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Media Create Software Sales 2/5 - 2/11

cvxfreak

Member
Ynos Yrros said:
In Japan? On first week? I find it hard to believe. Last VF million seller was VF2, and that's million all over the world, not just in Japan.

VF4 launch sales: 356,897
Total VF4 sales in 2002: 541,973

...yeah, I'd say VF was still popular after VF2. Just not nearly as much as in the Saturn days.
 

Taurus

Member
pswii60 said:
When PS3 gets some real FFXIII, MGS, DMC, Gundam Mousou, White Knight Story release dates under its belt, believe me, sales will rocket.
You could make a similar list about Wii with games like Super Mario Galaxy, Smash Bros Brawl, Brain Training Wii, DQ Swords etc and say the sales will rocket even more but where's the difference then?

The thing is that you don't have a clue if for example White Knight Story is any good. Also considering all these games as system sellers? No way.

Ok, let's imagine PS3 has great line-up of games in early 2008 with all these games maybe out. What will Wii's game list look like then? Any system sellers there? It's way too early to tell but I don't think PS3 will overcome Wii in Japan ever.
 

cybamerc

Will start substantiating his hate
What's the release schedule for Wii like in Japan? Seems like people only buy it for Wii Sports and Wii Play and eventually they will lose appeal.
 

lo zaffo

Member
LanceStern said:
Something doesn't make sense that DS can do > 150k, but highest seller is < 40k?
Slow week + more systems = strange software sales.

I'm glad to see the great sales of NSMB though and Animal Crossing. They just will not die. They never will.

But here's a scary thougt guys... if 3rd pary games don't start doing good on the Wii (the best is ~ 80k, and Wii has a > 1 million userbase), where are 3rd party games going to go? They don't sell well on PS3 or 360, and even if they do sell moderately on PS3 (better than Wii), I doubt they'll make as good as a profit due to high-budget titles.

Scary thought for future of industry. Might just make all titles for the DS.

And where is Zelda?
QFpost! Being in the reign of thoghts, they don't hurt very much now, but they are here at least.
 

Polari

Member
cybamerc said:
What's the release schedule for Wii like in Japan? Seems like people only buy it for Wii Sports and Wii Play and eventually they will lose appeal.

Three words: Big Brain Academy.
 

Koren

Member
The Experiment said:
It was unrealistic to expect Virtua Fighter 5 to carry the PS3. 48000 copies is pretty good, given how the PS3 situation in Japan is.
Still...

Virtua Fighter 3 (DC) : userbase of 120k consoles > 110k games
Dead or Alive 4 (360) : userbase of 80k consoles > 60k games
Virtua Fighter 5 (PS3) : userbase of 650k consoles > 50k games

I'm still a bit surprised it did so badly...
 

pswii60

Member
Taurus said:
You could make a similar list about Wii with games like Super Mario Galaxy, Smash Bros Brawl, Brain Training Wii, DQ Swords etc and say the sales will rocket even more but where's the difference then?

The thing is that you don't have a clue if for example White Knight Story is any good. Also considering all these games as system sellers? No way.

Ok, let's imagine PS3 has great line-up of games in early 2008 with all these games maybe out. What will Wii's game list look like then? Any system sellers there? It's way too early to tell but I don't think PS3 will overcome Wii in Japan ever.

Hey you went in to major defence mode then! And looking at your post history it doesn't surprise me.

Anyway, where did I say PS3 will overcome Wii in Japan? Where did I say that PS3's sales skyrocketing would have any effect whatsoever on Wii sales?

That's right, I didn't.

What I said is that PS3's sales will skyrocket from what they are now when dates are confirmed for the decent games and the time gets closer. I agree with you 100% that it is unlikely they will surpass Wii's monthly figures for at least a few years, if ever. However, to say that FFXIII isn't a system seller is just stupid. That's like saying Halo wasn't/isn't a system seller.
 
AniHawk said:
Well VF5 had the worst debut for any VF game.

True for the arcade version (not sure if you are talking about that though)

For some (unknown to me) reasons, VF5 arcade was NEVER hot in Japan (at least not comparable to any previous VF). So while we can't say 50k launch is a good number, it isn't that bad either.
 
AnimeTheme said:
True for the arcade version (not sure if you are talking about that though)

For some (unknown to me) reasons, VF5 arcade was NEVER hot in Japan (at least not comparable to any previous VF). So while we can't say 50k launch is a good number, it isn't that bad either.

Well, I suppose that depends on how you define it.

'Not bad' as in couldn't have been expected to perform much better, given the lukewarm reception in arcades...

or

'Bad' because the sales numbers are crappy on an absolute level.
 

AniHawk

Member
AnimeTheme said:
True for the arcade version (not sure if you are talking about that though)

For some (unknown to me) reasons, VF5 arcade was NEVER hot in Japan (at least not comparable to any previous VF). So while we can't say 50k launch is a good number, it isn't that bad either.

I was referring to console.
 

Zen

Banned
So is it an end of an era as far as Virtua Fighter is concerned? I mean, wow, I was always under the impression that it was the fighting game juggernaught in Japan. I never thought it would be regulated to niche status sales numbers, and to hear about the lukewarm Arcade recent (with Tekken of all this being ahead) is quite shocking.

Any guesses as to the reasons?
 
Koren said:
Still...

Virtua Fighter 3 (DC) : userbase of 120k consoles > 110k games
Dead or Alive 4 (360) : userbase of 80k consoles > 60k games
Virtua Fighter 5 (PS3) : userbase of 650k consoles > 50k games

I'm still a bit surprised it did so badly...

Fighting games in general have taken a nosedive in popularity. The big two 3d fighters Tekken and VF have both dropped off significantly for the last few sequels. I think there will always be a hardcore fighting game crowd that will buy the latest prettiest fighter but barring a fighting game revolution of some sort (lagless online, new gameplay of some sort, etc) I see the sales shrinking even further.

Getting a fighting game out at launch is usually a pretty good bet, because there's a lack of games and the person who wouldn't normally buy a fighting game might pick one up but it appears that fighting games are reaching the point where no matter when you release it it's not going to sell blockbuster numbers.

VF5 has nothing to do with its platform, it has more to do with what type of game it is.

Sega still has a ton of pretty popular characters in their stable, I'd be sorta cool if they took some of the work they did on VF5 and did a SegaSmashBrothers sort of game. It'd be a good way to re-use the tech of VF5 and I think it'd sell quite a bit more than a traditional fighting game.
 

Vinnk

Member
Ynos Yrros said:
In Japan? On first week? I find it hard to believe. Last VF million seller was VF2, and that's million all over the world, not just in Japan.

VF2 sold 1.7 million. In just Japan.
 

Hero

Member
Any takers wanna be that Naruto:GNT EX on Wii is gonna outsell Virtua Fighter 5 in the first week of its sales?
 

AniHawk

Member
ddk said:
Fighting games in general have taken a nosedive in popularity. The big two 3d fighters Tekken and VF have both dropped off significantly for the last few sequels. I think there will always be a hardcore fighting game crowd that will buy the latest prettiest fighter but barring a fighting game revolution of some sort (lagless online, new gameplay of some sort, etc) I see the sales shrinking even further.

Getting a fighting game out at launch is usually a pretty good bet, because there's a lack of games and the person who wouldn't normally buy a fighting game might pick one up but it appears that fighting games are reaching the point where no matter when you release it it's not going to sell blockbuster numbers.

VF5 has nothing to do with its platform, it has more to do with what type of game it is.

Sega still has a ton of pretty popular characters in their stable, I'd be sorta cool if they took some of the work they did on VF5 and did a SegaSmashBrothers sort of game. It'd be a good way to re-use the tech of VF5 and I think it'd sell quite a bit more than a traditional fighting game.

Sonic the Fighters was sorta like that (except... more like VF, and less like VF5). Also, they had Fighters Megamix (which I haven't played).
 

Agent Icebeezy

Welcome beautful toddler, Madison Elizabeth, to the horde!
Koren said:
Still...

Virtua Fighter 3 (DC) : userbase of 120k consoles > 110k games
Dead or Alive 4 (360) : userbase of 80k consoles > 60k games
Virtua Fighter 5 (PS3) : userbase of 650k consoles > 50k games

I'm still a bit surprised it did so badly...

Different situation, different era.
 
The problem I see for Sony is no FF13 or GT5 in 2007 means the other titles have to really step up, and VF5 was one of those titles.

Gundam Mousou has to start boosting sales or Sony is basically going to waste the 1st half of the year. And not just a one week boost either.

With Nintendo, the "Wii" (Music, Health, etc.) line of games is going to be just like the Training games on the DS -- Nintendo can make them very quickly with small teams and bring them out at strategic points of the year.

You just know they have several of those in development, hell they might even be sitting on a few, waiting for the Wii hardware supplies to ramp up.
 

tanasten

glad to heard people isn't stupid anymore
I'm the only one that can't understand what happened with this week software sales?

I mean, no DS games in the TOP 3 is the most surprising thing I saw since the DS 2005 xmas. Is absolutely rare! DS plastic shortages again!?
 
ElyrionX said:
Ahhh, that will be awesome.

petermooreawesomecopyie2.jpg
 

Haunted

Member
Mithos Yggdrasill said:
If we follow Namco's logic it will be Xbox360's exclusive and it will be shipped in Japan-only.
:lol so true.


Soul Calibur 1 is still the best game in the series, but the multiplatform-with-exclusive-content Soul Calibur 2 is the sales-leader of the franchise - they should know what to do to maximise sales.
 
Ngeist said:
What ? What are you calling "Namco's logic" ?

La logique de Namco quand ils doivent choisir la juste plateforme pour un certain jeu

Anyway, the problem is that Namco's decisions are not smart (they remember me Capcom). Soul Calibur II sold more on Gamecube and then they decided to make a PS2's exclusive. Tales of Symphonia sold quite well n Japan and it is the best selling Tales of in occident. They decided to not make a Tales of on GC anymore. Instead, they decided to make a sequel of Baten Kaitos that sold poorly in he entir world (and this is a shame for a such good title).

Have I to continue ?
 
Mithos Yggdrasill said:
La logique de Namco quand ils doivent choisir la juste plateforme pour un certain jeu

Anyway, the problem is that Namco's decisions are not smart (they remember me Capcom). Soul Calibur II sold more on Gamecube and then they decided to make a PS2's exclusive. Tales of Symphonia sold quite well n Japan and it is the best selling Tales of in occident. They decided to not make a Tales of on GC anymore. Instead, they decided to make a sequel of Baten Kaitos that sold poorly in he entir world (and this is a shame for a such good title).

Have I to continue ?

First off, it would make more sense if you said 'they remind me of Capcom'. 'They remember me Capcom' doesn't make sense in the english language.

Second, it would be better to say 'Have I need to continue?'

And thirdly, Namco, Capcom, and Sega are the holy trinity of videogame business incompetence. You got that right.
 
Famitsu data from neoplay...

VF5 - 52.000
Jet Impulse - 4.300
Luminous Arc - 30.000
Sangokushi - 13.000 (110.000)
Out Run 2 SP - 6.000
Cooking Mama - 5.000
Wario Wii - 10.000 (330.000)
Medal of Honor Heroes - 7.000
Monster Hunter Portable (The Best) - 12.000 (250.000) (~940.000 with original release)

DS - 165.000
Wii - 70.000
PSP - 32.000
PS3 - 23.000
PS2 - 16.000
360 - 4.400
 

Zweisy1

Member
VF5 sales are disappointing.. Bet SEGA expected more. Its an amazing game and deserver better.

Good thing it's not PS3 exclusive. I fully expect 360 version to outsell PS3 one worldwide..
 

Archie

Second-rate Anihawk
Chû Totoro said:
It will only make the PS3 sales above 50k one or two weeks but it seems to me that people don't want to buy a system for one game anymore.
(neutral) Archie
Second-rate Anihawk
(Today, 08:22 AM)
Reply | Quote | Edit/Del
 

MrSardonic

The nerdiest nerd of all the nerds in nerdland
sphinx said:
I noticed how the PSP has regained stability in the japanese market

It isn't selling any games. People are buying it as a porto-porno device.

Kurosaki Ichigo said:
Famitsu data from neoplay...

DS = 165,000
Wii + PSP + PS3 + PS2 + 360 = 145,400

Wii = 70,000
PSP + PS3 + PS2 + 360 = 75,400
 

SleazyC

Member
Zweisy1 said:
VF5 sales are disappointing.. Bet SEGA expected more. Its an amazing game and deserver better.

Good thing it's not PS3 exclusive. I fully expect 360 version to outsell PS3 one worldwide..
It isn't that hard when your installed base dwarfs the competitors.

Sales are bad and I think saying "Wait for X game" isn't going to change much at this point. Not sure what to expect by the time we get to MGS4' launch.
 

SuomiDude

Member
So did Super Mario Bros. for Famicom really sell that much as a stand-alone game (in Japan), not as a bundle? I mean if it was sold as a bundle with the system, they shouldn't be counted for total sales.
 
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