HungOverOnATues
Member
I was a little worried about how this would turn out. Nice to see that it actually turned out well based on the reviews so far.
Got it on steam but the game wouldn't work. I just kept getting black screen with music running in the background. After trying a few times I gave up and got a refund.
I've actually never beaten a mega man game, which is why I said I'm alright at those two lol.If you can complete 9, you should be able to finish the rest with some practice. I find 9 to be the most challenging entry in the series, apart from maybe the first game.
lmaoNot even listed on my PS4 store. A+
EDIT: False alarm
Had the same problem on Windows 10. Setting the compatibility mode to Windows 8 fixed it.
A few vids I've taken so far:
https://www.youtube.com/watch?v=zOduDxq2sPE
Quickman buster only no death run. Pretty bad run really, took a ton of damage at the end and it was a miracle I didn't die in the boss battle.
https://www.youtube.com/watch?v=W_bmGwvKkv4
Challenge 1 Gold Metal
https://www.youtube.com/watch?v=nQquBcRrqXw
Iceman buster only/no death run. Perfected Iceman as well which I was really pleased with. Fairly certain that's the best I've ever managed to do that level, usually those blasted flying platforms do me in.
Hey guys, can we get a running list of bugs here? Will forward to Brett and Frank.
I enjoyed your videos. Quick man was a close battle!
I'm waiting for the 3DS version. Physical cartridge hopefully. (I don't have the other systems.)
Thanks. While I want to redo that video eventually with a better run it was entertaining that I end up on one unit of health at the end of the fight! One thing I'll give MM3 and up, the slide move is so handy against any jumping walker type enemy.
So far I've cleared the first half dozen or so challenges, "Craigs Challenge" being my favourite:
https://www.youtube.com/watch?v=DkI4uH-2GRg
I'm sure there are better ways to handle certain parts of that (especially the Guts Man area) but having all the weapons lets me figure out some pretty awesome methods of reaching the exit. The second remix levels for MM1 and 2 are fairly awesome as well, took me a few tries before I managed to clear them. I wonder what the later challenges will be like.
They did it. Seriously stunning. Really sad and disappointed to see that some reviewers do not understand what they were going for with the collection and mention the Anniversary Collection, which was shit, as a superior collection. This is why we don't have nice things.
One gripe so far though: anyone else playing on PC have the mouse pointer hanging out on their screen while using a controller?
Ah, I was wrong about the music being remastered, I was looking at the first page and made the assumption they were the Rockman Works that released on the Playstation.
I want to get the physical copy, but can't justify the price.
Jumping on this. Got the PS1 collection ones on PS3 a while back, but the input lag in those is fucking terrible. Still beat a few of them, but it felt gross.
No input lag and being able to easily stream? All day. Here's hoping PS4 store doesn't immediately shit itself like usual.
sörine;176498429 said:Good review although Parish is wrong on Wii VC versions being darker I think. Wii VC was entirely unfiltered with true 240p output, it was basically perfect with a crt.
I had the corrupt menus problem and installing the KB2670838 windows update fixed it for me.
That issue aside, great collection.
I wonder if the game will grant you trophies for beating each gameusing the password system to be at the final stage?
Boom, beat Megaman 1.
This is becoming an infuriating problem with PC ports as of late. How hard is it to get this right?
Even moving it to the side doesn't eliminate it completely you can still see the edge of it
So dont buy this game, so much for the digital eclipse engine...
Hey guys, can we get a running list of bugs here? Will forward to Brett and Frank.
So, just finished MM3 on PS4
-a lot of screeching music including
-the first notes of the MM3 title theme
-the last notes of the Protoman whistle
-Needleman's theme and the first Wily castle song
-the Protoman epilogue theme
Also, this may sound funny, but in MM3 the controls seemed off by a split second if that makes sense. Not Complete Works laggy, but noticeable coming from Megaman 1 and 2 before this...
A bathroom break then on to MM4! The Wily Wars are over, but the quest continues!
EDIT - same screeching with the opening notes of the mm4 prologue
Awesome updates, man!
I really hope Capcom addresses this...
(and adds shoulder button weapon switching).
I can't figure out how to avoid getting hit in that fight. I can always beat him but 2/3 of the time I'll have too little health left to get through Gutsman.I cannot beat Fireman in the second boss rush of MM1 for the life of me.
this kind of attitude ensures we wont see any more classic compilations like this for years. Really not a good idea if you're a fan of this kind of work.
Grabbed this for PS4 and blitzed through MM1 this evening. I've never been able to beat that damn Yellow Devil in my life so I was happy to find the original pause button mapped to L1.
I can't figure out how to avoid getting hit in that fight. I can always beat him but 2/3 of the time I'll have too little health left to get through Gutsman.
The pause trick isn't exclusive to Yellow Devil
What is the pause trick, exactly?
When you hit a boss with an attack, you mash pause over and over so with one attack you kill bosses super fast. It's what speedrunners for the game use. It's also something you see in Wily 3 of Mega Man 2 to avoid the boss's attack.
this kind of attitude ensures we wont see any more classic compilations like this for years. Really not a good idea if you're a fan of this kind of work.
It felt pretty good to me. And looked really nice. I have an NES RGB and it looks pretty similar to that. I think anyone with any interest at all should buy this.
I keep posting about this but no one ever tries it out: AutoHideMouseCursor
It works for all sorts of games!
I know, but Yellow Devil is the only boss I can't beat without it. When I was a kid I never saw past Wily 1 because of that boss.The pause trick isn't exclusive to Yellow Devil
Yeah well maybe release without major problems and it wouldn't happen.
I mean FFS how could they fuck up the sound emulation that bad?
Not to mention the lack of support beyond 1080p and somewhat improper scaling. (1080p only gets you 4x4 scale at 960p. 1440p gets you a 6x6 scale that matches the height perfectly.)
If they treat it like Residen Evil 5 Gold pc...It has very minor problems that can be easily patched if Capcom is properly motivated.
This compilation does not have major problems. It has very minor problems that can be easily patched if Capcom is properly motivated.
Awesome updates, man!
I really hope Capcom addresses this...
(and adds shoulder button weapon switching).
Launching to a black screen is a major problem
The only platform this is not available on is Wii U.
The only proper gamepads to play old-school 2D games are made by Nintendo.
Existing versions of these games on Wii U look bad due to poor NES emulation.
Videogame industry, you have failed me.
DualShock4 has both excellent ergonomics and Dpad for 2D games. Same with Vita.
The only platform this is not available on is Wii U.
The only proper gamepads to play old-school 2D games are made by Nintendo.
Existing versions of these games on Wii U look bad due to poor NES emulation.
Videogame industry, you have failed me.
The only platform this is not available on is Wii U.
The only proper gamepads to play old-school 2D games are made by Nintendo.
Existing versions of these games on Wii U look bad due to poor NES emulation.
Videogame industry, you have failed me.
So, I've never played a classic Mega Man before, but I consider myself pretty good at 2D platformers (I was eventually able to beat every level in both Rayman games, including the crazy treasure chest levels in Origins). What order should I play these games in? Basically, 1 and then 2 or 2 and then 1?