Draugoth
Gold Member
Metal Gear Solid 3 Remake will feature two graphic modes #PS5:
Quality Mode 4K / 30 FPS
Performance Mode 1080p / higher FPS
Metal Gear Solid 3 Remake will feature two graphic modes #PS5:
Quality Mode 4K / 30 FPS
Performance Mode 1080p / higher FPS
Videogame optimization in 2024 is at all time lowsThe lack of 1440p option on most console games still baffles me.
Also, not being able to keep constant 60fps... come on now, the game doesn't look that good.
Absolutely, can't remember the last time I was positively impressed by a game's performance.Videogame optimization in 2024 is at all time lows
Lmao 'higher fps' is a new thing now, uh?
"35 is technically higher than 30", I'm sure they couldn't lock it to 60 so they left it open to interpretation lolLmao 'higher fps' is a new thing now, uh?
This is why I've been saying that the PS5 Pro needs Zen 4 to round out the performance boost. Alas...
Nanite might actually be useful for an MGS3 remake, lots of natural environments in that game that can benefit from it and be done cheaply while looking great.Game dev makes game, puts it on UE5, gets useless features and runs like shit - many such cases!
If its tied to 30 that has to be due to the rendering engine eating resources stupidly.
Doesn't say it won't be 60fps?Our preview consisted of the first 90 minutes of the game. Before starting we were asked to choose between a 30FPS quality mode which targeted a dynamic 4K resolution, and a performance mode which renders at 1080 and will dynamically scale higher.
Easier to do 4K@30fps and 1080p@60fps. It's a near-identical pixel/bandwidth load.The lack of 1440p option on most console games still baffles me.
Also, not being able to keep constant 60fps... come on now, the game doesn't look that good.
Its not... read above.Dropping from 4k to 1080p is a steep fucking drop. Makes me wonder how optimized the game actually is.
UE5... is a very good excuse actually.I've played excellent looking 60fps games this gen already ... theres just no excuse anymore. So not buying if it dosent hit 60 fps
It's a random Twitter guy, the article doesn't even mention higher fps (it says performance mode). Click baittttt."higher FPS" might actually be pretty good for VRR displays.
The bigger issue is why there's a huge drop from 4K all the way to 1080p for this higher FPS.
Why couldn't they do it in 1440p? How intense is the remake, graphically?
Dynamic 1080p and gonna guess 60fps. Doesn't say 30+.Our preview consisted of the first 90 minutes of the game. Before starting we were asked to choose between a 30FPS quality mode which targeted a dynamic 4K resolution, and a performance mode which renders at 1080 and will dynamically scale higher.
Yeah cos that stops all the complaints.Getting a bit tired of multiple modes on console. I would get a pc if I want to tweak graphics. Just work on what you think will be the best experience.
CoD has more than one mode.Shouldn’t even be an option. This is a console. Deliver one mode and make it great like COD.
Glad they went with 30 though. This game will look great
Unless you're a developer id suggest not making comments like this. This is not a crossgen game like the ones you've been playing this generation so far.Dude I still can’t believe this. This is a 1:1 remake of a fucking PS2 game. These areas are tiny, have maybe 8 enemy npc at most and a handful of animals. There’s literally nothing happening, how the fuck is this not running at 60?
Nintendo users don’t complain.Yeah cos that stops all the complaints.
That 120fps mode is fairly new and I’m talking about quality vs performance modeCoD has more than one mode.
While PS5 does follow the HDMI 2.1 spec, so VRR is automatically available only if the framerate is >= 48fps, developers can, and do, implement their own LFC techniques. But if we're hovering around a bit over 30fps, those aren't going to cut it. This is true for the Series consoles as well, even though the VRR implementation is more developer-friendly.That 30+ FPS mode better have frames doubling implemented, otherwise VRR is going to be useless on PS5.
120fps mode drops the resolution, that's "performance mode". I get what you are saying though, decent res/solid fps.That 120fps mode is fairly new and I’m talking about quality vs performance mode
COD doesn’t give u that option. And no one ever talks about performance or graphics modes in cod , the devs just deliver a solid mode and it’s accepted
Even with only 1 mode they wouldn’t default to the best experience. MGS3 remake would end up being 1080p upscaled to 4k at 30fps. It’s always about getting the product out quicker than delivering the best experience. Only Nintendo and Sony first party care about putting in the extra effort at the cost of delaying a game.Getting a bit tired of multiple modes on console. I would get a pc if I want to tweak graphics. Just work on what you think will be the best experience.