Little avatar update.
Nice!
But missing the most good looking character
Little avatar update.
wish i could make a living playing video games and metal gear
Anyone else watched any of the Uknighted marathon?
The three of them are so good. It's not fair.
Also Uknighted is streaming guys
Woah could this mean cross-play? :O
Also i love the 2nd answer from MGO. People can be so stupid....
That'sjust not possible, you can't have some players running a game with lower graphics and less fps against better graphics with higher fps, how could the server possibly sync every player?
That'sjust not possible, you can't have some players running a game with lower graphics and less fps against better graphics with higher fps, how could the server possibly sync every player?
That'sjust not possible, you can't have some players running a game with lower graphics and less fps against better graphics with higher fps, how could the server possibly sync every player?
I think the real question is why they should waste valuable time and resources on such a gimmick, especially considering Ground Zeroes' sales numbers.
Need context.
Were the lag gen sales shitty?
Japanese gaming magazine Famitsu published a list with the top 100 best selling games in Japan in 2014. We can see the PlayStation 3 version of Metal Gear Solid V: Ground Zeroes at number 19, having sold just over a quarter million copies, 260.852 to be exact.
A bit lower, at number 48 is the PlayStation 4 version, with 144.798 sold copies. It’s the best selling PlayStation 4 game in Japan aside from Knack, which came bundled with the system (there seems to be a small inconsistency with earlier released sales data on the game, but perhaps they numbers have been readjusted for accuracy).
If that was the case people playing on PC couldn't play against each other since each player has different graphics settings and fps
Then what'd he mean?
Also Uknighted is streaming guys
No because PC architecture is different, you offer the same mechanics with different graphical options, while on consoles you lock the framrate for example. Imagine a corner where a PS3 and a PS4 players meet, the PS4 will have the obvious advantage of seeing him 30 frames faster and controlling aim with double the accuracy, it would never be fair
Then what'd he mean?
204,000 of those copies were sold on PlayStation 4 and Xbox One, which leaves 74,000 copies sold between Xbox 360 and PlayStation 3.
So?
Takes CS for example, I play that game on 299 fps ( max ), while my buddy Dave plays it on 30-40. We're still playing together holmes!
wish i could make a living playing video games and metal gear
Take CS for example and tell me what happened when they said PS3 players would play against PC players
Go the other way up the stairs after you get Paz. You Can sneak behind the guard going up the stairs and then hold him up. Wait for the guard at the door to turn around and walk out, sneak through the door and hold him up. Now stay to the right if the main gate and just wait until your out of vision if the guards and spotlight and make your way to extraction point where the missions started.Do the guards actually physically move around the map? Because 100% of the time on Hard whenever I reach Chico, two guards will come meandering down the road and just stand exactly where you need to go, and I have no idea where they were before that. The game is just constantly placing enemies in exactly the right spots to force you to wait the minute you get there or find a new route entirely. It's common for stealth games to change guard behavior or positions after a scripted event, but as far as these guys know, nothing has happened. The game is just changing up guard locations for the sake of messing with you, and it's not an organic "change shifts," they're clearly moving guards around to obstruct the player. The guard that appears facing left after the Paz cutscene, for example. For some reason this guy has superhuman hearing and reactions and will immediately alert if you do anything other than creep. He's the only guard I've ever seen who can alert before you can grab him. I have no idea why. Then as soon as you exit the underground area and get past the camera, there's a guard waiting at the door looking right at you, and you have to just wait for him to get up on the walkway or else he'll spot you.
It gets very frustrating needing to use retries because the game places a guard in a vital spot and I have to find the exact right pattern (wait for guard to walk up stairs then walk under him) and right spot to stand (behind the boxes, not behind the radiators) or else he'll spot me.The guards are programmed to wander (or appear in) into specific areas and do specific things that make no logical sense, but clearly make things more difficult for the player. It sounds odd to criticize a stealth game because the guards are "in the player's way," but there's just something about the way this game does it that is significantly more frustrating and inexplicable than it ever was in MGS3, Splinter Cell, any stealth game I've played at all. Probably because this game has no actual "stealth" mechanic like camo or shadows and you can't use distractions on no weapons, so your only option is to lie prone and wait when guards are where you don't want them to be.
yeah they'd get rekt since console - aim assist vs mouse is certain death.
Using FPS as an argument doesn't mean anything.
SFV will have PC - PS4 crossplay. I have no doubt that a pc can run that on a way higher FPS than a console.
Skull Face wanting revenge on both Zero and Big Boss implies, to me, he might have been involved in an operation where Naked Snake still worked for Zero.
Could be wrong, but that would explain why he wants both of them, no?
What? No, they couldn't patch both the PS3 and PC 'cause they had different problems, and Street Fighter will lock the framerate, it's a fighting game!
My guess is that it had to do with yet to be exposed previous operations. Skull Face implies that he was once a comrade of Big Boss, no?
Yeah, kinda feels that way. I'd say he is almost... obsessed with Big Boss?
My theory based on nothing at all is that Skull Face is a former FOX operative like Naked Snake once was but was either overlooked for the Virtuous Mission or sent somewhere else where it went wrong and he ended up scarred.
Maybe he was another disciple of the Boss too? I don't know, I've literally only just caught up with the series...
Skull Face got rekt as a kid. Won't go into the details because spoilers, but that's a fact.
Maybe skullface is to BB what, Grayfox is to Snake?
He said he was a child when he got burned though. That face is kinda hard to forget (although all the prisoners did, so go figure).
Or it might be a "Do you know how I got these scaarss?" thing, where he tells everyone a different story.
In what world do you live where you think you can lock FPS on a pc game?
That will literally last 2days before it's unlocked.
And secondly your argument is based on a difference is FPS, please refrain from introducing new factors every time you reply.
I will repeat the problem in crossplatform play is not the difference in FPS between platforms. There's a whole bunch of other problems that cause that to be an issue.
The text that I put in bold... Wut?
Damn, class is about start. Later dudez. I'll be lurking.
No because PC architecture is different, you offer the same mechanics with different graphical options, while on consoles you lock the framrate for example. Imagine a corner where a PS3 and a PS4 players meet, the PS4 will have the obvious advantage of seeing him 30 frames faster and controlling aim with double the accuracy, it would never be fair
What? No, they couldn't patch both the PS3 and PC 'cause they had different problems, and Street Fighter will lock the framerate, it's a fighting game!
*Sigh*
Like Ocelot? :smug face:
I don't know... You are right, but the question becomes this: Is Big Boss actually listening to the tapes, or is it strictly for the player's benefit? Is there a story component to Big Boss hearing the tapes? All but one are optional.
Big Boss is listening to them. I say this because Skull Face revealed he left the tapes at the base on purpose. He wanted Big Boss to listen to them. He wanted him to know.
The tape I'm most curious about is the one that isn't compatible with Boss' cassette player.
Now following this quick but effective lesson in argumentation, I would kindly ask you to refrain from replying unless you have anything of value to say that would refute my original statement, or add value to your first post.
Thank you
No because PC architecture is different, you offer the same mechanics with different graphical options, while on consoles you lock the framrate for example. Imagine a corner where a PS3 and a PS4 players meet, the PS4 will have the obvious advantage of seeing him 30 frames faster and controlling aim with double the accuracy, it would never be fair
You gave the example of CS and I asked you what happened to cross platform CS:GO to which you replied that the PS3 gamers would be "rekt", which was not the case. Valve stated that cross-platform would prevent them from patching PC and PS3 and the same time. This is not "introducing new factors" it's a reply to an ignorant response from you. (1) Furthermore we clearly disagree on the FPS factor. You then gave the example of SFV, again a poor example since you clearly don't understand how fighting games and combos and hit detection works based on FPS. A SF online match will be played at the exact same framerate as the lowest of both players. So if P1 has 80FPS and P2 has 15 FPS, the match will be played at 15 FPS, hence why I said they would lock the framerate. (2)
You chose to focus on my FPS argument (3) to which I didn't say it would be impossible but would be unfair. I think it would be impossible for MGO3 to be cross-gen because I think it will work the same as a fighting game, the same animations being played at different framerates will be hard to sync server-side and it would lead to "glitchy" movement very similar to what happened on MGO2.