It’s 50. Not full price
I for one think they should sell the IPs to Sony, so we can get AAA titles (probably with input from Kojima), of Silent Hill, Metal Gear, and Castlevania. They could also milk those for movies and streaming series.How the hell one of the biggest video game publishers could fall this hard? Konami just don't care anymore. Just sell the gaming division already, and keep the health & insurance businesses to yourselves.
I am fully expecting this to be a shot port, but this is an absolute non-issue. People are claiming this is literally unplayable because… it doesn’t have instantaneous pausing during cut-scenes? And this makes it worse than the GTA remaster? What the fuck are you people talking about?
None of this is helped by adamsapple ‘s click-bait drama post title, of course, but ffs - this is not the hill to die on. And people here complain about game devs having “agendas”…
It's a 2 second pause to go from gameplay to the Master Collection menu. It's longer (11 sec) when going from cutscene to the Master Collection Menu.
The streamer is also playing the PAL version of MGS1. PAL doesn't run as smooth as NTSC.
It's a 2 second pause to go from gameplay to the Master Collection menu. It's longer (11 sec) when going from cutscene to the Master Collection Menu.
The streamer is also playing the PAL version of MGS1. PAL doesn't run as smooth as NTSC.
yeah, you can chose. PAL is probably still offered for its language options.Do you know If we can choose which version to run?
They did, though.I agree it's weird that mgs 2 and 3 didn't get a higher resolution but besides that this offer is totally fine.
Thanks,yeah, you can chose. PAL is probably still offered for its language options.
Seriously, with this level of graphics improvement achievable on Duckstation :
Yet PC gamers still want to give money to Konami?
as noted on the PS store: Regional versions of the titles are available as additional downloads.Thanks,
I pre ordered the disc version and live in Greece. I hope NTSC is included as an option in the disc we'll get in europe.
Metal Gear Solid Master Collection Vol. 1 is due to release soon. New information provided on a stream of the classic game collection reveals that the game’s loading times for pausing the game during cutscenes are pitifully slow. So much so that it takes over 10 seconds after pressing the start button to even get the game to pause. This sounds pretty shocking. Metal Gear Solid Master Collection Vol. 1 isn’t due out until next week, so there’s some hope that there could be a day one patch to fix this particular issue. But at the present moment, the slow response regarding the controls doesn’t bode particularly well for the classic collection.
I honestly can't even remember how many times I've bought MGS, RE4 and Skyrim. At least 3 or 4 times. Each.I can't imagine any MGS1 fan not owning at least one legal version of it across the console generations.
Not that I disagree, but really, at this point, with these games and with the little actual work put into it to make it a good "remaster"/"rerelease", it's really just inexcusable that something like this, this old, should be anything other than a celebration of the storied franchise. Instead we are again getting a cheap cash-grab by Konami. How they put more work into the Silent Hill 2 rerelease and that was still so poorly done and now this...It's like they really never learn.Quite a misleading title, I thought this was a huge issue. But just when pausing cutscenes? Eh.
I imagine there are going to be more problems with it however but we'll get a better picture when it actually comes out.
Not even SSD can overcome the power of bad programming.We need faster SSD technology!
The sooner people realize this for companies across the board, the sooner we give credits where it's truly due.Konami, like Blizzard, is just a name.