Except when they are not.
I never found much of a use for them. You get them too late on in the game, and there are only a few 'dark' sections where you may actually need them.
Except when they are not.
I've been playing this since it was released but i got bored quickly. I mean caves, metro tunnels, too tight areas and also stealth feels unnatural in some ways. But curious about one thing, is the rest of the game are all in small areas like tunnels or will we get to travel on foot on open areas? (not underground). Also btw, i finished the rail car mission lastly. Will i get some ''fresh'' air?
Finished. Will do a video review. Overall I liked it. At its best it's really, really good. At its worst it's not so good, and succumbs to similar problems that 2033 had. Over scripting, forced arena/defence fights against monsters, and sadly average translation would be my three main criticisms.
For most part I felt the game was just on the edge of real greatness, as a complete product. They addressed a lot of criticisms I had with 2033 and the flow of the game was really well down. Surprisingly, given the team's horrific development environment and relatively low budget, they managed to take you across a really incredible variety of locations and set pieces. Reminded me a lot of Half-Life 2 in that respect, and it's how I like my shooters.
Stupid incredible graphics, too.
what did you.think of crysis 3? just wondering
Finished. Will do a video review. Overall I liked it. At its best it's really, really good. At its worst it's not so good, and succumbs to similar problems that 2033 had. Over scripting, forced arena/defence fights against monsters, and sadly average translation would be my three main criticisms.
For most part I felt the game was just on the edge of real greatness, as a complete product. They addressed a lot of criticisms I had with 2033 and the flow of the game was really well down. Surprisingly, given the team's horrific development environment and relatively low budget, they managed to take you across a really incredible variety of locations and set pieces. Reminded me a lot of Half-Life 2 in that respect, and it's how I like my shooters.
Stupid incredible graphics, too.
what score would you give it? 8/10?
Finished. Will do a video review. Overall I liked it. At its best it's really, really good. At its worst it's not so good, and succumbs to similar problems that 2033 had. Over scripting, forced arena/defence fights against monsters, and sadly average translation would be my three main criticisms.
For most part I felt the game was just on the edge of real greatness, as a complete product. They addressed a lot of criticisms I had with 2033 and the flow of the game was really well down. Surprisingly, given the team's horrific development environment and relatively low budget, they managed to take you across a really incredible variety of locations and set pieces. Reminded me a lot of Half-Life 2 in that respect, and it's how I like my shooters.
Stupid incredible graphics, too.
You guys do video reviews? Rocket Chainsaw, isn't it?
ya i agree with you. good postMostly very boring. It had a handful of good segments, but by large was just extremely dull and misdirected. Essentially Crysis 2's interior combat (which I liked) stretched over larger levels, like trying to find some inbetween of Crysis 2 and Crysis formulas. It looked insane, except for the so-so art, but the actual play was totally forgettable.
Once every blue moon, and they all involve me...who cannot audio edit for the life of me. Incredibly amateur, as we don't have a console capture device, thus relying on PC. And I'm one of the only staff who bothers to do PC stuff.
Our YouTube channel is here. Only reviews that are not exclusively me are Dead Space 3 and Crysis 3, where I co-review with someone else.
Once every blue moon, and they all involve me...who cannot audio edit for the life of me. Incredibly amateur, as we don't have a console capture device, thus relying on PC. And I'm one of the only staff who bothers to do PC stuff.
Our YouTube channel is here. Only reviews that are not exclusively me are Dead Space 3 and Crysis 3, where I co-review with someone else.
That you talking? Didn't know you were British Nice job
Also I am in love with this game. Dat Swamp level
This must be Deep Silver's input. It's way overpriced though :/
14.99 is ~$19.37
£11.99 is ~$18.10
Until we know the extent of the content you can't really claim it's over priced.
Is the Abzats going to be available in the main game?
Yes, it seems it will be added as soon you get the Season Pass.
You can see it in action here.
Gah...the Nosali are the worst to fight.
In small numbers they're not too bad, but I've reached the section afterthe church explosion, where Artyom is basically in their underground base of mutant operations. Their attack looks fucking ridiculous, and is often so sporadic that I end up wasting a bunch of ammo shooting them. Now I'm stuck at a boss fight with some kind of Nosalis king and he's more manageable, but still somewhat annoying. I actually ran out of ammo against him and after using his attack to bring down the first section of the fight, then the second, I'm now stuck in the room with everything knocked down except the floor which is clearly cracking. Even when he hits it with his fits it doesn't budge.
What do I do? I was having a lot of fun up until that Nosalis cave stuff...
Gah...the Nosali are the worst to fight.
In small numbers they're not too bad, but I've reached the section afterthe church explosion, where Artyom is basically in their underground base of mutant operations. Their attack looks fucking ridiculous, and is often so sporadic that I end up wasting a bunch of ammo shooting them. Now I'm stuck at a boss fight with some kind of Nosalis king and he's more manageable, but still somewhat annoying. I actually ran out of ammo against him and after using his attack to bring down the first section of the fight, then the second, I'm now stuck in the room with everything knocked down except the floor which is clearly cracking. Even when he hits it with his fits it doesn't budge.
What do I do? I was having a lot of fun up until that Nosalis cave stuff...
I hope the Librarians appear in the DLC.
The Great Library is listed as one of the DLC missions.I hope the Librarians appear in the DLC.
Few things that may have already been mentioned, so I apologize if so:
All apply to Ranger Hardcore
1. Is there a way to check ammo count? You could could do it in 2033, but it doesn't seem so here.
2. Are there ammo types beyond dirty ammo and pre-war ammo? I seem to have somehow achieved incendiary ammo, but due to a lack of any UI whatsoever, I have no indication.
3. Is there ANY way, whatsoever, to get the inventory stuff to show up on-screen when it's pertinent? I find it unbelievable that they won't let me know what goddamn throwables I have selected.
4. Is this significant at all?
The Great Library is listed as one of the DLC missions.
1. Not that I've found.
2. I think the MG rounds set enemies on fire. For standard rounds, there are no other ammo types that I'm aware of.
3. Nope. 2033 did this correctly, Last Light did not.
4. That's adorable.
Bummer they actually left out stuff like that for Ranger Hardcore when games like Condemned let you look at the actual mag to measure rounds. Do you lose the rounds left in a mag if you reload without spending all of them? I know in 2033 that wasn't the case, but not sure here, and since I have no way of measuring the ammo counts, it's impossible to tell...
You can see how much ammo is left just through a visual check in certain guns, like the Bastard. Others, not so much.
As far as I know, you do NOT lose the rounds in a mag when reloading without spending them all.
i havent beaten the game yet, any spoilers?
Take my money 4A. Take it.DLC details
Hmm this sounds really neat, any more details or is that it for now? Meanwhile, the Developer Pack will give creative players some interesting tools with which to explore the world of Metro
Hmm this sounds really neat, any more details or is that it for now?
That's what I thought but then there was this bit:If I had to guess, it would be either commentary mode, an SDK, or both.