Just saw this on IGN and found it interesting. The interview in question was in March 2010 @ GDC regarding Metroid Dread:
The bolded part is what I found interesting because it's the first time I think I've ever heard a Nintendo executive say they were looking at fans reaction to games. I assumed it was a given due to the huge backlash with Zelda and Wind Waker. It got us Twilight Princess and now a hybrid. I think people from Nintendo are listening. I hope they know what parts of the game worked and that although there's a lot of criticism toward Other M, it's only because we care.
I think one of the problems with Nintendo is that they don't give enough freedom and creativity to western developers or the audience. That's not to say I don't love Japanese games, I do. They make the best action games, hands down, but I think they should be doing focus testing with western and eastern audiences. For games like Metroid, Zelda, Mario, Donkey Kong, Kid Icarus, F-Zero, Star Fox, etc. they need to listen to both sides before a game like this or Star Fox Assault is released and take the time and fix it. I don't care if the game is delayed. Someone should have caught all of these problems with Other M a long time ago. This isn't the first time it's happened either. Star Fox Assault is the perfect example. The opening sequence was fantastic for that game but then they threw in the third person shooter mode which should have appealed to western gamers, but it was severly flawed and criticized. That's not to say it wasn't a good idea, there were just problems with the way it was implemented and the result is that we haven't had a console Star Fox since.
Anyway, at the end, it's refreshing to have confirmation that our voices are heard. To me, it marks a marvel in game development because of the internet. We really are making an impact and I have a feeling that the next "True" Metroid game will be everything fans want.