Rez said:Ok, now this thread has gone down the shitter.
It's been there for quite a while now.
Rez said:Ok, now this thread has gone down the shitter.
Kard8p3 said:It's been there for quite a while now.
Lone_Prodigy said:Wasn't there a story discussion spoiler-filled thread?
Boney said:Was this posted?
http://www.gamespot.com/wii/action/...45/metroid-other-m--yoshio-sakamoto-interview
Sakamoto on the franchise, it's future and other tidbits.
Was it ever not in the shitter?Kard8p3 said:It's been there for quite a while now.
Why would you feel conflicted? Other M is definately rough around the edges.richisawesome said:Finished Other M 100%, and now going back to one of my favourites in the series, on hardest difficulty - Prime 2.
And...fuck. Prime 2 seems so much more polished. The visual and sound design is second to none and the atmosphere is spot on. Ehhh. I'm conflicted.
Can't say I do.. why would that part give you trouble anyway?Kard8p3 said:So did anyone have any embarrassing deaths while playing this? No matter how many times I play through it I always die a few times atThat part feels weird to me because no matter how I tackle that section I'll always die a few times before lucking out and making it out.the avalanche towards the end of sector 2.
Boney said:Why would you feel conflicted? Other M is definately rough around the edges.
Can't say I do.. why would that part give you trouble anyway?
Boney said:Why would you feel conflicted? Other M is definately rough around the edges
Ehh I think they look kinda dull. Other M's is much more slimmer and cooler I think. And when you see the Mother Brain re-enactment, you get to see the suit all scratched and worn. That's totally cool.richisawesome said:Because I didn't feel this way when playing Other M. But now it's more apparent.
One other thing I noticed, is that how stupidly shiny and spotless Samus' suit was throughout Other M. It was like a brand new Porsche in a showroom. Compare that to the Prime games when it looks worn, and like a proper battle suit throughout. It's just much more authentic.
Boney said:Ehh I think they look kinda dull. Other M's is much more slimmer and cooler I think. And when you see the Mother Brain re-enactment, you get to see the suit all scratched and worn. That's totally cool.
etiolate said:re: the sakamoto interview
He said player's having multiple ideas of who Samus is was a problem or not a good thing. The reality is that its not a good/bad judgement to be had. It just simply is there and you have to account for it. The other problem with that statement is that there really wasn't a great variation on these ideas of Samus, as they all sort of followed along the same line of isolated bounty hunter...
from here: http://www.nypress.com/article-11860-supersonic-strap-on.htmlmatt seitz said:Cinema doesn't feel and think so you don't have to. It invites you to think and feel for yourselfnot by inundating the viewer with exposition and connect-the-dots psychoanalysis (qualities canonized in Batman Begins) but by presenting images and situations that are playful and exact, yet open to interpretation, or at least engagement. Cinema means more than it says or shows; it has a life beyond what's contained in each frame; its fundamental and deliberate incompleteness is an endless provocation to reflect, interpret and dream. Why, exactly, did Travis Bickle? What, exactly, happened to Dave Bowman at the end of 2001? We don't know, exactly, and we'll never know. The films' images provoke questions and associations while discouraging reductive answers. That's why we can't stop thinking and talking and writing about these movies.kill all those people
MadOdorMachine said:I started playing Metroid Fusion the other day and right at the beginning of the game Samus gets infected with the X parasite and explains it thru a cut scene. I don't have a problem with cut scenes telling the story, but I immediately noticed a glaring flaw between Fusion and Other M. In Fusion, Samus explains that once infected with the parasite, she went unconscious and was rescued by the GF. She says that the GF scientists had to surgically remove her suit while she was unconscious. That blows out the whole argument that she has to concentrate to manifest her suit. I'm sure someone will come up with a way to support how this would work, but it seems like for a guy trying to implement a cohesive story hasn't thought out a lot of the details. Yes, I'm still pissed aboutSamus losing her suit functionality with Ridley.
I'm watching the video now and will comment on that in a moment.
Other M is what it is. The game has some deep flaws, but aside from some of the gameplay mechanics, I hope they completely forget it ever happened. That's the best way they can go forward imo. Use it as a learning experience and take into consideration what people think about it. That doesn't mean they shouldn't try new things. We wouldn't have the fantastic action and camera innovations if they didn't, but at the same time, they need to be more focused on what's important. Sakamoto shouldn't be so closed minded that he doesn't listen to feedback from fans and the developer. He asked Team Ninja to help him because he'd never made a 3D game and then he completely shot down the idea of making the game with any other control mechanics other than the one he envisioned. It's good to have a vision or direction, but that doesn't mean that it can't be improved upon. I think he will learn from this though and take into consideration what fans want. This is the most backlash I've seen from a Nintendo game since Wind Waker, the results of which were one of the best Zelda games ever made, Twilight Princess. That should have Metroid fans excited, and they should speak up about what they want now more than ever.mantidor said:It has been already argued that the suit was corrupted by a foreign entity and thats the reason it doesn't "vanish". Its still, at least for me, the same old "a wizard did it" explanation. I can't recall the explanation for the suit disappearing completely in Zero Mission's second part and Samus having no ability to recover it, she actually needed to find another suit, the whole thing just doesn't make much sense.
The suit was never given much thought sadly. When they needed to make a canon with other M they chose the easy route of magic dust which was disappointing to say the least.
The suit's particular characteristics come initially from technology limitations, pretty much in the same way Mario was designed. Morphball was created because animation of someone crawling was difficult to do, the giant shoulder pads appeared because the Gameboy was black and white and they needed a way to differentiate between the normal and the Varia suit, and so on. One would think that with technology giving so much freedom for designers in this day and age they would've come up with a better, more interesting explanation for how the suit works.
mantidor said:It has been already argued that the suit was corrupted by a foreign entity and thats the reason it doesn't "vanish". Its still, at least for me, the same old "a wizard did it" explanation.
I wouldn't call those Other M "control issues". I'd call them quality issue. The game is so obtuse sometimes, I think nobody played it before release. It's terrible in that regard, definately one of, if not, my biggest gripe with the game.ptown said:
John Harker said:I don't have to agree with everything she thinks and feels - I'm content with the fact that, ya know, she even does think and feel.
Leondexter said:Those are some amazingly low standards. Personally, I'd rather starve than eat shit, but to each his own.
Aside from that, though, it takes a real lack of attention and imagination to think none of the other games show that Samus thinks and feels.
John Harker said:The only thing I don't like is when people 'write Sakamoto letters' saying what 'the fans want' and no longer express their own opinions but claim to represent 'fans everywhere' and demand things like "Samus is cooler when she doesn't talk, we don't want her to have feelings" - riiight. Speak for yourself, please. I'm a big fan and I must say that I really enjoy Other M Samus, to me this is the 'coolest' version of her since, ya know, she is a 'her' and not a stone carving this time around.
I don't have to agree with everything she thinks and feels - I'm content with the fact that, ya know, she even does think and feel.
_Alkaline_ said:Considering the game takes place on a ship, I'm not sure what you are referring to when the game lacks 'atmosphere.'
It's perfectly creepy and unsettling, both through the music and visual cues.
It's not nearly as alien as other Metroid games but it takes place on a human-created ship that attempts to replicate specific environments. It's basically the same as Fusion, sans the SA-X who was a terrifically creepy and hostile presence.
By the way, no offence but your whinging about Samus' character is getting really old dude. Your almost making me start to hate those cats in WarioWare, and that makes me sad.
etiolate said:Are you British?
Bang-up, the word he so obviously chose tore my heart asunder. Memories from distant threads came rushing back. I was so naive. Naive and a junior member. I wasn't prepared to accept Anihawk's sarcasm, despite the tag bestowed upon him by the federation of moderators...AniHawk said:Keep going guys, and you can make this the biggest wii-related thread on the site. It's already bigger than SMG2's and TP's. Just MP3's and SMG's to go.
etiolate, you're doing a bang-up job.
GrotesqueBeauty said:Bang-up, the word he so obviously chose tore my heart asunder. Memories from distant threads came rushing back. I was so naive. Naive and a junior member. I wasn't prepared to accept Anihawk's sarcasm, despite the tag bestowed upon him by the federation of moderators...
I'm not speaking for fans everywhere. I know there are some people that will defend the terrible story, characterizations and awkward controls in this game no matter what.John Harker said:The only thing I don't like is when people 'write Sakamoto letters' saying what 'the fans want' and no longer express their own opinions but claim to represent 'fans everywhere' and demand things like "Samus is cooler when she doesn't talk, we don't want her to have feelings" - riiight. Speak for yourself, please. I'm a big fan and I must say that I really enjoy Other M Samus, to me this is the 'coolest' version of her since, ya know, she is a 'her' and not a stone carving this time around.
I don't have to agree with everything she thinks and feels - I'm content with the fact that, ya know, she even does think and feel.
I've been following thru this thread pretty closely and I can say that I'm not the only one who shares the points I made. Yes, I'm the one that wrote it, but people continuously complain about the same issues. It isn't rocket science.Kard8p3 said:Yeah I agree. People need to stop acting like their opinion is shared by everyone. I think the story is poorly written but what they were going for in terms of story and the characterization of samus is pretty good imo.
Leondexter said:Those are some amazingly low standards. Personally, I'd rather starve than eat shit, but to each his own.
Aside from that, though, it takes a real lack of attention and imagination to think none of the other games show that Samus thinks and feels.
I think you're missing the entire point of the argument. The Metroid series has always portrayed a sense of emotion. The thing is, the player put their own feelings into the character because Samus was for the most part silent. That doesn't mean she should never talk or that a story shouldn't be present. What I'm saying is that people will always be more connected with something when they can either put their own feelings into it (like some music) or the story is told in an Oscar caliber way, for example Forest Gump. I'm pretty sure everyone felt sad when Jenny died in that movie. The point is, they failed on both of these attempts with Other M. They need to get it right, so the best solution in my mind is to keep the voice acting to a minimum and whenever she does talk, make sure that the translation is coherent and that the actor is portraying the correct emotion. The fact that you agree with me on the point that story is terribly written when you previously called me out on not speaking for the fans is bit puzzling though.John Harker said:This is a videogame. You don't need Oscar-calibur story telling to "get it" :lol
I liked the story. It was just terribly written. It's a Japenese game, hell, a Nintendo game. I think peoples expectations were just far too high in this regard. I liked it for what it was, not what it wasn't ::shrug:: People go ga ga over Master Cheif, and while I enjoy Halo, he's almost the worst kind of lead character - he's not the silent type like Link, he isn't the swarthy Nathan Drake - he's just a one dimentional army boy who tosses in a one liner every now and then. Samus went for a happy medium, well, she had some really awkward lines, but at least she felt alive.
etiolate said:I am not sure what being on a ship has to do with legitimizing the game as atmospheric. Fusion copies the same setup and setting, but the ship actually looks like a place thats been overrun by monsters. The Bottle Ship, despite becoming hostile and the monsters let loose, looks surrpisingly clean and sterile. If the monsters weren't there, you'd have no idea that this ship was in any danger.
Are you British?
Boney said:I'm pretty sure we won't be seeing a silent Samus ever again.
I don't require a silent Samus.Boney said:I'm pretty sure we won't be seeing a silent Samus ever again.
Mejilan said:I don't require a silent Samus.
Controls and level design that aren't horribly shit, on the other hand, would be a welcome return to form after Other M.
Good graphics and actual music would be nice, too.
Completely disagree. Other M is a great game. But this is still hilarious, as it is certainly a valid take. :lolKard8p3 said:There be spoilers in this vid.
http://www.escapistmagazine.com/videos/view/zero-punctuation/2015-Metroid-Other-M
I disagree but to each his own.
:lolGrotesqueBeauty said:Bang-up, the word he so obviously chose tore my heart asunder. Memories from distant threads came rushing back. I was so naive. Naive and a junior member. I wasn't prepared to accept Anihawk's sarcasm, despite the tag bestowed upon him by the federation of moderators...
TheKingsCrown said:Completely disagree. Other M is a great game. But this is still hilarious, as it is certainly a valid take. :lol
MadOdorMachine said:I think you're missing the entire point of the argument. The Metroid series has always portrayed a sense of emotion. The thing is, the player put their own feelings into the character because Samus was for the most part silent. That doesn't mean she should never talk or that a story shouldn't be present. What I'm saying is that people will always be more connected with something when they can either put their own feelings into it (like some music) or the story is told in an Oscar caliber way, for example Forest Gump. I'm pretty sure everyone felt sad when Jenny died in that movie. The point is, they failed on both of these attempts with Other M. They need to get it right, so the best solution in my mind is to keep the voice acting to a minimum and whenever she does talk, make sure that the translation is coherent and that the actor is portraying the correct emotion. The fact that you agree with me on the point that story is terribly written when you previously called me out on not speaking for the fans is bit puzzling though.