Kaijima said:
'cept almost nobody in this thread has been praising it to high heaven while dismissing "every single" problem it has. This thread has largely been:
1. Player A comes in expressing massive annoyance, disbelief, and varying degrees of bitterness that this game isn't flawless.
2. Player B responds by wondering how they can have that big a problem with what seem to be relatively small issues in the big picture.
This is a (slightly) cartoonish exaggeration and I'm not accusing any one person in the thread of hitting every point; it's also just about par for the course when a prestiged entry in a series comes out and is the /slightest/ bit controversial in any aspect :lol
That's the problem right there! It's clearly NOT a small problem.
When someone comes and say :
"Invisible walls suck balls" there's someone coming and saying that it's actually a great thing as it brings focus to the game design or something.
amtentori said:
I was infinitely skeptical of the game before trying it.
I have my issues with the controls, design, and story.
But I can't even imagine why you hate this game so much.
Calling it a turd is hyperbole.
If you enjoyed other metroid titles, there is no way you can go 360 and hate this.
It is pretty much Fusion 3D. I have already enjoyed it way more than fusion and there are many many things I hope would be different about this game.
Except I'll repeat myself once more IT IS NOT.
Fusion was NEVER about following a yellow dot on the map.
At the begining you got an outline of the levels, a clear objective and THEN there was a twist meaning you had to actually find a way through secret passages and so on.
Heck there was even interferences by the SA-X meaning you had to find other ways.
If it really was Fusion 3D, I WOULD have like it.
In a sense it's quite like Zero Mission with their added Chozo statue crap that refill your energy and gives you the next step to go....only this time it's mandatory.
Having a CO named Adam and making sure to make SB impossible doesn't make this anything close to Fusion 3D.
And calling it a turd is NOT hyperbole if you place it on the context of this serie.
Quite like Mario Sunshine, it's a competent game but really crappy in the context of Mario games...and even that one was closer to 2D Mario than this one is close to anything Metroid.
And just so that we're clear, you can have all the enjoyment you can on that game it won't change how I view the game, seriously I never said that game was impossible to derive any enjoyment from. For example, I actually find GTAIV to be the most boring thing I've put in my ps3 by a mile long but I have no problem with people actually loving it. And the reverse is true as well
amtentori said:
Is hard mode just too unforgiving or something?
There's one thing I really don't like in this game is everything they did with mandatory 1rst person view, having a boss that's only that and unforgiving as it is....
Yeah I won't throw flowers saying how amazing it is:/
Hey at least there's a good thing coming from this all, if Other M is the template they wish to use from now on, you won't see me complain about any of the sequels!
And yeah horror is a thing that could mesh well with the style of the game, after all Samus's supposed to be fighting giant monsters from hell.