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Media Create Sales: Week 9, 2012 (Feb 27 - Mar 04)

sphinx

the piano man
You took that the wrong way. It was clearly meant that not being a part of the fanbase excludes you from speculation of what the fanbase would be interested in.

The first reply sounded like "If you haven't followed the series, then shut the fuck up, you don't know shit what you are talking about" and I think it isn't justified because I was tryng to make a point that it isn't at all invalid (I explain in my next paragraph). The later "It's in English" just reeks of impertinence and arrogance either way.

While MGS3D supposedly isn't completely trash the game was unveiled as something many were legitimately interested in, but then was shown off as something that appeared considerably worse than the PS2 version. The game's attractiveness is that it was a re-release of a classic, but then Konami announced the HD Collection so its appeal is now only to those who want a portable version. But wait, the HD Collection has also been announced for Vita which makes it a considerably better value for money situation. We're starting to get into niches of niches who are either Nintendo-only (which is questionable since MGS3D is the first legit KojiPro MGS title on Nintendo hardware so where's that appeal coming from) or the hardcore Metal Gear fans who want to experience the differences and additions.

I know that because I'm a pretty big Metal Gear fan, and was going to buy 3D until Konami tried their hardest to make sure I could get a better value somewhere else.

this is where you and duckroll and I think everyone else is not understanding me. I have never talked about what is the better value for a MGS fan, I am not talking about whether there are better options or not to play MGS3.

I was wondering if the MGS fanbase is as rabid or fanatic of all things MGS like the zelda fans so that they will perhaps go and buy MGS: 3D regadarless of whether it appears in other consoles, or is cheaper in other platforms or if the port is a piece of shit. I was wondering if the MGS fanbase has a tendency to collect stuff, thus making them buy the game just to have it, because its the game it is. that was all, I don't think it's that a moronic idea. Perhaps not that pausible but not stupid.

Translation: "I don't know anything about MGS, but I'll take the time anyway to take some random generalizations and apply it to MGS3D sales potential."

Fuck off.
 

Chris1964

Sales-Age Genius
I was wondering if the MGS fanbase is as rabid or fanatic of all things MGS like the zelda fans so that they will perhaps go and buy MGS: 3D regadarless of whether it appears in other consoles, or is cheaper in other platforms or if the port is a piece of shit. I was wondering if the MGS fanbase has a tendency to collect stuff, thus making them buy the game just to have it, because its the game it is. that was all, I don't think it's that a moronic idea. Perhaps not that pausible but not stupid.

Ocarina of Time wasn't a bad (and expensive) port but a remake and nostalgia or collection wasn't the main reason it sold well.
 
I was wondering if the MGS fanbase is as rabid or fanatic of all things MGS like the zelda fans so that they will perhaps go and buy MGS: 3D regadarless of whether it appears in other consoles, or is cheaper in other platforms or if the port is a piece of shit. I was wondering if the MGS fanbase has a tendency to collect stuff, thus making them buy the game just to have it, because its the game it is. that was all, I don't think it's that a moronic idea. Perhaps not that pausible but not stupid.

You were making predictions of potential sales based on no knowledge.
 

Kazerei

Banned
I was wondering if the MGS fanbase is as rabid or fanatic of all things MGS like the zelda fans so that they will perhaps go and buy MGS: 3D regadarless of whether it appears in other consoles, or is cheaper in other platforms or if the port is a piece of shit. I was wondering if the MGS fanbase has a tendency to collect stuff, thus making them buy the game just to have it, because its the game it is. that was all, I don't think it's that a moronic idea. Perhaps not that pausible but not stupid.

I really hate how you keep describing Zelda fans as morons who'll buy any piece of shit with Zelda on it. It's hardly true at all.
 

test_account

XP-39C²
So, not only niche third-party brands on Sony platforms grew from one platform to another one (Atelier, for example).
Havnt there been more Harvest Moon games for Nintendo platforms? If i'm not mistaken, there were 6 Harvest Moon games on Nintendo platforms before the first one appeared on PS1.
 

Takao

Banned
Havnt there been more Harvest Moon games for Nintendo platforms? If i'm not mistaken, there were 6 Harvest Moon games on Nintendo platforms before the first one appeared on PS1.

I don't think he meant that Harvest Moon finally reached its full potential when it left Sony hardware (since there was like 3 of them on PSP compared to what feels like 10 on DS) but rather that series experience can experience growth if they move onto new hardware at the right time.

It's bizarre that he ever thought that was hardware exclusive.
 

Man God

Non-Canon Member
Havnt there been more Harvest Moon games for Nintendo platforms? If i'm not mistaken, there were 6 Harvest Moon games on Nintendo platforms before the first one appeared on PS1.

What the poster was saying is that the 3DS has been seeing some slight growth for established lower tier franchises ala the PS3 lately, not that the extremely Nintendo friendly HM series has crossed over from the PS1.

Even in the dog years of the PS1/2 era the Nintendo consoles were still the primary home of the HM series. 3 GBC games, 2 GBA games, 3 GCN games versus 2 PSX and 3 PS2 games.
 

test_account

XP-39C²
I don't think he meant that Harvest Moon finally reached its full potential when it left Sony hardware (since there was like 3 of them on PSP compared to what feels like 10 on DS) but rather that series experience can experience growth if they move onto new hardware at the right time.

It's bizarre that he ever thought that was hardware exclusive.

What the poster was saying is that the 3DS has been seeing some slight growth for established lower tier franchises ala the PS3 lately, not that the extremely Nintendo friendly HM series has crossed over from the PS1.

Even in the dog years of the PS1/2 era the Nintendo consoles were still the primary home of the HM series. 3 GBC games, 2 GBA games, 3 GCN games versus 2 PSX and 3 PS2 games.
Ah yes, i understand now, thanks :)

Exactly, there have been a lot of Harvest Moon games on Nintendo platforms, so i just had to ask. But i see now that he only refers to the new Harvest Moon game had the best opening in the serie.
 
PSP(2011 YTD)=464,402
PSP+PSV(2012)=364,969

Looking ahead to next week, PSP did 45,577 in Week 10 last year.

Also going to start looking at 3DS and DS as the gap is closing and I'm curious if the streams will ever cross this year.
3DS+DS(2011 YTD)=848,490
3DS+DS(2012 YTD)=913,668

Looking ahead to next week, 3DS+DS did 109,718 in Week 10 last year.
 

Road

Member
One Piece sell-through was 92.07% according to Media Create.

Bandai Namco killing themselves because they didn't ship 1 million first week.

24,000 units of Golden PS3 sold.
 
Speaking of Garaph has it been said when it's going to be updated with Vita hardware data? I love the "in terms of" generator.

Edit: I see some of them have been updated, but not the "in terms of" tool yet.
Just forgot about that one; didn't think of it as one that got a lot of use.
"Account suspended"

=|

Hope it's just bandwidth issues again.
Got this email:
Greetings,

Our team observed several MySQL commands that were running for far too long, and far too many had been running. Causing instability for other shared customers:
Not sure of many details beyond that yet, most importantly: is this something specifically a recent problem, or has it been building up so it would require either cutting things back or changing hosting.
 

Road

Member
Dengeki Sales, Feb 27 - Mar 04, 2012 (Week 9)

01. (__) [PS3] One Piece: Pirate Warriors (Bandai Namco) - 668,528 / 668,528 [ST: over 90%]
02. (__) [3DS] Mario & Sonic at the London 2012 Olympic Games (Nintendo) - 45,253 / 45,253 [ST: ~45% => 101,000]
03. (01) [3DS] Harvest Moon: The Land of Origin (Marvelous AQL) - 29,589 / 110,432 (-63%)
04. (__) [PSP] Great Battle Fullblast (Bandai Namco) - 24,090 / 24,090
05. (12) [3DS] Theatrhythm Final Fantasy (Square Enix) - 23,185 / 105,838 (+81%)
06. (06) [3DS] Mario Kart 7 (Nintendo) - 20,131 / 1,546,039 (-8%)
07. (07) [3DS] Monster Hunter Tri G (Capcom) - 18,691 / 1,283,237 (-11%)
08. (08) [3DS] Super Mario 3D Land (Nintendo) - 18,177 / 1,391,122 (-12%)
09. (03) [PS3] Naruto Shippuden: Ultimate Ninja Storm Generations (Bandai Namco) - 17,405 / 80,673 (-72%)
10. (02) [PSP] Tales of the Heroes: Twin Brave (Bandai Namco) - 15,629 / 83,608 (-77%)
11. (__) [3DS] Doraemon: Nobita to Kiseki no Shima - Animal Adventure (FuRyu) - 11,911 / 11,911
12. (05) [PS3] Asura's Wrath (Capcom) - 8,505 / 34,805 (-68%)
13. (04) [PSP] Boku wa Tomodachi ga Sukunai Portable (Bandai Namco) - 7,147 / 57,347 (-86%)
14. (10) [PS3] Binary Domain (SEGA) - 6,635 / 97,351 (-62%)
15. (21) [WII] Just Dance Wii (Nintendo) - 6,583 / ?
16. (__) [PS3] UFC Undisputed 3 (Konami) - 6,425 / 6,425
17. (22) [PSP] Monster Hunter Freedom 3 [PSP the Best] (Capcom) - 6,324 / ?
18. (13) [3DS] New Love Plus (Konami) - 6,270 / 109,910 (-48%)
19. (16) [3DS] Resident Evil Revelations (Capcom) - 6,035 / 250,092 (-38%)
20. (09) [PSP] Nendoroid Generation (Bandai Namco) - 5,060 / 25,347 (-75%)

*ST: Sell-through => estimated copies shipped.


Other software (first week / LTD):

2002-03-20 [PS1] One Piece: Grand Battle! 2 (Bandai) - 246,000 / 584,000
2010-03-25 [PS3] Fist of the North Star: Ken's Rage (Koei) - 405,000 / 570,000
2011-12-08 [WII] Mario & Sonic at the London 2012 Olympic Games (Nintendo) - 30,000 / 160,000


http://news.dengeki.com/elem/000/000/467/467060/
http://megalodon.jp/2012-0309-1357-04/news.dengeki.com/soft/ranking/ranking.html

Week 8: 02-20~02-27

Previous Dengeki Posts (Thanks Cap. Smoker!)
2010 | 2011
 
Great OP Musou sales, as expected.

Media Create FW

One Piece Musou (PS3) -> 655k (sell-through of 92.07% ; PS3 hardware bundle 24k)

Shin Sangoku Musou 3 (PS2) -> 650k

Sengoku Musou (PS2) -> 639k



The challenge that lies ahead...

Media Create SW

Final Fantasy XIII (PS3) -> 188k (sales dropped by close to 88%,in its second week)

Final Fantasy XIII-2 (PS3) -> 119k (sales dropped 77%)

Hokuto Musou (PS3) -> 71k (sales drop 81%)

Tales of Xillia (PS3) -> 47k (sales drop 91%)


Famitsu TOP 30: Software Sales (FY 2011)

1_thumb.jpg




Media Create: Software Sales (2009/10/11)

13l.jpg
 

duckroll

Member
The first reply sounded like "If you haven't followed the series, then shut the fuck up, you don't know shit what you are talking about" and I think it isn't justified because I was tryng to make a point that it isn't at all invalid (I explain in my next paragraph). The later "It's in English" just reeks of impertinence and arrogance either way.

I don't really care how arrogant you thought the reply is. The intention is to make fun of the crappy rationalization you are trying to make by simply using your own admission against you. You have this huge detailed theory about the MGS "fanbase" which you fail to back up by any sort of facts whatsoever (because there are none), and to make things worse for yourself, you started the rambling by admitting that you basically don't know what you're talking about because even if you're not a MGS fan, simply by following the sales trends of MGS games you would know what people who buy the series prefer to buy and what they don't.

I was wondering if the MGS fanbase is as rabid or fanatic of all things MGS like the zelda fans so that they will perhaps go and buy MGS: 3D regadarless of whether it appears in other consoles, or is cheaper in other platforms or if the port is a piece of shit. I was wondering if the MGS fanbase has a tendency to collect stuff, thus making them buy the game just to have it, because its the game it is. that was all, I don't think it's that a moronic idea. Perhaps not that pausible but not stupid.

Mentioning how "rabid" the Zelda fans are is moronic enough. After all, how well did the big new Zelda game sell on the Wii? LOLZ. :p

Fuck off.

You can reply to these discussion points if you wish after you come back from your holiday. Replying to people making fun of your opinions with "fuck off" is not acceptable here. We can be extremely mean to each other sometimes in Sales-age, but there's a line that should not be crossed.
 

Anth0ny

Member
I don't think the drop off will be massive for One Piece next week. One Piece games have had legs in the past, no? This is the biggest One Piece game of all time, and the series is at the peak of its popularity in Japan right now.
 

duckroll

Member
I don't think the drop off will be massive for One Piece next week. One Piece games have had legs in the past, no? This is the biggest One Piece game of all time, and the series is at the peak of its popularity in Japan right now.

I think there are a few factors which could determine the drop off in the second week. Some we can speculate on, others would require knowledge of how the retail situation for the title is in Japanese stores right now.

The super high sell-through indicates that there is still more demand than what has been met. But at the same time, we're talking about a pretty high priced single player console action game. If people are beating it fast and selling it back into the used games market, legs could be cut off pretty quickly in the coming weeks. On the other hand, they're planning a lot of DLC for the game, so that might keep a portion of people who might otherwise sell the game to hold on to it for a little while longer, if they like the game.

Another question would be, what do you consider a "massive" drop off? If it sells 150k in the second week (very generous optimistic guess), that's a 78% drop-off. If it sells 100k, that's a 85% drop-off, if it sells 80k that's a 88% drop-off.
 

Hammer24

Banned
Famitsu TOP 30: Software Sales (FY 2011)

1_thumb.jpg
[/IMG]

This is exactly what I don´t get re: Sony business strategy.
Obviously 3rd parties are successfull on the hardware, and (going by the notion that in the end software sells hardware) are the main hardware sales driver. So why does Sony invest so heavily in its first party offerings instead of pouring more money into third parties?
 

Chris1964

Sales-Age Genius
21./06. [PSP] Nendoroid Generation # <RPG> (Bandai Namco Games) {2012.02.23} (¥6.280)
22./28. [WII] Wii Sports Resort with Wii Remote Plus # <SPT> (Nintendo) {2010.11.11} (¥5.800)
23./17. [3DS] New Love Plus # <ETC> (Konami) {2012.02.14} (¥6.980)
24./26. [3DS] Nintendogs + Cats: French Bulldog / Shiba / Toy Poodle & New Friends <ETC> (Nintendo) {2011.02.26} (¥4.800)
25./30. [WII] Mario Kart Wii <RCE> (Nintendo) {2008.04.10} (¥5.800)
26./23. [3DS] Inazuma Eleven Go: Shine / Dark <RPG> (Level 5) {2011.12.15} (¥5.800)
27./31. [WII] Wii Party # <ETC> (Nintendo) {2010.07.08} (¥4.800)
28./20. [PSP] Suikoden: Tsumugareshi Hyakunen no Toki <RPG> (Konami) {2012.02.09} (¥5.980)
29./33. [PS3] Final Fantasy XIII-2 # <RPG> (Square Enix) {2011.12.15} (¥7.980)
30./42. [PS3] World Soccer Winning Eleven 2012 <SPT> (Konami) {2011.10.06} (¥7.980)
31./34. [NDS] Pokemon Black / White # <RPG> (Pokemon Co.) {2010.09.18} (¥4.800)
32./24. [PSV] Gravity Rush <ADV> (Sony Computer Entertainment) {2012.02.09} (¥5.980)
33./32. [WII] Kirby's Return to Dream Land <ACT> (Nintendo) {2011.10.27} (¥5.800)
34./38. [PSP] World Soccer Winning Eleven 2012 <SPT> (Konami) {2011.11.03} (¥4.980)
35./00. [WII] Go Vacation <ETC> (Bandai Namco Games) {2011.10.20} (¥5.800)
36./45. [WII] Mario & Sonic at the London 2012 Olympic Games <SPT> (Nintendo) {2011.12.08} (¥5.800)
37./41. [PS3] Resident Evil 5: Gold Edition (PlayStation 3 the Best) # <ADV> (Capcom) {2010.11.11} (¥2.990)
38./44. [WII] New Super Mario Bros. Wii <ACT> (Nintendo) {2009.12.03} (¥5.800)
39./46. [PS3] Call of Duty: Modern Warfare 3 - Dubbed Edition <ACT> (Square Enix) {2011.12.22} (¥7.980)
40./35. [PSV] Ragnarok Odyssey <ACT> (GungHo Online Entertainment) {2012.02.02} (¥5.985)
41./27. [PSV] Ninja Gaiden &#931; Plus <ACT> (Koei Tecmo) {2012.02.23} (¥6.090)
42./00. [3DS] The Legend of Zelda: Ocarina of Time 3D <ADV> (Nintendo) {2011.06.16} (¥4.800)
43./00. [NDS] One Piece: Gigant Battle 2 - New World # <FTG> (Bandai Namco Games) {2011.11.17} (¥5.230)
44./47. [WII] Taiko no Tatsujin Wii: Definitive Edition # <ACT> (Bandai Namco Games) {2011.11.23} (¥5.040)
45./00. [WII] Family Fishing # <SPT> (Bandai Namco Games) {2011.08.04} (¥5.040)
46./50. [3DS] Rhythm Thief & the Emperor's Treasure <ACT> (Sega) {2012.01.19} (¥6.090)
47./36. [WII] Itadaki Street Wii <TBL> (Square Enix) {2011.12.01} (¥6.090)
48./16. [PS3] Gal Gun # <ACT> (Alchemist) {2012.02.23} (¥7.140)
49./40. [3DS] Tekken 3D: Prime Edition <FTG> (Bandai Namco Games) {2012.02.16} (¥5.800)
50./00. [PSP] Grand Theft Auto: Liberty City Stories (Rockstar Classics) <ACT> (Take-Two Interactive) {2011.07.21} (¥2.500)
00./00. [PS1] One Piece: Grand Battle! 2 <ACT> (Bandai) {2002.03.20} (¥5.800) - * / 540.000

Top 50

3DS - 14
PS3 - 11
WII - 11
PSP - 9
PSV - 3
NDS - 2

SOFTWARE
Code:
--------------------------------------------------------------------------
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |
--------------------------------------------------------------------------
|  ALL  |  1.271.000 |    919.000 |  1.193.217 |  8.730.000 |  9.601.135 |
--------------------------------------------------------------------------
 

nickcv

Member
32./24. [PSV] Gravity Rush <ADV> (Sony Computer Entertainment) {2012.02.09} (¥5.980)
ouch >.< well at least it's the highest ranking psv game... totally deserves it

00./00. [PS1] One Piece: Grand Battle! 2 <ACT> (Bandai) {2002.03.20} (¥5.800) - * / 540.000

i don't understand this entry... what does 00/00 means? it moved from not charted to not charted?
 
I think One Piece will experience a softer drop than other games that are comparable, it was sold out, so demand could still be high. The reason why I think it might pass 1M.

If they didn't ship fast enough, the opposite will happen. Now I'm having second thoughts.
 
Neither does One Piece Musou honestly. You can't compare people who pick up a 3 dollar comic with the potential base for a 80 dollar action game.
Thats the reason why I said potential. Its not directly comparable, but it might have an effect.

And all of them have a PS3?
Fair enough.

Almost 8 million PS3s sold, every PS3 game released has a potential 8 million fan base!
Ok you got me.
 

duckroll

Member
Thats the reason why I said potential. Its not directly comparable, but it might have an effect.

Xillia also had the potential to sell up to 900k though, if we take the best selling Tales game historically. It also had a high sell-through in the first week, and then it dropped like a rock after that. That was the point Chris was trying to make.
 
Xillia also had the potential to sell up to 900k though, if we take the best selling Tales game historically. It also had a high sell-through in the first week, and then it dropped like a rock after that. That was the point Chris was trying to make.
I don't think the potential has really been there, everyone knew it was never gonna make it to 1M. Are you as certain that One Piece won't?
 
23./17. [3DS] New Love Plus # <ETC> (Konami) {2012.02.14} (¥6.980)

Ouch.
Probably, it won't reach the 150k mark. It seems Konami have ruined the reputation of a strong internal IP (almost 300k units with the first one, and 180k with its expansion). We will see a New Love Plus + this year, imo, but I think Konami should move one and bring new girls to revive the (lost?) interest.

26./23. [3DS] Inazuma Eleven Go: Shine / Dark <RPG> (Level 5) {2011.12.15} (¥5.800)

The fourth Inazuma Eleven is holding nicely. Level-5 could make a third version as The Ogre, or simply releasing Inazuma Eleven Go 2 next year. With the growing fanbase, it might perform better (600-700k).

28./20. [PSP] Suikoden: Tsumugareshi Hyakunen no Toki <RPG> (Konami) {2012.02.09} (¥5.980)

It seems it won't reach Tierkreis levels...

31./34. [NDS] Pokemon Black / White # <RPG> (Pokemon Co.) {2010.09.18} (¥4.800)

Has the announcement of the sequel helped the sales of Pokémon Black/White? I think so. Still lagging behind Diamond / Pearl, though.

33./32. [WII] Kirby's Return to Dream Land <ACT> (Nintendo) {2011.10.27} (¥5.800)
35./00. [WII] Go Vacation <ETC> (Bandai Namco Games) {2011.10.20} (¥5.800)
36./45. [WII] Mario & Sonic at the London 2012 Olympic Games <SPT> (Nintendo) {2011.12.08} (¥5.800)
44./47. [WII] Taiko no Tatsujin Wii: Definitive Edition # <ACT> (Bandai Namco Games) {2011.11.23} (¥5.040)
45./00. [WII] Family Fishing # <SPT> (Bandai Namco Games) {2011.08.04} (¥5.040)

These were pretty strong release.
I'm honestly surprised by Go Vacation and Family Fishing. I expected much lower results!

42./00. [3DS] The Legend of Zelda: Ocarina of Time 3D <ADV> (Nintendo) {2011.06.16} (¥4.800)

Strange to see this game charting, and Skyward Sword missing even the Top 50. Ocarina of Time 3D is well over 500k, maybe it could reach the 600k mark: a good background for the next handheld Zelda.

46./50. [3DS] Rhythm Thief & the Emperor's Treasure <ACT> (Sega) {2012.01.19} (¥6.090)

Nice to see it hanging on.
100k seems plausible at this point.
 

duckroll

Member
I don't think the potential has really been there, everyone knew it was never gonna make it to 1M. Are you as certain that One Piece won't?

Yes, I'm fairly certain that it is unlikely for such a game to reach a million. There are a variety of reasons, but I can list the two main points which I feel are most relevant.

Firstly, this is selling mainly because it is a One Piece themed Musou game, and not because it is just a One Piece game. We can be fairly certain of this because no previous One Piece game sold as much, so it is not as if One Piece is a brand which automatically create huge game sales. On the other hand, we have seen that the Musou brand does have strong selling power among action game fans, as can be seen from the sames of Shin Sangoku Musou, Sengoku Musou, Gundam Musou, Hokuto Musou, and now One Piece Musou. Pair anything with Musou and it sells better, so the main appeal is clearly Musou, rather than just the license brand.

Secondly, based upon this point, we will see that even at the prime of the series, Musou games sold just a little over a million. This was during the PS2 peak where it was much easier to push huge sales like this, and games had much longer legs because of healthier market conditions for publishers. So this puts it in a similar situation as Tales, the peak of the series is long gone, and what we are looking at is a significant attempt to revive high volume sales of single products in the brand franchise. Even when it is very successful, it is unlikely to reach the heights of the prime.

I'm not saying it is impossible for it to sell a million, but I just feel it is unlikely, and those are my reasons.
 
Yes, I'm fairly certain that it is unlikely for such a game to reach a million. There are a variety of reasons, but I can list the two main points which I feel are most relevant.

Firstly, this is selling mainly because it is a One Piece themed Musou game, and not because it is just a One Piece game. We can be fairly certain of this because no previous One Piece game sold as much, so it is not as if One Piece is a brand which automatically create huge game sales. On the other hand, we have seen that the Musou brand does have strong selling power among action game fans, as can be seen from the sames of Shin Sangoku Musou, Sengoku Musou, Gundam Musou, Hokuto Musou, and now One Piece Musou. Pair anything with Musou and it sells better, so the main appeal is clearly Musou, rather than just the license brand.

Secondly, based upon this point, we will see that even at the prime of the series, Musou games sold just a little over a million. This was during the PS2 peak where it was much easier to push huge sales like this, and games had much longer legs because of healthier market conditions for publishers. So this puts it in a similar situation as Tales, the peak of the series is long gone, and what we are looking at is a significant attempt to revive high volume sales of single products in the brand franchise. Even when it is very successful, it is unlikely to reach the heights of the prime.

I'm not saying it is impossible for it to sell a million, but I just feel it is unlikely, and those are my reasons.
Good points, I had thought about em, especially the series no longer being at its peak part, Tales kind of suffered from the same syndrome. I guess everyone being so hyped up by One Piece's sales had me hyped up a bit.

Maybe it'll hit 1M after a year or so? I still have faith.
 

duckroll

Member
Good points, I had thought about em, especially the series no longer being at its peak part, Tales kind of suffered from the same syndrome. I guess everyone being so hyped up by One Piece's sales had me hyped up a bit.

Maybe it'll hit 1M after a year or so? I still have faith.

Well, I think the problem with these big and expensive console games is that there might well be over a million people who want to play the game, and they might end up doing so, yet that does not mean the game will sell a million copies.

Consider this for a moment: A game sells 800k in the first 3 weeks. But let's say said game is 10-20 hours long. After the first week, people who have beaten the game and want to get money back for the game which they can spend on the next big game will start selling their copies. If 1/4 of the people who bought the game end up selling it, that is 200k units on the used market going for less than any store could charge for a new copy unless they are clearing overshipped stock.

This actually puts titles with very good initial sell-through at a huge disadvantage because even though the game sold well for retailers, they will be cautious on making huge restocks. This means they will restock enough to feed demand up until the point where there is no longer any demand because of a healthy supply of used copies. Once retailers stop ordering new copies entirely, there can be no further sales after a point.
 
PSO2 is a 2013 title and multiplatform. Even if it could attract some people to the system, it's just too fucking far away.
Bad times ahead.
 
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