Really? I loooved the credits man. :lolEatChildren said:The credits were so strange. The fading in and out of her helmet. I swear I've seen similar credits before in a movie.
EatChildren said:Just listen to the start of theboss theme.Nightmare
Prime 3 is a good game, but the weakest of the Prime series and it also tries too hard at being Halo.MYE said:Fuck this thread.
My god...
Wizpig said:Prime 3 is a good game, but the weakest of the Prime series and it also tries too hard at being Halo.
It was the first time that Samus actually talked to a human being in-game (all the soldiers, etc.) and it was frustrating for a Metroid fan.
'course, after Other M, that looks like the best plot ever with the best interactions ever.
the weakest is prime 2Wizpig said:Prime 3 is a good game, but the weakest of the Prime series and it also tries too hard at being Halo.
It was the first time that Samus actually talked to a human being in-game (all the soldiers, etc.) and it was frustrating for a Metroid fan.
'course, after Other M, that looks like the best plot ever with the best interactions ever.
Let me blow your mind: I'm a Metroid fan, and Samus talking, to other people or herself, doesn't frustrate me at all. Prime 3 had its issues, but that wasn't one of them.Wizpig said:Prime 3 is a good game, but the weakest of the Prime series and it also tries too hard at being Halo.
It was the first time that Samus actually talked to a human being in-game (all the soldiers, etc.) and it was frustrating for a Metroid fan.
'course, after Other M, that looks like the best plot ever with the best interactions ever.
And I say the weakest is Prime 3 since they focused too heavily on action and making use of the Wii's new controls. Nothing else in the Prime trilogy can compare to the awesome depth of puzzles in that game. Plus the bosses were much more interesting, again best in the subseries.farnham said:the weakest is prime 2
simply because they tried to do too much
its a good example of a game making things overly complicated and therefore loosing a lot of the charm
EatChildren said:No, he didn't. He stated that Samus has been seen as a mysterious character, and this is true. That does not mean she is a defined character. Quite the opposite, in fact, it means people have been exploring Samus' personality from their own perspective and crafting their own idea of her character.
He states that Other M now defines Samus, and thus those who enjoy her mysterious presentation of old might not. He even says that hiding Samus' personality was not intentional.
So no, there is no defined Samus that Sakamoto and co have done a 180 on, or pissed all over some established character with something new.
Sakamoto said:Depicting the story of Samus Aran in this game was one of the most important game design concepts from the very beginning because before Other M I did not think about what kind of person Samus Aran was and how she thinks and her personality. We did not do that by writing or by letting her speak a lot.
Plus because of the existence of the Metroid Prime series many people might have different ideas about what kind of person Samus Aran was. That was a concern for me because Metroid has already become a solid franchise and probably in the future as well we will be willing to make the sequels.
If many people have different ideas about what kind of person Samus is then there will be some problems about making the future franchise games. So with Other M I really wanted to determine and express what kind of human Samus Aran is so that we can really tell what kind of natural step she should be taking in the future...
Here he admits that they were paying respect for what had already been established.Sakamoto said:For example my involvement was limited to the initial decision making processes about what we should do with Metroid Prime as being one of the Metroid franchises and the impression I got was they were very passionate.
They really wanted to realise the first-person shooter Metroid and also they were paying much respect to the Metroid franchise itself.
Sakamoto said:I just cannot give you any exact answer. I don't know if it's correct but if I can share my hypothesis with you: It must be because Metroid has been interesting for the game creators especially when it comes to Samus Aran.
Although I have never tried to hide the psychological element of Samus intentionally, as a matter of fact I was trying to demonstrate the characteristics of Samus. Maybe because of that kind of approach Samus Aran has been taken as kind of a mysterious personality and that mysteriousness might have attracted people.
But now that we have shared more of her personality with Other M people might not have a similar interest. They don't see Samus Aran as a mysterious personality anymore but we knew that it was the case and the reason why we created Other M in that context is because after knowing the personality of Samus Aran we wanted people to love Samus Aran much more than before playing Other M.
So Samus being a mysterious character might have been catering to the ability for us to sustain the interest with Samus Aran so far, from now on we need some different approach. Now that you understand who Samus Aran is, what Samus Aran is you must be intrigued to know what she'll be doing next.
So Fusion is a 6/10?AniHawk said:No, the preceding post you called it mediocre. Then you called it poor.
Anyway, I just replayed Fusion and I think Other M might be a better game.
Boney said:So Fusion is a 6/10?
its not that hard but the pacing was terriblePounchEnvy said:And I say the weakest is Prime 3 since they focused too heavily on action and making use of the Wii's new controls. Nothing else in the Prime trilogy can compare to the awesome depth of puzzles in that game. Plus the bosses were much more interesting, again best in the subseries.
But I don't care that you disagree with me. See it's not that hard people. :[
So you're saying a Prime game (Corruption) is better than Other M and Fusion?AniHawk said:Fusion was like a low or mid seven, while Other M was a mid or high seven.
I think the main thing is Other M let me go explore when I was done. In Fusion, I have a bunch of rooms and secrets I can't get to.
heringer said:So you're saying a Prime game (Corruption) is better than Other M and Fusion?
Holy crap!
I know. And now you like it more than Fusion too. What's wrong with the world?AniHawk said:I already said I liked Corruption more than Other M.
AniHawk said:I already said I liked Corruption more than Other M.
Trilogy version? Maybe you will like it more because of the controls.AniHawk said:Well next up is Prime. I've been putting it off a long time, but I think I'm ready to go at it again.
Whoa I like this. I listened to a few different songs before and gave up, but this sounds really nice.EatChildren said:Just listen to the start of theboss theme.Nightmare
Metroid was always more story driven and grounded in reality than the other core Nintendo franchises. The Zelda and Mario games have no continuity or overarching storyline. They are simply a set of basic rules. There's no need to explain why Bowser returns in every game. Nobody cares that Link starts every game at square 0 with three hearts and a wooden sword. That doesn't work for Metroid.MadOdorMachine said:He just admitted that before this, the character had unintentionally developed a sense of mystery surrounding her and that Retro was paying homage to that. He clearly states that he wanted to take away the mystery so that they could expand upon the series in the future. That is changing the character regardless of whether he wanted her interpreted that way or not. That has become her personality trait until now by his doing and Retros doing.
If this is what we have to look forward to, then I think it was a terrible mistake. I just don't think it's that type of game. I don't want Metroid: Uncharted, but I suppose if it were done right I might change my mind. So far, they have not left me with with a positive feeling about this moving into the future.
the first ability you gain in most of the metroid game is rolling into a ball. there is no realism in that.wsippel said:Metroid was always more story driven and grounded in reality than the other core Nintendo franchises. The Zelda and Mario games have no continuity or overarching storyline. They are simply a set of basic rules. There's no need to explain why Bowser returns in every game. Nobody cares that Link starts every game at square 0 with three hearts and a wooden sword. That doesn't work for Metroid.
Simply remaking Metroid 1 over and over would get stale after a while. Giving the lead character a voice and a personality helps explaining her motivation, which in turn helps creating new, hopefully interesting games.
All hatches are unlocked before you fight SA-X.AniHawk said:Fusion was like a low or mid seven, while Other M was a mid or high seven.
I think the main thing is Other M let me go explore when I was done. In Fusion, I have a bunch of rooms and secrets I can't get to.
JohngPR said:I just thought of this....the other M stands for.Malkovich
Did you read the whole post, or just pick the first thing you could to make of?farnham said:the first ability you gain in most of the metroid game is rolling into a ball. there is no realism in that.
wsippel said:Metroid was always more story driven and grounded in reality than the other core Nintendo franchises. The Zelda and Mario games have no continuity or overarching storyline. They are simply a set of basic rules. There's no need to explain why Bowser returns in every game. Nobody cares that Link starts every game at square 0 with three hearts and a wooden sword. That doesn't work for Metroid.
Simply remaking Metroid 1 over and over would get stale after a while. Giving the lead character a voice and a personality helps explaining her motivation, which in turn helps creating new, hopefully interesting games.
It's hardly worse than the nanomachines bullshit in MGS or something, and super realistic compared to all the completely weird stuff going on in Mario.farnham said:the first ability you gain in most of the metroid game is rolling into a ball. there is no realism in that.
balladofwindfishes said:All hatches are unlocked before you fight SA-X.
I know, I just went back to Fusion today and are now collecting items for the fight, and all sectors are open.
I saw Other M as just another day for her that went wrong (as always). She was doing this because she's supposed to help people and people were calling for help.etiolate said:I understood her motivation in Super Metroid as revenge. Prime added a bit of 'destiny' I suppose. Other M doesn't really explain her overall motivation, but concentrates on her motivation with Adam.
I still say Adam is a case of dramatic irony.
He's completely fucking crazy.MadOdorMachine said:Sakamoto's own words bolded for ease
About changing Samus' personality -
CUT
wsippel said:Simply remaking Metroid 1 over and over would get stale after a while. Giving the lead character a voice and a personality helps explaining her motivation, which in turn helps creating new, hopefully interesting games.
Wizpig said:He's completely fucking crazy.
He thinks people will now be eager to see what happens next, but the truth is 90% of the fans LOST INTEREST in Samus Aran as a character.
did anyone ever claim mgs was realistic :lol :lolwsippel said:It's hardly worse than the nanomachines bullshit in MGS or something, and super realistic compared to all the completely weird stuff going on in Mario.
Wizpig said:He's completely fucking crazy.
He thinks people will now be eager to see what happens next, but the truth is 90% of the fans LOST INTEREST in Samus Aran as a character.
farnham said:did anyone ever claim mgs was realistic :lol :lol
no i just cant agree with the notion that metroid is somewhat realistic. its as videogamey as it gets.Somnid said:Are you purposely using a narrow definition to prove a point or something? I can't imagine you don't understand what they are talking about.
etiolate said:Samus was more dynamic and interesting as a silent bounty hunter with motive for revenge. Other M turns her into a stereotype/trope.
nah samus aran was like every nintendo character. a beacon that links you and the game world. there was nothing interesting in her personality only in the abilities the game gives you and the enemies you are fighting and backgrounds you are moving in. other m tried to give it some kind of personality and achieved some of that. sadly its not the samus a lot of people imagined in their heads.etiolate said:Samus was more dynamic and interesting as a silent bounty hunter with motive for revenge. Other M turns her into a stereotype/trope.
if team ninja gets to make a sequel (and i really hope so)Prime Blue said:Will a future game succeed if they cut out Samus' tongue?
Shin Johnpv said:I'm doing the epilogue stuff, and I'm at 99% collected. There's an item in a room with an elevator in the main sector, but the elevator is off and I can't seem to get to the area that it's in. Please tell me when I go to do the final final stuff that I'll have access to that room so I can 100% this.
etiolate said:Samus was more dynamic and interesting as a silent bounty hunter with motive for revenge. Other M turns her into a stereotype/trope.
Shin Johnpv said:I'm doing the epilogue stuff, and I'm at 99% collected. There's an item in a room with an elevator in the main sector, but the elevator is off and I can't seem to get to the area that it's in. Please tell me when I go to do the final final stuff that I'll have access to that room so I can 100% this.
Shin Johnpv said:I'm doing the epilogue stuff, and I'm at 99% collected. There's an item in a room with an elevator in the main sector, but the elevator is off and I can't seem to get to the area that it's in. Please tell me when I go to do the final final stuff that I'll have access to that room so I can 100% this.