YESSSSSSSSSSSSSSSSSSS
As great as this sounds, the new gameplay demo showed the opposite didn't it? Maybe it depends on whether guards are alone or far away from a group? Either way I hope its true!
I already made my thoughts clear a couple of pages ago.So brother's, what are your thoughts on the Microstransactions in MGSV??
I agree that there's no justification for it whatsoever.In my opinion it's disgusting because a f2p type model should not be in a £50 game whatsoever.
Yeah he's literally talking about encountering a pair of guards in 'within a few moments' of the first mission. See last e3's demo.
Ah ok, I just thought we could have had a discussion.I already made my thoughts clear a couple of pages ago.
I agree that there's no justification for it whatsoever.
Sorry, didn't mean to across as rude.Ah ok, I just thought we could have had a discussion.
You don't, don't worry about itSorry, didn't mean to across as rude.
I wish this was how Boss looked in MGSV, he needs more gray.Saw this on my twitter feed lol
Remade a 100% save for GZ in two days, that offline save bug that wipes saves out on steam version sucks big time, thankfully upload it this time around so I dont lose it again.
YESSSSSSSSSSSSSSSSSSS
I do. I plan on playing this game as stoically as possible. No buddies (except D-horse), no shitting on command,no tranquilizer, no fulton, no reflex mode, no HUD, no marking, no suppressors on primary weapons, no normal difficulty. Anything that I can do to get the experience as close to the pax 2012 demo as possible. If microtransactions will allow me to expand motherbase without having to attach a silly baloon people and things then I'll go that route. A military leader shouldn't have to kidnap people to join his cause, his prowess and legend should prompt people to join.
Fuck. Welp kindekuma, its official. They cut that shit. This is what happens when immersion dies in the name of convenience.
Is anybody here able to sprint carrying 200lbs? Anybody?
I do. I plan on playing this game as stoically as possible. No buddies (except D-horse), no shitting on command,no tranquilizer, no fulton, no reflex mode, no HUD, no marking, no suppressors on primary weapons, no normal difficulty. Anything that I can do to get the experience as close to the pax 2012 demo as possible. If microtransactions will allow me to expand motherbase without having to attach a silly baloon people and things then I'll go that route. A military leader shouldn't have to kidnap people to join his cause, his prowess and legend should prompt people to join.
Why stop there? How about no guns, no vehicles, no grenades or explosives, no CQC, no running, no stalking. Just crawling and roleplay as a snake, slithering around on your belly. Love being hardcore, makes me feel so alive!
no normal difficulty
This is what happens when immersion dies in the name of convenience.
https://www.youtube.com/watch?v=jvDJsdmRhSk
Wait a second, at 4:40 in the E3 trailer,is Skullface not real? Was my old theory about him being a manifestation in Big Boss's mind right?
I think he's real and you kill him at some point in the game, and then you continue to see him as a figment of your imagination.https://www.youtube.com/watch?v=jvDJsdmRhSk
Wait a second, at 4:40 in the E3 trailer,is Skullface not real? Was my old theory about him being a manifestation in Big Boss's mind right?
That's not an M4.Guys, did you hear at the 6:69 mark, you can hear David Hayter's voice. "It's linguistic." but wait a minute
did u see that?
Lok here!!1!
[spoil]
[/spoil]
Guys, did you hear at the 6:69 mark, you can hear David Hayter's voice. "It's linguistic." but wait a minute
did u see that?
Lok here!!1!
[spoil]
[/spoil]
Oh, I didn't notice that. Fair enough. I imagined some sort of transition between the two.
Is that really the main difference from Punished snake and venom snake?PUNISHED
VENOM
This looks amazing af
This is my favorite one, but I wouldn't choose it if you want something more subtle.
The end of Yong's new video (specifically, the dynamic gameplay bit) got me super hype.
Man, GZ has come a long way since that demonstration. In good ways too, the only thing I wish that was from that demo in the final product was the water kicking up from the ground by the helicopter. That was a cool detail. There was no AA guns, barrels or many details like that, Camp Omega looks so rough in the demo.
Lighting is actually much better in that demo.
Much closer to a natural form of night lighting rather than Hollywood night.
June 10th Gamersyde Promo Image
E3 2015 Trailer
Actual Product
So there's a new MGSV high end product tie in with J.F.Rey, a glasses manufacturer. Miller's in-game glasses got an update in the trailer, not sure if anyone noticed yet. I found it in one of Kojima's recent tweets.
I just thought the model change on Kaz was interesting, since it looks like they did the product tie in, then added it in-game.
Anyway, the site is here if you feel like dropping $210-$948 on some MGSV branded glasses.
How will you experience the 2012 demo if this animation doesn't return?
tbh
So there's a new MGSV high end product tie in with J.F.Rey, a glasses manufacturer. Miller's in-game glasses got an update in the trailer, not sure if anyone noticed yet. I found it in one of Kojima's recent tweets.
I just thought the model change on Kaz was interesting, since it looks like they did the product tie in, then added it in-game.
Anyway, the site is here if you feel like dropping $210-$948 on some MGSV branded glasses.
Just got some PSN cards as a gift, went to pre order Phantom Pain and it is £57.99 on PSN wtf?
Its £41 on Amazon, does Konami really think people are going to pay nearly £60 for it?
Have you seen the PC price?