So, in 4 hours and 19 minutes, we had 500 posts.
4h, 19m = 259m
500/259 = 1.93 posts per minute. Amazing.
PSP never sold over 325K in a week. Specifically the ~December 19 week, its best was 178K last year. DS and Wii were pretty successful December launches; their ~December 19 weeks DS did better (397K), Wii didn't (279K--its best non-launch week).Well I guess its up to Sony to restock/push the WiFi model, wasnt that one pretty much sold out on launch?, that plus the biggest week of the year I can see it selling over 325k for a full week, it's not that far-fetched imo.
So, in 4 hours and 19 minutes, we had 500 posts.
4h, 19m = 259m
500/259 = 1.93 posts per minute. Amazing.
Did you sabotage 3DS shipment?
What are the chances of the mainseries going truly multi platform? (Wii U/Xbox Loop/PS4, if Wii U can handle ports) Or would that divide the userbase in Japan?
Yeah, I'm not actually sure that it's that hard to do conceptually. I honestly think FFXII was exactly the right direction here (just ultimately under-executed due to terrible development methodologies):
- An baroque historically-themed setting (hits up the Japanese interest in elaborate, design-heavy settings; hits up the Western interest in "realistic" historical environments and "grittiness.") Touchstones here: Dark Souls and Assassin's Creed.
- Stylish characters that are attractive adults with a gruff, rogueish, anti-hero style to them. (A Balthier and Bosch team has obvious cross-national appeal.) Touchstones here: Devil May Cry and Assassin's Creed again. (Ezio is as close to a Final Fantasy character as any Western game protagonist has ever been.)
- An explorable world with lots of visually distinct settings and unique quests and treasure in each. (Doing it the XII way means it's not strictly an "open world" title and avoids some of the problems with making one, but still gives you the kind of behavioral choice that the Western market responds to.) I don't have a good touchstone here except that Western gamers obviously love open-world RPGs and Japanese gamers are getting more interested in them as time goes by.
- A story without either a coming-of-age tale or an explicit romance, because I'm guessing again that Western gamers hate these things way more than Japanese gamers rely on their presence.
- Lots of over-elaborate, persnickety systems and subsystems and subsubsystems because this is what Japan has always done better than the West in RPGs anyway and people flip for fun, engaging systems.
But, like my first bullet list above, it is basically inconceivable for the corporate entity that is Square-Enix to actually find a way to produce such a thing, regardless of how easy it is to map out conceptually, and even if they did start a project to do it, even Matsuno and $40m couldn't actually implement that project on the PS2 so it certainly wouldn't happen now with worse teams and a much higher failure threshold.
So basically the attach ratio for SM3DLand, MK7 and MH3G is at 1:4? Is that high or incredibly high?
It already is multiplatform
But not TRULY multiplatform.... whatever that means.
My bad guys
I was just wondering if porting the next FF to other consoles (so, Wii U/PC or even Vita if possible) would increase sales or just divide the fanbase. It's a random question, but the series is slipping a bit. Maybe even a... reboot?
To have 3 games at that atatch rate is just mental
Hopefully word-of-mouth helps XIII-2 seeing as the PS3 userbase is so much bigger now., from what we're hearing, it really does seem SE fixed a lot of the issues. Also, its sandwiched between some big releases so maybe the drop-off next week wont be so bad.
Good question and the answer is, yep. It really is a high rate for three games still at their peak in the charts. Especially so late in the lifecycle (1 year+). Generally, you have such a hit every two or three year (Monster Hunter for PSP, Pokémon for Nintendo handhelds). Having three of them at the same time is a pretty high achivement. It also sheds a new light on the overall software performance, which was discussed in this thread.So basically the attach ratio for SM3DLand, MK7 and MH3G is at 1:4? Is that high or incredibly high?
So, in 4 hours and 19 minutes, we had 500 posts.
4h, 19m = 259m
500/259 = 1.93 posts per minute. Amazing.
So why are the PSP and Wii still selling? Holiday rush?
So basically the attach ratio for SM3DLand, MK7 and MH3G is at 1:4? Is that high or incredibly high?
DS the week it hit 4 million had none at 1:4, but several at 1:5 or 1:6.To have 3 games at that atatch rate is just mental
Oh and it truly seems that the number 13 is unlucky.
They both are relatively inexpensive and have a lot of content.
I do think the Vita and supply of MH3G probably dampened the 3DS, which is surprising to say considering that it did almost 400k.
Next weeks numbers should be very telling, and interesting.
I think that all three MK7, SM3DL, and MH3G could pass 1 million on the same week. Which week depends on how strong next weeks MC numbers are for the 3DS.
Ito, Minagawa and the Matsuno team what has made in these years after ff12? FF15?
I believe parts of the FFXII team went on to make The Last Remnant, Gyromancer, FF Tactics A2, Tactics Ogre PSP and help out on FFXI/FFXIV.
Wii is pretty pricey compared to western prices - everyone expected Nintendo to drop the price to 15k months ago.
Most are still on FFXIV to my knowledge.
That team is now 200+ people.
I think that actually puts it on par with like the top three biggest MMO development teams around, except you know, with none of the financial success those games have.
So how well did the Vita do? Better than expected or worse? I know it was outsold by the 3DS, but did it bomb? 300K seems decent for a start.
So how well did the Vita do? Better than expected or worse? I know it was outsold by the 3DS, but did it bomb? 300K seems decent for a start.
Is it possible we are seeing the beginning of the end of FF? What would they have to do with FFXV to turn things around?
It will pull a Dragon Quest IX and launch FFXV on 3DS/Vita.Shocking figures for FFXIII-2. Absolutely terrible. I don't see where Square go from here, the FF brand is ruined now. I think they should get Versus out of the door and rest the brand for a long time, maybe sit out the whole of the next generation and focus on PS5 launch for FFVIIR.
Is it possible we are seeing the beginning of the end of FF? What would they have to do with FFXV to turn things around?
So why are the PSP and Wii still selling? Holiday rush?