kinda egocentric or something? Again, read the discussion, I'm not talking to you (since you haven't even posted by then) and what you say has nothing to do with 'this' is exactly the only thing I mentioned. Also, not only you are trying to bring me to discussions I didn't enter, you are also arguing about words I didn't type, because I think you know the difference between threads and forums.
 

cvxfreak

Member
HK-47 said:
Why does he need to? There are plenty of console warriors on the Nintendo side of the fence around these topics for obvious reasons to fill in for him, as we saw with ccb. There arent many worth listening to on the other side of said fence, or on the fence, or that said fuck the fence and the manufacturers. So someone needs to take a contrary view.

Because it makes the difference between a poster who comes off as balanced and analytical and one who sounds anti-X. What's the point of trying to come off as someone without an agenda when so often one makes posts that carry a negative connotation to them? That said, I usually agree with KI, even if the anti-Nintendo rhetoric does get a little tiring. =P

AniHawk said:
Zelda: Spirit Tracks may have a chance.

A few of Nintendo's DS series have done better in their second iteration than first, such as Mario & Luigi 3, Jump Ultimate Stars, Pokemon Ranger Batonage, and Brain Age 2. I think Kirby Ultra Super Deluxe is getting there, too. But there are also games that did worse the second time around, like More English Training. I think Spirit Tracks can match Phantom Hourglass with a good advertising campaign.
 
cvxfreak said:
A few of Nintendo's DS series have done better in their second iteration than first, such as Mario & Luigi 3, Jump Ultimate Stars, Pokemon Ranger Batonage, and Brain Age 2. I think Kirby Ultra Super Deluxe is getting there, too. But there are also games that did worse the second time around, like More English Training. I think Spirit Tracks can match Phantom Hourglass with a good advertising campaign.
! Quite right. With the last few weeks of Famitsu numbers, Ultra Super Deluxe has just scraped by where Squeak Squad was at the end of 2008. Squeak Squad may still be ahead in reality depending on its legs, but if so it won't be for long; it averaged about 1K/week throughout 2008.
Super+Star+Ultra
 
cvxfreak said:
Because it makes the difference between a poster who comes off as balanced and analytical and one who sounds anti-X. What's the point of trying to come off as someone without an agenda when so often one makes posts that carry a negative connotation to them? That said, I usually agree with KI, even if the anti-Nintendo rhetoric does get a little tiring. =P
No offense, but I don't get your impression that I'm a ranger that routinely keeps patrolling these threads hunting for certain subjects of specific affiliation to take on and come off like the perfectly balanced, analytical ultimate warrior of truth and justice, and yeah, that's exaggerating what you said but still somehow what I think it sounds like. I didn't feel like answering before but it seems its better this way so we can move on to whatever else comes up next.
 

wrowa

Member
BishopLamont said:
It's possible if L5 puts enough marketing into it, they certainly have built quite a good reputation these past few years and the increased userbase from DQ buyers should help. If anything IE 2 (not IE break) has a bigger chance of breaking 1M.
I highly doubt that IE2 will sell better than Another World. Another World might be a new RPG IP, but that's not a deciding factor in this case -- it's fucking Ghibli! It doesn't matter if Another World isn't part of a well-know RPG franchise, the sole fact that it's developed in cooperation with Ghibli is enogh to warrant huge sales. It's even possible that the sales will benefit from the circumstance that Another World is the first RPG with Studio Ghibli's involvement, I guess -- many people will be curious to see how well the Ghibli world transfers into an RPG.

Really, don't underestimate Ghibli. That name alone is of more worth than most RPG IPs. It doesn't even matter that Level 5 has build up a good reputation -- the reason why Another World will sell isn't Level 5, it's Ghibli. It's a safe bet that this game will attract much more casual players (who don't even care about the developer) than the typical RPG.
 

donny2112

Member
JoshuaJSlone said:
DS has some incredible selling games and there's no guarantee Dragon Quest IX will reach 5 million territory as some of them have, it's still pretty interesting to see the difference in how quickly it starts. With its first week DQ IX became the #8 game on DS by lifetime sales;

It's weird that DS has four games tracked by Famitsu > 5 million and none in the 4 million range. I think DQIX will probably end up being the 4 million game on the DS. To get to 5 million, the steps taken by Square-Enix to extend its life would have to be very successful.

JoshuaJSlone said:
Its first week also makes it the #15 overall game in the PS2/GBA/GCN/Xbox/DS/PSP/X360/Wii era Garaph properly covers,

Just to chime in, it's #24 in my database (data since 1996).

wrowa said:
Really, don't underestimate Ghibli. That name alone is of more worth than most RPG IPs. It doesn't even matter that Level 5 has build up a good reputation -- the reason why Another World will sell isn't Level 5, it's Ghibli. It's a safe bet that this game will attract much more casual players (who don't even care about the developer) than the typical RPG.

Huh? They'd care/know about the art studio and not care/know about the developer?
 

HK-47

Oh, bitch bitch bitch.
Ghibli is equivalent to Disney in Japan. I believe Spirited Away is still the highest grossing film at the Japanese box office. Princess Mononoke also held that title for a time.
 

Road

Member
Ghibli is renowned, but the real draw there is Hayao Miyazaki.

Movie grosses in Japan of the last Ghibli releases:

1. Spireted Away - $229,607,878
2. The Cat Returns - $50,590,057
3. Howl's Moving Castle - $190,000,000
4. Tales from Earthsea - $63,786,538
5. Ponyo - $164,565,997

You can see his movies (1, 3 and 5) grossed at least three times more.

That said, the fact they can get their other movies to gross so high shows they can at the very least fool people into seeing their non-Miyazaki movies. Maybe they can do the same for this game.
 

donny2112

Member
HK-47 said:
Ghibli is equivalent to Disney in Japan.

I think I'm going to have to remain confused. It doesn't seem to be recurring characters that make the difference (e.g. Kingdom Hearts), but who's doing the art. It'd be like if Disney did the art for a non-licensed game back in the late 80s/early 90s when they still drew their art. I don't see why that would make such a difference, but apparently it will in Japan.

This discussion has, at least, put Another World on my radar for sales purposes, though. Thanks. :)
 

gerg

Member
donny2112 said:
I think I'm going to have to remain confused. It doesn't seem to be recurring characters that make the difference (e.g. Kingdom Hearts), but who's doing the art. It'd be like if Disney did the art for a non-licensed game back in the late 80s/early 90s when they still drew their art. I don't see why that would make such a difference, but apparently it will in Japan.

This discussion has, at least, put Another World on my radar for sales purposes, though. Thanks. :)

Maybe it's the way animation is viewed in Japan? I imagine they give it a lot more cultural respect than America gives animation, and so perhaps that's how they would give notice to Ghibli but none to Level 5?
 

Meier

Member
gerg said:
Maybe it's the way animation is viewed in Japan? I imagine they give it a lot more cultural respect than America gives animation, and so perhaps that's how they would give notice to Ghibli but none to Level 5?
FWIW, Ghibli has done art design for other games in recent years and it didn't make them into blockbusters.
 

gerg

Member
Meier said:
FWIW, Ghibli has done art design for other games in recent years and it didn't make them into blockbusters.

Fair enough. I was just trying to explain why people in Japan might place Ghibli at a higher standing than Westerners would put Disney.
 

ethelred

Member
I doubt Another World will become a million seller, but I do think it'll sell very, very well. In part, sure, that'll be because of the Ghibli name and the quality of the art and animation, but it'll also be in part because Level-5 is probably one of the best publishers in Japan right now aside from Nintendo in terms of marketing brilliance. They've handled Professor Layton and Inazuma 11 masterfully -- in terms of the associations, like Akira Tago, to the unusual strategies such as sponsoring a soccer stadium for Inazuma, to the tie-in movies/animation. I have every confidence they'll promote Ninokuni with the same level of skill.

Meier said:
FWIW, Ghibli has done art design for other games in recent years and it didn't make them into blockbusters.

I believe that while artists affiliated with Ghibli (and formerly affiliated with Ghibli) have done some art and character design for games (Jade Cocoon, LostMagic, Graffiti Kingdom), this is the first time that Studio Ghibli itself has ever worked on a video game. Here's an interview with the president of Ghibli that elaborates a bit:

"When Ghibli has its entire staff working on a project, they can produce about five minutes' worth of theater-quality animation a month," said Ghibli president Toshio Suzuki in an interview published in this week's issue of Famitsu magazine. "I wasn't planning for this to take longer than three months, at worst! But that's the way it always happens. Ghibli always works at that theater-level of quality." [...]

According to Suzuki, Ghibli's involvement with the Ninokuni project began not long after the studio completed Ponyo on the Cliff by the Sea, their most recent theatrical release. The introduction was made between Level-5 and Ghibli by Naoya Fujimaki, a musician who's contributed extensively to both outfits. "We were all beside ourselves with happiness after Ponyo was completed, and while we were all in a state of rapture, [Fujimaki] and I were the ones thinking about what we were going to do next," Suzuki recalled. "We had to do something, because otherwise the crew's going to be free. So he said to me 'You aren't doing anything right now, are you? Why don't you do this Ninokuni thing? There's this game industry guy who likes Ghibli's work a lot; I could introduce him to you.'"

Ghibli's involvement with Ninokuni was a surprise to some in the game industry because the studio -- in particular Hayao Miyazaki, director of most of its greatest work -- has a reputation for hating video games. The last time Ghibli crossed paths with the game business was in the mid-1980s, when a set of disastrously bad titles based off Nausicaä of the Valley of the Wind was released on Japanese computers. In the interview, Suzuki admits that his studio has been approached many times in the ensuing years with game-related work, but has turned it all down -- until now. "Normally we wouldn't have done it, but Ponyo was just about to debut in theaters, and our heads were still running full tilt. He caught us right when we were at our weakest!", he said with a laugh.

"I think [Level-5 head Akihiro] Hino really has luck on his side," added Fujimaki. "The entirety of Ghibli was free of work at just that moment. Miyazaki may say that he hates games, but being a businessman, Suzuki isn't going to just let his staff play around all day."

They're not just doing some art design -- they seem pretty involved on a large scale in the project, and I'm fairly sure that the extensive promotional campaign, when that begins in earnest, will communicate that the to buying public. I expect lots of ads showcasing the animation pieces the studio is doing and featuring Hisaishi's music.
 

ccbfan

Member
cvxfreak said:
So, clearly you carry a distaste for people with strong console allegiances. I gotcha.

It's just too bad I've never seen you take on someone with a Sony bias. You'd make a great asset against ccbfan.


Ouch.

Say one nice thing about a sony machine in months and I get banded as a sony fanboy.

I guess saying MHP sells well on the PSP and it should have a sequel asap means I have a Sony bias.
 

Man God

Non-Canon Member
I have no idea what kind of numbers DQ VI is going to do.

First remake of it ever so maybe use DQ V PS2 as a basis to get a number?

I wonder if they'll add any goofy IX features to it.

I also had a dream about a week ago that they delayed the US launch of IX to add online to it and also planned the release DQ IX:The Greatest or what have you. I wonder how that would do...
 

cvxfreak

Member
ccbfan said:
Ouch.

Say one nice thing about a sony machine in months and I get banded as a sony fanboy.

I guess saying MHP sells well on the PSP and it should have a sequel asap means I have a Sony bias.

Don't worry. We all have years of experience here. No need to waste anyone's time proving otherwise. :D

Man God said:
I have no idea what kind of numbers DQ VI is going to do.

First remake of it ever so maybe use DQ V PS2 as a basis to get a number?

I wonder if they'll add any goofy IX features to it.

I think it can beat Joker for sure.

Speaking of which, is DQ the series with the highest number of million sellers on the DS? There will be at least five of them when it's all said and done.
 

manueldelalas

Time Traveler
cvxfreak said:
I think it can beat Joker for sure.

Speaking of which, is DQ the series with the highest number of million sellers on the DS? There will be at least five of them when it's all said and done.
In Japan? yes

Worldwide? no; It's Pokemon, that even if you count different versions as being the same game, you have two Pokemon Ranger games, two mystery dungeon games (2 versions each) and the main game (3 versions, D/P + Platinum); and a remake of G/S is coming.
 
HK-47 said:
Ghibli is equivalent to Disney in Japan. I believe Spirited Away is still the highest grossing film at the Japanese box office. Princess Mononoke also held that title for a time.
Disney is equivalent to Disney in Japan.

Ghibli is popular, but nowhere near that popular or that big.

"Equivalent" implies a lot of things that aren't true in that comparison.
 

Yoshi

Headmaster of Console Warrior Jugendstrafanstalt
One version of the first Mystery Dungeon Pokemon wasn't for DS though.
 
Man God said:
I have no idea what kind of numbers DQ VI is going to do.

First remake of it ever so maybe use DQ V PS2 as a basis to get a number?

I wonder if they'll add any goofy IX features to it.
Good question.

+
*It's Dragon Quest, so it must be huge.
*After IV, V, and IX, the Dragon Quest on DS audience is huge.
*Being the first remake, there could be more demand than IV or V.

-
*Surely some people must be sated. Are some people full enough to not want a fourth DQ DS? I guess VI was also the fourth for SNES, but it was all-new then.
cvxfreak said:
Speaking of which, is DQ the series with the highest number of million sellers on the DS? There will be at least five of them when it's all said and done.
Depends how loose we allow the connection to be. Mario also currently has four million sellers, but that's a 2D platformer, a 3D platformer, a kart game, and a party game.
 
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