Ninja Gaiden's always had a broken scoring system. I wouldn't put much stock in that.
I do vaguely remember that some balancing involved making the game easier, but I can't be sure. I don't think it's like a NG2->NGS2 difference, but I can't remember.
Google "Devil May Cry Developer" instead.
You can definitely tell they had this game thrown on their lap and were rushed to finish it. I dream of the day that I can see what a "from the ground up" MGR sequel would look like.
You can definitely tell they had this game thrown on their lap and were rushed to finish it. I dream of the day that I can see what a "from the ground up" MGR sequel would look like.
All of this Ninja Gaiden talk makes me wish Tecmo would port the Black version to PC and next-gen.
I'm not 100% sure what Ninja Gaiden Z actually is, but looks like they are opening up to the PC space. Gives me hope.
Is there a Tecmo rep on Twitter or GAF we can bother?
Varied envionment and puzzles were cool, I liked that, though I imagine on second or third playthrough would become annoying. I never finished NGS on any other difficulty because I forced myself to finish it on normal. Played it on and off for I think 2-3 months.Jumping is weird with NG - I have to give credit though, I feel like Itagaki, like Kamiya with DMC was aiming for a COMPLETE package in an action game - you got story (however lame it was), varied environment, level ups, hidden items, platforming, puzzles, different types of boss fights, etc.
Did you beat NGS on master ninja? I haven't and I did find it challenging...as well as the the missons, especially Eternal Legend
Edit: OMG I googled "DMC developer" and it gave me a picture of Ninja Theory logo on the top of its page -___-
Broken score system? That's a relief. Back then I thought either my game was glitched, or they made the scoring system really easy to make people feel good. I never used Ninpo though, because I knew it affected the score.Ninja Gaiden's always had a broken scoring system. I wouldn't put much stock in that.
I do vaguely remember that some balancing involved making the game easier, but I can't be sure. I don't think it's like a NG2->NGS2 difference, but I can't remember.
NGZ is getting a PC release? I might actually get it.
I'm not expecting anything deep, and the NG franchise is fairly crippled at this point. NGZ is an obviously goofy side story spin-off. If it encourages a possible port of the classics, I'd pick it up.
The problem, I imagine, is that Team Ninja has no experience developing for the PC or history of porting anything. I feel like they'd probably be more likely to port DOA than Ninja Gaiden.
I think they will be fine, Ninja Gaiden Z is being produced by Inafune and outsourced to Spark Unlimited. They are familiar with the pc market. Plus, it's U3E.
Nothing I've seen from NGZ has inspired any confidence whatsoever that it will be a game worth buying.
EDIT: I forgot about X360 backwards compat, how does NGB work with that? That would be a good option.
Yeah, I don't think the PC version of NGZ would have any issues, I'm just thinking of any potential port of older Team Ninja games.
It doesn't even look like a good beat-em-up, though. I think I'd rather just replay Wolverine, or something.It looks dumb and grindhousey. I'm not looking at it like a real Ninja Gaiden game.
It doesn't even look like a good beat-em-up, though. I think I'd rather just replay Wolverine, or something.
It's actually launching weeks ahead of the US in AU and EU, so I guess I can wait for their impressions first.I can stomach middling to mediocre action depending on the situation. If no other actions games are out around that time, I might pick it up during a Steam sale.
It's actually launching weeks ahead of the US in AU and EU, so I guess I can wait for their impressions first.
It's one week before Titanfall in the US, though, so uh... I really don't think I'll bother.
No Xbone for me, unfortunately.
I'm unsure if I could decide on a favorite. It would probably change every time I am asked.
Varied envionment and puzzles were cool, I liked that, though I imagine on second or third playthrough would become annoying. I never finished NGS on any other difficulty because I forced myself to finish it on normal. Played it on and off for I think 2-3 months.
Broken score system? That's a relief. Back then I thought either my game was glitched, or they made the scoring system really easy to make people feel good. I never used Ninpo though, because I knew it affected the score.
Googling if NGS is easier never yields any results. I only get forum discussions. Seems like it may be there, but really minor, or it doesn't exist at all. People may think it was easier because they became good at the game after playing NGB. Kind of like how most people here can beat armstrong on the first try now vs. the hour and a half they experienced before on consoles. This is just a guess though, nothing concrete or anything.
after 2:30 hours on very hard, i did it. fuck yeah. Love this game.
Was trying to find the grain filter texture, no luck yet
I unlock VH after unlocking Hard, correct? If so, my old save is gone, and I need to finish the game twice. I remember playing the last option in the initial set of difficulty levels. I may start up NGS once I am done with MGRR, see if it grabs my attention again.I would recommend diving into Very Hard for NGS. It's the perfect difficulty for mastering the game and without the game being cheap. And the puzzles did get a bit boring because I wanted non-stop action...so I had to stop myself and remind myself that I was actually playing a well-designed video game, not just a straight up action game.
http://www.gamefaqs.com/boards/935677-ninja-gaiden-sigma/41462266
Anyone know how well NGB runs on a 360? The thing I remember putting me off Sigma was that it doesn't have a New Game + mode, which is probably a dumb reason not to play a game but it's still something that really irks me. Actually, does NGB even have one? I'm suddenly realising I never even checked
No matter how good the next MGR is, you already know the "Revengeance" subtitle won't be topped. It's impossible.You can definitely tell they had this game thrown on their lap and were rushed to finish it. I dream of the day that I can see what a "from the ground up" MGR sequel would look like.
No matter how good the next MGR is, you already know the "Revengeance" subtitle won't be topped. It's impossible.
No matter how good the next MGR is, you already know the "Revengeance" subtitle won't be topped. It's impossible.
Re-Revengeancer.
Revengeance²No matter how good the next MGR is, you already know the "Revengeance" subtitle won't be topped. It's impossible.
Back with a Revengeance
You know they will cop out for Revengeance 2
I'm only a fan of how The only Thing I Know For Real starts out. It's build hype real well. (The Platinum mix anyway.)
I can't enough of A Soul Can't Be Cut, though. (The DLC version.)
Yeah. Tyson hammered that version. Sounds amazing.
I need a Metal Gear Rising 2 in my life.
Yeah. Tyson hammered that version. Sounds amazing.
I'm having trouble calming myself down for a slow, atmospheric game like Metro: Last Light.
I've grown accustomed to metal music blaring and constantly parrying things at a blistering pace.