Doesn't the pattern also change if you get hit just to be that much more of a hassle?
Nope, it's always the same pattern. It's just easy to lose track of it once he hits you once.
Doesn't the pattern also change if you get hit just to be that much more of a hassle?
Doesn't the pattern also change if you get hit just to be that much more of a hassle?
Nope, it's always the same pattern. It's just easy to lose track of it once he hits you once.
So you're both right in a way.Only in the remake, powered up, does the yd pattern change, but thats based on difficulty
MMX4 soundtrack is so underrated. Infact whole game is, second best in the series imo.
GAF, are the Mega Man Gigamix volumes worth it?
I've only read the Megamix ones and they were really good! Lotsa fanservice and attention to detail in those.
GAF, are the Mega Man Gigamix volumes worth it?
I've only read the Megamix ones and they were really good! Lotsa fanservice and attention to detail in those.
I used to play the classic games so much that when X1 came out, I beat it in one sitting the first night, and honestly it kinda took the wind out of my sails. I had never beaten any of the classic games in less than a few nights. This isn't some sad attempt at bragging, I mention this because what felt most off to me was the dash. It felt like it made so much of so many stages completely skippable. I've come to really appreciate the game, but I'd be lying If I didn't say first reaction after being so immersed in the classic series was "that's all?"
Anyone else have a similar experience? I'd like to think anyway that wasn't just me being a fanboy bent out of shape over how different it was.
Earlier this afternoon, French game composer Xavier "mv" Dang released a soundtrack to a fake "Mega Man 11," created in FamiTracker in order to emulate the NES sound. You can download it for free from Bandcamp and eventually from his site.
It's pretty solid stuff, and the original Robot Masters are appropriately wild. Just look at Whip Woman. She looks like Linda from Double Dragon.
I used to play the classic games so much that when X1 came out, I beat it in one sitting the first night, and honestly it kinda took the wind out of my sails. I had never beaten any of the classic games in less than a few nights. This isn't some sad attempt at bragging, I mention this because what felt most off to me was the dash. It felt like it made so much of so many stages completely skippable. I've come to really appreciate the game, but I'd be lying If I didn't say first reaction after being so immersed in the classic series was "that's all?"
Anyone else have a similar experience? I'd like to think anyway that wasn't just me being a fanboy bent out of shape over how different it was.
I can see where you're coming from... but I certainly didn't have that experience. I played classic MM so much, and when my friend and I finally brought X1 home, I was biting my lip with excitement and it started bleedingI used to play the classic games so much that when X1 came out, I beat it in one sitting the first night, and honestly it kinda took the wind out of my sails. I had never beaten any of the classic games in less than a few nights. This isn't some sad attempt at bragging, I mention this because what felt most off to me was the dash. It felt like it made so much of so many stages completely skippable. I've come to really appreciate the game, but I'd be lying If I didn't say first reaction after being so immersed in the classic series was "that's all?"
Anyone else have a similar experience? I'd like to think anyway that wasn't just me being a fanboy bent out of shape over how different it was.
Zero 3's phantom dash chip was so broken.
I love it.
I played Mega Man X when I was a kid, as one of the first Mega Man games I really got into, and it took me years to finally beat it. Mostly because I was bad at fighting Sigma. Of course, it took me even longer to finally get around to beating any of the Classic games, mostly due to how I only ever rented games when I was young, and thus couldn't put in a sustained effort at beating them until I got the Anniversary Collection and finally owned them all.
I don't agree that the dash somehow makes stages "skippable". It makes them go faster, sure, but it doesn't let you bypass very many challenges. On the contrary, I think the classic games give a lot more opportunity to complete bypass challenges, thanks to Item-2, Rush, and more common time-stopping and crush weapons. In the X games, you really can't bypass the platforming segments.
I think this is simply a case of you coming into the game with a higher degree of skill after playing through the classic games, which often had very complex stage design. However, I do think various parts of Sigma's Fortress are some of the more difficult stages in the Mega Man series.
By the way, what was your opinion of the Zero games? Dashing is a common element in those games, but I think it sometimes has more complicated platforming than many of the classic games.
I used to play the classic games so much that when X1 came out, I beat it in one sitting the first night, and honestly it kinda took the wind out of my sails. I had never beaten any of the classic games in less than a few nights. This isn't some sad attempt at bragging, I mention this because what felt most off to me was the dash. It felt like it made so much of so many stages completely skippable. I've come to really appreciate the game, but I'd be lying If I didn't say first reaction after being so immersed in the classic series was "that's all?"
Anyone else have a similar experience? I'd like to think anyway that wasn't just me being a fanboy bent out of shape over how different it was.
I played Mega Man X when I was a kid, as one of the first Mega Man games I really got into, and it took me years to finally beat it. Mostly because I was bad at fighting Sigma. Of course, it took me even longer to finally get around to beating any of the Classic games, mostly due to how I only ever rented games when I was young, and thus couldn't put in a sustained effort at beating them until I got the Anniversary Collection and finally owned them all.
I don't agree that the dash somehow makes stages "skippable". It makes them go faster, sure, but it doesn't let you bypass very many challenges. On the contrary, I think the classic games give a lot more opportunity to complete bypass challenges, thanks to Item-2, Rush, and more common time-stopping and crush weapons. In the X games, you really can't bypass the platforming segments.
I can see where you're coming from... but I certainly didn't have that experience. I played classic MM so much, and when my friend and I finally brought X1 home, I was biting my lip with excitement and it started bleeding
I go to art school and one of my friends drew me as the Virgin Mary in Michelangelo's Pieta holding Mega Man's corpse lol
So uh, is anyone excited about Project X Zone?
So uh, is anyone excited about Project X Zone?
I go to art school and one of my friends drew me as the Virgin Mary in Michelangelo's Pieta holding Mega Man's corpse lol
So uh, is anyone excited about Project X Zone?
So uh, is anyone excited about Project X Zone?
It's pretty good. It's greatest sin is probably being kinda unmemorable (at least, I don't recall much of what happened in that game - although admittedly I didn't beat it); otherwise it's fairly solid.So how bad is Command Mission anyway?
As excited as I can be for a game I'm unlikely to ever be able to play I guess.
Earlier this afternoon, French game composer Xavier "mv" Dang released a soundtrack to a fake "Mega Man 11," created in FamiTracker in order to emulate the NES sound. You can download it for free from Bandcamp and eventually from his site.
It's pretty solid stuff, and the original Robot Masters are appropriately wild. Just look at Whip Woman. She looks like Linda from Double Dragon.
Earlier this afternoon, French game composer Xavier "mv" Dang released a soundtrack to a fake "Mega Man 11," created in FamiTracker in order to emulate the NES sound. You can download it for free from Bandcamp and eventually from his site.
It's pretty solid stuff, and the original Robot Masters are appropriately wild. Just look at Whip Woman. She looks like Linda from Double Dragon.
Isn't every game by the developer pretty terrible? So no, not really.
So how bad is Command Mission anyway?
Can we get a scan of this? I'm dead serious.
Judging by people posting vids, it seems like they remedied the major factors on to why their games were shit.
- No more FORCED EVASION
- No more "enemy performs a long-winded attack", usually it's just a generic slash, or when it's a boss, a very quick attack animation
- No more simon says defense mode
- Attack mode is shorter and faster while dealing massive damage
I know it's a self-plug, but I've made a few 8-bit NES covers of Mega Man X tunes. Most recently, I did Bubble Crab/Duff McWhalen's theme.
Mega Man X2 - Bubble Crab/Duff McWhalen (8-bit demix)
Mega Man X5 - Izzy Glow (8-bit demix) (Already plugged this one, but I'm putting it here for completion's sake.)
Haven't decided if I'm gonna do more, but I'll leave these here for your listening pleasure. Lemme know what you guys think!
This one is pretty impressive. I like it a lot.
YES. The art has been vastly improved (Gigamix came out almost a full decade after Megamix), and the second and third volumes are one continuous story about the Stardroids invasion. And no, Dr. Wily doesn't command the Stardroids in this comic.
Thanks guys! I'll pick all of them up. I knew I forgot to look for something when I went to the bookstore and I had a nagging feeling that it was in this thread. Grrr... Next time. Interesting that Wily doesn't command the Stardroids this time around though. Wonder if they're just acting on their own then. Noticed that Ariga spent a lot of time putting some neat stuff in Megamix and if Gigamix is improved on that, then it'll be interesting trying to look for all of the neat things in there.I finally finished collecting the last volume of Gigamix last week, coincidentally. In short, if you like Megamix, you will like Gigamix. The first volume of Gigamix in particular is absolutely loaded with unexpected shout-outs to the Mega Man franchise. Ariga has an amazing attention to detail and an obvious love for the Mega Man series.
My brother also thinks that Gigamix has some of the best depictions of Dr. Light and Dr. Wily.
So, I think they are definitely worth getting if you like manga and are a Mega Man fan.
In Project X Zone Tron said she's looking for rocket parts.
Goddamnit.
In Project X Zone Tron said she's looking for rocket parts.
Goddamnit.
In Project X Zone Tron said she's looking for rocket parts.
Goddamnit.
In Project X Zone Tron said she's looking for rocket parts.
Goddamnit.
In Project X Zone Tron said she's looking for rocket parts.
Goddamnit.
I've heard so much praise of Command Mission, but I've never played it myself as I really don't play tactics games. Will get to playing eventually to see what I missed.